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Ability (Effect):
Create a [Mana Moth 2/2/2] Illusion token in your Hero Expedition.
Found in 1917 cards
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20
0.1€
about 2 months ago
View on Altered
If your Hero Expedition is behind:
You may discard target Permanent.
You may spend 1 counter from a card you control or in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.12€
about 2 months ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Target Character other than me gains 1 boost.
When I go to Reserve from the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
0.12€
2 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.12€
about 2 months ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
∅
You may exhaust target card in Reserve.
0.23€
about 1 month ago
View on Altered
Scout
.
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may exhaust target card in Reserve.
0.23€
2 months ago
View on Altered
If I have 2 or more boosts:
Draw a card.
When I leave the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.23€
about 1 month ago
View on Altered
When I go to Reserve from the Expedition zone
—
If there's a card in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
∅
You may target a Character, it gains
Fleeting
.
:
You may return a Spell from your Reserve to your hand.
0.23€
about 1 month ago
View on Altered
If your Reserve is empty:
Exhausted Resupply
.
When I leave the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
0.23€
2 months ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.24€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may return a Spell from your Reserve to your hand.
0.24€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Pay
less for the next Character you play this turn.
0.24€
about 1 month ago
View on Altered
∅
You may discard target Permanent. If you don't, I gain 2 boosts.
You may sacrifice a Character or Permanent. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Create an
Aerolith
token in target player's Landmarks.
0.25€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Remove up to 2 counters from target card in play or in Reserve.
You may spend 1 of my boosts. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.25€
3 months ago
View on Altered
If you control four or more Characters:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
0.34€
6 months ago
View on Altered
If your hand is empty:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
When I go to Reserve from the Expedition zone
—
If your hand is empty:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
0.34€
3 months ago
View on Altered
Scout
.
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may exhaust target card in Reserve.
0.35€
about 1 month ago
View on Altered
You may discard a card from your Reserve. If you do:
Sabotage
.
When I leave the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
0.35€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
∅
You may target a Character other than me, it gains 1 boost.
:
After You
.
0.35€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
If there's an exhausted card in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may exhaust target Permanent or target card in Reserve.
0.4€
about 2 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
If there are one or more cards in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.43€
5 months ago
View on Altered
If your Companion Expedition is behind:
I am
Tough 1
.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
0.46€
3 months ago
View on Altered
∅
You may discard target Character. If its Base Cost was
or more, its controller draws a card.
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
0.47€
about 1 month ago
View on Altered
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When I leave the Expedition zone
—
∅
You may discard target Permanent.
:
You may exhaust target card in Reserve.
0.47€
about 1 month ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
∅
Exhaust up to two cards in Reserve.
:
You may return a Spell from your Reserve to your hand.
0.47€
about 1 month ago
View on Altered
You may spend 1 of my boosts. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
If your Reserve is empty:
Target Character gains 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.5€
2 months ago
View on Altered
If your Reserve is empty:
You may exhaust target card in Reserve.
When I leave the Expedition zone
—
If there's a card in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
0.5€
5 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you create a token
—
You may pay
. If you do:
Target Character other than me gains 1 boost.
0.53€
about 1 month ago
View on Altered
If your Companion Expedition is behind:
Target Character other than me gains 1 boost.
When I leave the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
0.57€
2 months ago
View on Altered
Scout
.
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Pay
less for the next Character you play this turn.
0.57€
3 months ago
View on Altered
If there's a Spell with Reserve Cost
or more in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
∅
Create a
Manaseed
token in target player's Landmarks.
0.57€
2 months ago
View on Altered
Cards in your opponent's Reserve can't gain counters.
When I go to Reserve from the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may
Augment
target card in play or in Reserve.
0.57€
3 months ago
View on Altered
If your Companion Expedition is behind:
The next card you play this Afternoon costs
less.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn costs
less.
0.58€
3 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
∅
You may exhaust target card in Reserve.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
0.58€
about 2 months ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
You may sacrifice a Character. If you do:
Exhaust up to two cards in Reserve.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.58€
3 months ago
View on Altered
∅
Sacrifice a Character in my Expedition and I gain 1 boost.
When I leave the Expedition zone
—
If an opponent is first player:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
0.58€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When I leave the Expedition zone
—
∅
Reveal the top card of your deck. If it's a Spell, draw it.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
0.58€
about 2 months ago
View on Altered
∅
You may
Rush
. If you would play a card from Reserve this way, you may pay its Hand Cost instead of its Reserve Cost.
When I go to Reserve from the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When I go to Reserve from the Expedition zone
—
∅
Draw a card.
0.58€
2 months ago
View on Altered
If there's a Spell with Reserve Cost
or more in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you sacrifice a Character or Permanent
—
∅
I gain 1 boost.
0.58€
3 months ago
View on Altered
∅
You may send to Reserve target Character with Hand Cost
or less.
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
0.58€
3 months ago
View on Altered
∅
You may send to Reserve up to two target Characters with Hand Cost
or less.
When you play a Spell
—
If an opponent is first player:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may return a Spell from your Reserve to your hand.
0.58€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When my Expedition fails to move forward during Dusk
—
∅
Create a
Manaseed
token in target player's Landmarks.
:
You may exhaust target Permanent or target card in Reserve.
0.58€
2 months ago
View on Altered
∅
You may send to Reserve target Character with Hand Cost
or less.
When you play a Spell
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Create an
Aerolith
token in your Landmarks.
0.59€
about 1 month ago
View on Altered
Scout
.
If you have less cards in Reserve than target opponent:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Character you play this turn costs
less.
