Unique Ability Parts List

Trigger

IDNameCount
1
[]
Main66710View cards
22
At Dusk
Main27705View cards
350
At Night
Main1293View cards
134
At Noon
Main5277View cards
7
Main126325View cards
24
Main154755View cards
4
Main114623View cards
151
When a card goes from your deck or hand to Reserve
Main727View cards
388
When a card goes to the discard pile
Main193View cards
706
When a card joins the discard pile
Main43View cards
108
When a card leaves your Reserve during the Afternoon
Main2684View cards
363
When a Character in your Reserve gains 1 or more boosts
Main864View cards
553
When a Character joins the Expedition facing me
Main1710View cards
647
When a Character you control gains []
Main2View cards
218
When a Character you control gains 1 or more boosts
Main1487View cards
375
When a Character you control gains Anchored
Main1056View cards
410
When a Character you control gains Fleeting
Main714View cards
707
When a non-token Character other than me joins your Expeditions
Main731View cards
321
When a non-token Character you control gains 1 or more boosts
Main66View cards
649
When an opponent draws one or more cards or does
Main5View cards
277
When an opponent draws one or more cards or does Resupply
Main3207View cards
381
When an opponent plays a card from Reserve
Main1556View cards
389
When an opponent plays a Character
Main961View cards
195
When another Character joins my Expedition
Main3785View cards
199
When another Character joins your Expeditions
Main11245View cards
598
When another Character you control gains []
Main2View cards
47
When another Character you control gains Fleeting
Main256View cards
281
When another non-token Character joins one of your Expeditions that is behind
Main147View cards
715
When another non-token Character joins one of your Expeditions that's behind
Main23View cards
273
When another non-token Character joins your Expeditions
Main2556View cards
145
When another Robot joins your Expeditions
Main2162View cards
608
When I gain []
Main6View cards
210
When I gain 1 or more boosts
Main2958View cards
105
When I gain Asleep
Main1304View cards
40
When I go to Reserve from the Expedition zone
Main16215View cards
314
When I go to Reserve from your hand
Main769View cards
43
When I leave the Expedition zone
Main27637View cards
416
When I leave the Expedition zone, for each of my boosts
Main89View cards
617
When I leave the Expedition zone, if I was []
Main10View cards
355
When I leave the Expedition zone, if I was Boosted
Main1191View cards
61
When I leave the Expedition zone, if I was Fleeting
Main4275View cards
317
When I'm sacrificed
Main2209View cards
580
When my Expedition fails to move forward during Dusk
Main1369View cards
282
When my Expedition fails to move forward during Dusk — After Rest:
Main5343View cards
13
When my Expedition moves forward
Main5137View cards
245
When my Expedition moves forward due to
Main838View cards
242
When one of your Expeditions moves forward due to
Main841View cards
171
When you create a token
Main3825View cards
495
When you create one or more tokens
Main943View cards
172
When you exhaust a card in Reserve
Main477View cards
783
When you make a Gift
Main254View cards
730
When you pass
Main1180View cards
544
When you pass first
Main3423View cards
705
When you play a card other than me from Reserve
Main265View cards
348
When you play another card from Reserve
Main375View cards
235
When you play another Character in
Main716View cards
51
When you play another Character with a base statistic of 0
Main1777View cards
147
When you play a Permanent
Main3992View cards
179
When you play a Permanent with Hand Cost or more
Main2137View cards
306
When you play a Spell
Main4804View cards
570
When you play a Spell with Base Cost or more
Main318View cards
34
When you roll one or more dice
Main2862View cards
409
When you sacrifice a Character
Main396View cards
573
When you sacrifice a Character or Permanent
Main374View cards
564
When you sacrifice a Permanent
Main490View cards
18
Support160324View cards
342
Support1711View cards
330
At Noon
Support4822View cards
334
When another Character joins your Expeditions
Support2891View cards
346
When you play another Character
Support1997View cards
362
When you play another Character with a base statistic of 0
Support2291View cards
360
When you play a Spell
Support2821View cards

Condition

IDNameCount
2
[]
Main237319View cards
514
If an opponent controls three Characters or more:
Main565View cards
510
If an opponent is first player:
Main904View cards
499
If an opponent's hand contains more cards than yours:
Main3793View cards
450
If an opponent's Reserve contains more cards than yours:
Main2227View cards
712
If both of your Expeditions are Ascended:
Main36View cards
581
If both of your Expeditions are Ascended:
Main107View cards
264
If both of your Expeditions are behind or tied:
Main2978View cards
534
If five or more single-terrain regions are visible:
Main106View cards
74
If I have 1 or more boosts:
Main11363View cards
209
If I have 2 or more boosts:
Main6020View cards
323
If I have 3 or more boosts:
Main348View cards
684
If I'm []:
Main8View cards
491
If I'm facing a Character:
Main2061View cards
537
If I'm facing an Expedition in :
Main651View cards
545
If I'm facing an Expedition in :
Main602View cards
542
If I'm facing an Expedition in :
Main579View cards
713
If I'm facing zero or one Character:
Main162View cards
349
If I'm Fleeting:
Main2195View cards
709
If I'm in an Ascended Expedition:
Main465View cards
502
If I'm in an Ascended Expedition:
Main995View cards
532
If I'm in a single-terrain region:
Main1532View cards
716
If I'm In Contact:
Main2996View cards
190
If I'm in :
Main803View cards
233
If I'm in :
Main4785View cards
657
If I'm not []:
Main5View cards
318
If I'm not Fleeting:
Main2754View cards
16
If I'm the only Character in my Expedition:
Main7375View cards
192
If my Expedition is behind:
Main6967View cards
710
If one or more of your Expeditions is Ascended:
Main529View cards
493
If one or more of your Expeditions is Ascended:
Main1304View cards
501
If there are 7 or more boosts among Characters you control and in your Reserve:
Main334View cards
540
If there are nine or more base statistics of 0 among Characters you control and in your Reserve:
Main380View cards
225
If there are no Characters in the Expedition I'm played in:
Main113View cards
436
If there are one or more cards in your Landmarks:
Main2305View cards
37
If there are three or more base statistics of 0 among Characters you control:
Main3648View cards
431
If there are two or more cards in your Landmarks:
Main6763View cards
703
If there are two or more cards in your Reserve:
Main851View cards
159
If there are two or more exhausted cards in Reserve:
Main3520View cards
490
If there's a card in your Landmarks:
Main9524View cards
511
If there's a Character in each of your Expeditions:
Main4979View cards
523
If there's an Animal in your Reserve:
Main438View cards
738
If there's an exhausted card in Reserve:
Main1428View cards
744
If there's an exhausted card in your Reserve or you control an exhausted Permanent:
Main576View cards
531
If there's a Spell in your Reserve:
Main1276View cards
496
If there's a Spell with Reserve Cost or more in your Reserve:
Main1105View cards
714
If there's at most one card in your Landmarks:
Main104View cards
535
If three or more single-terrain regions are visible:
Main1153View cards
546
