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Ability (Effect):
[Sabotage] after Rest.
Found in 1029 cards
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11
0.06€
about 2 months ago
View on Altered
If you control two or more Plants other than me:
My region is
in addition to its other terrains.
When my Expedition moves forward due to
—
If I have 1 or more boosts:
Sabotage
after Rest.
:
You may exhaust target card in Reserve.
0.08€
about 2 months ago
View on Altered
If you control a
Fleeting
Character:
Resupply
.
When you pass first
—
∅
Sabotage
after Rest.
:
The next Character played from your hand this turn activates one of its
abilities.
0.09€
about 2 months ago
View on Altered
If there are one or more cards in your Landmarks:
I gain 2 boosts, otherwise I gain 1 boost.
When my Expedition moves forward
—
If your hand is empty:
Sabotage
after Rest.
0.12€
2 months ago
View on Altered
When my Expedition moves forward
—
If you control two or more
Boosted
Characters:
Sabotage
after Rest.
When another Character joins your Expeditions
—
If you control a
Fleeting
Character:
I gain 1 boost.
0.12€
about 2 months ago
View on Altered
If your Reserve is empty:
Target Character gains 1 boost and
Fleeting
.
When my Expedition moves forward
—
If I have 2 or more boosts:
Sabotage
after Rest.
:
Exhausted Resupply
.
0.18€
about 2 months ago
View on Altered
If you control three or more Characters:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
At Night
—
If I have 1 or more boosts:
Sabotage
after Rest.
0.24€
about 1 month ago
View on Altered
When my Expedition moves forward
—
If I have 2 or more boosts:
Sabotage
after Rest.
When a Character in your Reserve gains 1 or more boosts
—
∅
You may exhaust target card in Reserve.
:
You may exhaust target card in Reserve.
0.25€
about 1 month ago
View on Altered
If you control three or more Characters:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
At Night
—
If I have 1 or more boosts:
Sabotage
after Rest.
0.29€
about 2 months ago
View on Altered
When a Character in your Reserve gains 1 or more boosts
—
∅
I gain 1 boost.
When my Expedition moves forward
—
∅
Sabotage
after Rest.
0.29€
about 2 months ago
View on Altered
When my Expedition moves forward
—
You may pay
. If you do:
Sabotage
after Rest.
When you play another Character
—
I gain 1 boost, up to a max of 3.
0.35€
about 1 month ago
View on Altered
At Night
—
If I have 1 or more boosts:
Sabotage
after Rest.
:
Target Character with Hand Cost
or less gains
Anchored
.
0.35€
about 1 month ago
View on Altered
At Night
—
If I have 1 or more boosts:
Sabotage
after Rest.
:
You may exhaust target card in Reserve.
0.52€
3 months ago
View on Altered
You may pay
. If you do:
Draw a card, otherwise
Resupply
.
At Night
—
If I have 1 or more boosts:
Sabotage
after Rest.
0.58€
about 1 month ago
View on Altered
If you have two or more cards in Reserve:
You may exhaust target card in Reserve.
When my Expedition moves forward due to
—
If you control two or more
Boosted
Characters:
Sabotage
after Rest.
:
Exhausted Resupply
.
0.58€
3 months ago
View on Altered
At Night
—
If I have 2 or more boosts:
Sabotage
after Rest.
When another Character joins my Expedition
—
If you control a
Fleeting
Character:
Target Character other than me gains 1 boost.
0.59€
about 1 month ago
View on Altered
You may reveal a Character with Hand Cost
or more from your hand. If you do:
Up to two target Characters each gain 1 boost.
When you pass first
—
If you control a
Fleeting
Character:
Sabotage
after Rest.
:
You may target a Character other than me, it loses
Fleeting
.
0.59€
about 2 months ago
View on Altered
If I'm the only Character in my Expedition:
Draw a card.
When you pass first
—
If I'm not
Fleeting
:
Sabotage
after Rest.
0.59€
about 1 month ago
View on Altered
When my Expedition moves forward
—
If I have 2 or more boosts:
Sabotage
after Rest.
When I gain 1 or more boosts
—
If I'm
Fleeting
:
Target Character in Reserve gains 2 boosts.
:
The next Character you play this turn costs
less.
0.59€
about 1 month ago
View on Altered
When my Expedition moves forward due to
—
If I have 1 or more boosts:
Sabotage
after Rest.
When another Character joins my Expedition
—
If you control three or more Characters:
I gain 1 boost.
0.59€
about 1 month ago
View on Altered
You may exhaust a Permanent you control. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
∅
Exhausted Resupply
.
When my Expedition fails to move forward during Dusk
—
∅
Sabotage
after Rest.
