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Ability (Effect):
Create a [Mana Moth 2/2/2] Illusion token in your Hero Expedition.
Found in 1114 cards
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12
0.34€
1 day ago
View on Altered
If your hand is empty:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
When I go to Reserve from the Expedition zone
—
If your hand is empty:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
0.85€
about 1 month ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 1 boost.
If your Reserve is empty:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.
0.85€
about 3 hours ago
View on Altered
If your Companion Expedition is behind:
I am
Tough 1
.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
0.86€
5 days ago
View on Altered
If your Hero Expedition is behind:
You may play exhausted cards from your Reserve.
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
0.87€
about 1 month ago
View on Altered
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
If your Companion Expedition is behind:
You may send to Reserve target Character with Hand Cost
or less.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.87€
28 days ago
View on Altered
I am
Defender
.
If both of your Expeditions are behind or tied:
Defender
Characters don't prevent my Expedition from moving forward.
When I leave the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
1€
about 3 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you create a token
—
You may pay
. If you do:
Target Character other than me gains 1 boost.
1€
about 3 hours ago
View on Altered
When you exhaust a card in Reserve
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may exhaust target card in Reserve.
1€
28 days ago
View on Altered
Scout
.
If an opponent's Reserve contains more cards than yours:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
1€
28 days ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
1€
about 3 hours ago
View on Altered
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
After You
.
1€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may exhaust target card in Reserve.
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn loses
Fleeting
.
1.5€
5 months ago
View on Altered
If you control one or more Landmarks:
Resupply
, otherwise
Exhausted Resupply
.
When I leave the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
1.5€
25 days ago
View on Altered
When I go to Reserve from the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
If your Reserve is empty:
Target Character gains 1 boost.
:
You may return a Spell from your Reserve to your hand.
1.5€
2 months ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
1.71€
about 3 hours ago
View on Altered
When you exhaust a card in Reserve
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may return a Spell from your Reserve to your hand.
1.72€
about 2 months ago
View on Altered
If you control one or more Landmarks:
Resupply
, otherwise
Exhausted Resupply
.
When I leave the Expedition zone
—
If you control two or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Bureaucrat you play this turn costs
less.
1.73€
about 1 month ago
View on Altered
Scout
.
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may return a Spell from your Reserve to your hand.
1.75€
3 months ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may exhaust target card in Reserve.
1.95€
about 3 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next card you play this turn costs
less.
1.99€
4 months ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
1.99€
about 3 hours ago
View on Altered
You may play exhausted cards from your Reserve.
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
1.99€
about 3 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Remove up to 2 counters from target card in play or in Reserve.
When you play a Spell
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
After You
.
2€
about 3 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may exhaust target card in Reserve.
2€
about 3 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.
2€
about 3 hours ago
View on Altered
If you control four or more Characters:
Resupply
, otherwise
Exhausted Resupply
.
When I leave the Expedition zone
—
If you control two or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.
2€
about 3 hours ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
Target Character other than me gains 1 boost.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2€
about 3 hours ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When another non-token Character joins your Expeditions
—
If you control four or more Characters:
Target Character other than me gains 1 boost.
2€
5 months ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Character you play this turn costs
less.
2€
about 3 hours ago
View on Altered
I am
Eternal
.
You may discard a Spell from your Reserve. If you do:
Exhaust up to two cards in Reserve.
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2€
4 months ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn costs
less.
2€
about 3 hours ago
View on Altered
Scout
.
If both of your Expeditions are behind or tied:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2€
about 3 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2€
about 3 hours ago
View on Altered
Scout
.
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may
Augment
target card in play or in Reserve.
2€
5 months ago
View on Altered
If your Hero Expedition is behind:
You may play exhausted cards from your Reserve.
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2€
about 3 hours ago
View on Altered
If your Companion Expedition is behind:
The next card you play this Afternoon costs
less.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn costs
less.
2€
about 3 hours ago
View on Altered
Scout
.
If you control a token:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When another non-token Character joins your Expeditions
—
If I'm not
Fleeting
:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
2€
4 months ago
View on Altered
You may pay
. If you do:
You may exhaust target card in Reserve.
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2€
about 3 hours ago
View on Altered
If your Hero Expedition is behind:
Target Character gains 1 boost.
When I go to Reserve from the Expedition zone
—
If there's a card in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Pay
less for the next Spell you play this turn.
2€
about 3 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
2€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2€
about 3 hours ago
View on Altered
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
You may put a card from your hand in Reserve. If it's a Spell:
Remove up to 2 counters from target card in play or in Reserve.
:
The next card you play this turn costs
less.
2€
6 months ago
View on Altered
You may discard a Character from your Reserve. If you do:
Create two
Ordis Recruit 1/1/1
Soldier tokens in my Expedition.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Character you play this turn costs
less.
2€
about 3 hours ago
View on Altered
You may ready an exhausted card in Reserve. If you do:
Exhausted Resupply
.
When I leave the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next card you play this turn costs
less.
2€
6 months ago
View on Altered
If you control two or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
2€
5 months ago
View on Altered
∅
You may have target Character gain
Fleeting
.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2€
about 3 hours ago
View on Altered
When you exhaust a card in Reserve
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2€
about 3 hours ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Permanent you play this turn costs
less.
2€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Bureaucrat you play this turn costs
less.
2€
about 3 hours ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Target Character other than me gains 1 boost.