If you are first player:
Main2160View cards
597
If you control a [] Character:
Main12View cards
44
If you control a Fleeting Character:
Main5521View cards
143
If you control a token:
Main12815View cards
275
If you control four or more Characters:
Main2522View cards
41
If you control one or more Landmarks:
Main20298View cards
241
If you control three or more Characters:
Main9916View cards
193
If you control two or more Boosted Characters:
Main8421View cards
595
If you control two or more [] Characters:
Main10View cards
156
If you control two or more Landmarks:
Main7061View cards
149
If you control two or more Permanents:
Main6062View cards
238
If you control two or more Plants other than me:
Main4606View cards
704
If you have at most seven Mana Orbs:
Main547View cards
354
If you have less cards in Reserve than target opponent:
Main595View cards
507
If you have six or more Mana Orbs:
Main3839View cards
234
If you have ten or more Mana Orbs:
Main1628View cards
56
If you have two or more cards in Reserve:
Main3777View cards
267
If your Companion Expedition is behind:
Main4833View cards
49
If your hand is empty:
Main5681View cards
262
If your Hero Expedition is behind:
Main4669View cards
14
If your Reserve is empty:
Main9411View cards
11
Roll a die. On a 4+:
Main6626View cards
176
Sacrifice another Robot or Permanent. If you can't:
Main763View cards
252
Sacrifice a Plant or Permanent. If you can't:
Main281View cards
524
Unless I'm facing two or more Characters:
Main322View cards
80
Unless I'm in :
Main998View cards
473
Unless there are two or more cards in your Landmarks:
Main96View cards
293
Unless you control two or more Bureaucrats other than me:
Main575View cards
174
Unless you control two or more Landmarks:
Main324View cards
251
Unless you control two or more Plants other than me:
Main988View cards
292
Unless you have eight or more Mana Orbs:
Main3239View cards
785
You may create a Mana Moth 2/2/2 Illusion token in an opponent's Expedition. If you do:
Main545View cards
777
You may create a Manaseed token in target opponent's Landmarks. If you do:
Main664View cards
35
You may discard a card from your Reserve. If you do:
Main33668View cards
9
You may discard a Character from your Reserve. If you do:
Main4959View cards
305
You may discard a Spell from your Reserve. If you do:
Main2030View cards
219
You may discard one of your Mana Orbs. If you do:
Main2011View cards
726
You may exhaust a card in your Reserve. If you do:
Main1567View cards
746
You may exhaust a Character in your Reserve. If you do:
Main225View cards
736
You may exhaust a Permanent you control. If you do:
Main1860View cards
739
You may exhaust a Permanent you control or a card in your Reserve. If you do:
Main1003View cards
68
You may have me gain Fleeting. If you do:
Main2431View cards
607
You may have me gain []. If you do:
Main4View cards
517
You may have target Character facing me gain Anchored. If you do:
Main657View cards
700
You may have target Character facing me gain []. If you do:
Main1View cards
380
You may have target opponent draw a card. If you do:
Main986View cards
781
You may have target opponent Resupply. If you do:
Main667View cards
680
You may . If you do:
Main5View cards
548
You may immediately pass. If you do:
Main331View cards
593
You may pass. If you do:
Main717View cards
761
You may pass. If you don't:
Main497View cards
5
You may pay . If you do:
Main34706View cards
748
You may put a card from your hand in Reserve. If it's a Character:
Main246View cards
158
You may put a card from your hand in Reserve. If it's a Permanent:
Main3913View cards
307
You may put a card from your hand in Reserve. If it's a Spell:
Main4040View cards
25
You may put a card from your hand in Reserve. If you do:
Main37248View cards
566
You may put a Permanent from your hand in Reserve. If you don't:
Main320View cards
574
You may put a Spell from your hand in Reserve. If you don't:
Main331View cards
180
You may ready an exhausted card in Reserve. If you do:
Main473View cards
554
You may reveal a Character with Hand Cost or more from your hand. If you do:
Main316View cards
572
You may reveal a Spell with Hand Cost or more from your hand. If you do:
Main297View cards
543
You may Rush. If you do:
Main3804View cards
757
You may Rush. If you don't:
Main257View cards
276
You may sacrifice a Character. If you do:
Main4955View cards
165
You may sacrifice a Character or Permanent. If you do:
Main4472View cards
167
You may sacrifice another Robot or Permanent. If you do:
Main1192View cards
152
You may sacrifice a Permanent. If you do:
Main4758View cards
320
You may sacrifice me. If you do:
Main1159View cards
345
You may spend 1 counter from a card you control or in your Reserve. If you do:
Main2799View cards
329
You may spend 1 of my boosts. If you do:
Main1928View cards
331
[]
Support16533View cards

Effect

IDNameCount
283
[]
Main5343View cards
600
.
Main78View cards
651
.
Main3View cards
640
.
Main11View cards
658
.
Main1View cards
659
.
Main1View cards
652
after Rest.
Main2View cards
124
All Characters in target Expedition gain Asleep.
Main243View cards
328
All regions are and lose their other terrains.
Main1415View cards
762
An Expedition facing mine moves backwards one region. If it does, its controller moves their other Expedition forward one region.
Main266View cards
641
any number of target cards in play or in Reserve.
Main2View cards
212
Any number of target Characters in each gain 2 boosts.
Main355View cards
420
Artists other than me cost less to play from your Reserve, down to a minimum of .
Main66View cards
338
Augment any number of target cards in play or in Reserve.
Main468View cards
411
Cards in play or in Reserve that already have counters can't gain more.
Main164View cards
391
Cards in your opponent's Reserve can't gain counters.
Main608View cards
259
Cards other than me cost less to play from Reserve, down to a minimum of .
Main459View cards
298
Cards other than me cost more to play from Reserve.
Main625View cards
288
Cards your opponents play can't cost less than .
Main526View cards
625
Characters don't prevent my Expedition from moving forward.
Main2View cards
428
Characters in your Reserve gain 1 boost.
Main12View cards
368
Characters other than me cost less to play from your Reserve, down to a minimum of .
Main140View cards
201
Characters you control gain 1 boost.
Main5269View cards
138
Characters your opponents play can't cost less than .
Main1159View cards
702
Create a Animal token in target opponent's Companion Expedition, then draw a card.
Main1View cards
178
Create a Brassbug 2/2/2 Robot token in each of your Expeditions.
Main1282View cards
157
Create a Brassbug 2/2/2 Robot token in my Expedition.
Main1347View cards
155
Create a Brassbug 2/2/2 Robot token in target Expedition.
Main4760View cards
150
Create a Brassbug 2/2/2 Robot token in your Companion Expedition.
Main1493View cards
162
Create a Brassbug 2/2/2 Robot token in your Hero Expedition.
Main1521View cards
166
Create a Brassbug 2/2/2 Robot token in your other Expedition (the one I'm not in).
Main1034View cards
634
Create a Illusion token in each of your Expeditions.
Main2View cards
643
Create a Illusion token in target Expedition.
Main3View cards
644
Create a Illusion token in your Companion Expedition.
Main4View cards
653
Create a Illusion token in your Hero Expedition.
Main2View cards
309
Create a Mana Moth 2/2/2 Illusion token in each of your Expeditions.
