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Ability (Condition):
If you control two or more Permanents:
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0.06€
3 months ago
View on Altered
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in my Expedition.
You may sacrifice a Permanent. If you do:
You may send to Reserve target Character with Hand Cost
or less.
0.06€
3 months ago
View on Altered
If you control two or more Permanents:
Each Character in target Expedition gains 1 boost.
When I gain
Asleep
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
:
Pay
less for the next Permanent you play this turn.
0.06€
3 months ago
View on Altered
If my Expedition is behind:
Draw a card, otherwise
Resupply
.
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
0.06€
3 months ago
View on Altered
I am
Gigantic
.
If you control two or more Permanents:
Target Character in play or in Reserve gains 2 boosts.
All Reserve limits are reduced by one.
0.06€
3 months ago
View on Altered
Scout
.
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
When another non-token Character joins your Expeditions
—
If you control four or more Characters:
Target Character other than me gains 1 boost.
0.08€
4 months ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
:
The next Character played from your hand this turn activates one of its
abilities.
0.1€
3 months ago
View on Altered
If your Companion Expedition is behind:
Cards other than me cost
more to play from Reserve.
If you control two or more Permanents:
Resupply
.
∅
Sabotage
.
0.1€
3 months ago
View on Altered
I am
Gigantic
.
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
At Dusk
—
You may pay
. If you do:
You may discard target Permanent.
All Reserve limits are reduced by one.
0.1€
3 months ago
View on Altered
Roll a die. On a 4+:
Draw a card, otherwise
Resupply
.
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
:
You may put a card from your hand in Reserve.
0.1€
7 months ago
View on Altered
You may have target opponent draw a card. If you do:
I gain
Anchored
.
When I go to Reserve from the Expedition zone
—
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
:
Exhausted Resupply
.
0.1€
3 months ago
View on Altered
You may discard a Character from your Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
You may exhaust target card in Reserve.
0.1€
3 months ago
View on Altered
If you control two or more Permanents:
Draw a card, otherwise
Resupply
.
If you control two or more Permanents:
Each Character in target Expedition gains 1 boost.
If you have ten or more Mana Orbs:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions, otherwise create one in mine.
0.11€
4 months ago
View on Altered
If you control two or more Permanents:
Sabotage
, otherwise you may exhaust target card in Reserve.
When an opponent plays a card from Reserve
—
∅
I gain 1 boost.
:
Exhausted Resupply
.
0.12€
4 months ago
View on Altered
If you control two or more Permanents:
You may exhaust target card in Reserve.
When I gain
Asleep
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
:
The next Character you play this turn costs
less.
0.12€
4 months ago
View on Altered
∅
Each player may put a card from their hand in Reserve.
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
:
You may put a card from your hand in Reserve.
0.12€
4 months ago
View on Altered
You may sacrifice a Character. If you do:
Remove up to 2 counters from target card in play or in Reserve.
When another non-token Character joins your Expeditions
—
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
0.12€
4 months ago
View on Altered
If you control two or more Permanents:
You may send to Reserve any number of target Characters with total
of 4 or less.
You may put a card from your hand in Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
0.12€
4 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
If your hand is empty:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
When I leave the Expedition zone
—
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
0.12€
4 months ago
View on Altered
If you control two or more Permanents:
Sabotage
, otherwise you may exhaust target card in Reserve.
If you control two or more Permanents:
Distribute 3 boosts among any Characters in Reserve.
When you play another Character
—
You may pay
to give it 1 boost.
0.12€
4 months ago
View on Altered
∅
Exhausted Resupply
.
∅
You may exhaust target card in Reserve.
When I leave the Expedition zone
—
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
0.12€
4 months ago
View on Altered
If you have two or more cards in Reserve:
Target Character gains 1 boost.
If you control two or more Permanents:
You may exhaust target card in Reserve.
:
The next card you play this turn costs
less.
0.12€
3 months ago
View on Altered
If you control two or more Permanents:
I gain 1 boost.
At Dusk
—
Unless there are two or more cards in your Landmarks:
Send me to Reserve.
0.12€
3 months ago
View on Altered
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
:
Pay
less for the next Bureaucrat you play this turn.
0.12€
4 months ago
View on Altered
If you control two or more Permanents:
Cards other than me cost
more to play from Reserve.
∅
Sabotage
.
:
The next Bureaucrat you play this turn costs
less.
0.12€
3 months ago
View on Altered
If you control two or more Permanents:
Sabotage
.
When an opponent plays a card from Reserve
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
:
You may
Augment
target card in play or in Reserve.
0.15€
3 months ago
View on Altered
I am
Gigantic
.
