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Ability (Effect):
You may activate the {J} abilities of target Permanent you control.
Found in 1379 cards
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14
1.5€
about 1 month ago
View on Altered
When I go to Reserve from the Expedition zone
—
If I have 1 or more boosts:
You may activate the
abilities of target Permanent you control.
:
You may return a card from your Reserve to your hand.
1.65€
3 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
:
You may have target Character gain
Fleeting
.
1.71€
about 2 months ago
View on Altered
If there are three or more base statistics of 0 among Characters you control:
You may activate the
abilities of target Permanent you control.
:
You may have target Character gain
Fleeting
.
1.71€
about 2 months ago
View on Altered
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
:
You may return a card from your Reserve to your hand.
1.89€
2 months ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
You may activate the
abilities of target Permanent you control.
:
The next Character you play this turn gains 1 boost.
1.9€
2 months ago
View on Altered
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
1.99€
about 14 hours ago
View on Altered
When I leave the Expedition zone
—
If I have 1 or more boosts:
You may activate the
abilities of target Permanent you control.
:
You may have target Character other than me lose
Fleeting
.
2€
about 2 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
You may activate the
abilities of target Permanent you control.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If it's a Permanent:
Create a
Brassbug 2/2/2
Robot token in each of your Expeditions.
2€
26 days ago
View on Altered
You may discard a card from your Reserve. If you do:
You may activate the
abilities of target Permanent you control.
:
You may put a card from your hand in Reserve.
2€
28 days ago
View on Altered
I am
Tough 1
.
If there are three or more base statistics of 0 among Characters you control:
You may activate the
abilities of target Permanent you control.
2€
about 14 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
:
You may have target Character gain
Fleeting
.
2€
about 1 month ago
View on Altered
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
2€
about 2 months ago
View on Altered
You may play exhausted Characters from your Reserve.
When I leave the Expedition zone
—
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
2€
about 1 month ago
View on Altered
Roll a die. On a 4+:
You may activate the
abilities of target Permanent you control.
:
The next card you play this Afternoon costs
less.
2€
about 14 hours ago
View on Altered
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
:
You may have target Character gain
Fleeting
.
2€
about 1 month ago
View on Altered
You may pay
. If you do:
Roll a die. I gain X boosts, where X is the result.
When I leave the Expedition zone
—
∅
You may activate the
abilities of target Permanent you control.
2.1€
2 months ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
You may activate the
abilities of target Permanent you control.
2.5€
about 1 month ago
View on Altered
When I go to Reserve from the Expedition zone
—
If you control two or more Landmarks:
Sabotage
.
When I leave the Expedition zone
—
∅
You may activate the
abilities of target Permanent you control.
2.5€
about 2 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
You may activate the
abilities of target Permanent you control.
2.55€
about 14 hours ago
View on Altered
If you control two or more Permanents:
You may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may activate the
abilities of target Permanent you control.
:
You may put a card from your hand in Reserve.
2.64€
3 months ago
View on Altered
When I leave the Expedition zone
—
If I have 1 or more boosts:
You may activate the
abilities of target Permanent you control.
:
You may return a card from your Reserve to your hand.
2.67€
4 months ago
View on Altered
You may discard a card from your Reserve. If you do:
You may activate the
abilities of target Permanent you control.
:
You may have target Character gain
Fleeting
.
2.8€
about 2 months ago
View on Altered
∅
You may activate the
abilities of target Permanent you control.
2.99€
about 2 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
If you control two or more Landmarks:
You may activate the
abilities of target Permanent you control.
:
You may have target Character gain
Fleeting
.
2.99€
5 days ago
View on Altered
∅
Target opponent draws a card.
When I leave the Expedition zone
—
∅
You may activate the
abilities of target Permanent you control.
2.99€
about 2 months ago
View on Altered
∅
You may ready an exhausted card in Reserve.
∅
You may activate the
abilities of target Permanent you control.
:
The next Character you play this turn gains 1 boost.