Main263View cards
304
Create a Mana Moth 2/2/2 Illusion token in my Expedition.
Main1120View cards
299
Create a Mana Moth 2/2/2 Illusion token in target Expedition.
Main1965View cards
301
Create a Mana Moth 2/2/2 Illusion token in your Companion Expedition.
Main1949View cards
300
Create a Mana Moth 2/2/2 Illusion token in your Hero Expedition.
Main1929View cards
302
Create a Mana Moth 2/2/2 Illusion token in your other Expedition (the one I'm not in).
Main862View cards
766
Create a Manaseed token in each player's Landmarks.
Main393View cards
758
Create a Manaseed token in target opponent's Landmarks.
Main331View cards
733
Create a Manaseed token in target player's Landmarks.
Main4892View cards
565
Create an Aerolith token in each player's Landmarks.
Main113View cards
506
Create an Aerolith token in target player's Landmarks.
Main4569View cards
576
Create an Aerolith token in target player's Landmarks, otherwise my Expedition Ascends.
Main329View cards
492
Create an Aerolith token in your Landmarks.
Main4585View cards
560
Create an Aerolith token in your Landmarks, otherwise create one in each player's Landmarks.
Main442View cards
559
Create an Aerolith token in your Landmarks, otherwise Resupply.
Main227View cards
274
Create an Ordis Recruit 1/1/1 Soldier token in each of your Expeditions.
Main3093View cards
711
Create an Ordis Recruit 1/1/1 Soldier token in each of your Expeditions, otherwise create one in mine.
Main250View cards
278
Create an Ordis Recruit 1/1/1 Soldier token in each of your Expeditions, otherwise create one in my Expedition.
Main513View cards
280
Create an Ordis Recruit 1/1/1 Soldier token in my Expedition.
Main3694View cards
266
Create an Ordis Recruit 1/1/1 Soldier token in target Expedition.
Main4275View cards
271
Create an Ordis Recruit 1/1/1 Soldier token in your Companion Expedition.
Main3626View cards
263
Create an Ordis Recruit 1/1/1 Soldier token in your Hero Expedition.
Main3623View cards
268
Create an Ordis Recruit 1/1/1 Soldier token in your other Expedition (the one I'm not in).
Main3197View cards
673
Create an Soldier token in each of your Expeditions.
Main5View cards
635
Create an Soldier token in each of your Expeditions, otherwise create one in my Expedition.
Main1View cards
672
Create an Soldier token in my Expedition.
Main5View cards
654
Create an Soldier token in target Expedition.
Main6View cards
637
Create an Soldier token in your Companion Expedition.
Main7View cards
636
Create an Soldier token in your Hero Expedition.
Main6View cards
674
Create an Soldier token in your other Expedition (the one I'm not in).
Main9View cards
678
Create an token in target player's Landmarks.
Main13View cards
694
Create an token in target player's Landmarks, otherwise my Expedition .
Main2View cards
676
Create an token in your Landmarks.
Main14View cards
605
Create a Robot token in target Expedition.
Main12View cards
601
Create a Robot token in your Companion Expedition.
Main3View cards
606
Create a Robot token in your Hero Expedition.
Main4View cards
603
Create a Robot token in your other Expedition (the one I'm not in).
Main4View cards
529
Create a Woollyback 1/1/1 Animal token in target Expedition.
Main405View cards
520
Create a Woollyback 1/1/1 Animal token in target opponent's Companion Expedition, then draw a card.
Main190View cards
291
Create four Ordis Recruit 1/1/1 Soldier tokens, distributed among any Expeditions.
Main179View cards
297
Create one Ordis Recruit 1/1/1 Soldier token in my Expedition per Bureaucrat you control.
Main442View cards
638
Create one Soldier token in my Expedition per Bureaucrat you control.
Main2View cards
563
Create two Aerolith tokens in your Landmarks.
Main275View cards
561
Create two Aerolith tokens in your Landmarks, otherwise create only one.
Main90View cards
177
Create two Brassbug 2/2/2 Robot tokens in target Expedition, otherwise create only one.
Main349View cards
426
Create two Mana Moth 2/2/2 Illusion tokens in target Expedition.
Main196View cards
750
Create two Manaseed tokens in your Landmarks.
Main110View cards
398
Create two Ordis Recruit 1/1/1 Soldier tokens distributed among any Expeditions.
Main751View cards
285
Create two Ordis Recruit 1/1/1 Soldier tokens in each of your Expeditions.
Main782View cards
269
Create two Ordis Recruit 1/1/1 Soldier tokens in my Expedition.
Main2658View cards
371
Create two Ordis Recruit 1/1/1 Soldier tokens in your other Expedition (the one I'm not in).
Main477View cards
686
Create two Robot tokens in target Expedition, otherwise create only one.
Main1View cards
655
Create two Soldier tokens distributed among any Expeditions.
Main4View cards
622
Create two Soldier tokens in each of your Expeditions.
Main3View cards
670
Create two Soldier tokens in my Expedition.
Main6View cards
699
Create two Soldier tokens in your other Expedition (the one I'm not in).
Main1View cards
689
Create two tokens in your Landmarks.
Main1View cards
261
Defender Characters don't prevent my Expedition from moving forward.
Main1180View cards
478
Discard all cards other than me in play and in Reserve.
Main368View cards
386
Discard all other cards in play and in Reserve.
Main236View cards
467
Discard up to one target Character, otherwise send target Character to Reserve.
Main178View cards
773
Discard up to one target Character, otherwise send up to one target Character to Reserve.
Main5View cards
717
Distribute 2 boosts among any target Characters in play.
Main1238View cards
369
Distribute 3 boosts among any Characters in Reserve.
Main212View cards
429
Double the number of boosts on each Character you control and in your Reserve.
Main19View cards
15
Draw a card.
Main34487View cards
612
Draw a card, otherwise .
Main5View cards
735
Draw a card, otherwise create a Manaseed token in your Landmarks.
Main1007View cards
526
Draw a card, otherwise each player draws a card.
Main589View cards
54
Draw a card, otherwise Resupply.
Main6639View cards
732
Draw a card, then create a Manaseed token in your Landmarks.
Main393View cards
752
Draw a card, then create two Manaseed tokens in your Landmarks.
Main564View cards
727
Draw a card, then put a card from your hand in Reserve.
Main1141View cards
287
Draw three cards.
Main737View cards
286
Draw two cards.
Main1814View cards
403
Draw two cards, otherwise draw a card.
Main38View cards
479
Draw two cards, otherwise draw one card.
Main102View cards
353
Each Animal you control other than me gains 1 boost.
Main132View cards
394
Each Artist you control other than me gains 1 boost.
Main481View cards
87
Each Character controlled by target player gains Fleeting.
Main1203View cards
202
Each Character in target Expedition gains 1 boost.
Main2193View cards
430
Each Character in target Expedition gains Fleeting.
Main5View cards
203
Each Character you control other than me gains 1 boost.
Main1883View cards
669
Each Character you control other than me is .
Main3View cards
130
Each Character you control other than me is Tough 1.
