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Ability (Condition):
If you have ten or more Mana Orbs:
Found in 870 cards
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9
1.49€
29 days ago
View on Altered
Scout
.
∅
Augment
any number of target cards in play or in Reserve.
If you have ten or more Mana Orbs:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
1.99€
about 1 month ago
View on Altered
If you have ten or more Mana Orbs:
Draw a card.
You may sacrifice a Character. If you do:
Draw a card, otherwise
Resupply
.
2€
about 2 months ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins your Expeditions
—
If you have ten or more Mana Orbs:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
You may have target Character gain
Fleeting
.
2€
about 2 months ago
View on Altered
If you have ten or more Mana Orbs:
Up to two target Characters each gain 1 boost.
You may discard a Character from your Reserve. If you do:
Target Character gains 2 boosts and
Fleeting
.
2€
about 1 month ago
View on Altered
At Dusk
—
If you have ten or more Mana Orbs:
Draw a card.
2€
about 1 month ago
View on Altered
∅
Each Character in target Expedition gains 1 boost.
When I leave the Expedition zone
—
If you have ten or more Mana Orbs:
You may discard target Permanent.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
2€
3 months ago
View on Altered
If you have ten or more Mana Orbs:
You may send target Character to Reserve, then exhaust it.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
2.11€
about 1 month ago
View on Altered
If you have ten or more Mana Orbs:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
2.7€
about 14 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
You may discard target Permanent with Hand Cost
or more.
At Dusk
—
If you have ten or more Mana Orbs:
Draw a card.
2.99€
about 1 month ago
View on Altered
If you have ten or more Mana Orbs:
You may send to Reserve any number of target Characters with total
of 4 or less.
3€
11 days ago
View on Altered
If you control a
Fleeting
Character:
You may return target Character or Permanent to its owner's hand.
When I leave the Expedition zone
—
If you have ten or more Mana Orbs:
Sabotage
.
3€
3 months ago
View on Altered
If you have ten or more Mana Orbs:
I gain 2 boosts and
Fleeting
.
:
The next Character you play from your hand this turn activates its
abilities.
3€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
I gain 2 boosts.
If your hand is empty:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
:
You may exhaust target card in Reserve.
3€
3 months ago
View on Altered
If you have ten or more Mana Orbs:
Each player sacrifices a Character.
:
Draw a card.
3€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may send target Character to Reserve.
If you control two or more Landmarks:
Each player sacrifices a Character.
3€
about 1 month ago
View on Altered
If you have ten or more Mana Orbs:
Characters you control gain 1 boost.
You may pay
. If you do:
You may send target Character to Reserve.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
3€
4 months ago
View on Altered
If you have ten or more Mana Orbs:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
3€
3 months ago
View on Altered
If you have ten or more Mana Orbs:
You may return target Character or Permanent to its owner's hand.
3€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
Draw a card, otherwise
Resupply
.
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
:
You may
Augment
target card in play or in Reserve.
3.5€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
Draw a card.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
3.5€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
Characters your opponents play can't cost less than
.
If my Expedition is behind:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
3.5€
about 14 hours ago
View on Altered
You may pay
. If you do:
You may have target Character in the Expedition facing me gain
Asleep
.
If you have ten or more Mana Orbs:
Each Character in target Expedition gains 1 boost.
If both of your Expeditions are behind or tied:
You may exhaust target card in Reserve.
3.6€
about 2 months ago
View on Altered
If I'm the only Character in my Expedition:
Resupply
.
If you have ten or more Mana Orbs:
Draw a card, otherwise
Resupply
.
3.85€
11 days ago
View on Altered
You may spend 1 of my boosts. If you do:
Create two
Ordis Recruit 1/1/1
Soldier tokens in my Expedition.
If you have ten or more Mana Orbs:
Target Character in play or in Reserve gains 2 boosts.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
3.91€
about 2 months ago
View on Altered
If you have ten or more Mana Orbs:
Sabotage
.
If you control one or more Landmarks:
I gain 1 boost.
3.99€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
Each Character you control other than me gains 1 boost.
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
3.99€
about 14 hours ago
View on Altered
At Dusk
—
If you have ten or more Mana Orbs:
You may discard target Permanent.
:
The next Character you play this turn loses
Fleeting
.
3.99€
about 14 hours ago
View on Altered
You may pay
. If you do:
You may discard target Permanent.
At Dusk
—
If you have ten or more Mana Orbs:
You may discard target Permanent.
4€
6 days ago
View on Altered
If you have ten or more Mana Orbs:
Each Character you control other than me gains 1 boost.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
4€
4 months ago
View on Altered
At Dusk
—
If you have ten or more Mana Orbs:
Draw a card.
:
The next Character you play this turn gains 2 boosts.
