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Ability (Trigger):
When you play a Spell
Found in 4804 cards
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49
0.05€
about 1 month ago
View on Altered
When you play a Spell
—
If there's a card in your Landmarks:
I gain 2 boosts.
:
Pay
less for the next Spell you play this Afternoon.
0.05€
about 1 month ago
View on Altered
I am
Seasoned
.
When you play a Spell
—
If you control one or more Landmarks:
Target Character gains 1 boost.
:
You may return a Spell from your Reserve to your hand.
0.05€
about 1 month ago
View on Altered
I am
Seasoned
.
When you play a Spell
—
You may put a card from your hand in Reserve. If it's a Spell:
I gain 2 boosts.
:
The next Spell you play this turn loses
Fleeting
.
0.06€
about 2 months ago
View on Altered
When you play a Spell
—
You may put a card from your hand in Reserve. If it's a Spell:
You may target a Character, it gains
Fleeting
.
:
The next Spell you play this turn loses
Fleeting
.
0.06€
30 days ago
View on Altered
Scout
.
When you play a Spell
—
If your Reserve is empty:
I gain 1 boost.
You may play exhausted cards from your Reserve.
0.06€
2 months ago
View on Altered
Scout
.
If you control one or more Landmarks:
You may send to Reserve target Character with Hand Cost
or more.
When you play a Spell
—
If your Hero Expedition is behind:
Target Character in play or in Reserve gains 1 boost.
0.06€
about 2 months ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
Sabotage
.
When you play a Spell
—
You may pay
. If you do:
You may have target Character gain
Fleeting
.
0.06€
about 2 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Target Character gains 1 boost.
When you play a Spell
—
∅
You may have target Character gain
Fleeting
.
0.1€
about 2 months ago
View on Altered
∅
You may exhaust target card in Reserve.
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
You may return a Spell from your Reserve to your hand.
0.1€
about 2 months ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
Exhausted Resupply
.
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
0.12€
3 months ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
When you play a Spell
—
If your Companion Expedition is behind:
I gain 1 boost.
0.12€
about 1 month ago
View on Altered
∅
You may discard target Permanent.
When you play a Spell
—
If I'm facing an Expedition in
:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
0.12€
about 2 months ago
View on Altered
Scout
.
You may discard a card from your Reserve. If you do:
Remove up to 2 counters from target card in play or in Reserve.
When you play a Spell
—
If both of your Expeditions are behind or tied:
Target Character in play or in Reserve gains 1 boost.
0.12€
about 2 months ago
View on Altered
You may pay
. If you do:
You may exhaust target card in Reserve.
When you play a Spell
—
If you control one or more Landmarks:
I gain 1 boost.
:
After You
.
0.12€
about 2 months ago
View on Altered
If your Hero Expedition is behind:
You may play exhausted cards from your Reserve.
When you play a Spell
—
You may pay
. If you do:
I gain 1 boost.
:
You may return a Spell from your Reserve to your hand.
0.2€
about 2 months ago
View on Altered
If you control one or more Landmarks:
I gain 1 boost.
When you play a Spell
—
∅
You may have target Character gain
Fleeting
.
:
The next Spell you play this turn loses
Fleeting
.
0.2€
about 2 months ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
When you play a Spell
—
∅
You may have target Character gain
Fleeting
.
:
The next Spell you play this Afternoon costs
less.
0.23€
2 months ago
View on Altered
∅
I gain
Anchored
.
When you play a Spell
—
If I have 2 or more boosts:
Target Character gains 1 boost.
:
After You
.
0.23€
about 1 month ago
View on Altered
When you play a Spell
—
You may discard a card from your Reserve. If you do:
You may have target Character gain
Fleeting
.
:
After You
.
0.23€
30 days ago
View on Altered
When I go to Reserve from the Expedition zone
—
If there's a card in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
∅
You may target a Character, it gains
Fleeting
.
:
You may return a Spell from your Reserve to your hand.