Main770View cards
216
Each Character you control other than me is Tough 2.
Main481View cards
470
Each Character you control other than me may activate its abilities.
Main322View cards
480
Each Permanent you control may activate its abilities.
Main303View cards
626
Each player chooses a Character they control. It gains [].
Main1View cards
77
Each player chooses a Character they control. It gains Asleep.
Main364View cards
133
Each player discards their hand and their Reserve, then draws three cards.
Main762View cards
132
Each player discards their hand, then draws three cards.
Main685View cards
246
Each player draws a card.
Main3383View cards
249
Each player exhausts a card in their Reserve.
Main280View cards
743
Each player exhausts a Permanent they control or a card in their Reserve.
Main465View cards
142
Each player may put a card from their hand in Reserve.
Main890View cards
247
Each player may put a card from their hand in Reserve to draw a card.
Main537View cards
254
Each player may Resupply.
Main1198View cards
541
Each player passes.
Main170View cards
244
Each player puts the top card of their deck in their Mana zone (as an exhausted Mana Orb).
Main2352View cards
775
Each player Resupplies.
Main173View cards
284
Each player sacrifices a Character.
Main2466View cards
153
Each Robot you control other than me gains 1 boost.
Main3383View cards
675
Each token you control is .
Main2View cards
289
Each token you control is Gigantic.
Main420View cards
485
Exchange a card from your Reserve with a card from your hand.
Main231View cards
434
Exchange a Character from your Reserve with a card from your hand.
Main254View cards
445
Exchange a Spell from your Reserve with a card from your hand.
Main200View cards
62
Exchange target Card in your Reserve with a card from your hand.
Main438View cards
60
Exchange target Character in your Reserve with a card from your hand.
Main359View cards
308
Exchange target Spell in your Reserve with a card from your hand.
Main323View cards
741
Exhaust a Permanent you control or a card in your Reserve.
Main365View cards
296
Exhausted Characters in Reserve remain exhausted during Morning.
Main206View cards
69
Exhausted Resupply.
Main4246View cards
577
Exhaust target card in Reserve, otherwise my Expedition Ascends.
Main347View cards
311
Exhaust up to two cards in Reserve.
Main588View cards
255
For each Character you control other than me, you may activate its abilities.
Main674View cards
189
For each Permanent you control, you may activate its abilities.
Main668View cards
455
Discard all cards other than me from play and Reserve.
Main136View cards
387
Discard all other cards from play and Reserve.
Main100View cards
747
I activate its abilities as if they were mine.
Main516View cards
624
I am .
Main63View cards
685
I am and .
Main5View cards
260
I am Defender.
Main5811View cards
136
I am Eternal.
Main5189View cards
128
I am Gigantic.
Main9175View cards
512
I am Gigantic and Tough 1.
Main627View cards
115
I am Seasoned.
Main4623View cards
91
I am Tough 1.
Main3200View cards
120
I am Tough 2.
Main2100View cards
295
I am Tough X, where X is the number of exhausted cards in Reserve.
Main250View cards
129
I am Tough X, where X is the number of regions between your Hero and Companion.
Main659View cards
667
I am , where X is the number of regions between your Hero and Companion.
Main4View cards
127
I can't be played if you have less than seven Mana Orbs.
Main715View cards
126
I can't be played if you have less than six Mana Orbs.
Main884View cards
78
I cost less.
Main551View cards
226
I cost less.
Main22View cards
84
If an Expedition facing me is in , it can't move forward except due to .
Main235View cards
258
If an Expedition facing me is in , it can't move forward except due to .
Main488View cards
104
If I would gain Asleep, I gain Anchored instead.
Main960View cards
3
If I would gain Fleeting, I gain 1 boost instead.
Main1196View cards
596
If I would gain [], I gain 1 boost instead.
Main5View cards
611
If I would gain [], I gain [] instead.
Main1View cards
770
If I would go to Reserve from the Expedition zone, I gain Fleeting and defect instead.
Main546View cards
530
If my Expedition would move forward during Dusk, roll a die. On a 4+: It moves forward one more region instead.
Main341View cards
547
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
Main287View cards
392
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
Main727View cards
690
. If you discarded a card this way, create a Animal token in its owner's Companion Expedition.
Main1View cards
191
If you would Resupply, instead look at the top two cards of your deck. Put one in Reserve, and discard the other.
Main67View cards
27
If you would roll a die, you may add 1 to its result. (Choose after you see the result.)
Main151View cards
86
If you would roll one or more dice, instead roll that many dice plus one and ignore the roll of your choice.
Main82View cards
604
I gain [].
Main29View cards
26
I gain 1 boost.
Main20929View cards
214
I gain 1 boost and Fleeting.
Main273View cards
759
I gain 1 boost and lose Fleeting.
Main425View cards
504
I gain 1 boost, otherwise my Expedition Ascends.
Main310View cards
406
I gain 1 boost per Boosted Character you control.
Main749View cards
109
I gain 1 boost per card in each player's Reserve.
Main1702View cards
399
I gain 1 boost per card in your hand.
Main471View cards
452
I gain 1 boost per card in your Landmarks.
Main844View cards
71
I gain 1 boost per card in your Reserve.
Main2838View cards
379
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
Main261View cards
383
I gain 1 boost per Character other than me in my Expedition, then send them to Reserve.
Main469View cards
384
I gain 1 boost per Character target opponent controls.
Main828View cards
616
I gain 1 boost per [] Character you control.
Main4View cards
232
I gain 1 boost per Expedition in .
Main949View cards
73
I gain 1 boost per Fleeting Character you control.
Main1588View cards
154
I gain 1 boost per Landmark you control.
Main1542View cards
456
I gain 1 boost per Mana Orb in your Mana zone.
Main430View cards
408
I gain 1 boost per Mana Orb in your Mana Zone.
Main313View cards
39
I gain 2 boosts.
Main18201View cards
693
I gain 2 boosts and [].
Main1View cards
215
I gain 2 boosts and Fleeting.
Main653View cards
324
I gain 2 boosts and lose Fleeting.
Main397View cards
57
I gain 2 boosts, otherwise I gain 1 boost.
Main4390View cards
220
I gain 3 boosts.
Main1633View cards
135
I gain Anchored.
Main10244View cards
82
I gain Asleep.
Main3773View cards
81
I gain Fleeting.
Main2265View cards
660
I lose [].
Main2View cards
382
I lose 1 boost.
Main972View cards
316
I lose Fleeting.
Main3127View cards
698
My Expedition .
Main1View cards
500
My Expedition Ascends.
Main645View cards
763
My Expedition moves backwards one region. If it does, your other Expedition moves forward one region.
Main240View cards
102
My region and the region of the Expedition facing me are and lose their other terrains.
Main696View cards
101
My region is in addition to its other terrains.
Main783View cards
609
, otherwise .
Main9View cards
679
, otherwise create an token in your Landmarks.
Main3View cards
688
, otherwise each player .
Main3View cards
695
, otherwise my Expedition .
Main2View cards
615
, otherwise you may exhaust target card in Reserve.
Main7View cards
442
Pay less for the next Bureaucrat you play this Afternoon.
