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Ability (Trigger):
When I leave the Expedition zone, if I was [[Boosted]]
Found in 476 cards
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1
2
3
4
5
2€
1 day ago
View on Altered
When you create a token
—
If your hand is empty:
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in target Expedition.
:
You may exhaust target card in Reserve.
2.1€
3 months ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per Character target opponent controls.
When I leave the Expedition zone, if I was
Boosted
—
∅
Each player draws a card.
2.5€
25 days ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
When I leave the Expedition zone
—
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2.57€
about 14 hours ago
View on Altered
When you create a token
—
If your hand is empty:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Exhausted Resupply
.
2.99€
about 1 month ago
View on Altered
You may have me gain
Fleeting
. If you do:
Draw a card.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
When you play another Character
—
I gain 1 boost, up to a max of 3.
3€
about 2 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may give target Plant 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
:
The next Character you play this turn costs
less.
3€
about 14 hours ago
View on Altered
If you control two or more Permanents:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
3€
about 14 hours ago
View on Altered
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3€
29 days ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or more.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3€
about 14 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may activate the
abilities of target Permanent you control.
When you create a token
—
If your hand is empty:
Target Character in play or in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3.15€
12 days ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
When you play another Character
—
I gain 1 boost, up to a max of 3.
3.6€
about 2 months ago
View on Altered
If your hand is empty:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
3.9€
about 1 month ago
View on Altered
If you control two or more
Boosted
Characters:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
:
Exhausted Resupply
.
3.9€
2 months ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Discard all other cards in play and in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
You may exhaust target card in Reserve.
3.99€
24 days ago
View on Altered
If your Reserve is empty:
Exhaust up to two cards in Reserve.
If you control one or more Landmarks:
You may send to Reserve target Character with Hand Cost
or more.
When I leave the Expedition zone, if I was
Boosted
—
∅
Draw a card.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3.99€
10 days ago
View on Altered
You may pay
. If you do:
Target Character gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
4€
about 1 month ago
View on Altered
∅
Discard all cards other than me in play and in Reserve.
If my Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may return a Spell from your Reserve to your hand.
:
You may return a Spell from your Reserve to your hand.
4€
about 14 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
When you create a token
—
If you control a
Fleeting
Character:
Target Character in play or in Reserve other than me gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
4€
about 14 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
4€
about 14 hours ago
View on Altered
When you create a token
—
If I'm
Fleeting
:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
:
You may exhaust target card in Reserve.
4.21€
2 months ago
View on Altered
If you control two or more Permanents:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Exhausted Resupply
.
4.33€
3 months ago
View on Altered
If your Reserve is empty:
Each Character in target Expedition gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less. If you do, its controller
Resupplies
.
4.99€
about 14 hours ago
View on Altered
You may put a card from your hand in Reserve. If it's a Permanent:
Create a
Brassbug 2/2/2
Robot token in your other Expedition (the one I'm not in).
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4.99€
about 14 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or less.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
4.99€
about 14 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may discard target Character or Permanent with Hand Cost
or less.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may return a Spell from your Reserve to your hand.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
4.99€
about 14 hours ago
View on Altered
If your Reserve is empty:
You may target a Character in
, it gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
When my Expedition moves forward due to
—
∅
Each player puts the top card of their deck in their Mana zone (as an exhausted Mana Orb).
4.99€
about 14 hours ago
View on Altered
You may pay
. If you do:
Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or more.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
about 14 hours ago
View on Altered
If your Reserve is empty:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
5€
about 1 month ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
When I leave the Expedition zone
—
If you control two or more Permanents:
Sabotage
.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
about 14 hours ago
View on Altered
If there are two or more cards in your Landmarks:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or more.
:
You may exhaust target card in Reserve.
5€
about 1 month ago
View on Altered
You may sacrifice another Robot or Permanent. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 2 boosts.
5€
about 14 hours ago
View on Altered
If you control a token:
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may activate the
abilities of target Permanent you control.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
3 months ago
View on Altered
You may have me gain
Fleeting
. If you do:
Resupply
, otherwise
Exhausted Resupply
.
When another Character joins my Expedition
—
If you control a
Fleeting
Character:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
5€
about 14 hours ago
View on Altered
If I'm the only Character in my Expedition:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
5€
about 14 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
At Dusk
—
You may pay
. If you do:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
5€
about 14 hours ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
:
You may return a card from your Reserve to your hand.
5€
about 14 hours ago
View on Altered
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
5€
about 14 hours ago
View on Altered
If I have 1 or more boosts:
Characters other than me cost
less to play from your Reserve, down to a minimum of
.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may return a card other than me from your Reserve to your hand.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
5€
about 14 hours ago
View on Altered
When an opponent draws one or more cards or does
Resupply
—
You may discard a card from your Reserve. If you do:
You may give target
Fleeting
Character 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
5€
about 14 hours ago
View on Altered
If your hand is empty:
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
about 14 hours ago
View on Altered
∅
Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
about 14 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
When you create a token
—
If your hand is empty:
I gain 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
about 14 hours ago
View on Altered
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
:
Exhausted Resupply
.
5€
about 14 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
5€
about 14 hours ago
View on Altered
You may pay
. If you do:
I gain 1 boost per
Fleeting
Character you control.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
5€
about 1 month ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
When I leave the Expedition zone
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
about 14 hours ago
View on Altered
If your hand is empty:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
:
The next Permanent you play this turn costs
less.
