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Ability (Effect):
Target Character in Reserve gains 2 boosts.
Found in 527 cards
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1€
2 days ago
View on Altered
If your hand is empty:
Target Character in Reserve gains 2 boosts.
:
The next Character you play this turn loses
Fleeting
.
2€
about 9 hours ago
View on Altered
If your Reserve is empty:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
2€
about 9 hours ago
View on Altered
If you control a
Fleeting
Character:
Pay
less for the next card you play this Afternoon.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2€
about 2 months ago
View on Altered
At Dusk
—
If I have 1 or more boosts:
Reveal the top card of your deck. If it's a Robot or Permanent, draw it, otherwise discard it.
At Dusk
—
If your hand is empty:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2€
about 1 month ago
View on Altered
Scout
.
If there are one or more cards in your Landmarks:
Target Character in Reserve gains 2 boosts.
2€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
When you create a token
—
If your hand is empty:
I gain 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2€
about 9 hours ago
View on Altered
Scout
.
If there are one or more cards in your Landmarks:
Target Character gains 1 boost.
At Dusk
—
If you have ten or more Mana Orbs:
Target Character in Reserve gains 2 boosts.
2.1€
about 9 hours ago
View on Altered
At Dusk
—
If you control two or more Permanents:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
2.85€
about 9 hours ago
View on Altered
Scout
.
If your Reserve is empty:
Target Character gains 1 boost and
Fleeting
.
When another Character joins my Expedition
—
You may pay
. If you do:
Target Character in Reserve gains 2 boosts.
2.99€
5 months ago
View on Altered
When I leave the Expedition zone
—
If your hand is empty:
Target Character in Reserve gains 2 boosts.
When a Character you control gains
Fleeting
—
If I have 1 or more boosts:
Target Character in play or in Reserve gains 1 boost.
3€
3 months ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
∅
I gain 1 boost per Character other than me in my Expedition, then send them to Reserve.
When my Expedition moves forward
—
If you control two or more
Boosted
Characters:
Target Character in Reserve gains 2 boosts.
3€
about 9 hours ago
View on Altered
When you create a token
—
If I'm
Fleeting
:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
:
Exhausted Resupply
.
3€
about 9 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain 1 boost per
Boosted
Character you control.
When another Character joins your Expeditions
—
If I'm the only Character in my Expedition:
Target Character in Reserve gains 2 boosts.
3€
about 9 hours ago
View on Altered
At Dusk
—
If there are two or more exhausted cards in Reserve:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
3€
about 9 hours ago
View on Altered
Scout
.
If you control two or more
Boosted
Characters:
Target Character in Reserve gains 2 boosts.
3€
3 months ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Resupply
.
When I go to Reserve from the Expedition zone
—
You may sacrifice a Permanent. If you do:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3€
9 days ago
View on Altered
You may spend 1 of my boosts. If you do:
Sabotage
.
When you play a Permanent
—
∅
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3€
9 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If you control a
Fleeting
Character:
Target Character in Reserve gains 2 boosts.
:
The next Character you play this turn loses
Fleeting
.
3€
2 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
3€
about 9 hours ago
View on Altered
If you have two or more cards in Reserve:
Target Character in Reserve gains 2 boosts.
You may pay
. If you do:
You may discard target Permanent with Hand Cost
or less.
:
Pay
less for the next card you play this turn.
3€
3 months ago
View on Altered
You may spend 1 of my boosts. If you do:
Draw a card, otherwise
Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3€
about 9 hours ago
View on Altered
At Dusk
—
If there are two or more exhausted cards in Reserve:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
3.16€
about 9 hours ago
View on Altered
Scout
.
When I leave the Expedition zone
—
∅
Augment
any number of target cards in play or in Reserve.
At Dusk
—
If you control a
Fleeting
Character:
Target Character in Reserve gains 2 boosts.
:
You may target a Character, it gains
Fleeting
.
3.8€
about 9 hours ago
View on Altered
Scout
.
∅
You may
Augment
target card in play or in Reserve.
At Dusk
—
If you control two or more Landmarks:
Target Character in Reserve gains 2 boosts.
3.99€
3 months ago
View on Altered
∅
Sabotage
.
When my Expedition moves forward
—
If I have 1 or more boosts:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
4€
about 9 hours ago
View on Altered
If you control two or more Landmarks:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
4€
about 9 hours ago
View on Altered
If I have 1 or more boosts:
Characters other than me cost
less to play from your Reserve, down to a minimum of
.
If your hand is empty:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4€
11 days ago
View on Altered
If you control two or more Landmarks:
Target Character in Reserve gains 2 boosts.