Main193View cards
451
Pay less for the next card you play this Afternoon.
Main1998View cards
471
Pay less for the next Character you play this Afternoon.
Main569View cards
457
Pay less for the next Permanent you play this Afternoon.
Main512View cards
481
Pay less for the next Spell you play this Afternoon.
Main458View cards
474
Pay less to play Artists other than me from your Reserve, down to a minimum of .
Main126View cards
468
Pay less to play Characters other than me from your Reserve, down to a minimum of .
Main259View cards
447
Pay less for the next Permanent you play this Afternoon.
Main923View cards
433
Pay less for the next Permanent you play this Afternoon.
Main322View cards
432
Pay less for the next Permanent you play this Afternoon.
Main186View cards
586
Place a Terrain Marker on target visible region.
Main144View cards
236
Plants you control other than me gain 1 boost.
Main1978View cards
421
Play a card with Hand Cost or less for free.
Main21View cards
484
Play me for less.
Main253View cards
486
Play me for less.
Main16View cards
322
Put me in my owner's Mana zone (as an exhausted Mana Orb).
Main1428View cards
319
Put me in Reserve.
Main1159View cards
200
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
Main4537View cards
231
Put the top two cards of your deck in your Mana zone (as exhausted Mana Orbs).
Main998View cards
170
Ready all cards in your Reserve.
Main347View cards
344
Ready two Mana Orbs.
Main785View cards
370
Remove all boosts from Characters in play and in Reserve. Then, depending on the number of boosts removed this way:
Main776View cards
339
Remove up to 2 counters from target card in play or in Reserve.
Main1138View cards
6
Resupply.
Main21334View cards
527
Resupply, otherwise create an Aerolith token in your Landmarks.
Main902View cards
528
Resupply, otherwise each player Resupplies.
Main929View cards
20
Resupply, otherwise Exhausted Resupply.
Main5015View cards
575
Resupply, otherwise my Expedition Ascends.
Main374View cards
753
Resupply, then you may Rush.
Main155View cards
419
Reveal the top card of your deck. If it's a Character with a base statistic of 0, draw it, otherwise discard it.
Main187View cards
402
Reveal the top card of your deck. If it's an Artist or Song, draw it, otherwise discard it.
Main166View cards
390
Reveal the top card of your deck. If it's a Robot or Permanent, draw it, otherwise discard it.
Main402View cards
568
Reveal the top card of your deck. If it's a Spell, draw it.
Main682View cards
395
Robots other than me cost less to play from your Reserve, down to a minimum of .
Main228View cards
103
Roll a die. I gain X boosts, where X is the result.
Main656View cards
663
Roll a die. On a 4+, draw a card. On a 1-3, .
Main6View cards
85
Roll a die. On a 4+, draw a card. On a 1-3, Resupply.
Main2791View cards
59
Roll a die. On a 4+, I gain 2 boosts. On a 1-3, I gain 1 boost.
Main2111View cards
66
Roll a die. On a 4+, I gain 3 boosts. On a 1-3, I gain 1 boost.
Main651View cards
119
Roll a die. On a 4+, I gain Anchored. On a 1-3, I gain 3 boosts.
Main681View cards
666
Roll a die. On a 4+, I gain []. On a 1-3, I gain 3 boosts.
Main4View cards
93
Roll a die. On a 4+, Resupply. On a 1-3, Exhausted Resupply.
Main21View cards
482
Roll a die. Target Character gains X boosts, where X is the result.
Main246View cards
113
Roll a die. Target Character gain X boosts, where X is the result.
Main442View cards
83
Roll a die, then target a Character. On a 4+, it gains Anchored. On a 1-3, it gains Asleep.
Main81View cards
45
Sabotage.
Main23723View cards
351
Sabotage after Rest.
Main1029View cards
582
Sabotage. If you discarded a card this way, create a Woollyback 1/1/1 Animal token in its owner's Companion Expedition.
Main757View cards
376
Sabotage. If you discarded a card this way, its owner Exhausted Resupplies.
Main887View cards
720
Sabotage, otherwise I gain 1 boost.
Main1537View cards
533
Sabotage, otherwise my Expedition Ascends.
Main284View cards
404
Sabotage, otherwise Resupply.
Main1118View cards
63
Sabotage, otherwise you may exhaust target card in Reserve.
Main4817View cards
708
Sacrifice a Character.
Main316View cards
223
Sacrifice a Character in my Expedition.
Main1029View cards
222
Sacrifice a Character in my Expedition and I gain 1 boost.
Main476View cards
567
Sacrifice a Permanent.
Main320View cards
186
Sacrifice me.
Main213View cards
224
Sacrifice one Character.
Main1507View cards
340
Scout .
Main2859View cards
337
Scout .
Main4090View cards
358
Scout .
Main2152View cards
405
Scout .
Main1057View cards
538
Seasoned.
Main593View cards
175
Send me to Reserve.
Main890View cards
585
Send up to one target Character to Reserve, otherwise return up to one target Character to its owner's hand.
Main60View cards
89
Starting with you, each player may immediately play a card with Hand Cost or less for free.
Main937View cards
793
Take control of target Permanent with Base Cost or less. If it's an Expedition Permanent, it joins my Expedition.
Main133View cards
794
Take control of target Permanent with Base Cost or less. If it's an Expedition Permanent, it joins my Expedition.
Main22View cards
786
Take control of target token Permanent. If it's an Expedition Permanent, it joins my Expedition.
Main374View cards
592
Target a Character in any Reserve with Reserve Cost or less. Immediately play it for free.
Main5View cards
366
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
Main375View cards
367
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
Main376View cards
140
Target a Character, then roll a die. On a 4+, it gains Anchored. On a 1-3, it gains Asleep.
Main31View cards
665
Target Character gains [].
Main7View cards
8
Target Character gains 1 boost.
Main17763View cards
610
Target Character gains 1 boost and [].
Main3View cards
10
Target Character gains 1 boost and Fleeting.
Main1868View cards
701
Target Character gains 1 boost, otherwise my Expedition .
Main1View cards
503
Target Character gains 1 boost, otherwise my Expedition Ascends.
Main341View cards
590
Target Character gains 1 boost per card in your Reserve.
Main23View cards
198
Target Character gains 2 boosts.
Main6772View cards
618
Target Character gains 2 boosts and [].
Main1View cards
217
Target Character gains 2 boosts and Fleeting.
Main760View cards
521
Target Character gains 2 boosts, otherwise it gains 1 boost.
Main1246View cards
221
Target Character gains 3 boosts.
Main1519View cards
243
Target Character gains Anchored.
Main3028View cards
373
Target Character in play or in Reserve gains 1 boost.
Main5101View cards
336
Target Character in play or in Reserve gains 2 boosts.
Main2634View cards
352
Target Character in play or in Reserve other than me gains 1 boost.
Main2041View cards
356
Target Character in Reserve gains 1 boost.
Main1481View cards
333
Target Character in Reserve gains 2 boosts.
Main1230View cards
407
Target Character in Reserve gains 3 boosts.
Main500View cards
206
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
Main4527View cards
36
Target Character other than me gains 1 boost.