5€
about 14 hours ago
View on Altered
If your hand is empty:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
:
Exhausted Resupply
.
5€
about 14 hours ago
View on Altered
When you create a token
—
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
:
You may have target Character gain
Fleeting
.
5€
about 14 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
12 days ago
View on Altered
You may have target opponent draw a card. If you do:
I gain
Anchored
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Each player puts the top card of their deck in their Mana zone (as an exhausted Mana Orb).
At Noon
—
I gain 1 boost, up to a max of 2.
5€
about 14 hours ago
View on Altered
You may pay
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
5€
about 14 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less. If you do, its controller
Resupplies
.
:
The next Spell you play this turn loses
Fleeting
.
5€
about 14 hours ago
View on Altered
If you control two or more Landmarks:
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
about 14 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Target Character gains 2 boosts and
Fleeting
.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
5€
about 14 hours ago
View on Altered
If you control two or more Permanents:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or more.
:
The next Character you play from your hand this turn activates its
abilities.
5€
about 1 month ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
At Noon
—
You may give 1 boost to target Character in play or in Reserve other than me.
5€
3 months ago
View on Altered
∅
Discard all other cards in play and in Reserve.
If my Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
You may return a Spell from your Reserve to your hand.
5€
about 14 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
5€
about 14 hours ago
View on Altered
∅
You may have target Character other than me lose
Fleeting
and gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
5€
17 days ago
View on Altered
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
When I leave the Expedition zone, if I was
Boosted
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.26€
about 14 hours ago
View on Altered
If your Reserve is empty:
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
5.5€
about 14 hours ago
View on Altered
You may pay
. If you do:
Target Character in play or in Reserve gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
:
Pay
less for the next card you play this turn.
5.98€
about 14 hours ago
View on Altered
You may pay
. If you do:
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
5.98€
about 14 hours ago
View on Altered
You may pay
. If you do:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
:
The next card you play this turn costs
less.
5.98€
about 14 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
6€
about 14 hours ago
View on Altered
You may pay
. If you do:
Target Character in Reserve gains 3 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
6€
about 14 hours ago
View on Altered
∅
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
6€
about 14 hours ago
View on Altered
When you create a token
—
If I'm
Fleeting
:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
:
Exhausted Resupply
.
6.3€
about 14 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
When a card goes from your deck or hand to Reserve
—
You may pay
. If you do:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
6.43€
about 14 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Target Character gains 2 boosts and
Fleeting
.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
At Dusk
—
You may have me gain
Fleeting
. If you do:
Draw a card.
When you play another Character
—
I gain 1 boost, up to a max of 3.
6.82€
about 14 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
When another Character joins my Expedition
—
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
6.83€
about 14 hours ago
View on Altered
If you control two or more Permanents:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
You may activate the
abilities of target Permanent you control.
6.83€
about 14 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character in play or in Reserve gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Exhausted Resupply
.
6.85€
about 14 hours ago
View on Altered
You may sacrifice another Robot or Permanent. If you do:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in target Expedition.
6.99€
about 14 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
When I go to Reserve from the Expedition zone
—
∅
Target Character in Reserve gains 3 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
7€
about 14 hours ago
View on Altered
If your Reserve is empty:
Resupply
, otherwise
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
7€
about 14 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
7€
about 14 hours ago
View on Altered
If your Companion Expedition is behind:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
7€
2 months ago
View on Altered
If I'm
Fleeting
:
Your Characters other than me have: "
I gain 1 boost."
You may sacrifice a Permanent. If you do:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
7€
about 14 hours ago
View on Altered
If I'm the only Character in my Expedition:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
7€
11 days ago
View on Altered
If you control a
Fleeting
Character:
I gain 1 boost.
If you control two or more
Boosted
Characters:
Sabotage
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Exhausted Resupply
.
7€
17 days ago
View on Altered
If you control two or more Permanents:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
7€
about 14 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
When I leave the Expedition zone
—
∅
Target Character in Reserve gains 3 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
7€
about 14 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 2 boosts.
When you create a token
—
If your Reserve is empty:
I gain 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
7.01€
2 months ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may return a Spell from your Reserve to your hand.
At Dusk
—
You may sacrifice a Character. If you do:
You may discard target Permanent.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
7.02€
3 months ago
View on Altered
∅
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
7.5€
2 months ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
7.95€
about 14 hours ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
Discard all other cards in play and in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
8€
about 14 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
8€
about 14 hours ago
View on Altered
If there are one or more cards in your Landmarks:
Pay
less for the next card you play this Afternoon.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
8€
about 14 hours ago
View on Altered
When a Character you control gains
Fleeting
—
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
8€
about 14 hours ago
View on Altered
If I'm the only Character in my Expedition:
Up to two target Characters each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
8€
about 14 hours ago
View on Altered
When a Character you control gains
Fleeting
—
If I'm the only Character in my Expedition:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
8€
about 14 hours ago
View on Altered
When another Character joins your Expeditions
—
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
:
The next Character you play this turn gains 1 boost.
8€
about 14 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
When you play another Character
—
I gain 1 boost, up to a max of 3.
8€
about 14 hours ago
View on Altered
If your hand is empty:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
:
You may
Augment
target card in play or in Reserve.
8.52€
about 14 hours ago
View on Altered
You may pay
. If you do:
You may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
8.54€
about 14 hours ago
View on Altered
If you have less cards in Reserve than target opponent:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
:
Target Character with Hand Cost
or less gains
Anchored
.