0.59€
about 1 month ago
View on Altered
∅
Reveal the top card of your deck. If it's a Spell, draw it.
When I go to Reserve from the Expedition zone
—
If there's an exhausted card in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
0.59€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
At Dusk
—
If there are two or more exhausted cards in Reserve:
Draw a card.
0.59€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
∅
Exhausted Resupply
.
0.59€
about 1 month ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
If there's a card in your Landmarks:
I gain 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.59€
about 1 month ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may discard target Character or Permanent with Hand Cost
or less.
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.59€
about 1 month ago
View on Altered
Scout
.
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.
0.59€
about 1 month ago
View on Altered
If I'm facing an Expedition in
:
Sabotage
.
When I leave the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
0.59€
about 1 month ago
View on Altered
∅
I gain 1 boost per Character target opponent controls.
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
0.59€
about 1 month ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next card you play this turn costs
less.
0.59€
about 2 months ago
View on Altered
If an opponent is first player:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
0.59€
about 1 month ago
View on Altered
If both of your Expeditions are behind or tied:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.59€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
If there's a Spell in your Reserve:
Target Character gains 1 boost.
0.59€
about 1 month ago
View on Altered
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When I leave the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
You may exhaust target card in Reserve.
0.59€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may return a card from your Reserve to your hand.
0.59€
about 1 month ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.59€
about 1 month ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
When I leave the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
After You
.
0.59€
about 1 month ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next card you play this turn costs
less.
0.59€
about 1 month ago
View on Altered
If I'm
In Contact
:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
0.59€
about 2 months ago
View on Altered
If there's a Character in each of your Expeditions:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When my Expedition fails to move forward during Dusk
—
∅
Create a
Manaseed
token in target player's Landmarks.
:
The next Spell you play this turn loses
Fleeting
.
0.59€
about 1 month ago
View on Altered
You may pay
. If you do:
Exhausted Resupply
.
You may spend 1 counter from a card you control or in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.59€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
If my Expedition is behind:
I gain 1 boost.
:
Pay
less for the next Spell you play this turn.
0.59€
about 1 month ago
View on Altered
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
0.62€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
0.7€
about 1 month ago
View on Altered
I am
Eternal
.
Exhausted Characters in Reserve remain exhausted during Morning.
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
0.7€
about 1 month ago
View on Altered
If your Companion Expedition is behind:
You may play exhausted cards from your Reserve.
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
0.71€
about 1 month ago
View on Altered
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.71€
about 1 month ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
0.8€
5 months ago
View on Altered
If both of your Expeditions are behind or tied:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
At Dusk
—
If I have 1 or more boosts:
Draw a card.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.85€
7 months ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 1 boost.
If your Reserve is empty:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.
0.86€
2 months ago
View on Altered
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
You may create a
Mana Moth 2/2/2
Illusion token in an opponent's Expedition. If you do:
Draw a card.
:
After You
.
0.86€
5 months ago
View on Altered
When you exhaust a card in Reserve
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may return a Spell from your Reserve to your hand.
0.87€
7 months ago
View on Altered
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
If your Companion Expedition is behind:
You may send to Reserve target Character with Hand Cost
or less.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.87€
7 months ago
View on Altered
I am
Defender
.
If both of your Expeditions are behind or tied:
Defender
Characters don't prevent my Expedition from moving forward.
When I leave the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
0.9€
3 months ago
View on Altered
If I'm the only Character in my Expedition:
I gain 2 boosts.
When another Character joins my Expedition
—
∅
Sacrifice a Character in my Expedition and I gain 1 boost.
When I leave the Expedition zone
—
If there's a card in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
0.9399999999999999€
about 1 month ago
View on Altered
∅
You may exhaust target card in Reserve.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may exhaust target card in Reserve.
0.9399999999999999€
about 1 month ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
If your Hero Expedition is behind:
Target Character in play or in Reserve gains 2 boosts.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.9399999999999999€
about 1 month ago
View on Altered
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
1€
about 1 month ago
View on Altered
You may ready an exhausted card in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn loses
Fleeting
.
1€
5 months ago
View on Altered
Scout
.
If both of your Expeditions are behind or tied:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
1€
3 months ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
1€
about 1 month ago
View on Altered
Scout
.
If my Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Pay
less for the next Bureaucrat you play this turn.
1€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Draw a card, otherwise
Resupply
.
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
1€
about 1 month ago
View on Altered
If there's a card in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may exhaust target card in Reserve.
1€
7 months ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
1€
about 1 month ago
View on Altered
∅
You may exhaust target card in Reserve.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.
1€
7 months ago
View on Altered
Scout
.
If an opponent's Reserve contains more cards than yours:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
1€
about 1 month ago
View on Altered
Scout
.
When I leave the Expedition zone
—
If there's a card in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
1€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.
1€
7 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may exhaust target card in Reserve.
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn loses
Fleeting
.
1€
about 1 month ago
View on Altered
Scout
.
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may exhaust target card in Reserve.
1€
5 months ago
View on Altered
When you exhaust a card in Reserve
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
1€
4 months ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn loses
Fleeting
.
1.06€
about 1 month ago
View on Altered
Scout
.
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.
1.06€
about 1 month ago
View on Altered
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
1.1€
about 1 month ago
View on Altered
You may pay
. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
When I go to Reserve from the Expedition zone
—
If there's a card in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
After You
.
1.11€
about 1 month ago
View on Altered
If there are two or more cards in your Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
∅
Pay
less for the next Permanent you play this Afternoon.
When I leave the Expedition zone
—
If there's a card in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
1.14€
3 months ago
View on Altered
∅
Discard all cards other than me in play and in Reserve.
When I leave the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.