2.99€
2 months ago
View on Altered
If you control two or more Landmarks:
You may activate the
abilities of target Permanent you control.
:
You may have target Character gain
Fleeting
.
3€
about 14 hours ago
View on Altered
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
:
You may have target Character gain
Fleeting
.
3€
21 days ago
View on Altered
∅
You may activate the
abilities of target Permanent you control.
You may sacrifice a Permanent. If you do:
Each Robot you control other than me gains 1 boost.
When I leave the Expedition zone
—
∅
You may activate the
abilities of up to two target Permanents you control.
3€
about 14 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may activate the
abilities of target Permanent you control.
When you create a token
—
If your hand is empty:
Target Character in play or in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3€
about 14 hours ago
View on Altered
If there are three or more base statistics of 0 among Characters you control:
You may activate the
abilities of target Permanent you control.
∅
Roll a die. On a 4+, I gain 3 boosts. On a 1-3, I gain 1 boost.
3€
about 14 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
You may activate the
abilities of target Permanent you control.
:
You may have target Character other than me lose
Fleeting
.
3€
about 2 months ago
View on Altered
∅
You may have target Character other than me lose
Fleeting
and gain 1 boost.
You may put a card from your hand in Reserve. If it's a Permanent:
You may activate the
abilities of target Permanent you control.
:
You may put a card from your hand in Reserve.
3€
19 days ago
View on Altered
∅
You may activate the
abilities of target Permanent you control.
:
The next card you play this Afternoon costs
less.
3€
2 months ago
View on Altered
When I leave the Expedition zone
—
If you control one or more Landmarks:
You may activate the
abilities of target Permanent you control.
:
You may have target Character gain
Fleeting
.
3€
about 2 months ago
View on Altered
∅
You may activate the
abilities of target Permanent you control.
When you roll one or more dice
—
If I have 1 or more boosts:
Target Character gains 1 boost.
3€
2 months ago
View on Altered
If your Reserve is empty:
The next Permanent you play this Afternoon costs
less.
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
3€
18 days ago
View on Altered
You may discard a card from your Reserve. If you do:
You may activate the
abilities of target Permanent you control.
:
You may return a card from your Reserve to your hand.
3€
4 months ago
View on Altered
When a card leaves your Reserve during the Afternoon
—
∅
You may have target Character gain
Fleeting
.
When I leave the Expedition zone
—
If you control two or more Landmarks:
You may activate the
abilities of target Permanent you control.
3€
2 months ago
View on Altered
You may put a card from your hand in Reserve. If it's a Permanent:
You may activate the
abilities of target Permanent you control.
:
The next Character you play from your hand this turn activates its
abilities.
3€
about 14 hours ago
View on Altered
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
:
You may have target Character other than me lose
Fleeting
.
3€
about 14 hours ago
View on Altered
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
When you play a Permanent with Hand Cost
or more
—
You may pay
. If you do:
I gain 1 boost per Landmark you control.
3€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If it's a Permanent:
You may activate the
abilities of target Permanent you control.
:
You may have target Character other than me lose
Fleeting
.
3€
about 14 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
:
You may have target Character gain
Fleeting
.
3€
about 14 hours ago
View on Altered
∅
You may have target Character other than me lose
Fleeting
.
When I leave the Expedition zone
—
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
3€
about 14 hours ago
View on Altered
Roll a die. On a 4+:
You may activate the
abilities of target Permanent you control.
:
The next Character you play this turn gains 1 boost.
3€
3 months ago
View on Altered
∅
You may activate the
abilities of target Permanent you control.
You may pay
. If you do:
You may return target Character or Permanent to the top of its owner's deck.
:
The next Character you play this turn gains 1 boost.
3€
15 days ago
View on Altered
You may discard a card from your Reserve. If you do:
You may activate the
abilities of target Permanent you control.
:
You may return a Spell from your Reserve to your hand.
3€
about 1 month ago
View on Altered
You may sacrifice me. If you do:
You may activate the
abilities of target Permanent you control.