0.59€
about 1 month ago
View on Altered
If you control two or more
Boosted
Characters:
You may discard target Permanent.
When my Expedition moves forward
—
If I have 2 or more boosts:
Sabotage
after Rest.
:
The next Character you play this turn gains 1 boost.
0.59€
about 1 month ago
View on Altered
If there are two or more cards in your Reserve:
Target Character other than me gains 1 boost.
If you control three or more Characters:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
At Night
—
∅
Sabotage
after Rest.
0.59€
about 1 month ago
View on Altered
At Night
—
∅
Sabotage
after Rest.
When another non-token Character joins your Expeditions
—
If your Hero Expedition is behind:
Target Character in play or in Reserve other than me gains 1 boost.
:
You may exhaust target card in Reserve.
0.59€
about 2 months ago
View on Altered
If I have 2 or more boosts:
Draw a card, otherwise
Resupply
.
When my Expedition moves forward
—
∅
Sabotage
after Rest.
When you play another Character
—
I gain 1 boost, up to a max of 3.
0.59€
about 1 month ago
View on Altered
At Night
—
If I have 1 or more boosts:
Sabotage
after Rest.
:
You may target a Character other than me, it loses
Fleeting
.
0.59€
about 1 month ago
View on Altered
At Night
—
If I have 1 or more boosts:
Sabotage
after Rest.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange a Character from your Reserve with a card from your hand.
0.59€
about 1 month ago
View on Altered
You may exhaust a Permanent you control. If you do:
You may target a Character facing me, it gains
Asleep
.
When my Expedition fails to move forward during Dusk
—
∅
Sabotage
after Rest.
0.59€
about 1 month ago
View on Altered
At Night
—
If I have 2 or more boosts:
Sabotage
after Rest.
:
You may
Augment
target card in play or in Reserve.
0.59€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Draw a card.
At Night
—
If I have 2 or more boosts:
Sabotage
after Rest.
0.59€
about 1 month ago
View on Altered
If there's a card in your Landmarks:
Target Character in play or in Reserve gains 2 boosts.
When my Expedition moves forward
—
If I have 2 or more boosts:
Sabotage
after Rest.
0.8€
3 months ago
View on Altered
When my Expedition moves forward
—
If you control two or more
Boosted
Characters:
Sabotage
after Rest.
When another Character joins my Expedition
—
If I have 1 or more boosts:
Target Character in play or in Reserve gains 1 boost.
0.86€
5 months ago
View on Altered
At Night
—
If I have 2 or more boosts:
Sabotage
after Rest.
At Dusk
—
∅
You may discard target Permanent with Hand Cost
or less.
0.87€
7 months ago
View on Altered
∅
Target Character in play or in Reserve other than me gains 1 boost.
When my Expedition moves forward
—
If you control two or more
Boosted
Characters:
Sabotage
after Rest.
:
The next Character you play this turn gains 1 boost.
0.93€
about 1 month ago
View on Altered
You may
Rush
. If you do:
Sabotage
.
When you pass first
—
If you control a
Fleeting
Character:
Sabotage
after Rest.
0.9399999999999999€
about 1 month ago
View on Altered
∅
I gain
Anchored
.
When my Expedition moves forward
—
∅
Sabotage
after Rest.
:
You may exhaust target Permanent or target card in Reserve.
0.9399999999999999€
about 1 month ago
View on Altered
You may pay
. If you do:
You may exhaust target card in Reserve.
When my Expedition moves forward
—
If I have 2 or more boosts:
Sabotage
after Rest.
:
The next Character you play this turn gains 1 boost.
0.9399999999999999€
about 2 months ago
View on Altered
If I'm
In Contact
:
Draw a card, otherwise
Resupply
.
If I'm the only Character in my Expedition:
Draw a card, then put a card from your hand in Reserve.
When my Expedition moves forward
—
∅
Sabotage
after Rest.
1€
7 months ago
View on Altered
If your Reserve is empty:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
When my Expedition moves forward due to
—
If I have 1 or more boosts:
Sabotage
after Rest.
1€
4 months ago
View on Altered
When my Expedition moves forward
—
If you control two or more
Boosted
Characters:
Sabotage
after Rest.
When you play another Character
—
You may pay
to give it 1 boost.
1€
about 1 month ago
View on Altered
If you control three or more Characters:
Characters you control gain 1 boost.
When my Expedition moves forward due to
—
∅
Sabotage
after Rest.
1€
about 1 month ago
View on Altered
If your Reserve is empty:
I gain 2 boosts, otherwise I gain 1 boost.
