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Ability (Condition):
Roll a die. On a 4+:
Found in 6540 cards
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66
0.06€
4 months ago
View on Altered
∅
I gain 2 boosts.
Roll a die. On a 4+:
I gain
Anchored
.
:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
0.06€
5 months ago
View on Altered
Roll a die. On a 4+:
You may discard target Permanent.
When I gain
Asleep
—
∅
I gain 1 boost.
0.06€
5 months ago
View on Altered
If five or more single-terrain regions are visible:
Sabotage
, otherwise you may exhaust target card in Reserve.
Roll a die. On a 4+:
Create an
Aerolith
token in your Landmarks.
0.06€
5 months ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
Roll a die. On a 4+:
Draw a card.
:
You may return a Spell from your Reserve to your hand.
0.06€
5 months ago
View on Altered
If you control one or more Landmarks:
I gain 1 boost.
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
:
You may exhaust target card in Reserve.
0.08€
5 months ago
View on Altered
∅
I gain
Anchored
.
Roll a die. On a 4+:
You may target a Character other than me, it loses
Fleeting
.
0.09€
5 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
All Characters in target Expedition gain
Asleep
.
Roll a die. On a 4+:
Draw a card, otherwise
Resupply
.
0.1€
5 months ago
View on Altered
Roll a die. On a 4+:
Draw a card, otherwise
Resupply
.
When you play a Permanent
—
You may pay
. If you do:
Target Character gains 1 boost.
:
Pay
less for the next Permanent you play this turn.
0.1€
5 months ago
View on Altered
Roll a die. On a 4+:
Exhausted Resupply
.
:
Exhausted Resupply
.
0.1€
4 months ago
View on Altered
Roll a die. On a 4+:
Draw a card, otherwise
Resupply
.
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
:
You may put a card from your hand in Reserve.
0.1€
5 months ago
View on Altered
Roll a die. On a 4+:
You may discard target Character with Hand Cost
or less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
0.1€
6 months ago
View on Altered
∅
Target opponent may immediately play a Spell for free.
Roll a die. On a 4+:
I gain 2 boosts.
0.1€
8 months ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
If your hand is empty:
I gain 2 boosts.
0.1€
5 months ago
View on Altered
Roll a die. On a 4+:
Target Character other than me gains 1 boost.
You may put a card from your hand in Reserve. If you do:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
When I gain
Asleep
—
∅
Target Character gains 1 boost.
0.11€
5 months ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
:
Create a
Manaseed
token in each player's Landmarks.
0.11€
5 months ago
View on Altered
Roll a die. On a 4+:
You may discard target Character.
0.12€
5 months ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost.
:
You may return a Spell from your Reserve to your hand.
0.12€
5 months ago
View on Altered
If your Reserve is empty:
You may send target Character to Reserve.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
0.12€
5 months ago
View on Altered
If you control a
Fleeting
Character:
Pay
less for the next card you play this Afternoon.
Roll a die. On a 4+:
Exhausted Resupply
.
:
You may exhaust target card in Reserve.
0.12€
5 months ago
View on Altered
If I have 1 or more boosts:
Artists other than me cost
less to play from your Reserve, down to a minimum of
.
Roll a die. On a 4+:
You may have target Character with Hand Cost
or less other than me gain
Anchored
.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
0.12€
5 months ago
View on Altered
Roll a die. On a 4+:
Target Character gains 1 boost.
At Noon
—
∅
I gain 1 boost per card in each player's Reserve.
0.12€
5 months ago
View on Altered
∅
I gain
Anchored
.
At Dusk
—
Roll a die. On a 4+:
Each Character controlled by target player gains
Fleeting
.
0.12€
5 months ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may target a Permanent you control, it activates its
abilities.
0.12€
5 months ago
View on Altered
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
If you control a token:
Pay
less for the next Permanent you play this Afternoon.
:
You may exhaust target card in Reserve.
0.15€
4 months ago
View on Altered
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
You may sacrifice a Permanent. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
0.18€
5 months ago
View on Altered
I am
Tough 2
.
Roll a die. On a 4+:
You may target a Character, it gains
Fleeting
.
0.22€
6 months ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise
Resupply
.
If your Reserve is empty:
Roll a die. I gain X boosts, where X is the result.
0.23€
6 months ago
View on Altered
Roll a die. On a 4+:
I gain
Anchored
.
∅
Draw a card.
0.23€
6 months ago
View on Altered
Scout
.
∅
Each Artist you control other than me gains 1 boost.
Roll a die. On a 4+:
I gain 1 boost per card in each player's Reserve.
0.23€
5 months ago
View on Altered
Roll a die. On a 4+:
Draw a card, otherwise
Resupply
.
When you create a token
—
You may discard a card from your Reserve. If you do:
Each Robot you control other than me gains 1 boost.
0.23€
5 months ago
View on Altered
Roll a die. On a 4+:
Resupply
.
:
You may activate the
abilities of target Permanent you control.
0.23€
5 months ago
View on Altered
If you control a
Fleeting
Character:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
You may pay
. If you do:
Pay
less for the next Permanent you play this Afternoon.
