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Ability (Effect):
Target Character in Reserve gains 2 boosts.
Found in 1221 cards
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13
0.12€
about 2 months ago
View on Altered
If your hand is empty:
I gain 1 boost and
Fleeting
.
When I leave the Expedition zone
—
You may pay
. If you do:
Target Character in Reserve gains 2 boosts.
0.23€
about 2 months ago
View on Altered
You may sacrifice a Permanent. If you do:
Target Character in play or in Reserve gains 2 boosts.
At Dusk
—
If you control a
Fleeting
Character:
Target Character in Reserve gains 2 boosts.
:
The next Character you play this turn gains 1 boost.
0.23€
about 2 months ago
View on Altered
If you control a
Fleeting
Character:
Create an
Aerolith
token in your Landmarks.
You may sacrifice a Permanent. If you do:
Target Character in Reserve gains 2 boosts.
:
You may exhaust target card in Reserve.
0.23€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
0.23€
about 2 months ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
At Dusk
—
You may pay
. If you do:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
0.23€
about 2 months ago
View on Altered
Scout
.
When I leave the Expedition zone
—
If you control two or more Permanents:
You may put a card from your Reserve in your Mana zone (as an exhausted Mana Orb).
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 2 boosts.
0.23€
about 1 month ago
View on Altered
When a Character you control gains
Fleeting
—
If there's a card in your Landmarks:
Target Character in play or in Reserve gains 1 boost.
When my Expedition moves forward
—
If I'm
Fleeting
:
Target Character in Reserve gains 2 boosts.
0.24€
about 1 month ago
View on Altered
Scout
.
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 2 boosts.
0.24€
about 1 month ago
View on Altered
You may sacrifice a Permanent. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When you create a token
—
If I'm
Fleeting
:
Target Character in Reserve gains 2 boosts.
0.24€
about 2 months ago
View on Altered
∅
Draw a card, then create two
Manaseed
tokens in your Landmarks.
When I go to Reserve from the Expedition zone
—
If you control two or more Permanents:
Target Character in Reserve gains 2 boosts.
0.25€
3 months ago
View on Altered
If your hand is empty:
Each Character you control other than me gains 1 boost.
If I'm the only Character in my Expedition:
Target Character in Reserve gains 2 boosts.
:
Exhausted Resupply
.
0.29€
2 months ago
View on Altered
If you control two or more Permanents:
Target Character in Reserve gains 2 boosts.
You may spend 1 counter from a card you control or in your Reserve. If you do:
Ready two Mana Orbs.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.34€
about 1 month ago
View on Altered
If there's a Character in each of your Expeditions:
Target Character in Reserve gains 2 boosts.
:
The next Character played from your hand this turn activates one of its
abilities.
0.34€
about 1 month ago
View on Altered
∅
I gain
Anchored
.
If I'm the only Character in my Expedition:
Target Character in Reserve gains 2 boosts.
:
You may exhaust target card in Reserve.
0.34€
3 months ago
View on Altered
If an opponent's hand contains more cards than yours:
Target Character in Reserve gains 2 boosts.
∅
You may target a Character, it switches Expeditions.
0.4€
about 1 month ago
View on Altered
∅
Augment
any number of target cards in play or in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 2 boosts.
:
You may target a Character, it gains
Fleeting
.
0.41€
about 2 months ago
View on Altered
If you control a token:
Create a
Brassbug 2/2/2
Robot token in your other Expedition (the one I'm not in).
When you sacrifice a Permanent
—
∅
Target Character in Reserve gains 2 boosts.
:
Create an
Aerolith
token in your Landmarks.
0.46€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Sabotage
, otherwise
Resupply
.
When a Character joins the Expedition facing me
—
∅
Target Character in Reserve gains 2 boosts.
:
Create an
Aerolith
token in target player's Landmarks.
0.46€
about 1 month ago
View on Altered
∅
You may discard target Character with Hand Cost
or less.
If you have ten or more Mana Orbs:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
0.5€
2 months ago
View on Altered
You may pass. If you do:
Target Character in Reserve gains 2 boosts.
:
Create an
Aerolith
token in your Landmarks.