When my Expedition moves forward
—
If I have 1 or more boosts:
Sabotage
after Rest.
:
The next Character you play this turn costs
less.
1€
4 months ago
View on Altered
If your Reserve is empty:
Characters you control gain 1 boost.
At Night
—
∅
Sabotage
after Rest.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
1€
about 1 month ago
View on Altered
If I would go to Reserve from the Expedition zone, I gain
Fleeting
and defect instead.
∅
I gain 2 boosts.
When my Expedition moves forward
—
∅
Sabotage
after Rest.
1€
7 months ago
View on Altered
∅
Resupply
.
At Night
—
∅
Sabotage
after Rest.
:
The next Character you play this turn gains 1 boost.
1.06€
about 1 month ago
View on Altered
If there's a card in your Landmarks:
Target Character gains 2 boosts.
At Night
—
If I have 1 or more boosts:
Sabotage
after Rest.
When my Expedition moves forward
—
You may pay
. If you do:
You may discard target Permanent.
1.1€
5 months ago
View on Altered
When my Expedition moves forward due to
—
If you control two or more
Boosted
Characters:
Sabotage
after Rest.
:
The next Character you play this turn gains 1 boost.
1.14€
3 months ago
View on Altered
You may
Rush
. If you do:
Resupply
.
If I'm the only Character in my Expedition:
Target Character gains 1 boost.
When my Expedition moves forward
—
You may discard a card from your Reserve. If you do:
Sabotage
after Rest.
1.14€
about 1 month ago
View on Altered
You may pay
. If you do:
Resupply
.
At Night
—
If I have 1 or more boosts:
Sabotage
after Rest.
1.14€
2 months ago
View on Altered
When my Expedition moves forward
—
If you control two or more
Boosted
Characters:
Sabotage
after Rest.
When I leave the Expedition zone
—
∅
You may
Augment
target card in play or in Reserve.
1.15€
3 months ago
View on Altered
You may exhaust a Character in your Reserve. If you do:
I activate its
abilities as if they were mine.
∅
Distribute 2 boosts among any target Characters in play.
When my Expedition moves forward
—
∅
Sabotage
after Rest.
1.15€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
You may reveal a Character with Hand Cost
or more from your hand. If you do:
Sabotage
.
When my Expedition moves forward
—
You may discard a Character from your Reserve. If you do:
Sabotage
after Rest.
1.15€
3 months ago
View on Altered
At Night
—
If I have 1 or more boosts:
Sabotage
after Rest.
When another Character joins my Expedition
—
If your Reserve is empty:
I gain 2 boosts.
:
Exhausted Resupply
.
1.15€
3 months ago
View on Altered
∅
You may
Rush
. If you would play a card from Reserve this way, you may pay its Hand Cost instead of its Reserve Cost.
When you pass first
—
If you control a
Fleeting
Character:
Sabotage
after Rest.
:
Pay
less for the next Character you play this turn, down to a minimum of
.
1.16€
about 1 month ago
View on Altered
Scout
.
If I'm the only Character in my Expedition:
Target Character in play or in Reserve other than me gains 1 boost.
When my Expedition moves forward
—
You may have me gain
Fleeting
. If you do:
Sabotage
after Rest.
1.16€
about 1 month ago
View on Altered
When my Expedition moves forward
—
If you control two or more
Boosted
Characters:
Sabotage
after Rest.
When a Character in your Reserve gains 1 or more boosts
—
You may pay
. If you do:
Target Character gains 2 boosts.
:
The next Character you play from your hand this turn activates its
abilities.
1.16€
about 1 month ago
View on Altered
∅
Target Character in play or in Reserve other than me gains 1 boost.
At Night
—
If I have 1 or more boosts:
Sabotage
after Rest.
When you play another Character in
—
∅
Target Character gains 1 boost.
1.16€
about 1 month ago
View on Altered
∅
You may target a Character, it gains 1 boost and
Fleeting
.
When you pass first
—
∅
Sabotage
after Rest.
1.16€
about 1 month ago
View on Altered
At Night
—
If I have 1 or more boosts:
Sabotage
after Rest.
When I gain 1 or more boosts
—
If I'm not
Fleeting
:
You may exhaust target card in Reserve.
1.16€
about 1 month ago
View on Altered
If I'm the only Character in my Expedition:
Target Character gains 2 boosts and
Fleeting
.
At Night
—
If I have 1 or more boosts:
Sabotage
after Rest.
1.16€
about 2 months ago
View on Altered
∅
You may target a Character, it gains
Asleep
. If you control it, create a
Manaseed
token in your Landmarks.
When my Expedition moves forward
—
∅
Sabotage
after Rest.
