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Ability (Condition):
Roll a die. On a 4+:
Found in 5076 cards
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51
0.1€
29 days ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
If your hand is empty:
I gain 2 boosts.
0.33€
about 2 months ago
View on Altered
Roll a die. On a 4+:
You may send to Reserve target Character with Hand Cost
or less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
0.34€
19 days ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
Roll a die. On a 4+:
Target Character gains 1 boost.
:
Pay
less for the next Spell you play this turn.
0.36€
about 1 month ago
View on Altered
Roll a die. On a 4+:
You may return a card from your Reserve to your hand.
:
You may have target Character other than me lose
Fleeting
.
0.38€
about 2 months ago
View on Altered
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
:
Target Character with Hand Cost
or less gains
Anchored
.
0.38€
about 2 months ago
View on Altered
If you control a
Fleeting
Character:
Play me for
less.
Unless I'm in
:
I gain
Asleep
.
Roll a die. On a 4+:
You may discard target Permanent.
0.38€
about 2 months ago
View on Altered
Roll a die. On a 4+:
You may discard target Character or Permanent.
You may pay
. If you do:
Roll a die. On a 4+, draw a card. On a 1-3,
Resupply
.
0.51€
about 2 months ago
View on Altered
Roll a die. On a 4+:
You may target a Character other than me, it loses
Fleeting
.
0.6€
about 2 months ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise
Resupply
.
∅
Target Character gains 1 boost and
Fleeting
.
:
The next Character you play this turn gains 1 boost.
0.6€
18 days ago
View on Altered
Roll a die. On a 4+:
You may return a card from your Reserve to your hand.
At Noon
—
∅
I gain 1 boost per card in each player's Reserve.
0.7€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
0.8€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
0.8€
about 5 hours ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
:
The next Character you play this turn gains 1 boost.
0.8€
3 months ago
View on Altered
You may pay
. If you do:
Roll a die. On a 4+, I gain 2 boosts. On a 1-3, I gain 1 boost.
Roll a die. On a 4+:
I gain 1 boost.
0.8€
14 days ago
View on Altered
Roll a die. On a 4+:
You may discard target Character with Hand Cost
or less.
:
Resupply
.
0.8€
about 1 month ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
∅
Target a Character, then roll a die. On a 4+, it gains
Anchored
. On a 1-3, it gains
Asleep
.
0.85€
about 5 hours ago
View on Altered
I can't be played if you have less than seven Mana Orbs.
Roll a die. On a 4+:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
0.85€
14 days ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts.
At Noon
—
∅
Resupply
.
0.85€
about 5 hours ago
View on Altered
When I leave the Expedition zone
—
Roll a die. On a 4+:
You may activate the
abilities of target Permanent you control.
0.86€
21 days ago
View on Altered
∅
You may target a Character, it switches Expeditions.
Roll a die. On a 4+:
I gain 2 boosts.
0.86€
2 months ago
View on Altered
I am
Seasoned
.
Roll a die. On a 4+:
Resupply
.
:
You may return a card from your Reserve to your hand.
0.86€
2 months ago
View on Altered
Roll a die. On a 4+:
You may send to Reserve target Character with Hand Cost
or less.
When I leave the Expedition zone
—
You may pay
. If you do:
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
0.86€
2 months ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise
Resupply
.
:
Pay
less for the next Character you play this turn.
0.87€
3 months ago
View on Altered
If you control two or more Permanents:
You may discard target Permanent.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
Create two
Brassbug 2/2/2
Robot tokens in target Expedition, otherwise create only one.
0.87€
3 months ago
View on Altered
I can't be played if you have less than seven Mana Orbs.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
You may return a Spell from your Reserve to your hand.
0.87€
3 months ago
View on Altered
If you control one or more Landmarks:
Resupply
.
Roll a die. On a 4+:
Target Character switches Expeditions.
0.99€
about 5 hours ago
View on Altered
If you control a
Fleeting
Character:
You may send to Reserve target Character with Hand Cost
or less.
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
0.99€
about 4 hours ago
View on Altered
∅
I gain
Anchored
.
Roll a die. On a 4+:
You may discard target Permanent.
0.99€
about 1 month ago
View on Altered
Characters your opponents play can't cost less than
.
Roll a die. On a 4+:
All Characters in target Expedition gain
Asleep
.
1€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next Character you play this turn costs
less.
1€
6 days ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If I'm the only Character in my Expedition:
Pay
less for the next card you play this Afternoon.
1€
27 days ago
View on Altered
Roll a die. On a 4+:
Resupply
.
:
The next Character you play this turn gains 1 boost.
1€
about 5 hours ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Target Character with Hand Cost
or less gains
Anchored
.
1€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
Roll a die. On a 4+:
Each player discards their hand, then draws three cards.
:
You may return a Spell from your Reserve to your hand.