When I'm sacrificed
—
If I'm not
Fleeting
:
Put me in Reserve.
:
The next Character you play from your hand this turn activates its
abilities.
3€
about 2 months ago
View on Altered
∅
You may activate the
abilities of target Permanent you control.
At Dusk
—
Roll a die. On a 4+:
Draw a card.
3€
18 days ago
View on Altered
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
3€
about 2 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may discard target Character with Hand Cost
or more.
∅
You may activate the
abilities of target Permanent you control.
3.16€
about 14 hours ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If it's a Permanent:
You may activate the
abilities of target Permanent you control.
:
You may have target Character gain
Fleeting
.
3.41€
about 14 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
You may activate the
abilities of target Permanent you control.
:
The next Character you play this turn gains 1 boost.
3.42€
about 14 hours ago
View on Altered
Roll a die. On a 4+:
You may activate the
abilities of target Permanent you control.
:
You may have target Character other than me lose
Fleeting
.
3.43€
about 14 hours ago
View on Altered
If you control two or more Landmarks:
You may activate the
abilities of target Permanent you control.
:
The next Character you play this turn gains 1 boost.
3.5€
about 2 months ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
You may activate the
abilities of target Permanent you control.
You may pay
. If you do:
Sabotage
.
3.5€
about 14 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
You may activate the
abilities of target Permanent you control.
:
You may activate the
abilities of target Permanent you control.
3.59€
about 14 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Sabotage
.
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
3.62€
1 day ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
You may activate the
abilities of target Permanent you control.
:
The next Spell you play this Afternoon costs
less.
3.75€
15 days ago
View on Altered
You may discard a card from your Reserve. If you do:
You may activate the
abilities of target Permanent you control.
:
You may return a Spell from your Reserve to your hand.
3.8€
about 2 months ago
View on Altered
You may put a card from your hand in Reserve. If it's a Permanent:
You may activate the
abilities of target Permanent you control.
:
The next Character you play from your hand this turn activates its
abilities.
3.86€
about 14 hours ago
View on Altered
If there are three or more base statistics of 0 among Characters you control:
You may activate the
abilities of target Permanent you control.
:
Each Character controlled by target player gains
Fleeting
.
3.99€
about 14 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
:
You may return a card from your Reserve to your hand.
3.99€
about 14 hours ago
View on Altered
∅
You may activate the
abilities of target Permanent you control.
You may pay
. If you do:
You may send to Reserve target Character with Hand Cost
or more.
4€
about 14 hours ago
View on Altered
When I leave the Expedition zone
—
If I have 1 or more boosts:
You may activate the
abilities of target Permanent you control.
4€
3 months ago
View on Altered
If you control two or more Landmarks:
You may activate the
abilities of target Permanent you control.
:
The next Character you play this turn gains 1 boost.
4€
about 14 hours ago
View on Altered
∅
You may activate the
abilities of target Permanent you control.
At Dusk
—
You may put a card from your hand in Reserve. If you do:
Sabotage
.
4€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If it's a Permanent:
You may discard target Permanent.
When I leave the Expedition zone
—
∅
You may activate the
abilities of target Permanent you control.
:
You may have target Character gain
Fleeting
.
4€
about 1 month ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
You may activate the
abilities of target Permanent you control.
When I leave the Expedition zone
—
∅
You may discard target Permanent.
4€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
If you control one or more Landmarks:
You may activate the
abilities of target Permanent you control.
:
The next card you play this Afternoon costs
less.
4€
about 14 hours ago
View on Altered
If you have two or more cards in Reserve:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may activate the
abilities of target Permanent you control.
4€
about 14 hours ago
View on Altered
If there are three or more base statistics of 0 among Characters you control:
You may activate the
abilities of target Permanent you control.
:
You may have target Character gain
Fleeting
.
4€
2 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
If you control two or more Landmarks:
You may activate the
abilities of target Permanent you control.
