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Ability (Condition):
Roll a die. On a 4+:
Found in 4596 cards
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0.36€
about 2 hours ago
View on Altered
Roll a die. On a 4+:
You may return a card from your Reserve to your hand.
:
You may have target Character other than me lose
Fleeting
.
0.38€
3 days ago
View on Altered
If you control a
Fleeting
Character:
Play me for
less.
Unless I'm in
:
I gain
Asleep
.
Roll a die. On a 4+:
You may discard target Permanent.
0.38€
about 3 hours ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
Roll a die. On a 4+:
Target Character gains 1 boost.
:
Pay
less for the next Spell you play this turn.
0.38€
3 days ago
View on Altered
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
:
Target Character with Hand Cost
or less gains
Anchored
.
0.38€
about 2 hours ago
View on Altered
Roll a die. On a 4+:
You may discard target Character or Permanent.
You may pay
. If you do:
Roll a die. On a 4+, draw a card. On a 1-3,
Resupply
.
0.5€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
If your hand is empty:
I gain 2 boosts.
0.51€
2 days ago
View on Altered
Roll a die. On a 4+:
You may target a Character other than me, it loses
Fleeting
.
0.6€
8 days ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise
Resupply
.
∅
Target Character gains 1 boost and
Fleeting
.
:
The next Character you play this turn gains 1 boost.
0.8€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
∅
Target a Character, then roll a die. On a 4+, it gains
Anchored
. On a 1-3, it gains
Asleep
.
0.8€
about 2 hours ago
View on Altered
Roll a die. On a 4+:
You may discard target Character with Hand Cost
or less.
:
Resupply
.
0.8€
about 2 months ago
View on Altered
You may pay
. If you do:
Roll a die. On a 4+, I gain 2 boosts. On a 1-3, I gain 1 boost.
Roll a die. On a 4+:
I gain 1 boost.
0.85€
about 3 hours ago
View on Altered
When I leave the Expedition zone
—
Roll a die. On a 4+:
You may activate the
abilities of target Permanent you control.
0.85€
about 2 hours ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts.
At Noon
—
∅
Resupply
.
0.86€
23 days ago
View on Altered
I am
Seasoned
.
Roll a die. On a 4+:
Resupply
.
:
You may return a card from your Reserve to your hand.
0.86€
19 days ago
View on Altered
Roll a die. On a 4+:
You may send to Reserve target Character with Hand Cost
or less.
When I leave the Expedition zone
—
You may pay
. If you do:
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
0.86€
23 days ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise
Resupply
.
:
Pay
less for the next Character you play this turn.
0.87€
about 1 month ago
View on Altered
If you control two or more Permanents:
You may discard target Permanent.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
Create two
Brassbug 2/2/2
Robot tokens in target Expedition, otherwise create only one.
0.87€
about 1 month ago
View on Altered
If you control one or more Landmarks:
Resupply
.
Roll a die. On a 4+:
Target Character switches Expeditions.
0.87€
about 1 month ago
View on Altered
I can't be played if you have less than seven Mana Orbs.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
You may return a Spell from your Reserve to your hand.
0.95€
about 3 hours ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
:
The next Character you play this turn gains 1 boost.
0.99€
about 2 hours ago
View on Altered
Characters your opponents play can't cost less than
.
Roll a die. On a 4+:
All Characters in target Expedition gain
Asleep
.
0.99€
about 2 hours ago
View on Altered
∅
I gain
Anchored
.
Roll a die. On a 4+:
You may discard target Permanent.
1€
about 1 month ago
View on Altered
You may
Rush
. If you do:
I gain 2 boosts.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
You may discard target Permanent.
:
Pay
less for the next Spell you play this turn.
1€
about 1 month ago
View on Altered
Roll a die. On a 4+:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
1€
about 1 month ago
View on Altered
If you control a
Fleeting
Character:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
1€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
Resupply
.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
You may discard target Permanent with Hand Cost
or more.
1€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
:
You may activate the
abilities of target Permanent you control.
1€
about 2 months ago
View on Altered
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
:
Target Character with Hand Cost
or less gains
Anchored
.
1€
about 3 hours ago
View on Altered
∅
You may target a Character, it gains
Asleep
.
When I leave the Expedition zone
—
Roll a die. On a 4+:
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
:
Pay
less for the next card you play this Afternoon.
1€
about 2 months ago
View on Altered
Roll a die. On a 4+:
Each Artist you control other than me gains 1 boost.
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or less.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
1€
about 1 month ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
When a Character in your Reserve gains 1 or more boosts
—
∅
Target Character gains 1 boost and
Fleeting
.
:
You may exhaust target card in Reserve.
1€
28 days ago
View on Altered
Roll a die. On a 4+:
Exhausted Resupply
.
If your hand is empty:
I gain 2 boosts.
1€
about 1 month ago
View on Altered
Roll a die. On a 4+:
You may send to Reserve target Character with Hand Cost
or more.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
1€
about 1 month ago
View on Altered
If you have two or more cards in Reserve:
Starting with you, each player may immediately play a card with Hand Cost
or less for free.
