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Ability (Trigger):
When I leave the Expedition zone, if I was [[Boosted]]
Found in 1184 cards
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12
0.06€
about 1 month ago
View on Altered
If your hand is empty:
Resupply
, otherwise
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.09€
about 2 months ago
View on Altered
At Dusk
—
If your hand is empty:
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
:
The next card you play this turn costs
less.
0.1€
about 2 months ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Discard all other cards in play and in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Draw two cards.
:
You may
Augment
target card in play or in Reserve.
0.15€
about 2 months ago
View on Altered
If I'm the only Character in my Expedition:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
0.18€
about 2 months ago
View on Altered
If I'm the only Character in my Expedition:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
0.18€
about 2 months ago
View on Altered
When you play a card other than me from Reserve
—
If your hand is empty:
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may target a Permanent you control, it activates its
abilities.
:
Exhausted Resupply
.
0.18€
about 2 months ago
View on Altered
You may put a card from your hand in Reserve. If it's a Permanent:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
0.18€
about 1 month ago
View on Altered
If I have 1 or more boosts:
Pay
less to play Characters other than me from your Reserve, down to a minimum of
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
0.18€
about 2 months ago
View on Altered
If your Companion Expedition is behind:
You may discard target Character with Hand Cost
or more.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less. If you do, its controller
Resupplies
.
:
You may exhaust target card in Reserve.
0.23€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
0.23€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
Resupply
.
If there's a card in your Landmarks:
Draw a card.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less. If you do, its controller
Resupplies
.
0.23€
about 2 months ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
At Dusk
—
You may pay
. If you do:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
0.23€
about 2 months ago
View on Altered
If there's a card in your Landmarks:
Sabotage
.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
When you play another Character
—
You may pay
to give it 1 boost.
0.24€
about 1 month ago
View on Altered
If I'm the only Character in my Expedition:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
:
Exhausted Resupply
.
0.24€
about 1 month ago
View on Altered
If there are one or more cards in your Landmarks:
Target Character gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
0.24€
about 1 month ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in target Expedition.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.29€
about 1 month ago
View on Altered
If I'm the only Character in my Expedition:
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
When you play another Character
—
You may pay
to give it 1 boost.
0.29€
3 months ago
View on Altered
If you control two or more Permanents:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.34€
about 1 month ago
View on Altered
∅
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
:
You may exhaust target card in Reserve.
0.34€
about 1 month ago
View on Altered
You may discard a Character from your Reserve. If you do:
Resupply
, otherwise
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
:
Pay
less for the next card you play this turn.
0.34€
3 months ago
View on Altered
∅
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
The next Character you play this turn loses
Fleeting
.
0.35€
about 2 months ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
:
You may target a Character, it gains
Fleeting
.
0.47€
about 1 month ago
View on Altered
If your Reserve is empty:
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
0.47€
about 1 month ago
View on Altered
At Dusk
—
If I have 1 or more boosts:
Reveal the top card of your deck. If it's an Artist or Song, draw it, otherwise discard it.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may return a Spell from your Reserve to your hand.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
0.47€
about 1 month ago
View on Altered
If your hand is empty:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
:
The next Permanent you play this turn costs
less.
0.5€
5 months ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
When I leave the Expedition zone
—
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.58€
3 months ago
View on Altered
∅
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
:
You may target a Character, it gains
Fleeting
.
0.59€
about 1 month ago
View on Altered
If your hand is empty:
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
:
Exhausted Resupply
.
0.59€
about 1 month ago
View on Altered
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Draw a card.
I don't count towards your Reserve limit.
0.59€
about 1 month ago
View on Altered
∅
Discard all cards other than me in play and in Reserve.
If you control two or more
Boosted
Characters:
You may immediately play a Character for
less.
When I leave the Expedition zone, if I was
Boosted
—
∅
Draw a card.
0.59€
about 1 month ago
View on Altered
When another Character joins my Expedition
—
If you control a
Fleeting
Character:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
:
You may target a Character, it gains
Fleeting
.
0.59€
about 1 month ago
View on Altered
You may discard a Character from your Reserve. If you do:
Draw a card.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
When you play another Character
—
I gain 1 boost, up to a max of 3.