1€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
1€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise
Resupply
.
You may pay
. If you do:
Target Character in play or in Reserve gains 2 boosts.
:
The next Character you play from your hand this turn activates its
abilities.
1€
3 months ago
View on Altered
If you control a
Fleeting
Character:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
1€
3 months ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
When a Character in your Reserve gains 1 or more boosts
—
∅
Target Character gains 1 boost and
Fleeting
.
:
You may exhaust target card in Reserve.
1€
3 months ago
View on Altered
You may
Rush
. If you do:
I gain 2 boosts.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
You may discard target Permanent.
:
Pay
less for the next Spell you play this turn.
1€
about 1 month ago
View on Altered
∅
Target Character other than me gains 1 boost.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
When my Expedition moves forward
—
If I'm not
Fleeting
:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
:
You may exhaust target card in Reserve.
1€
3 months ago
View on Altered
Roll a die. On a 4+:
You may send to Reserve target Character with Hand Cost
or more.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
1€
about 1 month ago
View on Altered
∅
You may send to Reserve target Character with Hand Cost
or more.
Roll a die. On a 4+:
Each player discards their hand and their Reserve, then draws three cards.
:
The next Character you play this turn gains 1 boost.
1€
4 months ago
View on Altered
When you pass first
—
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
:
Pay
less for the next Spell you play this turn.
1€
3 months ago
View on Altered
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
:
Target Character with Hand Cost
or less gains
Anchored
.
1€
about 1 month ago
View on Altered
You may
Rush
. If you do:
Sabotage
.
When I leave the Expedition zone
—
Roll a die. On a 4+:
Create an
Aerolith
token in target player's Landmarks.
1€
about 1 month ago
View on Altered
∅
Target opponent may immediately play a Spell for free.
Roll a die. On a 4+:
You may send to Reserve target Character with Hand Cost
or less.
1€
about 1 month ago
View on Altered
Roll a die. On a 4+:
Resupply
.
When you pass first
—
If there's a Character in each of your Expeditions:
Target Character in play or in Reserve gains 1 boost.
:
Pay
less for the next Character you play this turn.
1€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
Exhausted Resupply
.
If you control a token:
Target Character gains 1 boost.
:
You may put a card from your hand in Reserve.
1€
3 months ago
View on Altered
Roll a die. On a 4+:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
1€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
Exhausted Resupply
.
:
Pay
less for the next Character you play this turn.
1€
about 5 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Resupply
.
Roll a die. On a 4+:
Draw a card.
:
You may exhaust target card in Reserve.
1€
3 months ago
View on Altered
Roll a die. On a 4+:
Each Artist you control other than me gains 1 boost.
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or less.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
1€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
Resupply
.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
You may discard target Permanent with Hand Cost
or more.
1€
about 5 hours ago
View on Altered
∅
You may target a Character, it gains
Asleep
.
When I leave the Expedition zone
—
Roll a die. On a 4+:
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
:
Pay
less for the next card you play this Afternoon.
1€
about 5 hours ago
View on Altered
I am
Tough 1
.
Roll a die. On a 4+:
I gain 1 boost per card in each player's Reserve.
1€
27 days ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
When my Expedition moves forward
—
∅
You may have target Character gain
Fleeting
.
:
Target Character with Hand Cost
or less gains
Anchored
.
1€
about 1 month ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
If you control two or more Permanents:
Target Character gains 1 boost.
:
You may have target Character gain
Fleeting
.
1€
24 days ago
View on Altered
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
:
You may activate the
abilities of target Permanent you control.
1€
27 days ago
View on Altered
Roll a die. On a 4+:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
1€
3 months ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may target a Character, it gains
Fleeting
.
1€
3 months ago
View on Altered
If you have two or more cards in Reserve:
Starting with you, each player may immediately play a card with Hand Cost
or less for free.
Roll a die. On a 4+:
All Characters in target Expedition gain
Asleep
.
1€
3 months ago
View on Altered
Roll a die. On a 4+:
Exhausted Resupply
.
If your hand is empty:
I gain 2 boosts.
1€
14 days ago
View on Altered
Roll a die. On a 4+:
Sabotage
.
:
You may have target Character other than me lose
Fleeting
.
1€
21 days ago
View on Altered
If five or more single-terrain regions are visible:
Sabotage
, otherwise you may exhaust target card in Reserve.
Roll a die. On a 4+:
Create an
Aerolith
token in your Landmarks.
1€
15 days ago
View on Altered
If your hand is empty:
I gain 2 boosts.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may put a card from your hand in Reserve.
1€
about 2 months ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
When my Expedition moves forward
—
If I have 1 or more boosts:
You may discard target Permanent.
1€
3 months ago
View on Altered
I am
Eternal
.
Roll a die. On a 4+:
You may return a card from your Reserve to your hand.