0.5€
6 months ago
View on Altered
If you have two or more cards in Reserve:
Target Character in Reserve gains 2 boosts.
You may pay
. If you do:
You may discard target Permanent with Hand Cost
or less.
:
Pay
less for the next card you play this turn.
0.57€
2 months ago
View on Altered
Scout
.
If I'm the only Character in my Expedition:
Target Character gains 1 boost and
Fleeting
.
When my Expedition moves forward
—
If I'm
Fleeting
:
Target Character in Reserve gains 2 boosts.
0.57€
2 months ago
View on Altered
∅
Target Character in Reserve gains 2 boosts.
If an opponent's hand contains more cards than yours:
You may return target Character to its owner's hand.
When my Expedition moves forward
—
If you are first player:
Target player becomes first player.
0.57€
3 months ago
View on Altered
Each Character you control other than me is
Tough 1
.
∅
Target Character in Reserve gains 2 boosts.
If you have six or more Mana Orbs:
Resupply
, otherwise each player
Resupplies
.
:
After You
.
0.57€
3 months ago
View on Altered
If I'm the only Character in my Expedition:
I gain 1 boost per Mana Orb in your Mana zone.
If there's a card in your Landmarks:
Target Character in Reserve gains 2 boosts.
0.57€
3 months ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
∅
I gain 1 boost per Character other than me in my Expedition, then send them to Reserve.
When another Character joins my Expedition
—
If you control two or more
Boosted
Characters:
Target Character in Reserve gains 2 boosts.
0.57€
2 months ago
View on Altered
Scout
.
∅
I gain 1 boost per card in your Reserve.
When you create a token
—
If your hand is empty:
Target Character in Reserve gains 2 boosts.
You may play exhausted cards from your Reserve.
0.57€
3 months ago
View on Altered
∅
Target Character in Reserve gains 2 boosts.
You may exhaust a Permanent you control. If you do:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
:
You may exhaust target card in Reserve.
0.58€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 3 boosts.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 2 boosts.
0.59€
about 1 month ago
View on Altered
When my Expedition moves forward
—
If I have 2 or more boosts:
Sabotage
after Rest.
When I gain 1 or more boosts
—
If I'm
Fleeting
:
Target Character in Reserve gains 2 boosts.
:
The next Character you play this turn costs
less.
0.59€
about 1 month ago
View on Altered
Scout
.
If there are one or more cards in your Landmarks:
Target Character in Reserve gains 2 boosts.
When another Character joins your Expeditions
—
If I'm
Fleeting
:
Target Character in play or in Reserve other than me gains 1 boost.
0.59€
about 1 month ago
View on Altered
If you control a
Fleeting
Character:
Each Character in target Expedition gains 1 boost.
When I go to Reserve from the Expedition zone
—
If your hand is empty:
Target Character in Reserve gains 2 boosts.
0.59€
about 1 month ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If you control two or more
Boosted
Characters:
Target Character in Reserve gains 2 boosts.
0.59€
about 1 month ago
View on Altered
You may sacrifice a Permanent. If you do:
Target Character in Reserve gains 2 boosts.
You may pay
. If you do:
Create a
Brassbug 2/2/2
Robot token in my Expedition.
0.59€
about 1 month ago
View on Altered
If you have six or more Mana Orbs:
Target Character in Reserve gains 2 boosts.
When you sacrifice a Permanent
—
∅
Target Character gains 1 boost.
0.59€
about 1 month ago
View on Altered
∅
Target Character in Reserve gains 2 boosts.
You may exhaust a Permanent you control. If you do:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
:
The next Character played from your hand this turn activates one of its
abilities.
0.59€
about 1 month ago
View on Altered
You may sacrifice another Robot or Permanent. If you do:
Target Character in Reserve gains 2 boosts.
When a Character joins the Expedition facing me
—
∅
You may target a Character other than me, it gains 1 boost.
:
You may exhaust target card in Reserve.
0.59€
about 1 month ago
View on Altered
Scout
.
If there's a card in your Landmarks:
You may put a card from your Reserve in your Mana zone as a ready Mana Orb.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 2 boosts.
:
The next Character you play this turn loses
Fleeting
.