Main4864View cards
118
Target Character other than me gains Fleeting, Anchored or Asleep.
Main689View cards
668
Target Character other than me gains [], [] or [].
Main1View cards
125
Target Character switches Expeditions.
Main1330View cards
589
Target Character with Hand Cost or less defects.
Main120View cards
571
Target Character with Hand Cost or less defects.
Main56View cards
697
Target Expedition .
Main2View cards
494
Target Expedition Ascends.
Main1092View cards
372
Target Expedition moves forward one region.
Main478View cards
310
Target opponent discards a card from their hand.
Main2552View cards
187
Target opponent draws a card.
Main2084View cards
784
Target opponent draws a card. Then, create a Manaseed token in their Landmarks.
Main15View cards
779
Target opponent Exhausted Resupplies.
Main130View cards
650
Target opponent may .
Main1View cards
248
Target opponent may Exhausted Resupply.
Main1123View cards
250
Target opponent may Exhausted Resupply, then may do it again.
Main305View cards
525
Target opponent may immediately play a card with Base Cost or more for free.
Main295View cards
522
Target opponent may immediately play a Spell for free.
Main298View cards
639
Target opponent may , then may do it again.
Main1View cards
396
Target opponent Resupplies.
Main515View cards
584
Target Permanent you control activates its abilities.
Main142View cards
551
Target player becomes first player.
Main563View cards
778
Target player Exhausted Resupplies.
Main134View cards
569
Target player puts a card from their hand in Reserve.
Main700View cards
312
Target player sacrifices a Character.
Main73View cards
518
Target token Character defects.
Main157View cards
487
Target up to two Permanents you control, they activate their abilities.
Main173View cards
290
The , and abilities of Characters facing me can't activate.
Main2004View cards
279
The next Bureaucrat you play this Afternoon costs less.
Main445View cards
70
The next card you play this Afternoon costs less.
Main3680View cards
65
The next Character you play this Afternoon costs less.
Main744View cards
148
The next Permanent you play this Afternoon costs less.
Main1098View cards
168
The next Permanent you play this Afternoon costs less.
Main949View cards
182
The next Permanent you play this Afternoon costs less.
Main596View cards
188
The next Permanent you play this Afternoon costs less.
Main375View cards
116
The next Spell you play this Afternoon costs less.
Main926View cards
472
The , and of Characters you control other than me are equal to their highest statistic.
Main277View cards
361
The , , and of Characters you control other than me are equal to their highest statistic.
Main128View cards
48
Up to one target Character gains Asleep. You may give it 2 boosts.
Main4076View cards
628
Up to one target Character gains []. You may give it 2 boosts.
Main4View cards
196
Up to two target Characters each gain 1 boost.
Main6283View cards
197
Up to two target Characters each gain 2 boosts.
Main2418View cards
385
Up to two target Characters in play or in Reserve each gain 1 boost.
Main2645View cards
427
When a Boosted Character would leave my Expedition during the Afternoon, it loses its boosts instead.
Main16View cards
397
When an Anchored Character would leave my Expedition during the Afternoon, it loses Anchored instead.
Main19View cards
413
You may activate the abilities of target Character you control other than me.
Main24View cards
111
You may activate the abilities of target Permanent you control.
Main1680View cards
185
You may activate the abilities of up to two target Permanents you control.
Main319View cards
341
You may Augment target card in play or in Reserve.
Main1358View cards
745
You may choose both, otherwise choose one: • Sabotage. • Create a Manaseed token in target player's Landmarks.
Main572View cards
691
You may create a Animal token in target opponent's Companion Expedition.
Main2View cards
583
You may create a Woollyback 1/1/1 Animal token in target opponent's Companion Expedition.
Main81View cards
734
You may discard any number of cards from your Reserve to draw that many cards.
Main17View cards
95
You may discard target Character.
Main1027View cards
788
You may discard target Character. If its Base Cost was or more, its controller draws a card.
Main275View cards
790
You may discard target Character. If you do, create a Mana Moth 2/2/2 Illusion token in its Expedition.
Main17View cards
556
You may discard target Character. If you do, create an Aerolith token in its controller's Landmarks.
Main258View cards
682
You may discard target Character. If you do, create an token in its controller's Landmarks.
Main1View cards
425
You may discard target Character in play or in Reserve.
Main189View cards
90
You may discard target Character or Permanent.
Main980View cards
787
You may discard target Character or Permanent. If its Base Cost was or more, its controller draws a card.
Main270View cards
791
You may discard target Character or Permanent with Base Cost or less.
Main14View cards
359
You may discard target Character or Permanent with Hand Cost or less.
Main774View cards
415
You may discard target Character, otherwise send it to Reserve.
Main64View cards
756
You may discard target Character with Base Cost or less.
Main35View cards
58
You may discard target Character with Hand Cost or less.
Main2141View cards
29
You may discard target Character with Hand Cost or more.
Main1961View cards
422
You may discard target Character with Hand Cost or less. If you do, create a Mana Moth 2/2/2 Illusion token in its Expedition.
Main121View cards
121
You may discard target Fleeting, Anchored or Asleep Character.
Main294View cards
31
You may discard target Permanent.
Main12182View cards
539
You may discard target Permanent. If you don't, I gain 2 boosts.
Main1024View cards
728
You may discard target Permanent with Base Cost or less.
Main134View cards
424
You may discard target Permanent with Hand Cost or less.
Main110View cards
648
You may discard target Permanent with Hand Cost or less. If you do, its controller .
Main1View cards
374
You may discard target Permanent with Hand Cost or less. If you do, its controller Resupplies.
Main181View cards
377
You may discard target Permanent with Hand Cost or less.
Main1109View cards
393
You may discard target Permanent with Hand Cost or less.
Main122View cards
160
You may discard target Permanent with Hand Cost or more.
Main2192View cards
400
You may discard target Permanent with Hand Cost or less.
Main86View cards
769
You may exchange a card other than me from your Reserve with a card from your hand.
Main229View cards
768
You may exchange a Character other than me from your Reserve with a card from your hand.
Main133View cards
792
You may exchange a Spell from your Reserve with a card from your hand.
Main154View cards
489
You may exhaust target card in an opponent's Reserve. If you do, roll a die. When you roll a 1-3 this way — That opponent targets a card in your Reserve. Exhaust it.
Main31View cards
67
You may exhaust target card in an opponent's Reserve, then roll a die. When you roll a 1-3 this way — That opponent targets a card in your Reserve. Exhaust it.
Main67View cards
780
You may exhaust target card in any player's Reserve. If you do, create a Manaseed token in their Landmarks.
Main117View cards
55
You may exhaust target card in Reserve.
Main11511View cards
731
You may exhaust target Permanent or target card in Reserve.
Main1218View cards
774
You may exhaust target Permanent, then you may exhaust target card in Reserve.
Main198View cards
213
You may give 2 boosts to target Character in .
Main1031View cards
99
You may give target Fleeting Character 1 boost.
Main139View cards
205
You may give target Fleeting Character 2 boosts.
Main322View cards
239
You may give target Plant 2 boosts.