0.23€
4 months ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
You may pay
. If you do:
Sabotage
.
:
Target Character with Hand Cost
or less gains
Anchored
.
0.23€
6 months ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
You may return a Spell from your Reserve to your hand.
0.23€
5 months ago
View on Altered
Seasoned
.
{H} Target a Character facing me. I gain its subtype and X boosts, where X equals its highest statistic.
Roll a die. On a 4+:
Sabotage
.
:
Create an
Aerolith
token in target player's Landmarks.
0.24€
4 months ago
View on Altered
Scout
.
Roll a die. On a 4+:
Draw a card, otherwise
Resupply
.
When my Expedition moves forward
—
If you control a
Fleeting
Character:
You may return a card other than me from your Reserve to your hand.
:
Pay
less for the next Spell you play this turn.
0.24€
5 months ago
View on Altered
Roll a die. On a 4+:
Exhausted Resupply
.
∅
You may have target Character other than me lose
Fleeting
and gain 1 boost.
:
You may activate the
abilities of target Permanent you control.
0.24€
5 months ago
View on Altered
You may
Rush
. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone
—
Roll a die. On a 4+:
You may return a card other than me from your Reserve to your hand.
:
Pay
less for the next Character you play this turn.
0.24€
5 months ago
View on Altered
Scout
.
Roll a die. On a 4+:
Draw a card, otherwise
Resupply
.
:
Pay
less for the next Spell you play this turn.
0.24€
4 months ago
View on Altered
If I would gain
Fleeting
, I gain 1 boost instead.
∅
You may give target
Fleeting
Character 1 boost.
Roll a die. On a 4+:
Resupply
.
0.25€
6 months ago
View on Altered
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
If your Reserve is empty:
Draw a card.
0.25€
5 months ago
View on Altered
If I would gain
Fleeting
, I gain 1 boost instead.
Roll a die. On a 4+:
You may target a Character, it gains
Asleep
.
:
You may return a Spell from your Reserve to your hand.
0.27€
6 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or more.
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
0.29€
4 months ago
View on Altered
Roll a die. On a 4+:
You may have target Character gain
Asleep
.
:
You may have target Character with Hand Cost
or less other than me gain
Anchored
.
0.29€
5 months ago
View on Altered
I am
Tough 1
.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
Sabotage
.
0.29€
6 months ago
View on Altered
Scout
.
Roll a die. On a 4+:
Draw a card, otherwise
Resupply
.
:
Pay
less for the next card you play this turn.
0.29€
4 months ago
View on Altered
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
If there are two or more cards in your Reserve:
You may discard target Permanent.
0.29€
6 months ago
View on Altered
Scout
.
Roll a die. On a 4+:
Draw a card, otherwise
Resupply
.
:
Pay
less for the next card you play this turn.
0.29€
6 months ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Pay
less for the next card you play this turn.
0.29€
4 months ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
If I'm the only Character in my Expedition:
I gain 2 boosts.
0.29€
6 months ago
View on Altered
I am
Tough 1
.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
You may return a Spell from your Reserve to your hand.
:
Draw a card.
0.29€
4 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost.
Roll a die. On a 4+:
Resupply
.
0.29€
5 months ago
View on Altered
Roll a die. On a 4+:
Target Character in play or in Reserve gains 2 boosts.
If I have 1 or more boosts:
Reveal the top card of your deck. If it's a Character with a base statistic of 0, draw it, otherwise discard it.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
0.29€
6 months ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may return a card from your Reserve to your hand.
0.3€
4 months ago
View on Altered
Characters your opponents play can't cost less than
.
Roll a die. On a 4+:
I gain 1 boost per card in each player's Reserve.
0.33€
9 months ago
View on Altered
Roll a die. On a 4+:
You may send to Reserve target Character with Hand Cost
or less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
0.34€
4 months ago
View on Altered
You may pay
. If you do:
You may have target Character gain
Fleeting
.
When I leave the Expedition zone
—
Roll a die. On a 4+:
You may activate the
abilities of target Permanent you control.
0.34€
4 months ago
View on Altered
∅
Resupply
.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
∅
I gain 1 boost.
0.34€
6 months ago
View on Altered
I am
Gigantic
.
{J} You may discard any number of cards from your Reserve, I gain that many boosts.
Roll a die. On a 4+:
You may exhaust target card in Reserve.
:
You may return a card from your Reserve to your hand.
0.34€
8 months ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
Roll a die. On a 4+:
Target Character gains 1 boost.
:
Pay
less for the next Spell you play this turn.
0.34€
6 months ago
View on Altered
Roll a die. On a 4+:
Target Character gains 1 boost.
0.35€
4 months ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise
Resupply
.
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in each of your Expeditions.
:
You may target a Character, it gains
Fleeting
.
0.35€
5 months ago
View on Altered
∅
You may discard target Character with Hand Cost
or less.
When I leave the Expedition zone
—
Roll a die. On a 4+:
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
0.35€
4 months ago
View on Altered
If I would gain
Fleeting
, I gain 1 boost instead.
If there are three or more base statistics of 0 among Characters you control:
I gain 1 boost.