4€
about 14 hours ago
View on Altered
If you control two or more Landmarks:
The next Character you play this Afternoon costs
less.
If you control two or more Permanents:
Target Character other than me gains 1 boost.
When I leave the Expedition zone
—
If you have ten or more Mana Orbs:
Draw a card.
4€
2 months ago
View on Altered
When another Character joins your Expeditions
—
If you have ten or more Mana Orbs:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
4€
2 months ago
View on Altered
If you have ten or more Mana Orbs:
You may immediately play a Character for
less.
:
The next Character you play from your hand this turn activates its
abilities.
4€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
Up to two target Characters each gain 2 boosts.
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
:
Exhausted Resupply
.
4€
3 months ago
View on Altered
If you have ten or more Mana Orbs:
I gain 2 boosts and
Fleeting
.
:
The next Character you play this turn gains 2 boosts.
4€
3 months ago
View on Altered
If you have ten or more Mana Orbs:
I gain 2 boosts, otherwise I gain 1 boost.
:
You may have target Character other than me lose
Fleeting
.
4€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
4€
3 months ago
View on Altered
If your hand is empty:
You may discard target Permanent.
At Dusk
—
If you have ten or more Mana Orbs:
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
4€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may discard target Character with Hand Cost
or more.
:
The next Character you play this turn gains 2 boosts.
4€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may send target Character to Reserve, then exhaust it.
4€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
Your Characters other than me have: "
I gain 1 boost."
:
The next Character you play this turn gains 2 boosts.
4.21€
about 2 months ago
View on Altered
You may spend 1 of my boosts. If you do:
Ready two Mana Orbs.
If you have ten or more Mana Orbs:
You may discard target Character.
When you play another Character
—
I gain 1 boost, up to a max of 3.
4.27€
about 14 hours ago
View on Altered
If your Reserve is empty:
Draw a card.
At Dusk
—
If you have ten or more Mana Orbs:
You may discard target Permanent.
4.27€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
Create two
Ordis Recruit 1/1/1
Soldier tokens in my Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
4.27€
about 14 hours ago
View on Altered
If your hand is empty:
Each player sacrifices a Character.
When I leave the Expedition zone
—
If you have ten or more Mana Orbs:
Sabotage
.
4.27€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
Defender
Characters don't prevent my Expedition from moving forward.
If both of your Expeditions are behind or tied:
You may discard target Permanent.
∅
Up to one target Character gains
Asleep
. You may give it 2 boosts.
4.27€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
Characters you control gain 1 boost.
:
The next Character you play this turn gains 2 boosts.
4.29€
about 14 hours ago
View on Altered
If your hand is empty:
Each Character you control other than me gains 1 boost.
If you have ten or more Mana Orbs:
You may discard target Character with Hand Cost
or more.
:
Exhausted Resupply
.
4.32€
about 1 month ago
View on Altered
If you have ten or more Mana Orbs:
I gain 2 boosts, otherwise I gain 1 boost.
:
Draw a card.
4.5€
about 2 months ago
View on Altered
If you have ten or more Mana Orbs:
You may return target Character or Permanent to its owner's hand.
:
The next Character you play this turn gains 2 boosts.
4.53€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
Sabotage
.
You may sacrifice a Character. If you do:
You may have target Character gain
Asleep
.
4.64€
3 months ago
View on Altered
If you have ten or more Mana Orbs:
You may send target Character to Reserve, then exhaust it.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
4.9€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may send to Reserve any number of target Characters with total
of 4 or less.
4.99€
about 14 hours ago
View on Altered
If your hand is empty:
Resupply
, otherwise
Exhausted Resupply
.
If you have ten or more Mana Orbs:
Draw a card.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
4.99€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may send to Reserve target Character with Hand Cost
or more.
:
Exhausted Resupply
.
4.99€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may discard target Permanent.
If your Reserve is empty:
Resupply
.
4.99€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
I gain 2 boosts, otherwise I gain 1 boost.
:
Exhausted Resupply
.
5€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
Sabotage
.
When I go to Reserve from the Expedition zone
—
If your hand is empty:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
5€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
I cost
less.
If both of your Expeditions are behind or tied:
Target Character other than me gains 1 boost.
If your Reserve is empty:
Draw a card, otherwise
Resupply
.
5€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may return target Character or Permanent with Hand Cost
or less to its owner's hand.
:
The next Character you play this turn gains 1 boost.
5€
2 months ago
View on Altered
If you have ten or more Mana Orbs:
Each Character you control other than me is
Tough 2
.
:
You may exhaust target card in Reserve.
5€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
I cost
less.
:
The next Character you play from your hand this turn activates its
abilities.
5€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
Draw a card, otherwise
Resupply
.