0.59€
about 1 month ago
View on Altered
If I have 1 or more boosts:
The
,
and
of Characters you control other than me are equal to their highest statistic.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.59€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
Discard all cards other than me in play and in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create two
Mana Moth 2/2/2
Illusion tokens in target Expedition.
:
After You
.
0.59€
about 1 month ago
View on Altered
If you control a token:
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.59€
about 1 month ago
View on Altered
When a Character in your Reserve gains 1 or more boosts
—
∅
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
0.59€
about 1 month ago
View on Altered
If I'm in
:
Resupply
, otherwise
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
0.59€
about 1 month ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
When another Character joins my Expedition
—
If I have 1 or more boosts:
Target Character gains 1 boost and
Fleeting
.
0.59€
about 1 month ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.59€
about 1 month ago
View on Altered
∅
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.59€
about 1 month ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
0.59€
about 1 month ago
View on Altered
If your Reserve is empty:
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
0.59€
about 1 month ago
View on Altered
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
0.7€
about 1 month ago
View on Altered
If my Expedition is behind:
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.71€
about 1 month ago
View on Altered
∅
You may have target Character other than me lose
Fleeting
and gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
0.8€
5 months ago
View on Altered
∅
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
0.87€
7 months ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less. If you do, its controller
Resupplies
.
:
You may
Augment
target card in play or in Reserve.
0.87€
7 months ago
View on Altered
When another Character joins your Expeditions
—
If I'm the only Character in my Expedition:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
0.87€
7 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
0.87€
7 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Target Character in play or in Reserve gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
:
You may exhaust target card in Reserve.
0.87€
7 months ago
View on Altered
If you control a
Fleeting
Character:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
0.9€
5 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Each Character in target Expedition gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
:
You may target a Character, it gains
Fleeting
.
0.92€
3 months ago
View on Altered
If your Reserve is empty:
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
0.93€
about 1 month ago
View on Altered
If your hand is empty:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
0.9399999999999999€
about 1 month ago
View on Altered
If you control two or more
Boosted
Characters:
Target Character in Reserve gains 3 boosts.
When another Character joins my Expedition
—
∅
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
0.9399999999999999€
about 1 month ago
View on Altered
∅
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.9399999999999999€
about 1 month ago
View on Altered
If you control two or more Permanents:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 2 boosts.
:
The next Character you play from your hand this turn activates its
abilities.
0.9399999999999999€
about 1 month ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
When I leave the Expedition zone
—
If your hand is empty:
Target Character in play or in Reserve other than me gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1€
7 months ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or more.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Draw a card.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1€
5 months ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may activate the
abilities of target Permanent you control.
When you create a token
—
If your hand is empty:
Target Character in play or in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1€
about 1 month ago
View on Altered
∅
You may have target Character other than me lose
Fleeting
and gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
When you play another Character
—
I gain 1 boost, up to a max of 3.
1€
about 1 month ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
When another Character joins my Expedition
—
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
1€
about 1 month ago
View on Altered
You may pay
. If you do:
Draw a card, otherwise
Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
1€
8 months ago
View on Altered
If I'm the only Character in my Expedition:
Target Character gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
:
The next Character you play this turn gains 1 boost.
1€
about 1 month ago
View on Altered
If there's a card in your Landmarks:
Target Character in play or in Reserve gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Draw a card.
:
Pay
less for the next Character you play this turn.
1€
about 1 month ago
View on Altered
If you control two or more Permanents:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Draw a card.
:
The next Character you play from your hand this turn activates its
abilities.
1€
6 months ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
When a Character in your Reserve gains 1 or more boosts
—
∅
Target Character other than me gains 1 boost.
:
You may
Augment
target card in play or in Reserve.
1€
5 months ago
View on Altered
When another Character joins your Expeditions
—
If you control a
Fleeting
Character:
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
1.04€
7 months ago
View on Altered
When you roll one or more dice
—
∅
You may target a
Fleeting
Character, it gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
:
Pay
less for the next card you play this turn.
1.05€
6 months ago
View on Altered
When you create a token
—
If your Reserve is empty:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
1.06€
about 1 month ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
:
You may target a Character other than me, it loses
Fleeting
.