At Noon
—
∅
I gain 2 boosts.
1.05€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
Sabotage
.
:
You may return a card from your Reserve to your hand.
1.05€
27 days ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or less.
Roll a die. On a 4+:
You may return a card from your Reserve to your hand.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
1.05€
about 1 month ago
View on Altered
If there are two or more cards in your Landmarks:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
Roll a die. On a 4+:
Create two
Brassbug 2/2/2
Robot tokens in target Expedition, otherwise create only one.
:
You may exhaust target card in Reserve.
1.2€
3 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Resupply
.
Roll a die. On a 4+:
Sabotage
.
1.27€
about 1 month ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
The next Character you play from your hand this turn activates its
abilities.
1.45€
6 months ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may pay
. If you do:
You may discard target Character, otherwise send it to Reserve.
:
You may return a card from your Reserve to your hand.
1.49€
3 months ago
View on Altered
∅
You may have target Character or Expedition Permanent switch Expeditions.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
Sabotage
.
:
You may return a card from your Reserve to your hand.
1.5€
16 days ago
View on Altered
I am
Seasoned
.
Roll a die. On a 4+:
You may have target Character other than me lose
Fleeting
.
1.5€
6 months ago
View on Altered
You may spend 1 of my boosts. If you do:
Exhausted Resupply
.
Roll a die. On a 4+:
You may target a Character, it gains
Asleep
.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
1.5€
21 days ago
View on Altered
You may
Rush
. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone
—
Roll a die. On a 4+:
You may return a card other than me from your Reserve to your hand.
:
Pay
less for the next Character you play this turn.
1.5€
7 months ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
The next card you play this turn costs
less.
1.5€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
:
You may return a card from your Reserve to your hand.
1.5€
4 months ago
View on Altered
Roll a die. On a 4+:
Resupply
.
You may pay
. If you do:
You may return a card from your Reserve to your hand.
:
Each Character controlled by target player gains
Fleeting
.
1.5€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
You may discard target Permanent.
When I gain
Asleep
—
∅
I gain 1 boost.
:
You may return a card from your Reserve to your hand.
1.5€
8 days ago
View on Altered
When you pass first
—
Roll a die. On a 4+:
Draw a card.
:
Create an
Aerolith
token in target player's Landmarks.
1.5€
2 months ago
View on Altered
I am
Tough 2
.
Roll a die. On a 4+:
You may have target Character gain
Asleep
.
1.5€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
Exhausted Resupply
.
∅
You may have target Character or Expedition Permanent switch Expeditions.
1.5€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve.
:
You may return a card from your Reserve to your hand.
1.6€
about 5 hours ago
View on Altered
If you have two or more cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
:
You may target a Character other than me, it loses
Fleeting
.
1.69€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
Resupply
.
When you play a Permanent
—
If you control two or more Permanents:
I gain 1 boost.
1.7€
about 5 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
You may exhaust target card in Reserve.
Roll a die. On a 4+:
I gain 1 boost.
:
The next Character you play this turn costs
less.
1.7€
about 5 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or less.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
Target Character in play or in Reserve gains 2 boosts.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
1.7€
about 5 hours ago
View on Altered
My region and the region of the Expedition facing me are
and lose their other terrains.
At Dusk
—
Roll a die. On a 4+:
You may discard target Permanent.
:
You may exhaust target card in Reserve.
1.7€
about 5 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
You may activate the
abilities of target Permanent you control.
:
The next Spell you play this Afternoon costs
less.
1.71€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
Roll a die. On a 4+:
You may activate the
abilities of target Permanent you control.
1.71€
28 days ago
View on Altered
If I would gain
Fleeting
, I gain 1 boost instead.
When I leave the Expedition zone
—
Roll a die. On a 4+:
You may return a card other than me from your Reserve to your hand.
:
Target Character with Hand Cost
or less gains
Anchored
.
1.71€
7 months ago
View on Altered
Roll a die. On a 4+:
Target Character gains 1 boost.
:
After You
.
1.72€
5 months ago
View on Altered
Roll a die. On a 4+:
You may exhaust target card in Reserve.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
1.74€
3 months ago
View on Altered
At Dusk
—
Roll a die. On a 4+:
You may return a card other than me from your Reserve to your hand.
:
Pay
less for the next Spell you play this Afternoon.
1.8€
2 months ago
View on Altered
If I'm in a single-terrain region:
Exhaust target card in Reserve, otherwise my Expedition
Ascends
.
Roll a die. On a 4+:
Target Character gains 2 boosts, otherwise it gains 1 boost.
:
Create an
Aerolith
token in your Landmarks.
1.98€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
You may discard target Character with Hand Cost
or more.
:
You may exhaust target card in Reserve.
1.99€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
You may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
1.99€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
Exhausted Resupply
.
:
You may exhaust target card in Reserve.