If you control two or more Permanents:
Create four
Ordis Recruit 1/1/1
Soldier tokens, distributed among any Expeditions.
You may put a card from your hand in Reserve. If you do:
You may send to Reserve target Character with no statistic over 3.
All Reserve limits are reduced by one.
0.17€
4 months ago
View on Altered
If you control two or more Permanents:
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
0.18€
3 months ago
View on Altered
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
When I go to Reserve from the Expedition zone
—
If there are two or more cards in your Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
0.18€
4 months ago
View on Altered
∅
You may immediately play for free a Character with Base Cost
or less.
If you control two or more Permanents:
Create two
Aerolith
tokens in your Landmarks, otherwise create only one.
:
You may target a Character, it gains
Fleeting
.
0.22€
4 months ago
View on Altered
You may spend 1 of my boosts. If you do:
Sabotage
.
When I leave the Expedition zone
—
If you control two or more Permanents:
Target Character in play or in Reserve gains 2 boosts.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
0.23€
4 months ago
View on Altered
I am
Eternal
.
∅
You may send target Character to Reserve, then exhaust it.
If you control two or more Permanents:
Draw a card.
0.23€
3 months ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Permanents:
You may discard target Permanent.
:
You may activate the
abilities of target Permanent you control.
0.23€
3 months ago
View on Altered
When you create one or more tokens
—
If you control two or more Permanents:
Target Character in Reserve gains 1 boost.
:
The next Spell you play this turn loses
Fleeting
.
0.23€
3 months ago
View on Altered
If you control two or more Permanents:
Pay
less for the next card you play this Afternoon.
Unless there are two or more cards in your Landmarks:
Target opponent may
Exhausted Resupply
.
0.23€
4 months ago
View on Altered
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
∅
Exhausted Resupply
.
0.23€
3 months ago
View on Altered
You may play Permanents for
less if their Base Cost is
or more.
If you have six or more Mana Orbs:
Create a
Brassbug 2/2/2
Robot token in my Expedition.
When I go to Reserve from the Expedition zone
—
If you control two or more Permanents:
Create an
Aerolith
token in target player's Landmarks.
0.23€
3 months ago
View on Altered
If you control two or more Permanents:
Resupply
, otherwise
Exhausted Resupply
.
If you control two or more Permanents:
I gain 1 boost.
:
Create an
Aerolith
token in target player's Landmarks.
0.23€
4 months ago
View on Altered
If you control two or more Permanents:
Sabotage
, otherwise I gain 1 boost.
If you control two or more Permanents:
Resupply
, otherwise
Exhausted Resupply
.
:
You may exhaust target Permanent or target card in Reserve.
0.23€
4 months ago
View on Altered
You may sacrifice a Permanent. If you do:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
At Dusk
—
If you control two or more Permanents:
Draw a card.
0.23€
4 months ago
View on Altered
Scout
.
When I leave the Expedition zone
—
If you control two or more Permanents:
You may put a card from your Reserve in your Mana zone (as an exhausted Mana Orb).
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 2 boosts.
0.23€
4 months ago
View on Altered
You may pay
. If you do:
Characters you control gain 1 boost.
You may have target opponent draw a card. If you do:
I gain
Anchored
.
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
0.23€
3 months ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
If you control two or more Permanents:
I gain 1 boost.
0.23€
4 months ago
View on Altered
If you control two or more Permanents:
Cards other than me cost
more to play from Reserve.
If you control three or more Characters:
I am
Tough 1
.
When I leave the Expedition zone
—
You may pay
. If you do:
Sabotage
.
0.23€
3 months ago
View on Altered
If you control a token:
Up to two target Characters each gain 1 boost.
If you control two or more Permanents:
Resupply
, otherwise
Exhausted Resupply
.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
0.23€
4 months ago
View on Altered
If there's an exhausted card in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
If you control two or more Permanents:
Sabotage
.
0.23€
3 months ago
View on Altered
If you control a token:
Target Character in Reserve gains 1 boost.
If you control two or more Permanents:
Resupply
, otherwise each player
Resupplies
.
:
The next Character you play from your hand this turn activates its
abilities.
0.24€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
The next Permanent you play this Afternoon costs
less.
When I leave the Expedition zone
—
If you control two or more Permanents:
You may discard target Permanent.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
0.24€
3 months ago
View on Altered
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
When an opponent plays a card from Reserve
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
0.24€
3 months ago
View on Altered
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
If both of your Expeditions are behind or tied:
Target Character in play or in Reserve gains 1 boost.
When an opponent plays a card from Reserve
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
:
Pay
less for the next Permanent you play this turn.
