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Ability (Trigger):
When I leave the Expedition zone, if I was [[Boosted]]
Found in 811 cards
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9
0.38€
1 day ago
View on Altered
∅
You may
Augment
target card in play or in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
0.49€
about 3 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
When I leave the Expedition zone
—
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.8€
about 3 hours ago
View on Altered
∅
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
0.86€
about 1 month ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
When my Expedition moves forward
—
∅
You may target a Character, it gains
Fleeting
.
When you play another Character
—
I gain 1 boost, up to a max of 3.
0.87€
about 1 month ago
View on Altered
When another Character joins your Expeditions
—
If I'm the only Character in my Expedition:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
0.87€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
0.87€
about 1 month ago
View on Altered
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Target Character in play or in Reserve gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
:
You may exhaust target card in Reserve.
0.87€
about 1 month ago
View on Altered
If you control a
Fleeting
Character:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
0.87€
about 1 month ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less. If you do, its controller
Resupplies
.
:
You may
Augment
target card in play or in Reserve.
0.9€
about 3 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Each Character in target Expedition gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
:
You may target a Character, it gains
Fleeting
.
1€
about 3 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
When a Character in your Reserve gains 1 or more boosts
—
∅
Target Character other than me gains 1 boost.
:
You may
Augment
target card in play or in Reserve.
1€
about 1 month ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or more.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Draw a card.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1€
about 3 hours ago
View on Altered
When another Character joins your Expeditions
—
If you control a
Fleeting
Character:
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
1€
2 months ago
View on Altered
If I'm the only Character in my Expedition:
Target Character gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
:
The next Character you play this turn gains 1 boost.
1.04€
about 1 month ago
View on Altered
When you roll one or more dice
—
∅
You may target a
Fleeting
Character, it gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
:
Pay
less for the next card you play this turn.
1.05€
7 days ago
View on Altered
When you create a token
—
If your Reserve is empty:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
1.2€
about 3 hours ago
View on Altered
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
1.28€
about 3 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
When another Character joins my Expedition
—
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
1.28€
about 3 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character in play or in Reserve gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Exhausted Resupply
.
1.4€
about 3 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
When a card goes from your deck or hand to Reserve
—
You may pay
. If you do:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
1.5€
about 3 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
1.71€
about 3 hours ago
View on Altered
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
1.9€
about 2 months ago
View on Altered
If there are two or more cards in your Landmarks:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
:
The next Character you play this turn gains 1 boost.
1.9€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
Discard all other cards in play and in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
1.99€
about 3 hours ago
View on Altered
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
You may exhaust target card in Reserve.
1.99€
about 1 month ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
1.99€
about 3 hours ago
View on Altered
∅
You may have target Character other than me lose
Fleeting
and gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
2€
about 3 hours ago
View on Altered
When my Expedition moves forward due to
—
If I have 1 or more boosts:
Sabotage
after Rest.
When I leave the Expedition zone, if I was
Boosted
—
∅
Each player draws a card.
2€
about 3 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
When you create a token
—
If your hand is empty:
I gain 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2€
about 3 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 2 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
2€
about 3 hours ago
View on Altered
When you play a Permanent with Hand Cost
or more
—
∅
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
2€
about 3 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
At Dusk
—
You may pay
. If you do:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
2€
about 1 month ago
View on Altered
If both of your Expeditions are behind or tied:
Draw a card, otherwise
Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2€
4 months ago
View on Altered
When you create a token
—
If your hand is empty:
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in target Expedition.
:
You may exhaust target card in Reserve.
2€
about 3 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
When a card goes from your deck or hand to Reserve
—
∅
I gain 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2€
about 3 hours ago
View on Altered
If you control two or more Permanents:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or more.
:
The next Character you play from your hand this turn activates its
abilities.
2€
about 3 hours ago
View on Altered
If you control a
Fleeting
Character:
I gain 1 boost.
If you control two or more
Boosted
Characters:
Sabotage
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Exhausted Resupply
.
2€
about 3 hours ago
View on Altered
You may pay
. If you do:
Remove up to 2 counters from target card in play or in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less. If you do, its controller
Resupplies
.
:
The next Spell you play this turn loses
Fleeting
.
2€
about 3 hours ago
View on Altered
If your Reserve is empty:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
2€
about 3 hours ago
View on Altered
If you control a
Fleeting
Character:
Pay
less for the next card you play this Afternoon.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2€
about 3 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may activate the
abilities of target Permanent you control.
When you create a token
—
If your hand is empty:
Target Character in play or in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2€
about 3 hours ago
View on Altered
If your hand is empty:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
:
You may
Augment
target card in play or in Reserve.
2.1€
6 months ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per Character target opponent controls.
When I leave the Expedition zone, if I was
Boosted
—
∅
Each player draws a card.
2.13€
about 3 hours ago
View on Altered
If there are one or more cards in your Landmarks:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
2.2€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Discard all other cards in play and in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create two
Mana Moth 2/2/2
Illusion tokens in target Expedition.