0.23€
about 2 months ago
View on Altered
If you have six or more Mana Orbs:
You may target a Character other than me, it gains 1 boost.
When you play a Spell
—
∅
Target Character gains 1 boost.
:
Create an
Aerolith
token in target player's Landmarks.
0.23€
2 months ago
View on Altered
When you play a Spell
—
If there's a card in your Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
:
After You
.
0.23€
2 months ago
View on Altered
∅
Sacrifice one Character.
When you play a Spell
—
If there's a card in your Landmarks:
I gain 2 boosts.
0.23€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Resupply
.
When you play a Spell
—
∅
I gain 2 boosts.
0.23€
about 1 month ago
View on Altered
When you play a Spell
—
You may discard a card from your Reserve. If you do:
You may target a Character, it gains
Fleeting
.
:
The next Spell you play this turn loses
Fleeting
.
0.23€
about 2 months ago
View on Altered
Your other Expedition (the one I'm not in) and the Expedition facing it can't move forward.
When you play a Spell
—
∅
I gain 1 boost.
:
The next Spell you play this turn loses
Fleeting
.
0.23€
2 months ago
View on Altered
Scout
.
You may sacrifice a Character. If you do:
Remove up to 2 counters from target card in play or in Reserve.
When you play a Spell
—
If your Hero Expedition is behind:
I gain 1 boost.
0.24€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
If you have six or more Mana Orbs:
Create an
Aerolith
token in your Landmarks.
When you play a Spell
—
If your Companion Expedition is behind:
Target Character in play or in Reserve gains 1 boost.
:
Create an
Aerolith
token in your Landmarks.
0.24€
about 2 months ago
View on Altered
When you play a Spell
—
If there's a Character in each of your Expeditions:
Target Character gains 1 boost.
:
Create an
Aerolith
token in target player's Landmarks.
0.25€
about 2 months ago
View on Altered
If there are two or more exhausted cards in Reserve:
The next Spell you play this Afternoon costs
less.
When you play a Spell
—
If I have 1 or more boosts:
Target Character other than me gains 1 boost.
0.25€
30 days ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Resupply
.
When you play a Spell
—
If my Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
:
The next Spell you play this turn loses
Fleeting
.
0.25€
about 2 months ago
View on Altered
Scout
.
When you play a Spell
—
If I have 1 or more boosts:
Target Character other than me gains 1 boost.
You may play exhausted cards from your Reserve.
0.25€
about 2 months ago
View on Altered
If both of your Expeditions are behind or tied:
Resupply
.
When you play a Spell
—
If I have 1 or more boosts:
I gain 2 boosts.
:
You may exhaust target card in Reserve.
0.25€
about 1 month ago
View on Altered
If you control one or more Landmarks:
You may send to Reserve target Character with Hand Cost
or less.
When you play a Spell
—
∅
I gain 2 boosts.
0.25€
about 1 month ago
View on Altered
When you play a Spell
—
If I have 1 or more boosts:
Target Character gains 1 boost.
:
After You
.
0.25€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When you play a Spell
—
If my Expedition is behind:
Target Character other than me gains 1 boost.
0.25€
2 months ago
View on Altered
∅
I gain
Anchored
.
When you play a Spell
—
If you control one or more Landmarks:
I gain 1 boost.
:
The next Spell you play this turn loses
Fleeting
.
0.29€
about 1 month ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
When you play a Spell
—
You may pay
. If you do:
I gain 1 boost.
0.29€
2 months ago
View on Altered
You may sacrifice a Character. If you do:
You may send to Reserve target Character with Hand Cost
or less.
When you play a Spell
—
If I have 2 or more boosts:
I gain 1 boost.
0.34€
2 months ago
View on Altered
At Dusk
—
If I have 2 or more boosts:
I lose
Fleeting
.
When you play a Spell
—
If you control one or more Landmarks:
I gain 2 boosts.
0.34€
6 months ago
View on Altered
When you play a Spell
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Sabotage
.