0.59€
about 1 month ago
View on Altered
Scout
.
∅
You may send target Character to Reserve.
If you control a token:
Target Character in Reserve gains 2 boosts.
0.7€
about 1 month ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Ready two Mana Orbs.
You may pay
. If you do:
Target Character in Reserve gains 2 boosts.
If there are two or more cards in your Landmarks:
Target Character other than me gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.7€
about 1 month ago
View on Altered
∅
Target Character in Reserve gains 1 boost.
If there are two or more cards in your Landmarks:
Target Character in Reserve gains 2 boosts.
0.71€
about 1 month ago
View on Altered
If I have 1 or more boosts:
Characters other than me cost
less to play from your Reserve, down to a minimum of
.
If you have two or more cards in Reserve:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.71€
about 1 month ago
View on Altered
At Dusk
—
If you control two or more Permanents:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
0.75€
2 months ago
View on Altered
You may
Rush
. If you do:
Draw a card.
When you pass first
—
If I'm
Fleeting
:
Target Character in Reserve gains 2 boosts.
:
You may target a Character other than me, it loses
Fleeting
.
0.86€
7 months ago
View on Altered
Scout
.
If you control two or more
Boosted
Characters:
Target Character in Reserve gains 2 boosts.
When another Character joins my Expedition
—
∅
I gain 2 boosts.
0.9399999999999999€
about 1 month ago
View on Altered
∅
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1€
about 1 month ago
View on Altered
If your hand is empty:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
1€
about 1 month ago
View on Altered
You may sacrifice a Permanent. If you do:
Target Character in Reserve gains 2 boosts.
∅
You may target a Character, it switches Expeditions.
1€
about 1 month ago
View on Altered
If I have 1 or more boosts:
Robots other than me cost
less to play from your Reserve, down to a minimum of
.
You may put a card from your hand in Reserve. If it's a Permanent:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1€
about 1 month ago
View on Altered
If I'm facing an Expedition in
:
Target Character in Reserve gains 2 boosts.
You may sacrifice a Permanent. If you do:
Target Character in play or in Reserve gains 2 boosts.
1€
8 months ago
View on Altered
If your hand is empty:
Target Character in Reserve gains 2 boosts.
:
The next Character you play this turn loses
Fleeting
.
1€
about 1 month ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 2 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
1€
about 1 month ago
View on Altered
You may pass. If you do:
Target Character in Reserve gains 2 boosts.
You may sacrifice another Robot or Permanent. If you do:
Draw a card.
:
Create an
Aerolith
token in your Landmarks.
1.05€
about 1 month ago
View on Altered
If there are two or more cards in your Landmarks:
Target Character in Reserve gains 2 boosts.
:
The next Character played from your hand this turn activates one of its
abilities.
1.05€
about 1 month ago
View on Altered
∅
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
When I go to Reserve from the Expedition zone
—
If you have six or more Mana Orbs:
Target Character in Reserve gains 2 boosts.
:
The next Character you play this turn loses
Fleeting
.
1.05€
about 1 month ago
View on Altered
∅
You may discard target Character. If you do, create an
Aerolith
token in its controller's Landmarks.
When another Character joins your Expeditions
—
If I'm not
Fleeting
:
Target Character in Reserve gains 2 boosts.
1.14€
3 months ago
View on Altered
∅
Draw a card.
When I go to Reserve from the Expedition zone
—
∅
Target Character in Reserve gains 2 boosts.
:
The next Character played from your hand this turn activates one of its
abilities.
1.15€
about 1 month ago
View on Altered
If you are first player:
Target Character in Reserve gains 2 boosts.
You may
Rush
. If you do:
Draw a card, otherwise
Resupply
.
1.15€
about 1 month ago
View on Altered
If you control a token:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1.15€
2 months ago
View on Altered
∅
Target Character in Reserve gains 2 boosts.
When you pass first
—
If you are first player:
Target player becomes first player.
:
Pay
less for the next card you play this turn.
1.15€
about 1 month ago
View on Altered
If I have 1 or more boosts:
Robots other than me cost
less to play from your Reserve, down to a minimum of
.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1.16€
about 1 month ago
View on Altered
You may sacrifice a Permanent. If you do:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
When I leave the Expedition zone
—
∅
Target Character in Reserve gains 2 boosts.