1.16€
2 months ago
View on Altered
If your Reserve is empty:
I gain 2 boosts, otherwise I gain 1 boost.
At Night
—
∅
Sabotage
after Rest.
:
Exhausted Resupply
.
1.16€
about 1 month ago
View on Altered
When my Expedition moves forward
—
If you control two or more
Boosted
Characters:
Sabotage
after Rest.
:
You may target a Character other than me, it loses
Fleeting
.
1.16€
about 1 month ago
View on Altered
When you pass first
—
If there's a Character in each of your Expeditions:
Draw a card, otherwise
Resupply
.
When you pass first
—
If I'm not
Fleeting
:
Sabotage
after Rest.
1.16€
about 1 month ago
View on Altered
At Night
—
∅
Sabotage
after Rest.
When another Character joins your Expeditions
—
If there's a card in your Landmarks:
Target Character other than me gains 1 boost.
1.16€
about 1 month ago
View on Altered
If I would go to Reserve from the Expedition zone, I gain
Fleeting
and defect instead.
∅
You may target a Character other than me, it gains 1 boost.
When my Expedition moves forward
—
∅
Sabotage
after Rest.
1.16€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character in play or in Reserve gains 2 boosts.
At Night
—
∅
Sabotage
after Rest.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
1.16€
about 1 month ago
View on Altered
When you pass first
—
If there's a Character in each of your Expeditions:
Sabotage
after Rest.
:
The next Character played from your hand this turn activates one of its
abilities.
1.17€
about 1 month ago
View on Altered
At Night
—
If I have 1 or more boosts:
Sabotage
after Rest.
When another Character joins my Expedition
—
If I'm
Fleeting
:
Target Character gains 1 boost.
1.17€
about 1 month ago
View on Altered
If you have less cards in Reserve than target opponent:
Up to two target Characters each gain 1 boost.
When my Expedition moves forward due to
—
∅
Sabotage
after Rest.
1.17€
about 1 month ago
View on Altered
When my Expedition moves forward
—
If I have 1 or more boosts:
Sabotage
after Rest.
When a Character you control gains 1 or more boosts
—
∅
You may target a Character, it gains
Fleeting
.
:
The next Character you play this turn loses
Fleeting
.
1.17€
about 1 month ago
View on Altered
When my Expedition moves forward due to
—
If I have 1 or more boosts:
Sabotage
after Rest.
When another Character joins your Expeditions
—
If you control two or more Plants other than me:
Up to two target Characters each gain 1 boost.
1.17€
about 1 month ago
View on Altered
If you have less cards in Reserve than target opponent:
I gain 2 boosts, otherwise I gain 1 boost.
When my Expedition moves forward due to
—
If you control two or more
Boosted
Characters:
Sabotage
after Rest.
:
The next card you play this turn costs
less.
1.17€
about 1 month ago
View on Altered
You may
Rush
. If you don't:
Target opponent
Resupplies
.
When you pass first
—
If there's a Character in each of your Expeditions:
Sabotage
after Rest.
1.17€
about 1 month ago
View on Altered
When my Expedition moves forward
—
If I have 2 or more boosts:
Sabotage
after Rest.
:
Create an
Aerolith
token in target player's Landmarks.
1.17€
about 1 month ago
View on Altered
If there are one or more cards in your Landmarks:
Characters you control gain 1 boost.
At Night
—
If I have 1 or more boosts:
Sabotage
after Rest.
1.17€
about 1 month ago
View on Altered
At Night
—
∅
Sabotage
after Rest.
When another Character joins my Expedition
—
If you control three or more Characters:
You may target a Character in
, it gains 2 boosts.
1.17€
about 1 month ago
View on Altered
At Night
—
If I have 1 or more boosts:
Sabotage
after Rest.
When another Character joins your Expeditions
—
You may pay
. If you do:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
1.17€
about 1 month ago
View on Altered
If there's a card in your Landmarks:
Target Character other than me gains 1 boost.
At Night
—
If I have 2 or more boosts:
Sabotage
after Rest.
1.17€
about 1 month ago
View on Altered
You may
Rush
. If you do:
Sabotage
.
When you pass first
—
∅
Sabotage
after Rest.
1.17€
about 1 month ago
View on Altered
∅
I gain 1 boost per
Boosted
Character you control.
∅
Target Character other than me gains 1 boost.
When my Expedition moves forward
—
You may have me gain
Fleeting
. If you do:
Sabotage
after Rest.
1.17€
about 1 month ago
View on Altered
At Dusk
—
If I have 2 or more boosts:
Draw a card.
When my Expedition moves forward
—
If I'm not
Fleeting
:
Sabotage
after Rest.