:
You may exhaust target card in Reserve.
0.34€
2 months ago
View on Altered
You may pay
. If you do:
Target Character gains 3 boosts.
When you play a Spell
—
You may discard a card from your Reserve. If you do:
Target Character gains 1 boost.
0.35€
2 months ago
View on Altered
∅
You may discard target Permanent. If you don't, I gain 2 boosts.
When you play a Spell
—
If there's a Character in each of your Expeditions:
You may target a Character other than me, it gains 1 boost.
0.37€
6 months ago
View on Altered
When you play a Spell
—
You may put a card from your hand in Reserve. If it's a Spell:
You may target a Character, it gains
Fleeting
.
:
Pay
less for the next Spell you play this Afternoon.
0.38€
6 months ago
View on Altered
When you play a Spell
—
You may put a card from your hand in Reserve. If it's a Spell:
You may have target Character gain
Fleeting
.
:
After You
.
0.41€
about 1 month ago
View on Altered
You may pay
. If you do:
You may send to Reserve target Character with Hand Cost
or less.
When you play a Spell
—
If I have 2 or more boosts:
I gain 2 boosts.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
You may discard target Permanent.
0.47€
30 days ago
View on Altered
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
You may exhaust target card in Reserve.
0.47€
about 1 month ago
View on Altered
When I'm sacrificed
—
∅
You may return a Spell from your Reserve to your hand.
When you play a Spell
—
You may put a card from your hand in Reserve. If you do:
Resupply
.
0.47€
about 1 month ago
View on Altered
When you play a Spell
—
You may discard a card from your Reserve. If you do:
You may have target Character gain
Fleeting
.
:
You may have target Character gain
Fleeting
.
0.5€
5 months ago
View on Altered
Scout
.
∅
Ready all cards in your Reserve.
When you play a Spell
—
If both of your Expeditions are behind or tied:
Target Character in play or in Reserve other than me gains 1 boost.
0.5€
2 months ago
View on Altered
When you play a Spell
—
If your Hero Expedition is behind:
You may target a Character other than me, it gains 1 boost.
:
After You
.
0.5€
about 1 month ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
You may return a Spell from your Reserve to your hand.
When you play a Spell
—
You may pay
. If you do:
Resupply
.
0.51€
6 months ago
View on Altered
You may pay
. If you do:
Sabotage
.
When I leave the Expedition zone
—
You may pay
. If you do:
You may return a card other than me from your Reserve to your hand.
When you play a Spell
—
∅
Target Character gains 1 boost.
0.51€
6 months ago
View on Altered
When you play a Spell
—
If you control one or more Landmarks:
Target Character other than me gains 1 boost.
:
You may exhaust target card in Reserve.
0.52€
2 months ago
View on Altered
You may pay
. If you do:
I gain 2 boosts.
When you play a Spell
—
∅
You may have target Character gain
Fleeting
.
0.53€
about 1 month ago
View on Altered
When I'm sacrificed
—
If I'm not
Fleeting
:
Put me in Reserve.
At Dusk
—
You may sacrifice me. If you do:
You may return a card other than me from your Reserve to your hand.
When you play a Spell
—
You may pay
. If you do:
Target Character gains 1 boost.
0.53€
about 2 months ago
View on Altered
When you play a Spell
—
If I have 1 or more boosts:
Target Character gains 1 boost.
:
You may return a card from your Reserve to your hand.
0.53€
about 1 month ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
Sabotage
.
When you play a Spell
—
You may put a card from your hand in Reserve. If it's a Spell:
I gain 2 boosts.
0.57€
about 2 months ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
Draw a card.
When you play a Spell
—
∅
Target Character gains 1 boost.
:
The next Spell you play this turn loses
Fleeting
.
0.57€
about 1 month ago
View on Altered
When I'm sacrificed
—
∅
You may return a Spell from your Reserve to your hand.
When you play a Spell
—
If I have 1 or more boosts:
Resupply
.