2.28€
about 1 month ago
View on Altered
If you control a
Fleeting
Character:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
2.5€
4 months ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
When I leave the Expedition zone
—
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2.5€
about 3 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Target Character gains 2 boosts and
Fleeting
.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
2.5€
about 3 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2.56€
3 months ago
View on Altered
When you create a token
—
If your hand is empty:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Exhausted Resupply
.
2.99€
about 3 hours ago
View on Altered
You may pay
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
:
Exhausted Resupply
.
2.99€
about 3 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Resupply
, otherwise
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
:
Pay
less for the next card you play this turn.
2.99€
about 3 hours ago
View on Altered
You may pay
. If you do:
Target Character in play or in Reserve gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
2.99€
about 3 hours ago
View on Altered
If I'm the only Character in my Expedition:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
2.99€
4 months ago
View on Altered
You may have me gain
Fleeting
. If you do:
Draw a card.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
When you play another Character
—
I gain 1 boost, up to a max of 3.
2.99€
about 3 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
:
The next Character you play this turn loses
Fleeting
.
2.99€
about 3 hours ago
View on Altered
If your Reserve is empty:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
2.99€
about 3 hours ago
View on Altered
If you control two or more Permanents:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Exhausted Resupply
.
2.99€
about 3 hours ago
View on Altered
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2.99€
about 3 hours ago
View on Altered
If you control two or more Permanents:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
3€
about 3 hours ago
View on Altered
If you control a token:
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may activate the
abilities of target Permanent you control.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3€
about 3 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
3€
about 3 hours ago
View on Altered
When another Character joins your Expeditions
—
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
:
The next Character you play from your hand this turn activates its
abilities.
3€
2 months ago
View on Altered
If you control two or more Permanents:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
3€
about 3 hours ago
View on Altered
If your Reserve is empty:
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
3€
about 3 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may pay
. If you do:
Target Character in Reserve gains 3 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
3€
about 3 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per
Boosted
Character you control.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
You may exhaust target card in Reserve.
3€
about 3 hours ago
View on Altered
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve other than me gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
3€
about 3 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
:
Pay
less for the next Character you play this turn.
3€
about 3 hours ago
View on Altered
If I'm the only Character in my Expedition:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
3€
19 days ago
View on Altered
When you create a token
—
If I'm
Fleeting
:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
:
Exhausted Resupply
.
3€
19 days ago
View on Altered
If your hand is empty:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
:
You may target a Permanent you control, it activates its
abilities.
3€
about 3 hours ago
View on Altered
If your Companion Expedition is behind:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3€
4 months ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or more.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3€
about 3 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
3€
about 3 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
At Dusk
—
If there are two or more exhausted cards in Reserve:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3€
about 3 hours ago
View on Altered
If your hand is empty:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
:
The next Permanent you play this turn costs
less.
3€
about 3 hours ago
View on Altered
∅
Up to two target Characters each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
3€
about 3 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
When you play another Character
—
I gain 1 boost, up to a max of 3.
3€
about 3 hours ago
View on Altered
When I leave the Expedition zone
—
∅
Target opponent may
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
:
After You
.
3€
about 3 hours ago
View on Altered
At Dusk
—
If I have 1 or more boosts:
Reveal the top card of your deck. If it's an Artist or Song, draw it, otherwise discard it.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may return a Spell from your Reserve to your hand.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
3€
5 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may give target Plant 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
:
The next Character you play this turn costs
less.
3€
about 3 hours ago
View on Altered
If there are one or more cards in your Landmarks:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
3€
about 3 hours ago
View on Altered
If your Reserve is empty:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
3.15€
4 months ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
When you play another Character
—
I gain 1 boost, up to a max of 3.
3.16€
about 3 hours ago
View on Altered
If you control one or more Landmarks:
You may discard target Permanent.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
3.16€
about 3 hours ago
View on Altered
If you control two or more
Boosted
Characters:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
:
Exhausted Resupply
.
3.26€
about 3 hours ago
View on Altered
When you create a token
—
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
:
You may have target Character gain
Fleeting
.
3.41€
about 3 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Up to two target Characters each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
3.42€
about 3 hours ago
View on Altered
You may pay
. If you do:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
:
The next card you play this turn costs
less.
3.43€
about 3 hours ago
View on Altered
If I'm the only Character in my Expedition:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
3.5€
about 3 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
The next Permanent you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3.5€
about 3 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character in play or in Reserve gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 2 boosts.
:
Exhausted Resupply
.
3.6€
5 months ago
View on Altered
If your hand is empty:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
3.84€
about 3 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
At Noon
—
You may target a Character other than me in play or in Reserve, it gains 1 boost.
3.9€
6 months ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Discard all other cards in play and in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
You may exhaust target card in Reserve.
3.99€
4 months ago
View on Altered
If your Reserve is empty:
Exhaust up to two cards in Reserve.
If you control one or more Landmarks:
You may send to Reserve target Character with Hand Cost
or more.
When I leave the Expedition zone, if I was
Boosted
—
∅
Draw a card.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3.99€
4 months ago
View on Altered
You may pay
. If you do:
Target Character gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
4€
about 3 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
4€
about 3 hours ago
View on Altered
When you create a token
—
If I'm
Fleeting
:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
:
You may exhaust target card in Reserve.