When I go to Reserve from the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2€
about 3 hours ago
View on Altered
Scout
.
If your Reserve is empty:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next card you play this turn costs
less.
2.03€
about 3 hours ago
View on Altered
If I have 1 or more boosts:
The
,
, and
of Characters you control other than me are equal to their highest statistic.
When I leave the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.03€
about 3 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.
2.05€
about 3 hours ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2.1€
about 3 hours ago
View on Altered
If your Reserve is empty:
Target Character other than me gains 1 boost.
If I have 2 or more boosts:
Draw a card, otherwise
Resupply
.
When I leave the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.1€
12 days ago
View on Altered
If there are two or more exhausted cards in Reserve:
The next Spell you play this Afternoon costs
less.
When I go to Reserve from the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may return a card from your Reserve to your hand.
2.1€
12 days ago
View on Altered
Scout
.
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
If your Companion Expedition is behind:
I gain 2 boosts.
2.13€
about 3 hours ago
View on Altered
You may sacrifice a Character. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When I go to Reserve from the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.33€
6 months ago
View on Altered
Scout
.
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Character you play this turn costs
less.
2.49€
about 3 hours ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.
2.5€
about 3 hours ago
View on Altered
If you control two or more Permanents:
The next Character you play this Afternoon costs
less.
When I go to Reserve from the Expedition zone
—
If you control two or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2.5€
about 3 hours ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may exhaust target card in Reserve.
2.5€
about 3 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Draw a card, otherwise
Resupply
.
When I leave the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2.5€
3 months ago
View on Altered
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
At Dusk
—
If there are two or more exhausted cards in Reserve:
You may return a card other than me from your Reserve to your hand.
2.5€
about 3 hours ago
View on Altered
Scout
.
If your Reserve is empty:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Pay
less for the next Character you play this turn.
2.5€
about 3 hours ago
View on Altered
If your Reserve is empty:
Target Character gains 1 boost.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may return a card from your Reserve to your hand.
2.55€
about 3 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 1 boost.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn costs
less.
2.55€
about 3 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.56€
about 3 hours ago
View on Altered
Scout
.
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may exhaust target card in Reserve.
2.56€
about 3 hours ago
View on Altered
You may ready an exhausted card in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn loses
Fleeting
.
2.56€
about 3 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may exhaust target card in Reserve.
2.56€
about 3 hours ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.
2.58€
about 1 month ago
View on Altered
I am
Defender
.
If your Hero Expedition is behind:
Defender
Characters don't prevent my Expedition from moving forward.
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2.58€
3 months ago
View on Altered
You may spend 1 of my boosts. If you do:
You may send to Reserve target Character with Hand Cost
or less.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.7€
5 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Remove up to 2 counters from target card in play or in Reserve.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2.7€
5 months ago
View on Altered
If your Hero Expedition is behind:
Resupply
, otherwise
Exhausted Resupply
.
When I leave the Expedition zone
—
If your hand is empty:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2.75€
about 3 hours ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.9€
about 2 months ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When I leave the Expedition zone
—
If there's a Spell with Reserve Cost
or more in your Reserve:
Create an
Aerolith
token in your Landmarks.
2.95€
5 months ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Target Character other than me gains 1 boost.
When I go to Reserve from the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.
2.99€
2 months ago
View on Altered
You may ready an exhausted card in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn loses
Fleeting
.
2.99€
17 days ago
View on Altered
Remove all boosts from Characters in play and in Reserve. Then, depending on the number of boosts removed this way:
• 1+:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
• 4+:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
• 9+:
Target Expedition moves forward one region.
:
You may exhaust target card in Reserve.
2.99€
about 3 hours ago
View on Altered
∅
Resupply
.
You may discard a Spell from your Reserve. If you do:
Target Character gains 1 boost.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2.99€
about 3 hours ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
2.99€
about 3 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or less.
When I go to Reserve from the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.99€
about 3 hours ago
View on Altered
∅
I gain 1 boost per Character target opponent controls.
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Up to two target Characters in play or in Reserve each gain 1 boost.
3€
about 3 hours ago
View on Altered
If your Reserve is empty:
You may discard target Character with Hand Cost
or more.
You may spend 1 counter from a card you control or in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3€
19 days ago
View on Altered
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When I go to Reserve from the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
3€
about 3 hours ago
View on Altered
Scout
.
If my Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
If you control two or more Permanents:
Exhausted Resupply
.
3€
about 1 month ago
View on Altered
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3€
about 3 hours ago
View on Altered
When I leave the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
At Dusk
—
If there are two or more exhausted cards in Reserve:
Draw a card.
3€
about 3 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
At Dusk
—
If there are two or more exhausted cards in Reserve:
You may return a card other than me from your Reserve to your hand.
3€
about 3 hours ago
View on Altered
If my Expedition is behind:
Target Character in play or in Reserve gains 2 boosts.
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3€
6 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Resupply
, otherwise
Exhausted Resupply
.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
3€
about 3 hours ago
View on Altered
If you control one or more Landmarks:
You may play exhausted cards from your Reserve.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
3€
about 3 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or less.
When I go to Reserve from the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3€
about 3 hours ago
View on Altered
∅
You may send target Character to Reserve, then exhaust it.
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
3€
3 months ago
View on Altered
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
After You
.
3€
5 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
If your Reserve is empty:
Target Character gains 1 boost.
3€
about 3 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
3€
about 3 hours ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.