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
4€
6 days ago
View on Altered
When a Character in your Reserve gains 1 or more boosts
—
You may pay
. If you do:
I gain 2 boosts.
At Dusk
—
If I have 2 or more boosts:
Target Character in Reserve gains 2 boosts.
:
You may
Augment
target card in play or in Reserve.
4€
27 days ago
View on Altered
Scout
.
If you control two or more
Boosted
Characters:
Target Character in Reserve gains 2 boosts.
You may pay
. If you do:
Target Character in Reserve gains 2 boosts.
4€
4 months ago
View on Altered
If your hand is empty:
Target Character in Reserve gains 2 boosts.
When my Expedition moves forward
—
If you control a
Fleeting
Character:
Sabotage
after Rest.
:
The next Character you play from your hand this turn activates its
abilities.
4€
about 9 hours ago
View on Altered
Scout
.
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 2 boosts.
4.25€
4 months ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
∅
I gain 1 boost per Character other than me in my Expedition, then send them to Reserve.
At Dusk
—
If I'm not
Fleeting
:
Target Character in Reserve gains 2 boosts.
4.29€
12 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4.31€
about 9 hours ago
View on Altered
If your hand is empty:
Target Character in Reserve gains 2 boosts.
You may sacrifice another Robot or Permanent. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next Character you play this turn gains 1 boost.
4.32€
about 9 hours ago
View on Altered
Scout
.
If you control two or more
Boosted
Characters:
Target Character in Reserve gains 2 boosts.
When a Character you control gains
Fleeting
—
You may pay
. If you do:
Draw a card.
4.99€
about 9 hours ago
View on Altered
Scout
.
At Dusk
—
If you control two or more Permanents:
Target Character in Reserve gains 2 boosts.
You may play exhausted cards from your Reserve.
4.99€
4 months ago
View on Altered
∅
You may discard target Permanent with Hand Cost
or less.
At Dusk
—
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 2 boosts.
5€
about 9 hours ago
View on Altered
∅
I gain
Anchored
.
If there's a Character in each of your Expeditions:
Target Character in Reserve gains 2 boosts.
:
The next Character you play from your hand this turn activates its
abilities.
5€
about 1 month ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Ready two Mana Orbs.
When I go to Reserve from the Expedition zone
—
If you control two or more Permanents:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
about 9 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per
Boosted
Character you control.
When another Character joins my Expedition
—
If you control a
Fleeting
Character:
Target Character in Reserve gains 2 boosts.
:
The next Character you play this turn costs
less.
5€
about 9 hours ago
View on Altered
Scout
.
If your hand is empty:
Target Character in Reserve gains 2 boosts.
When I go to Reserve from the Expedition zone
—
∅
You may
Augment
target card in play or in Reserve.
5€
about 9 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain 2 boosts and
Fleeting
.
When an opponent draws one or more cards or does
Resupply
—
∅
Target Character in Reserve gains 2 boosts.
5€
about 9 hours ago
View on Altered
If I have 1 or more boosts:
Robots other than me cost
less to play from your Reserve, down to a minimum of
.
When I leave the Expedition zone
—
If your hand is empty:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
At Dusk
—
If there are two or more exhausted cards in Reserve:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
2 months ago
View on Altered
∅
I gain 1 boost per Mana Orb in your Mana Zone.
When my Expedition moves forward
—
If I'm not
Fleeting
:
Target Character in Reserve gains 2 boosts.
:
You may have target Character gain
Fleeting
.
5€
about 9 hours ago
View on Altered
When an opponent draws one or more cards or does
Resupply
—
You may discard a card from your Reserve. If you do:
You may give target
Fleeting
Character 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
5€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
about 9 hours ago
View on Altered
If I have 1 or more boosts:
Robots other than me cost
less to play from your Reserve, down to a minimum of
.
If there are two or more cards in your Landmarks:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
3 months ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
When I leave the Expedition zone
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
At Dusk
—
You may pay
. If you do:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
5€
about 9 hours ago
View on Altered
Scout
.
∅
Target Character in play or in Reserve other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 2 boosts.
5€
about 9 hours ago
View on Altered
If you control a
Fleeting
Character:
Each Character in target Expedition gains 1 boost.
When I go to Reserve from the Expedition zone
—
If your hand is empty:
Target Character in Reserve gains 2 boosts.
5€
about 9 hours ago
View on Altered
If your hand is empty:
Resupply
, otherwise
Exhausted Resupply
.
When another Character joins your Expeditions
—
You may pay
. If you do:
Target Character in Reserve gains 2 boosts.
5€
about 9 hours ago
View on Altered
If I have 1 or more boosts:
Reveal the top card of your deck. If it's a Robot or Permanent, draw it, otherwise discard it.