0.24€
3 months ago
View on Altered
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
When my Expedition fails to move forward during Dusk
—
∅
Create a
Manaseed
token in target player's Landmarks.
:
Create a
Manaseed
token in each player's Landmarks.
0.24€
3 months ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
0.24€
3 months ago
View on Altered
∅
Draw a card, then create two
Manaseed
tokens in your Landmarks.
When I go to Reserve from the Expedition zone
—
If you control two or more Permanents:
Target Character in Reserve gains 2 boosts.
0.25€
4 months ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Sabotage
.
When I leave the Expedition zone
—
If you control two or more Permanents:
Target Character in play or in Reserve gains 1 boost.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
0.25€
4 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Remove up to 2 counters from target card in play or in Reserve.
If you control two or more Permanents:
You may send to Reserve target Character with no statistic over 3.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
0.25€
4 months ago
View on Altered
If you control two or more Permanents:
You may send to Reserve any number of target Characters with total
of 5 or less.
0.25€
4 months ago
View on Altered
Scout
.
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
0.27€
4 months ago
View on Altered
If you control two or more Permanents:
Draw a card, then put a card from your hand in Reserve.
If there's a Character in each of your Expeditions:
Distribute 2 boosts among any target Characters in play.
0.29€
4 months ago
View on Altered
You may discard a Character from your Reserve. If you do:
Remove up to 2 counters from target card in play or in Reserve.
When I leave the Expedition zone
—
If you control two or more Permanents:
Draw a card.
0.29€
4 months ago
View on Altered
If you control two or more Permanents:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.29€
4 months ago
View on Altered
If you control two or more Permanents:
Target Character in Reserve gains 2 boosts.
You may spend 1 counter from a card you control or in your Reserve. If you do:
Ready two Mana Orbs.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.29€
3 months ago
View on Altered
If your hand is empty:
I gain 2 boosts.
When you play a card other than me from Reserve
—
If you control two or more Permanents:
Target Character other than me gains 1 boost.
0.29€
3 months ago
View on Altered
You may play Permanents for
less if their Base Cost is
or more.
If you control two or more Permanents:
Sabotage
.
:
Target Permanent you control activates its
abilities.
0.29€
4 months ago
View on Altered
If you control two or more Permanents:
Resupply
.
If I'm in
:
Create a
Brassbug 2/2/2
Robot token in my Expedition.
0.29€
4 months ago
View on Altered
If you control two or more Permanents:
You may target a Character other than me, it gains 1 boost.
∅
You may target a Character other than me, it gains 1 boost.
:
Create an
Aerolith
token in target player's Landmarks.
0.29€
4 months ago
View on Altered
You may have me gain
Fleeting
. If you do:
I gain 1 boost.
When I leave the Expedition zone
—
If you control two or more Permanents:
Draw a card.
0.3€
4 months ago
View on Altered
If you control two or more Permanents:
Resupply
, otherwise
Exhausted Resupply
.
Sacrifice another Robot or Permanent. If you can't:
Send me to Reserve.
:
You may exhaust target card in Reserve.
0.34€
3 months ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Permanents:
You may discard target Permanent.
:
You may have target Character other than me lose
Fleeting
.
0.34€
3 months ago
View on Altered
If you control two or more Permanents:
Resupply
.
When my Expedition fails to move forward during Dusk
—
∅
Create a
Manaseed
token in target player's Landmarks.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
0.34€
4 months ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions, otherwise create one in my Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
0.34€
4 months ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
When another non-token Character joins your Expeditions
—
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
0.35€
3 months ago
View on Altered
If you control two or more Permanents:
Create an
Aerolith
token in target player's Landmarks.
:
The next Character you play from your hand this turn activates its
abilities.
0.35€
4 months ago
View on Altered
I am
Gigantic
.
If you control two or more Permanents:
Target Character in play or in Reserve other than me gains 1 boost.
All Reserve limits are reduced by one.
0.35€
3 months ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise
Resupply
.
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in each of your Expeditions.
:
You may target a Character, it gains
Fleeting
.
0.35€
3 months ago
View on Altered
If my Expedition is behind:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
If you control two or more Permanents:
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
0.35€
3 months ago
View on Altered
If you control two or more Permanents:
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
0.35€
4 months ago
View on Altered
If you control two or more Permanents:
Each Character in target Expedition gains 1 boost.
When an opponent plays a card from Reserve
—
∅
I gain 1 boost.
0.35€
3 months ago
View on Altered
If an opponent's hand contains more cards than yours:
Target Character in play or in Reserve gains 1 boost.