1.14€
2 months ago
View on Altered
If I'm the only Character in my Expedition:
I gain 1 boost per Mana Orb in your Mana zone.
If your Reserve is empty:
I gain 3 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
1.14€
2 months ago
View on Altered
If I'm the only Character in my Expedition:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
:
The next Character you play this turn loses
Fleeting
.
1.16€
about 1 month ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
1.16€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Discard all cards other than me in play and in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create two
Mana Moth 2/2/2
Illusion tokens in target Expedition.
:
The next Spell you play this turn loses
Fleeting
.
1.16€
about 1 month ago
View on Altered
You may discard a card from your Reserve. If you do:
Pay
less for the next Character you play this Afternoon.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
1.16€
3 months ago
View on Altered
If your Reserve is empty:
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 2 boosts.
I don't count towards your Reserve limit.
1.17€
about 1 month ago
View on Altered
You may have me gain
Fleeting
. If you do:
Discard all other cards in play and in Reserve.
If your Reserve is empty:
Draw a card.
When I leave the Expedition zone, if I was
Boosted
—
∅
Draw a card.
:
You may have target Character gain
Fleeting
.
1.17€
about 1 month ago
View on Altered
∅
Discard all cards other than me in play and in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target opponent discards a card from their hand.
1.17€
about 1 month ago
View on Altered
If there's a card in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
1.17€
about 1 month ago
View on Altered
When a Character you control gains
Fleeting
—
If I have 1 or more boosts:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
:
You may target a Character, it gains
Fleeting
.
1.17€
about 1 month ago
View on Altered
If your Hero Expedition is behind:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Draw a card.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
1.17€
about 1 month ago
View on Altered
If your Reserve is empty:
Draw a card, otherwise
Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
1.17€
about 1 month ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
When another Character joins your Expeditions
—
If I'm in
:
Target Character gains 1 boost.
1.17€
about 1 month ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
1.17€
about 2 months ago
View on Altered
You may have me gain
Fleeting
. If you do:
Discard all cards other than me in play and in Reserve.
If you have ten or more Mana Orbs:
I gain 3 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Put the top two cards of your deck in your Mana zone (as exhausted Mana Orbs).
1.17€
about 1 month ago
View on Altered
If there's a card in your Landmarks:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
1.17€
about 1 month ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may discard target Character or Permanent with Hand Cost
or less.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
1.17€
about 1 month ago
View on Altered
If you control two or more Permanents:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Exhausted Resupply
.
1.17€
about 1 month ago
View on Altered
When you roll one or more dice
—
∅
Target Character gains 1 boost and
Fleeting
.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
1.17€
about 1 month ago
View on Altered
You may pay
. If you do:
Characters you control gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
:
The next Character you play this turn loses
Fleeting
.
1.17€
about 1 month ago
View on Altered
You may have target opponent draw a card. If you do:
I gain
Anchored
.
You may pay
. If you do:
You may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
At Noon
—
I gain 1 boost, up to a max of 2.
1.17€
about 1 month ago
View on Altered
When another Character joins my Expedition
—
If there's a card in your Landmarks:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
1.17€
about 1 month ago
View on Altered
If I'm the only Character in my Expedition:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
1.17€
about 1 month ago
View on Altered
At Dusk
—
If I have 1 or more boosts:
Reveal the top card of your deck. If it's an Artist or Song, draw it, otherwise discard it.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
1.17€
about 1 month ago
View on Altered
If I'm the only Character in my Expedition:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
1.17€
about 1 month ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less. If you do, its controller
Resupplies
.
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
You may target a Character, it gains
Fleeting
.
1.17€
about 1 month ago
View on Altered
You may pay
. If you do:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may target a Permanent you control, it activates its
abilities.
:
You may
Augment
target card in play or in Reserve.
1.17€
about 1 month ago
View on Altered
If both of your Expeditions are behind or tied:
I gain 1 boost per card in your hand.
When I leave the Expedition zone, if I was
Boosted
—
∅
Draw a card.
:
Pay
less for the next card you play this turn.
1.17€
about 1 month ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may activate the
abilities of target Permanent you control.
When you play a Permanent with Hand Cost
or more
—
∅
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.