When you play a Permanent
—
∅
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
about 9 hours ago
View on Altered
Scout
.
If you control two or more
Boosted
Characters:
Target Character in Reserve gains 2 boosts.
When I leave the Expedition zone
—
∅
Target Character in play or in Reserve gains 1 boost.
5€
about 9 hours ago
View on Altered
You may spend 1 of my boosts. If you do:
Resupply
, otherwise
Exhausted Resupply
.
When I go to Reserve from the Expedition zone
—
If your hand is empty:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
about 9 hours ago
View on Altered
You may sacrifice another Robot or Permanent. If you do:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
5€
about 9 hours ago
View on Altered
If I have 1 or more boosts:
Reveal the top card of your deck. If it's a Robot or Permanent, draw it, otherwise discard it.
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
about 9 hours ago
View on Altered
If I have 1 or more boosts:
Pay
less to play Characters other than me from your Reserve, down to a minimum of
.
When you play another card from Reserve
—
∅
I gain 1 boost.
At Dusk
—
If you control a token:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
about 9 hours ago
View on Altered
Scout
.
If you have ten or more Mana Orbs:
Target Character in play or in Reserve gains 2 boosts.
When I leave the Expedition zone
—
∅
Target Character in Reserve gains 2 boosts.
5€
4 months ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Ready two Mana Orbs.
At Dusk
—
You may put a card from your hand in Reserve. If it's a Permanent:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
4 months ago
View on Altered
If your hand is empty:
Target Character gains 1 boost and
Fleeting
.
When I gain 1 or more boosts
—
If I'm
Fleeting
:
Target Character in Reserve gains 2 boosts.
5€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 2 boosts.
When my Expedition moves forward
—
You may pay
. If you do:
You may discard target Permanent.
:
The next Character you play this turn gains 1 boost.
5€
about 9 hours ago
View on Altered
You may spend 1 of my boosts. If you do:
Draw a card, otherwise
Resupply
.
If you control two or more Landmarks:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
about 9 hours ago
View on Altered
At Dusk
—
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
5€
5 months ago
View on Altered
You may spend 1 of my boosts. If you do:
Ready two Mana Orbs.
At Dusk
—
∅
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
about 9 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Ready two Mana Orbs.
At Dusk
—
If you control a token:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
about 9 hours ago
View on Altered
If I have 1 or more boosts:
Characters other than me cost
less to play from your Reserve, down to a minimum of
.
If you have two or more cards in Reserve:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
about 9 hours ago
View on Altered
If you control two or more Permanents:
Create an
Aerolith
token in your Landmarks.
When I leave the Expedition zone
—
∅
Target Character in Reserve gains 2 boosts.
:
After You
.
5€
about 9 hours ago
View on Altered
If there's a Character in each of your Expeditions:
Resupply
, otherwise
Exhausted Resupply
.
If there are two or more cards in your Landmarks:
Target Character in Reserve gains 2 boosts.
:
After You
.
5€
about 9 hours ago
View on Altered
Scout
.
If there are one or more cards in your Landmarks:
Target Character gains 1 boost and
Fleeting
.
You may pay
. If you do:
Target Character in Reserve gains 2 boosts.
5€
7 days ago
View on Altered
∅
I gain
Anchored
.
When a Character joins the Expedition facing me
—
∅
Target Character in Reserve gains 2 boosts.
When you pass first
—
If you are first player:
Target Character gains 2 boosts.
5€
about 9 hours ago
View on Altered
When another Character joins your Expeditions
—
If you control a
Fleeting
Character:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
:
You may have target Character gain
Fleeting
.
5€
5 months ago
View on Altered
When a Character you control gains
Fleeting
—
If you control one or more Landmarks:
Target Character in play or in Reserve gains 1 boost.
At Dusk
—
You may pay
. If you do:
Target Character in Reserve gains 2 boosts.
:
Exhausted Resupply
.
5€
about 9 hours ago
View on Altered
If I have 1 or more boosts:
Pay
less to play Characters other than me from your Reserve, down to a minimum of
.
If your hand is empty:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
about 9 hours ago
View on Altered
If you control two or more
Boosted
Characters:
You may discard target Permanent.
When my Expedition moves forward
—
∅
Target Character in Reserve gains 2 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
5.26€
about 9 hours ago
View on Altered
When my Expedition moves forward
—
If your hand is empty:
Target Character in Reserve gains 2 boosts.
6€
about 9 hours ago
View on Altered
If I have 1 or more boosts:
Characters other than me cost
less to play from your Reserve, down to a minimum of
.
If you control two or more Permanents:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
6€
about 9 hours ago
View on Altered
Scout
.