:
Pay
less for the next card you play this turn.
1.16€
about 1 month ago
View on Altered
∅
I gain
Anchored
.
You may
Rush
. If you do:
Target Character in Reserve gains 2 boosts.
When a Character joins the Expedition facing me
—
∅
You may target a
Fleeting
Character, it gains 1 boost.
:
Pay
less for the next card you play this turn.
1.16€
3 months ago
View on Altered
You may pay
. If you do:
I gain 1 boost per
Boosted
Character you control.
When another Character joins my Expedition
—
∅
Target Character in Reserve gains 2 boosts.
1.16€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If it's a Permanent:
You may discard target Permanent.
At Dusk
—
If you control a token:
Target Character in Reserve gains 2 boosts.
:
You may target a Permanent you control, it activates its
abilities.
1.16€
3 months ago
View on Altered
If there are two or more cards in your Landmarks:
Draw a card, otherwise create a
Manaseed
token in your Landmarks.
You may exhaust a Permanent you control. If you do:
Target Character in Reserve gains 2 boosts.
1.16€
about 1 month ago
View on Altered
If there's a Character in each of your Expeditions:
Resupply
, otherwise
Exhausted Resupply
.
If there are two or more cards in your Landmarks:
Target Character in Reserve gains 2 boosts.
:
After You
.
1.16€
about 1 month ago
View on Altered
If you control two or more Permanents:
Resupply
, otherwise
Exhausted Resupply
.
When I go to Reserve from the Expedition zone
—
∅
Target Character in Reserve gains 2 boosts.
1.16€
about 1 month ago
View on Altered
∅
You may target a Character, it switches Expeditions.
When I leave the Expedition zone
—
∅
Target Character in Reserve gains 2 boosts.
:
The next Character you play from your hand this turn activates its
abilities.
1.16€
about 1 month ago
View on Altered
If an opponent's hand contains more cards than yours:
Sabotage
, otherwise you may exhaust target card in Reserve.
When you sacrifice a Permanent
—
∅
Target Character in Reserve gains 2 boosts.
1.16€
about 1 month ago
View on Altered
If you have six or more Mana Orbs:
Target Character in Reserve gains 2 boosts.
When my Expedition moves forward
—
∅
Create an
Aerolith
token in your Landmarks.
:
Create an
Aerolith
token in your Landmarks.
1.17€
about 1 month ago
View on Altered
If there are two or more cards in your Landmarks:
Sabotage
.
When I go to Reserve from the Expedition zone
—
∅
Target Character in Reserve gains 2 boosts.
1.17€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Sabotage
.
When you sacrifice a Permanent
—
∅
Target Character in Reserve gains 2 boosts.
:
Create an
Aerolith
token in your Landmarks.
1.17€
about 1 month ago
View on Altered
Scout
.
If your hand is empty:
Target Character in Reserve gains 2 boosts.
When I go to Reserve from the Expedition zone
—
∅
You may
Augment
target card in play or in Reserve.
1.17€
about 1 month ago
View on Altered
You may immediately pass. If you do:
Target Character in Reserve gains 2 boosts.
If there's a Character in each of your Expeditions:
Resupply
, otherwise
Exhausted Resupply
.
1.17€
about 2 months ago
View on Altered
If I have 1 or more boosts:
Pay
less to play Characters other than me from your Reserve, down to a minimum of
.
When you play another card from Reserve
—
∅
I gain 1 boost.
At Dusk
—
If you control a token:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1.17€
about 1 month ago
View on Altered
∅
You may
Augment
target card in play or in Reserve.
If there's a card in your Landmarks:
Target Character in Reserve gains 2 boosts.
1.17€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 2 boosts.
When I leave the Expedition zone
—
∅
You may immediately play for free a Permanent with Base Cost
or less.
1.17€
about 1 month ago
View on Altered
Scout
.
If you have two or more cards in Reserve:
You may put a card from your Reserve in your Mana zone (as an exhausted Mana Orb).
You may sacrifice a Permanent. If you do:
Target Character in Reserve gains 2 boosts.