When you create one or more tokens
—
If you control two or more Permanents:
Target Character gains 1 boost.
0.35€
3 months ago
View on Altered
If I'm
In Contact
:
I am
Defender
.
If you control two or more Permanents:
Draw a card.
If I'm
In Contact
:
Create two
Ordis Recruit 1/1/1
Soldier tokens in my Expedition.
0.35€
3 months ago
View on Altered
If you control two or more Permanents:
You may discard target Permanent.
If your hand is empty:
Characters you control gain 1 boost.
:
The next Bureaucrat you play this turn costs
less.
0.42€
5 months ago
View on Altered
If I have 1 or more boosts:
Pay
less to play Characters other than me from your Reserve, down to a minimum of
.
At Dusk
—
If you control two or more Permanents:
Draw a card.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.43€
5 months ago
View on Altered
If your Companion Expedition is behind:
Cards other than me cost
more to play from Reserve.
If you control two or more Permanents:
I cost
less.
:
The next Bureaucrat you play this turn costs
less.
0.46€
4 months ago
View on Altered
If you control two or more Permanents:
Create an
Aerolith
token in your Landmarks.
You may sacrifice another Robot or Permanent. If you do:
Target Character gains 2 boosts, otherwise it gains 1 boost.
0.46€
3 months ago
View on Altered
If you control two or more Permanents:
Resupply
, otherwise
Exhausted Resupply
.
:
You may exhaust target card in Reserve.
0.46€
3 months ago
View on Altered
You may exhaust a Permanent you control. If you do:
Sabotage
.
If you control two or more Permanents:
I gain 1 boost.
0.46€
4 months ago
View on Altered
You may exhaust a card in your Reserve. If you do:
I gain 1 boost per card in your Reserve.
If you control two or more Permanents:
You may send to Reserve target Character with Base Cost
or less.
0.46€
4 months ago
View on Altered
If you control two or more Permanents:
Sabotage
, otherwise you may exhaust target card in Reserve.
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
:
Pay
less for the next card you play this turn, down to a minimum of
.
0.46€
4 months ago
View on Altered
You may have target opponent draw a card. If you do:
I gain
Anchored
.
If you control two or more Permanents:
Each Character in target Expedition gains 1 boost.
If you control two or more Permanents:
Create two
Ordis Recruit 1/1/1
Soldier tokens in my Expedition.
0.46€
4 months ago
View on Altered
If you control two or more Permanents:
Resupply
.
You may spend 1 counter from a card you control or in your Reserve. If you do:
Sabotage
, otherwise
Resupply
.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.47€
3 months ago
View on Altered
If you control two or more Permanents:
Exhausted Resupply
.
You may spend 1 counter from a card you control or in your Reserve. If you do:
Exhausted Resupply
.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.47€
3 months ago
View on Altered
If you control two or more Permanents:
Resupply
, otherwise each player
Resupplies
.
:
The next Spell you play this turn loses
Fleeting
.
0.47€
3 months ago
View on Altered
If there's a card in your Landmarks:
Target Character in play or in Reserve other than me gains 1 boost.
If you control two or more Permanents:
Target Character in play or in Reserve gains 1 boost.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
0.47€
3 months ago
View on Altered
If you control two or more Permanents:
Target Character in play or in Reserve gains 2 boosts.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
0.47€
3 months ago
View on Altered
If you control two or more Permanents:
Cards other than me cost
more to play from Reserve.
If you control one or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions, otherwise create one in my Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
0.47€
3 months ago
View on Altered
Scout
.
If you control two or more Permanents:
You may discard target Character in play or in Reserve.
0.49€
3 months ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
If you control two or more Permanents:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
You may exhaust target card in Reserve.
0.5€
4 months ago
View on Altered
I am
Defender
.
If your hand is empty:
Defender
Characters don't prevent my Expedition from moving forward.
If you control two or more Permanents:
Draw a card, otherwise
Resupply
.
0.5€
4 months ago
View on Altered
If you control two or more Permanents:
You may exhaust target card in Reserve.
:
You may have target Character other than me lose
Fleeting
.
0.5€
5 months ago
View on Altered
Scout
.
When I leave the Expedition zone
—
If you control two or more Permanents:
Create two
Ordis Recruit 1/1/1
Soldier tokens distributed among any Expeditions.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
0.5€
4 months ago
View on Altered
If both of your Expeditions are behind or tied:
Up to two target Characters in play or in Reserve each gain 1 boost.
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
0.5€
4 months ago
View on Altered
At Dusk
—
If I have 1 or more boosts:
Reveal the top card of your deck. If it's a Robot or Permanent, draw it, otherwise discard it.
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.