Roll a die. On a 4+:
Resupply
.
0.35€
6 months ago
View on Altered
If I'm facing an Expedition in
:
I gain 2 boosts.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may target a Character, it gains
Fleeting
.
0.35€
4 months ago
View on Altered
Roll a die. On a 4+:
Target Character gains 1 boost.
∅
Sabotage
.
0.35€
5 months ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
∅
You may discard target Character with Hand Cost
or less.
At Noon
—
Roll a die. On a 4+:
You may return a card from your Reserve to your hand.
0.35€
5 months ago
View on Altered
I am
Gigantic
.
{J} You may discard any number of cards from your Reserve, I gain that many boosts.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
Create an
Aerolith
token in your Landmarks.
0.35€
4 months ago
View on Altered
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
:
You may exhaust target card in Reserve.
0.35€
4 months ago
View on Altered
Roll a die. On a 4+:
You may discard target Character with Hand Cost
or more.
0.35€
4 months ago
View on Altered
Roll a die. On a 4+:
Resupply
.
:
You may return a card from your Reserve to your hand.
0.35€
6 months ago
View on Altered
∅
Sabotage
. If you discarded a card this way, its owner
Exhausted Resupplies
.
Roll a die. On a 4+:
You may discard target Character with Hand Cost
or more.
:
Exhausted Resupply
.
0.36€
9 months ago
View on Altered
Roll a die. On a 4+:
You may return a card from your Reserve to your hand.
:
You may have target Character other than me lose
Fleeting
.
0.38€
6 months ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve.
:
You may have target Character other than me lose
Fleeting
.
0.38€
9 months ago
View on Altered
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
:
Target Character with Hand Cost
or less gains
Anchored
.
0.38€
9 months ago
View on Altered
Roll a die. On a 4+:
You may discard target Character or Permanent.
You may pay
. If you do:
Roll a die. On a 4+, draw a card. On a 1-3,
Resupply
.
0.38€
9 months ago
View on Altered
If you control a
Fleeting
Character:
Play me for
less.
Unless I'm in
:
I gain
Asleep
.
Roll a die. On a 4+:
You may discard target Permanent.
0.4€
4 months ago
View on Altered
Roll a die. On a 4+:
Resupply
.
:
You may target a Character other than me, it loses
Fleeting
.
0.41€
6 months ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
0.42€
6 months ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
0.43€
6 months ago
View on Altered
My region and the region of the Expedition facing me are
and lose their other terrains.
At Dusk
—
Roll a die. On a 4+:
You may discard target Permanent.
:
You may exhaust target card in Reserve.
0.45€
6 months ago
View on Altered
∅
I gain 2 boosts.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
0.47€
4 months ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Target Character with Hand Cost
or less gains
Anchored
.
0.47€
4 months ago
View on Altered
If I would gain
Fleeting
, I gain 1 boost instead.
You may pay
. If you do:
Draw a card, otherwise
Resupply
.
Roll a die. On a 4+:
You may exhaust target card in Reserve.
0.47€
4 months ago
View on Altered
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
0.47€
4 months ago
View on Altered
I am
Seasoned
.
Roll a die. On a 4+:
Resupply
.
:
You may target a Character, it gains
Fleeting
.
0.47€
4 months ago
View on Altered
∅
You may target a Character. If you do, it gains
Asleep
, then create a
Manaseed
token in its controller's Landmarks.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
0.49€
5 months ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in each player's Reserve.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Sabotage
.
0.5€
6 months ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
You may pay
. If you do:
You may discard target Permanent.
0.5€
4 months ago
View on Altered
Roll a die. On a 4+:
Exhausted Resupply
.
:
You may exhaust target card in Reserve.
0.5€
6 months ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When I leave the Expedition zone
—
Roll a die. On a 4+:
You may return a card other than me from your Reserve to your hand.
:
Pay
less for the next Spell you play this turn.
0.5€
5 months ago
View on Altered
∅
Roll a die. Target Character gains X boosts, where X is the result.
Roll a die. On a 4+:
Draw a card.
0.5€
4 months ago
View on Altered
Roll a die. On a 4+:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
When I gain
Asleep
—
∅
Target Character gains 1 boost and
Fleeting
.
0.5€
5 months ago
View on Altered
Characters your opponents play can't cost less than
.
Roll a die. On a 4+:
You may discard target Character with Hand Cost
or less.
0.5€
6 months ago
View on Altered
I am
Tough 2
.
At Dusk
—
Roll a die. On a 4+:
Sabotage
.
0.5€
5 months ago
View on Altered
Roll a die. On a 4+:
Exhausted Resupply
.
:
Pay
less for the next Spell you play this turn.
0.51€
9 months ago
View on Altered
Roll a die. On a 4+:
You may target a Character other than me, it loses
Fleeting
.
0.53€
4 months ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
∅
You may discard target Permanent with Hand Cost
or less.
0.57€
4 months ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
When a Character in your Reserve gains 1 or more boosts
—
∅
Target Character gains 1 boost and
Fleeting
.
:
You may exhaust target card in Reserve.
0.57€
6 months ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
∅
You may target a Character, it gains
Fleeting
.