1.17€
about 1 month ago
View on Altered
If you control a
Fleeting
Character:
Target Character in Reserve gains 2 boosts.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Sabotage
.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1.17€
about 1 month ago
View on Altered
You may pay
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
:
Exhausted Resupply
.
1.17€
about 1 month ago
View on Altered
If your hand is empty:
Target Character in Reserve gains 2 boosts.
At Dusk
—
If there are two or more cards in your Landmarks:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
1.17€
about 1 month ago
View on Altered
Scout
.
∅
You may
Augment
target card in play or in Reserve.
At Dusk
—
If you control two or more Landmarks:
Target Character in Reserve gains 2 boosts.
1.17€
about 1 month ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
1.17€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Draw a card, otherwise
Resupply
.
When I leave the Expedition zone
—
∅
Target Character in Reserve gains 2 boosts.
1.17€
about 1 month ago
View on Altered
If your Reserve is empty:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
1.17€
about 1 month ago
View on Altered
You may
Rush
. If you don't:
I gain
Fleeting
.
∅
Target Character in Reserve gains 2 boosts.
:
Pay
less for the next Character you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
If an opponent's hand contains more cards than yours:
Target Character in Reserve gains 2 boosts.
When you create one or more tokens
—
If an opponent's hand contains more cards than yours:
Target Character in Reserve gains 2 boosts.
:
Create an
Aerolith
token in target player's Landmarks.
1.17€
about 1 month ago
View on Altered
If there are two or more cards in your Landmarks:
Target Character in play or in Reserve gains 2 boosts.
∅
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1.17€
about 1 month ago
View on Altered
∅
Target Character in Reserve gains 2 boosts.
You may spend 1 counter from a card you control or in your Reserve. If you do:
Exhausted Resupply
.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1.17€
about 1 month ago
View on Altered
You may spend 1 of my boosts. If you do:
Ready two Mana Orbs.
At Dusk
—
∅
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1.17€
about 1 month ago
View on Altered
You may
Rush
. If you do:
Resupply
.
If I'm the only Character in my Expedition:
I gain 2 boosts.
When you pass first
—
If I'm the only Character in my Expedition:
Target Character in Reserve gains 2 boosts.
1.17€
about 1 month ago
View on Altered
∅
Target Character in Reserve gains 2 boosts.
When I leave the Expedition zone
—
If there are two or more cards in your Landmarks:
Draw a card.
:
You may exhaust target card in Reserve.
1.17€
about 1 month ago
View on Altered
If I'm facing an Expedition in
:
Target Character in Reserve gains 2 boosts.
You may put a card from your hand in Reserve. If you do:
You may exhaust target card in Reserve.
1.17€
about 1 month ago
View on Altered
If you control two or more
Boosted
Characters:
Sabotage
, otherwise you may exhaust target card in Reserve.
When my Expedition moves forward
—
If you control a
Fleeting
Character:
Target Character in Reserve gains 2 boosts.
:
You may target a Character, it gains
Fleeting
.
1.17€
about 1 month ago
View on Altered
I am
Gigantic
.
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 2 boosts.
:
You may target a Character, it gains
Fleeting
.
1.17€
about 1 month ago
View on Altered
Scout
.
When I leave the Expedition zone
—
∅
Augment
any number of target cards in play or in Reserve.
At Dusk
—
If you control a
Fleeting
Character:
Target Character in Reserve gains 2 boosts.
:
You may target a Character, it gains
Fleeting
.
1.17€
about 1 month ago
View on Altered
At Dusk
—
If there are 7 or more boosts among Characters you control and in your Reserve:
Put the top two cards of your deck in your Mana zone (as exhausted Mana Orbs).
When I leave the Expedition zone
—
If you have six or more Mana Orbs:
Target Character in Reserve gains 2 boosts.
1.17€
about 1 month ago
View on Altered
If I'm the only Character in my Expedition:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
1.17€
about 1 month ago
View on Altered
If there are two or more cards in your Landmarks:
Resupply
, otherwise each player
Resupplies
.
When I go to Reserve from the Expedition zone
—
∅
Target Character in Reserve gains 2 boosts.
:
You may exhaust target card in Reserve.