∅
Ready all cards in your Reserve.
You may sacrifice a Permanent. If you do:
Target Character in Reserve gains 2 boosts.
6€
about 9 hours ago
View on Altered
If I'm the only Character in my Expedition:
I gain 1 boost per Mana Orb in your Mana Zone.
When another Character joins my Expedition
—
If you have ten or more Mana Orbs:
Target Character in Reserve gains 2 boosts.
:
The next Character you play this turn loses
Fleeting
.
6€
about 9 hours ago
View on Altered
At Dusk
—
If your hand is empty:
Target Character in Reserve gains 2 boosts.
:
The next Character you play from your hand this turn activates its
abilities.
6€
about 9 hours ago
View on Altered
∅
I gain
Anchored
.
When a Character joins the Expedition facing me
—
∅
Target Character in Reserve gains 2 boosts.
When I leave the Expedition zone
—
∅
Target Character in Reserve gains 2 boosts.
:
Pay
less for the next card you play this turn.
6€
about 9 hours ago
View on Altered
Scout
.
∅
You may give target
Fleeting
Character 1 boost.
You may pay
. If you do:
Target Character in Reserve gains 2 boosts.
6.05€
about 9 hours ago
View on Altered
If I have 2 or more boosts:
Draw a card.
When my Expedition moves forward
—
If there are one or more cards in your Landmarks:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
6.05€
4 months ago
View on Altered
Scout
.
If you control one or more Landmarks:
Target Character in Reserve gains 2 boosts.
If you control two or more
Boosted
Characters:
You may discard target Character with Hand Cost
or less.
6.78€
4 months ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain 1 boost per
Boosted
Character you control.
When I gain 1 or more boosts
—
If you control one or more Landmarks:
Target Character in Reserve gains 2 boosts.
:
The next Character you play from your hand this turn activates its
abilities.
6.91€
about 9 hours ago
View on Altered
If I have 2 or more boosts:
Draw a card.
When my Expedition moves forward
—
If I'm not
Fleeting
:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
6.99€
about 9 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 2 boosts.
When my Expedition moves forward
—
If I have 2 or more boosts:
Sabotage
after Rest.
:
The next Character you play this turn gains 1 boost.
7€
about 9 hours ago
View on Altered
If you have two or more cards in Reserve:
Target Character in Reserve gains 2 boosts.
If an opponent's hand contains more cards than yours:
Create an
Aerolith
token in your Landmarks.
7€
about 9 hours ago
View on Altered
If you have two or more cards in Reserve:
Target Character in play or in Reserve gains 1 boost.
At Dusk
—
∅
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
7€
about 9 hours ago
View on Altered
You may have me gain
Fleeting
. If you do:
I gain 2 boosts.
If there's a card in your Landmarks:
Characters you control gain 1 boost.
When an opponent draws one or more cards or does
Resupply
—
You may pay
. If you do:
Target Character in Reserve gains 2 boosts.
7€
about 1 month ago
View on Altered
When my Expedition moves forward
—
∅
Sabotage
after Rest.
When my Expedition moves forward
—
∅
Target Character in Reserve gains 2 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
7€
about 9 hours ago
View on Altered
When my Expedition moves forward
—
If I have 2 or more boosts:
Sabotage
after Rest.
When I gain 1 or more boosts
—
If I'm
Fleeting
:
Target Character in Reserve gains 2 boosts.
:
The next Character you play this turn costs
less.
7€
about 9 hours ago
View on Altered
If you control a
Fleeting
Character:
Exhausted Resupply
.
You may discard a Character from your Reserve. If you do:
You may discard target Permanent.
At Dusk
—
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 2 boosts.
7.78€
about 9 hours ago
View on Altered
If I'm the only Character in my Expedition:
Up to two target Characters each gain 1 boost.
When an opponent draws one or more cards or does
Resupply
—
You may pay
. If you do:
Target Character in Reserve gains 2 boosts.
:
The next Character you play this turn loses
Fleeting
.
7.89€
5 months ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When my Expedition moves forward
—
If you control two or more
Boosted
Characters:
Target Character in Reserve gains 2 boosts.
:
The next Character you play this turn costs
less.
8€
about 9 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Ready two Mana Orbs.
You may pay
. If you do:
Target Character in Reserve gains 2 boosts.
If there are two or more cards in your Landmarks:
Target Character other than me gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
8€
about 9 hours ago
View on Altered
If your Reserve is empty:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
:
Pay
less for the next Permanent you play this turn.
8€
about 9 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 2 boosts.
At Dusk
—
If there are two or more exhausted cards in Reserve:
Draw a card.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.