Main994View cards
632
You may have me gain [].
Main2View cards
230
You may have me gain Asleep.
Main704View cards
579
You may have me switch Expeditions.
Main614View cards
32
You may have target Character gain Asleep.
Main3443View cards
88
You may have target Character gain Fleeting.
Main6636View cards
79
You may have target Character in the Expedition facing me gain Asleep.
Main965View cards
96
You may have target Character or Expedition Permanent switch Expeditions.
Main368View cards
106
You may have target Character other than me lose Fleeting.
Main2471View cards
184
You may have target Character other than me lose Fleeting and gain 1 boost.
Main1896View cards
72
You may have target Character switch Expeditions.
Main396View cards
17
You may have target Character with Hand Cost or less other than me gain Anchored.
Main3189View cards
782
You may have target opponent draw a card. If you do, target Character gains Anchored.
Main10View cards
552
You may immediately pass.
Main180View cards
229
You may immediately play a Character for less.
Main574View cards
227
You may immediately play a Character for less. It gains 1 boost.
Main421View cards
228
You may immediately play a Character for less. It gains 2 boosts.
Main233View cards
256
You may immediately play a Character for less. It gains Anchored.
Main188View cards
594
You may immediately play a Permanent for less.
Main17View cards
550
You may immediately play for free a Character with Base Cost or less.
Main284View cards
549
You may immediately play for free a Character with Base Cost or less.
Main211View cards
557
You may immediately play for free a Permanent with Base Cost or less.
Main126View cards
591
You may move a , or Terrain Marker from any region to my region.
Main85View cards
144
You may play exhausted cards from your Reserve.
Main1003View cards
146
You may play exhausted Characters from your Reserve.
Main190View cards
772
You may play me for less in an Expedition that's In Contact.
Main126View cards
771
You may play me for less in an Expedition that's In Contact.
Main164View cards
661
You may play me for free and I gain [].
Main3View cards
315
You may play me for free and I gain Asleep.
Main1572View cards
558
You may play Permanents for less if their Base Cost is or more.
Main300View cards
508
You may play Spells for less if their Base Cost is or more.
Main182View cards
509
You may play Spells for less if their Base Cost is or more.
Main178View cards
183
You may put a card from your hand in Reserve.
Main2501View cards
401
You may put a card from your Reserve in your Mana zone (as an exhausted Mana Orb).
Main303View cards
418
You may put a card from your Reserve in your Mana zone as a ready Mana Orb.
Main224View cards
122
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
Main1139View cards
123
You may put me in my owner's Mana zone (as an exhausted Mana Orb). If you don't, draw a card.
Main601View cards
253
You may put target Character or Permanent in its owner's Mana zone (as an exhausted Mana Orb).
Main346View cards
181
You may ready an exhausted card in Reserve.
Main280View cards
742
You may ready target Permanent or target card in Reserve.
Main569View cards
38
You may return a card from your Reserve to your hand.
Main5832View cards
50
You may return a card other than me from your Reserve to your hand.
Main3381View cards
30
You may return a Spell from your Reserve to your hand.
Main7245View cards
208
You may return target Character or Permanent to its owner's hand.
Main247View cards
100
You may return target Character or Permanent to the top of its owner's deck.
Main388View cards
204
You may return target Character or Permanent with Hand Cost or less to its owner's hand.
Main1000View cards
211
You may return target Character or Permanent with Hand Cost or less to its owner's hand.
Main933View cards
755
You may return target Character other than me to its owner's hand.
Main86View cards
414
You may return target Character to its owner's hand.
Main158View cards
765
You may return target Permanent to its owner's hand.
Main137View cards
751
You may Rush a Character. If played from your hand, it activates one of its abilities.
Main515View cards
760
You may Rush. If you would play a card from Reserve this way, you may pay its Hand Cost instead of its Reserve Cost.
Main569View cards
94
You may send target Character in to Reserve.
Main419View cards
117
You may send target Character to Reserve.
Main2684View cards
555
You may send target Character to Reserve. If you do, create an Aerolith token in its controller's Landmarks.
Main408View cards
681
You may send target Character to Reserve. If you do, create an token in its controller's Landmarks.
Main2View cards
141
You may send target Character to Reserve, then exhaust it.
Main1048View cards
257
You may send target Character to Reserve. Unless it was in , its controller draws a card.
Main114View cards
98
You may send to Reserve any number of target Characters with total of 4 or less.
Main387View cards
92
You may send to Reserve any number of target Characters with total of 5 or less.
Main292View cards
724
You may send to Reserve target Character with Base Cost or less.
Main139View cards
749
You may send to Reserve target Character with Base Cost or less.
Main24View cards
516
You may send to Reserve target Character with Hand Cost or less.
Main668View cards
423
You may send to Reserve target Character with Hand Cost or less.
Main519View cards
75
You may send to Reserve target Character with Hand Cost or less.
Main2513View cards
587
You may send to Reserve target Character with Hand Cost or less.
Main55View cards
12
You may send to Reserve target Character with Hand Cost or more.
Main2004View cards
294
You may send to Reserve target Character with Hand Cost or less, where X is the number of Characters you control.
Main312View cards
417
You may send to Reserve target Character with no statistic over 3.
Main454View cards
513
You may send to Reserve up to two target Characters with Hand Cost or less.
Main260View cards
629
You may target a Character facing me, it gains [].
Main2View cards
458
You may target a Character facing me, it gains Asleep.
Main895View cards
723
You may target a Character. If you do, it gains Asleep, then create a Manaseed token in its controller's Landmarks.
Main260View cards
465
You may target a Character in , it gains 2 boosts.
Main954View cards
627
You may target a Character, it gains [].
Main38View cards
725
You may target a Character, it gains 1 boost and Fleeting.
Main636View cards
620
You may target a [] Character, it gains 2 boosts.
Main1View cards
754
You may target a Character, it gains 2 boosts and Fleeting.
Main197View cards
437
You may target a Character, it gains Asleep.
Main3423View cards
498
You may target a Character, it gains Asleep. If it's facing me, Sabotage.
Main646View cards
718
You may target a Character, it gains Asleep. If you control it, create a Manaseed token in your Landmarks.
Main262View cards
441
You may target a Character, it gains Fleeting.
Main4448View cards
683
You may target a Character, it gains []. If it's facing me, .
Main5View cards
466
You may target a Character, it switches Expeditions.
Main1350View cards
439
You may target a Character or an Expedition Permanent, it switches Expeditions.
Main432View cards
505
You may target a Character other than me, it gains 1 boost.
Main2725View cards
795
You may target a Character other than me, it gains Fleeting.
Main1View cards
664
You may target a Character other than me, it loses [].
Main2View cards
602
You may target a Character other than me, it loses [] and gains 1 boost.
Main11View cards
435
You may target a Character other than me, it loses Fleeting.
Main1354View cards
469
You may target a Character other than me, it loses Fleeting and gains 1 boost.
Main1054View cards
764
You may target a Character other than me with Base Cost or less, it gains Anchored.
Main693View cards
630
You may target a Character with Hand Cost or less other than me, it gains [].