Roll a die. On a 4+:
All Characters in target Expedition gain
Asleep
.
1€
3 months ago
View on Altered
When you pass first
—
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
:
Pay
less for the next Spell you play this turn.
1€
about 1 month ago
View on Altered
You may
Rush
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
Draw a card.
:
Pay
less for the next card you play this turn.
1€
about 2 hours ago
View on Altered
∅
Roll a die. On a 4+, I gain 2 boosts. On a 1-3, I gain 1 boost.
Roll a die. On a 4+:
I gain 2 boosts.
1€
about 2 hours ago
View on Altered
Roll a die. On a 4+:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
1€
about 3 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Resupply
.
Roll a die. On a 4+:
Draw a card.
:
You may exhaust target card in Reserve.
1€
about 1 month ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may target a Character, it gains
Fleeting
.
1€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
1€
about 2 months ago
View on Altered
I am
Eternal
.
Roll a die. On a 4+:
You may return a card from your Reserve to your hand.
At Noon
—
∅
I gain 2 boosts.
1€
about 2 months ago
View on Altered
I am
Tough 1
.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
You may return a Spell from your Reserve to your hand.
1.05€
about 3 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or less.
Roll a die. On a 4+:
You may return a card from your Reserve to your hand.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
1.2€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
1.2€
about 2 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Resupply
.
Roll a die. On a 4+:
Sabotage
.
1.28€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
The next Character you play from your hand this turn activates its
abilities.
1.35€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
Draw a card, otherwise
Resupply
.
:
The next Character you play this turn costs
less.
1.45€
5 months ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may pay
. If you do:
You may discard target Character, otherwise send it to Reserve.
:
You may return a card from your Reserve to your hand.
1.49€
about 2 months ago
View on Altered
∅
You may have target Character or Expedition Permanent switch Expeditions.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
Sabotage
.
:
You may return a card from your Reserve to your hand.
1.5€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
:
You may return a card from your Reserve to your hand.
1.5€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next Character you play this turn costs
less.
1.5€
about 3 hours ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
If you control two or more Permanents:
Target Character gains 1 boost.
:
You may have target Character gain
Fleeting
.
1.5€
about 3 hours ago
View on Altered
If there are two or more cards in your Landmarks:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
Roll a die. On a 4+:
Create two
Brassbug 2/2/2
Robot tokens in target Expedition, otherwise create only one.
:
You may exhaust target card in Reserve.
1.5€
25 days ago
View on Altered
I am
Tough 2
.
Roll a die. On a 4+:
You may have target Character gain
Asleep
.
1.5€
about 2 months ago
View on Altered
Roll a die. On a 4+:
Resupply
.
You may pay
. If you do:
You may return a card from your Reserve to your hand.
:
Each Character controlled by target player gains
Fleeting
.
1.5€
4 months ago
View on Altered
You may spend 1 of my boosts. If you do:
Exhausted Resupply
.
Roll a die. On a 4+:
You may target a Character, it gains
Asleep
.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
1.5€
6 months ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
The next card you play this turn costs
less.
1.6€
about 2 months ago
View on Altered
Roll a die. On a 4+:
Resupply
.
:
You may exhaust target card in Reserve.
1.7€
about 3 hours ago
View on Altered
My region and the region of the Expedition facing me are
and lose their other terrains.
At Dusk
—
Roll a die. On a 4+:
You may discard target Permanent.
:
You may exhaust target card in Reserve.
1.71€
about 3 hours ago
View on Altered
When I leave the Expedition zone
—
Roll a die. On a 4+:
You may activate the
abilities of target Permanent you control.
1.71€
about 3 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
You may activate the
abilities of target Permanent you control.
:
The next Spell you play this Afternoon costs
less.
1.71€
5 months ago
View on Altered
Roll a die. On a 4+:
Target Character gains 1 boost.
:
After You
.
1.72€
4 months ago
View on Altered
Roll a die. On a 4+:
You may exhaust target card in Reserve.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
1.74€
about 1 month ago
View on Altered
At Dusk
—
Roll a die. On a 4+:
You may return a card other than me from your Reserve to your hand.
:
Pay
less for the next Spell you play this Afternoon.
1.75€
about 3 hours ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
When my Expedition moves forward
—
If I have 1 or more boosts:
You may discard target Permanent.
1.8€
3 months ago
View on Altered
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
When you play a Permanent
—
If you control two or more Landmarks:
I gain 1 boost.
1.8€
26 days ago
View on Altered
If I'm in a single-terrain region:
Exhaust target card in Reserve, otherwise my Expedition
Ascends
.
Roll a die. On a 4+:
Target Character gains 2 boosts, otherwise it gains 1 boost.
:
Create an
Aerolith
token in your Landmarks.
1.99€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone
—
You may pay
. If you do:
Sabotage
.
1.99€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
You may discard target Character with Hand Cost
or more.
:
You may exhaust target card in Reserve.