:
You may have target Character other than me lose
Fleeting
.
4€
about 14 hours ago
View on Altered
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
:
You may return a Spell from your Reserve to your hand.
4€
about 14 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
You may activate the
abilities of target Permanent you control.
If you control one or more Landmarks:
You may send to Reserve target Character with Hand Cost
or more.
4€
about 1 month ago
View on Altered
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
:
The next card you play this Afternoon costs
less.
4€
21 days ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
You may activate the
abilities of target Permanent you control.
:
You may have target Character other than me lose
Fleeting
.
4€
about 14 hours ago
View on Altered
If there are three or more base statistics of 0 among Characters you control:
Sabotage
.
When I leave the Expedition zone
—
If I have 1 or more boosts:
You may activate the
abilities of target Permanent you control.
4€
about 14 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
You may activate the
abilities of target Permanent you control.
You may put a card from your hand in Reserve. If it's a Permanent:
You may discard target Permanent with Hand Cost
or more.
4€
3 months ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
You may activate the
abilities of target Permanent you control.
At Dusk
—
If you control two or more Landmarks:
I lose
Fleeting
.
4.21€
21 days ago
View on Altered
∅
You may activate the
abilities of target Permanent you control.
When you create a token
—
You may sacrifice a Permanent. If you do:
Each Robot you control other than me gains 1 boost.
4.27€
about 14 hours ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
:
You may have target Character with Hand Cost
or less other than me gain
Anchored
.
4.27€
about 14 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
You may activate the
abilities of target Permanent you control.
At Dusk
—
You may put a card from your hand in Reserve. If you do:
Sabotage
.
4.27€
about 14 hours ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
You may activate the
abilities of target Permanent you control.
4.27€
about 14 hours ago
View on Altered
You may put a card from your hand in Reserve. If it's a Permanent:
You may activate the
abilities of target Permanent you control.
4.27€
about 14 hours ago
View on Altered
If you control two or more Landmarks:
You may activate the
abilities of target Permanent you control.
∅
Target opponent draws a card.
4.27€
about 14 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
You may activate the
abilities of target Permanent you control.
4.27€
about 14 hours ago
View on Altered
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
Roll a die. On a 4+:
Resupply
.
4.27€
about 14 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may activate the
abilities of target Permanent you control.
:
You may put a card from your hand in Reserve.
4.27€
about 14 hours ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
:
You may return a card from your Reserve to your hand.
4.28€
about 14 hours ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
:
You may have target Character with Hand Cost
or less other than me gain
Anchored
.
4.28€
about 14 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or more.
∅
You may activate the
abilities of target Permanent you control.
:
You may have target Character gain
Fleeting
.
4.29€
18 days ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
You may activate the
abilities of target Permanent you control.
:
You may put a card from your hand in Reserve.
4.3€
about 14 hours ago
View on Altered
When I leave the Expedition zone
—
∅
You may activate the
abilities of target Permanent you control.
When a card leaves your Reserve during the Afternoon
—
You may pay
. If you do:
You may have target Character other than me lose
Fleeting
and gain 1 boost.
4.32€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may activate the
abilities of target Permanent you control.
:
Each Character controlled by target player gains
Fleeting
.
4.39€
about 2 months ago
View on Altered
You may put a card from your hand in Reserve. If it's a Permanent:
You may activate the
abilities of target Permanent you control.
:
You may activate the
abilities of target Permanent you control.
4.5€
about 14 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
You may activate the
abilities of target Permanent you control.
When another Robot joins your Expeditions
—
You may put a card from your hand in Reserve. If you do:
I gain 2 boosts.
4.52€
about 14 hours ago
View on Altered
∅
I gain
Fleeting
.
If you control a token:
You may activate the
abilities of target Permanent you control.
4.52€
about 14 hours ago
View on Altered
If there are three or more base statistics of 0 among Characters you control:
You may activate the
abilities of target Permanent you control.
:
The next card you play this Afternoon costs
less.