0.57€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Create a
Manaseed
token in target player's Landmarks.
When you play a Spell
—
∅
I gain 1 boost.
0.57€
about 1 month ago
View on Altered
At Dusk
—
∅
You may return a Spell from your Reserve to your hand.
When you play a Spell
—
∅
You may target a Character, it gains
Fleeting
.
:
You may return a Spell from your Reserve to your hand.
0.58€
about 2 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
If I have 1 or more boosts:
Sabotage
.
When you play a Spell
—
If I have 2 or more boosts:
I gain 2 boosts.
0.58€
3 months ago
View on Altered
∅
You may send to Reserve up to two target Characters with Hand Cost
or less.
When you play a Spell
—
If an opponent is first player:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may return a Spell from your Reserve to your hand.
0.58€
2 months ago
View on Altered
If there's a card in your Landmarks:
Pay
less for the next card you play this Afternoon.
When you play a Spell
—
∅
Target Character gains 1 boost.
:
You may target a Character, it gains
Fleeting
.
0.58€
about 2 months ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
Sabotage
.
When you play a Spell
—
∅
I gain 2 boosts.
0.58€
2 months ago
View on Altered
When you play a Spell
—
You may discard a card from your Reserve. If you do:
Resupply
.
:
You may return a Spell from your Reserve to your hand.
0.58€
about 1 month ago
View on Altered
I am
Defender
.
When you play a Spell
—
You may pay
. If you do:
You may target a Character, it gains
Fleeting
.
0.58€
2 months ago
View on Altered
∅
You may send to Reserve target Character with Hand Cost
or less.
When you play a Spell
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Create an
Aerolith
token in your Landmarks.
0.58€
3 months ago
View on Altered
If there's a card in your Landmarks:
Resupply
.
When you play a Spell
—
∅
You may target a Character, it gains
Fleeting
.
:
Pay
less for the next card you play this Afternoon.
0.58€
3 months ago
View on Altered
If there are two or more exhausted cards in Reserve:
Pay
less for the next Spell you play this Afternoon.
When you play a Spell
—
If both of your Expeditions are behind or tied:
Target Character gains 1 boost.
0.58€
3 months ago
View on Altered
When I'm sacrificed
—
If I'm not
Fleeting
:
Put me in Reserve.
When you play a Spell
—
You may sacrifice me. If you do:
Resupply
.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
You may return a card other than me from your Reserve to your hand.
0.58€
about 2 months ago
View on Altered
You may pay
. If you do:
You may return a Spell from your Reserve to your hand.
When you play a Spell
—
∅
I gain 2 boosts.
:
You may return a Spell from your Reserve to your hand.
0.58€
2 months ago
View on Altered
When you play a Spell
—
∅
I gain 1 boost.
At Dusk
—
You may pay
. If you do:
You may return a card other than me from your Reserve to your hand.
0.59€
about 1 month ago
View on Altered
∅
I gain
Anchored
.
When you play a Spell
—
You may put a card from your hand in Reserve. If you do:
You may have target Character gain
Fleeting
.
0.59€
about 1 month ago
View on Altered
At Dusk
—
∅
Sacrifice one Character.
When you play a Spell
—
∅
You may have target Character gain
Fleeting
.
:
You may have target Character gain
Fleeting
.
0.59€
about 1 month ago
View on Altered
You may pay
. If you do:
You may discard target Permanent.
When you play a Spell
—
∅
I gain 1 boost.
:
You may return a card from your Reserve to your hand.
0.59€
about 1 month ago
View on Altered
∅
Draw a card.
When you play a Spell
—
You may discard a card from your Reserve. If you do:
Resupply
.
:
You may return a Spell from your Reserve to your hand.
0.59€
30 days ago
View on Altered
Scout
.
When you play a Spell
—
If I'm not
Fleeting
:
Target Character other than me gains 1 boost.
You may play exhausted cards from your Reserve.
0.59€
about 1 month ago
View on Altered
You may sacrifice me. If you do:
Resupply
.