When you play another Character
—
I gain 1 boost, up to a max of 3.
1.17€
about 1 month ago
View on Altered
If you are first player:
Draw a card, otherwise
Resupply
.
When you pass first
—
You may have me gain
Fleeting
. If you do:
Sabotage
after Rest.
:
The next Character you play from your hand this turn activates its
abilities.
1.17€
about 1 month ago
View on Altered
∅
I gain
Anchored
.
When a Character joins the Expedition facing me
—
∅
Up to two target Characters each gain 1 boost.
When you pass first
—
If I'm
Fleeting
:
Sabotage
after Rest.
:
Create an
Aerolith
token in your Landmarks.
1.17€
about 1 month ago
View on Altered
∅
You may discard target Permanent. If you don't, I gain 2 boosts.
When you pass first
—
If I'm
Fleeting
:
Sabotage
after Rest.
1.17€
about 1 month ago
View on Altered
If I'm in an Ascended Expedition:
Target Character gains 1 boost, otherwise my Expedition
Ascends
.
When my Expedition fails to move forward during Dusk
—
∅
Sabotage
after Rest.
:
Target Expedition
Ascends
.
1.17€
about 1 month ago
View on Altered
If there are two or more cards in your Reserve:
My region is
in addition to its other terrains.
When my Expedition moves forward due to
—
If you control two or more
Boosted
Characters:
Sabotage
after Rest.
1.17€
about 1 month ago
View on Altered
You may exhaust a Permanent you control. If you do:
Pay
less for the next Permanent you play this Afternoon.
∅
You may ready target Permanent or target card in Reserve.
When my Expedition fails to move forward during Dusk
—
∅
Sabotage
after Rest.
1.17€
2 months ago
View on Altered
∅
Draw a card.
When you pass first
—
If you control a
Fleeting
Character:
Sabotage
after Rest.
:
Pay
less for the next Character you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
If your Reserve is empty:
You may send to Reserve target Character with Hand Cost
or more.
At Night
—
∅
Sabotage
after Rest.
:
You may exhaust target card in Reserve.
1.17€
about 1 month ago
View on Altered
When my Expedition moves forward
—
If I have 1 or more boosts:
Sabotage
after Rest.
When another Character joins your Expeditions
—
∅
I gain 1 boost.
1.17€
about 1 month ago
View on Altered
When my Expedition moves forward
—
If you control two or more
Boosted
Characters:
Sabotage
after Rest.
:
The next Character you play this turn loses
Fleeting
.
1.17€
about 1 month ago
View on Altered
At Night
—
If I have 2 or more boosts:
Sabotage
after Rest.
1.17€
about 1 month ago
View on Altered
At Night
—
If I have 2 or more boosts:
Sabotage
after Rest.
When another Character joins your Expeditions
—
If you control a
Fleeting
Character:
I gain 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
1.17€
about 1 month ago
View on Altered
If I'm in
:
Up to two target Characters in play or in Reserve each gain 1 boost.
When my Expedition moves forward due to
—
∅
Sabotage
after Rest.
:
Target Character with Hand Cost
or less gains
Anchored
.
1.17€
about 1 month ago
View on Altered
When my Expedition moves forward due to
—
If I have 2 or more boosts:
Sabotage
after Rest.
When you play another Character in
—
∅
I gain 2 boosts.
1.17€
about 1 month ago
View on Altered
When you pass first
—
If you control a
Fleeting
Character:
Distribute 2 boosts among any target Characters in play.
When my Expedition moves forward
—
∅
Sabotage
after Rest.
:
The next Character played from your hand this turn activates one of its
abilities.
1.17€
about 1 month ago
View on Altered
At Night
—
If I have 1 or more boosts:
Sabotage
after Rest.
When you play another Character in
—
∅
Target Character gains 2 boosts.
1.17€
about 1 month ago
View on Altered
When my Expedition moves forward due to
—
If I have 2 or more boosts:
Sabotage
after Rest.
At Dusk
—
If I'm
Fleeting
:
Target opponent may
Exhausted Resupply
.
:
Target Character with Hand Cost
or less gains
Anchored
.
1.17€
about 1 month ago
View on Altered
At Night
—
If I have 2 or more boosts:
Sabotage
after Rest.
:
The next Character you play from your hand this turn activates its
abilities.
1.17€
about 1 month ago
View on Altered
If I'm
In Contact
:
Put the top two cards of your deck in your Mana zone (as exhausted Mana Orbs).
∅
You may send target Character to Reserve, then exhaust it.
When my Expedition moves forward
—
∅
Sabotage
after Rest.