1.99€
5 months ago
View on Altered
If I have 1 or more boosts:
Artists other than me cost
less to play from your Reserve, down to a minimum of
.
∅
Exhausted Resupply
.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
You may discard target Permanent.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
1.99€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
Exhausted Resupply
.
:
You may exhaust target card in Reserve.
1.99€
about 1 month ago
View on Altered
Roll a die. On a 4+:
Each player chooses a Character they control. It gains
Asleep
.
At Noon
—
You may target a Character other than me in play or in Reserve, it gains 1 boost.
2€
about 3 hours ago
View on Altered
If you control a
Fleeting
Character:
Resupply
, otherwise
Exhausted Resupply
.
Roll a die. On a 4+:
Target Character gains 1 boost.
:
You may exhaust target card in Reserve.
2€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
If you control a token:
Pay
less for the next Permanent you play this Afternoon.
:
You may exhaust target card in Reserve.
2€
25 days ago
View on Altered
Scout
.
Roll a die. On a 4+:
Draw a card, otherwise
Resupply
.
:
Exhausted Resupply
.
2€
about 3 hours ago
View on Altered
If I have 1 or more boosts:
Artists other than me cost
less to play from your Reserve, down to a minimum of
.
Roll a die. On a 4+:
You may return a card from your Reserve to your hand.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
2€
about 3 hours ago
View on Altered
If you control a
Fleeting
Character:
Pay
less for the next card you play this Afternoon.
Roll a die. On a 4+:
Exhausted Resupply
.
:
You may exhaust target card in Reserve.
2€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may target a Character, it gains
Fleeting
.
2€
about 3 hours ago
View on Altered
∅
Target Character other than me gains 1 boost.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
When my Expedition moves forward
—
If I'm not
Fleeting
:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
:
You may exhaust target card in Reserve.
2€
5 months ago
View on Altered
Roll a die. On a 4+:
You may activate the
abilities of target Permanent you control.
:
The next card you play this Afternoon costs
less.
2€
about 3 hours ago
View on Altered
You may spend 1 of my boosts. If you do:
Exhausted Resupply
.
Roll a die. On a 4+:
You may send to Reserve target Character with Hand Cost
or less.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
2€
about 3 hours ago
View on Altered
If I have 1 or more boosts:
Reveal the top card of your deck. If it's an Artist or Song, draw it, otherwise discard it.
Roll a die. On a 4+:
You may return a Spell from your Reserve to your hand.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
2€
5 months ago
View on Altered
If I have 1 or more boosts:
Artists other than me cost
less to play from your Reserve, down to a minimum of
.
Roll a die. On a 4+:
You may send target Character to Reserve.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
2€
3 months ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Resupply
.
Roll a die. On a 4+:
I gain 2 boosts.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Sabotage
.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
2€
2 months ago
View on Altered
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
When you play a Permanent
—
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in my Expedition.
:
You may exhaust target card in Reserve.
2€
25 days ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When my Expedition moves forward
—
Roll a die. On a 4+:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
2€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise
Resupply
.
When you play another card from Reserve
—
If you control one or more Landmarks:
Target Character gains 1 boost.
2€
about 3 hours ago
View on Altered
∅
Starting with you, each player may immediately play a card with Hand Cost
or less for free.
If your hand is empty:
You may return a card from your Reserve to your hand.
When I leave the Expedition zone
—
Roll a die. On a 4+:
Draw a card.
2€
2 months ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
If I'm the only Character in my Expedition:
You may have target Character gain
Asleep
.
:
The next card you play this turn costs
less.
2€
about 2 hours ago
View on Altered
When I leave the Expedition zone
—
Roll a die. On a 4+:
You may return a card other than me from your Reserve to your hand.
:
Each Character controlled by target player gains
Fleeting
.
2€
17 days ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
I don't count towards your Reserve limit.
2€
about 2 hours ago
View on Altered
Roll a die. On a 4+:
Resupply
, otherwise create an
Aerolith
token in your Landmarks.
If there's a Character in each of your Expeditions:
I gain 1 boost.
2€
3 months ago
View on Altered
If you control two or more Landmarks:
Your Characters other than me have: "
I gain 1 boost."
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next card you play this turn costs
less.
2€
about 2 hours ago
View on Altered
Roll a die. On a 4+:
I gain
Anchored
.
When I go to Reserve from the Expedition zone
—
∅
Sabotage
.
2€
about 2 hours ago
View on Altered
Roll a die. On a 4+:
The next Spell you play this Afternoon costs
less.
:
Resupply
.
2€
4 months ago
View on Altered
You may discard a card from your Reserve. If you do:
The next card you play this Afternoon costs
less.
Roll a die. On a 4+:
Exhausted Resupply
.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
2€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
Target Character gains 1 boost.
2€
6 months ago
View on Altered
Scout
.
You may discard a Character from your Reserve. If you do:
Target Character gains
Anchored
.
Roll a die. On a 4+:
You may send target Character to Reserve, then exhaust it.
2€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise
Resupply
.
:
Pay
less for the next card you play this turn.