When I'm sacrificed
—
If I'm not
Fleeting
:
Put me in Reserve.
When you play a Spell
—
∅
I gain 2 boosts.
0.59€
about 1 month ago
View on Altered
I am
Seasoned
.
At Dusk
—
If I have 2 or more boosts:
Sabotage
.
When you play a Spell
—
You may discard a card from your Reserve. If you do:
Resupply
.
0.59€
30 days ago
View on Altered
When you play a Spell
—
If I have 1 or more boosts:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
:
You may exhaust target card in Reserve.
0.59€
about 1 month ago
View on Altered
∅
Sacrifice a Character.
When you play a Spell
—
If I have 2 or more boosts:
Resupply
.
:
After You
.
0.59€
about 2 months ago
View on Altered
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
:
You may exhaust target card in Reserve.
0.59€
about 1 month ago
View on Altered
When you play a Spell
—
∅
Target Character in play or in Reserve gains 1 boost.
:
After You
.
0.59€
about 1 month ago
View on Altered
You may discard a card from your Reserve. If you do:
Sabotage
.
When you play a Spell
—
∅
Target Character gains 1 boost.
:
Pay
less for the next Spell you play this Afternoon.
0.59€
about 1 month ago
View on Altered
You may discard a card from your Reserve. If you do:
You may have target Character gain
Fleeting
.
When you play a Spell
—
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
0.59€
2 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Resupply
.
When you play a Spell
—
∅
I gain 1 boost.
0.59€
about 2 months ago
View on Altered
Scout
.
If both of your Expeditions are behind or tied:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
When you play a Spell
—
If my Expedition is behind:
Up to two target Characters in play or in Reserve each gain 1 boost.
0.59€
30 days ago
View on Altered
Scout
.
If your Hero Expedition is behind:
You may send to Reserve target Character with Hand Cost
or more.
When you play a Spell
—
If I'm not
Fleeting
:
Target Character in play or in Reserve other than me gains 1 boost.
0.59€
about 1 month ago
View on Altered
∅
Each player sacrifices a Character.
When you play a Spell
—
You may pay
. If you do:
I gain 2 boosts.
0.59€
about 1 month ago
View on Altered
∅
You may exhaust target card in Reserve.
When you play a Spell
—
∅
I gain 1 boost.
0.59€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
If you have six or more Mana Orbs:
Draw a card.
When you play a Spell
—
If your Companion Expedition is behind:
You may target a Character other than me, it gains 1 boost.
:
Create an
Aerolith
token in your Landmarks.
0.59€
30 days ago
View on Altered
∅
Exhaust up to two cards in Reserve.
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
:
The next Spell you play this turn loses
Fleeting
.
0.59€
about 2 months ago
View on Altered
I am
Defender
.
If there's a card in your Landmarks:
Defender
Characters don't prevent my Expedition from moving forward.
When you play a Spell
—
If your Companion Expedition is behind:
Target Character gains 1 boost.
0.59€
about 1 month ago
View on Altered
When I'm sacrificed
—
∅
You may return a Spell from your Reserve to your hand.
When you play a Spell
—
You may pay
. If you do:
You may have target Character gain
Fleeting
.
0.59€
30 days ago
View on Altered
Scout
.
If there's a card in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When you play a Spell
—
If your Hero Expedition is behind:
I gain 2 boosts.
0.59€
30 days ago
View on Altered
If my Expedition is behind:
Resupply
, otherwise
Exhausted Resupply
.
When you play a Spell
—
You may ready an exhausted card in Reserve. If you do:
Target Character other than me gains 1 boost.
:
The next Spell you play this turn loses
Fleeting
.
0.59€
30 days ago
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If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
0.59€
about 1 month ago
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You may discard a card from your Reserve. If you do:
You may return a card from your Reserve to your hand.
When you play a Spell
—
∅
I gain 2 boosts.
:
You may have target Character gain
Fleeting
.