If both of your Expeditions are behind or tied:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
5€
about 14 hours ago
View on Altered
Cards in play or in Reserve that already have counters can't gain more.
If you have ten or more Mana Orbs:
Sabotage
, otherwise you may exhaust target card in Reserve.
5€
13 days ago
View on Altered
If you have ten or more Mana Orbs:
You may return target Character or Permanent with Hand Cost
or less to its owner's hand.
You may spend 1 counter from a card you control or in your Reserve. If you do:
Ready two Mana Orbs.
When you play another Character
—
I gain 1 boost, up to a max of 3.
5€
about 14 hours ago
View on Altered
Scout
.
If you have ten or more Mana Orbs:
You may immediately play a Character for
less.
When I go to Reserve from the Expedition zone
—
∅
You may put a card from your Reserve in your Mana zone (as an exhausted Mana Orb).
5€
about 14 hours ago
View on Altered
Cards in your opponent's Reserve can't gain counters.
When I go to Reserve from the Expedition zone
—
If you have ten or more Mana Orbs:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions, otherwise create one in my Expedition.
5€
about 14 hours ago
View on Altered
When I leave the Expedition zone
—
If you have ten or more Mana Orbs:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions, otherwise create one in my Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
5€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
Each Character in target Expedition gains 1 boost.
When another Character joins your Expeditions
—
If both of your Expeditions are behind or tied:
I gain 1 boost.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
5€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
Each Character in target Expedition gains 1 boost.
:
The next Character you play this turn gains 2 boosts.
5€
3 months ago
View on Altered
Scout
.
You may discard a card from your Reserve. If you do:
You may discard target Character with Hand Cost
or more.
If you have ten or more Mana Orbs:
Up to two target Characters each gain 2 boosts.
5€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
Defender
Characters don't prevent my Expedition from moving forward.
If my Expedition is behind:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
5€
about 14 hours ago
View on Altered
If you control four or more Characters:
You may discard target Permanent.
When I go to Reserve from the Expedition zone
—
If you have ten or more Mana Orbs:
You may discard target Permanent.
5€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may send target Character to Reserve, then exhaust it.
When another Character joins your Expeditions
—
If your Reserve is empty:
I gain 1 boost.
5€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may return target Character or Permanent to its owner's hand.
If your Reserve is empty:
Target Character gains 1 boost and
Fleeting
.
5€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
I cost
less.
You may put a card from your hand in Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
5€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may discard target Permanent.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
5€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I go to Reserve from the Expedition zone
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
5€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may discard target Character with Hand Cost
or more.
When my Expedition moves forward
—
If you control a
Fleeting
Character:
Draw a card.
:
The next Character you play this turn gains 1 boost.
5€
3 months ago
View on Altered
If you have ten or more Mana Orbs:
Target Character in Reserve gains 1 boost.
You may spend 1 of my boosts. If you do:
Ready two Mana Orbs.
When you play another Character
—
I gain 1 boost, up to a max of 3.
5€
about 14 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
You may discard target Permanent.
If you have ten or more Mana Orbs:
Sabotage
, otherwise you may exhaust target card in Reserve.
5€
about 2 months ago
View on Altered
You may spend 1 of my boosts. If you do:
Ready two Mana Orbs.
If you have ten or more Mana Orbs:
You may send to Reserve target Character with no statistic over 3.
When you play another Character
—
I gain 1 boost, up to a max of 3.
5€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
Characters you control gain 1 boost.
When another Character joins my Expedition
—
You may pay
. If you do:
Target Character gains 2 boosts and
Fleeting
.
5€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
Each Character in target Expedition gains 1 boost.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
5€
about 14 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may send to Reserve target Character with Hand Cost
or more.
:
Exhausted Resupply
.
5€
about 14 hours ago
View on Altered
Scout
.
If you control one or more Landmarks:
Target Character gains 1 boost and
Fleeting
.
At Dusk
—
If you have ten or more Mana Orbs:
You may discard target Permanent.
5€
about 14 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
You may send target Character to Reserve.
If you have ten or more Mana Orbs:
Target Character gains 3 boosts.
:
The next Character you play from your hand this turn activates its
abilities.
5€
3 months ago
View on Altered
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
When I leave the Expedition zone
—
If you have ten or more Mana Orbs:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
5€
13 days ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
∅
I gain 1 boost per Character other than me in my Expedition, then send them to Reserve.
When I go to Reserve from the Expedition zone
—
If you have ten or more Mana Orbs:
Draw a card.
5€
about 14 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Each Character in target Expedition gains 1 boost.
If you have ten or more Mana Orbs:
Each player sacrifices a Character.
5€
about 14 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If you have ten or more Mana Orbs:
Draw a card.
At Dusk
—
If you control two or more Permanents:
You may discard target Permanent.
:
Draw a card.
5