Main5View cards
446
You may target a Character with Hand Cost or less other than me, it gains Anchored.
Main2487View cards
488
You may target a Character you control other than me, it activates its abilities.
Main29View cards
463
You may target a Fleeting Character, it gains 1 boost.
Main534View cards
464
You may target a Fleeting Character, it gains 2 boosts.
Main335View cards
588
You may target a non-Fleeting Character, it gains 2 boosts and Fleeting.
Main56View cards
476
You may target a Permanent you control, it activates its abilities.
Main831View cards
440
You may target a Plant, it gains 2 boosts.
Main538View cards
642
You may target card in play or in Reserve.
Main1View cards
173
Your Characters other than me have: " I gain 1 boost."
Main785View cards
325
Your opponent's Expedition facing me moves backwards one region.
Main1873View cards
327
Your other Expedition (the one I'm not in) and the Expedition facing it can't move forward.
Main1510View cards
614
.
Support25View cards
139
After You.
Support5273View cards
412
All Reserve limits are reduced by one.
Support455View cards
332
Choose one: • I gain 1 boost, up to a max of 3. • : I gain 2 boosts, up to a max of 3.
Support2996View cards
692
Create a Animal token in target Expedition.
Support1View cards
719
Create a Manaseed token in each player's Landmarks.
Support1235View cards
497
Create an Aerolith token in target player's Landmarks.
Support2316View cards
536
Create an Aerolith token in your Landmarks.
Support2309View cards
137
Create an Ordis Recruit 1/1/1 Soldier token in target Expedition.
Support4107View cards
270
Create an Ordis Recruit 1/1/1 Soldier token in your Companion Expedition.
Support3625View cards
265
Create an Ordis Recruit 1/1/1 Soldier token in your Hero Expedition.
Support3574View cards
621
Create an Soldier token in target Expedition.
Support4View cards
671
Create an Soldier token in your Companion Expedition.
Support10View cards
623
Create an Soldier token in your Hero Expedition.
Support8View cards
687
Create an token in target player's Landmarks.
Support9View cards
677
Create an token in your Landmarks.
Support6View cards
515
Create a Woollyback 1/1/1 Animal token in target Expedition.
Support353View cards
97
Draw a card.
Support2149View cards
613
Each Character controlled by target player gains [].
Support5View cards
42
Each Character controlled by target player gains Fleeting.
Support1482View cards
240
Each player draws a card.
Support2577View cards
64
Exhausted Resupply.
Support4417View cards
365
I don't count towards your Reserve limit.
Support744View cards
335
I gain 1 boost, up to a max of 2.
Support9085View cards
347
I gain 1 boost, up to a max of 3.
Support1212View cards
462
Pay less for the next Bureaucrat you play this Afternoon.
Support247View cards
449
Pay less for the next Bureaucrat you play this turn.
Support213View cards
460
Pay less for the next card you play this Afternoon.
Support2493View cards
448
Pay less for the next card you play this turn.
Support3248View cards
722
Pay less for the next card you play this turn, down to a minimum of .
Support2861View cards
444
Pay less for the next Character you play this turn.
Support2013View cards
721
Pay less for the next Character you play this turn, down to a minimum of .
Support1280View cards
477
Pay less for the next Permanent you play this Afternoon.
Support703View cards
475
Pay less for the next Permanent you play this turn.
Support762View cards
737
Pay less for the next Permanent you play this turn, down to a minimum of .
Support549View cards
459
Pay less for the next Spell you play this Afternoon.
Support978View cards
483
Pay less for the next Spell you play this turn.
Support994View cards
789
Pay less for the next Spell you play this turn, down to a minimum of .
Support336View cards
131
Resupply.
Support1481View cards
767
Return another Character from your Reserve to your hand.
Support553View cards
631
Target Character with Hand Cost or less gains [].
Support7View cards
33
Target Character with Hand Cost or less gains Anchored.
Support2169View cards
633
Target Character you control with Hand Cost or less gains [].
Support5View cards
237
Target Character you control with Hand Cost or less gains Asleep.
Support2384View cards
696
Target Expedition .
Support2View cards
578
Target Expedition Ascends.
Support955View cards
562
Target Permanent you control activates its abilities.
Support672View cards
326
The next Bureaucrat you play this Afternoon costs less.
Support540View cards
272
The next Bureaucrat you play this turn costs less.
Support296View cards
114
The next card you play this Afternoon costs less.
Support5376View cards
23
The next card you play this turn costs less.
Support1974View cards
740
The next Character played from your hand this turn activates one of its abilities.
Support1192View cards
161
The next Character you play from your hand this turn activates its abilities.
Support5415View cards
76
The next Character you play this turn costs less.
Support1186View cards
28
The next Character you play this turn gains 1 boost.
Support11950View cards
207
The next Character you play this turn gains 2 boosts.
Support1126View cards
619
The next Character you play this turn loses [].
Support7View cards
194
The next Character you play this turn loses Fleeting.
Support4411View cards
313
The next Permanent you play this Afternoon costs less.
Support1478View cards
164
The next Permanent you play this turn costs less.
Support492View cards
112
The next Spell you play this Afternoon costs less.
Support1950View cards
53
The next Spell you play this turn costs less.
Support572View cards
645
The next Spell you play this turn loses [].
Support3View cards
303
The next Spell you play this turn loses Fleeting.
Support4001View cards
169
You may activate the abilities of target Permanent you control.
Support2274View cards
364
You may Augment target card in play or in Reserve.
Support1104View cards
519
You may create a Woollyback 1/1/1 Animal token in target opponent's Companion Expedition.
Support251View cards
776
You may exhaust target card in any player's Reserve. If you do, create a Manaseed token in their Landmarks.
Support272View cards
21
You may exhaust target card in Reserve.
Support9495View cards
729
You may exhaust target Permanent or target card in Reserve.
Support2198View cards
378
You may give 1 boost to target Character in play or in Reserve other than me.
Support248View cards
110
You may have target Character gain Fleeting.
Support7848View cards
52
You may have target Character other than me lose Fleeting.
Support3562View cards
107
You may have target Character with Hand Cost or less other than me gain Anchored.
Support4823View cards
357
You may pay to give it 1 boost.
Support785View cards
343
You may play exhausted cards from your Reserve.
Support512View cards
163
You may put a card from your hand in Reserve.
Support3956View cards
19
You may return a card from your Reserve to your hand.
Support5918View cards
46
You may return a Spell from your Reserve to your hand.
Support4662View cards
646
You may target a Character, it gains [].
Support28View cards
453
You may target a Character, it gains Fleeting.
Support7848View cards
454
You may target a Character other than me in play or in Reserve, it gains 1 boost.
Support496View cards
599
You may target a Character other than me, it loses [].
Support12View cards
438
You may target a Character other than me, it loses Fleeting.
Support2119View cards
662
You may target a Character with Hand Cost or less other than me, it gains [].
Support15View cards
461
You may target a Character with Hand Cost or less other than me, it gains Anchored.
Support2390View cards
443
You may target a Permanent you control, it activates its abilities.
Support1189View cards
656
You may target card in play or in Reserve.
Support1View cards