Search
Abilities List
← Back to abilities list
Ability (Effect):
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
Found in 285 cards
·
Search with other filters
1
2
3
0.45€
about 1 month ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins your Expeditions
—
If I have 1 or more boosts:
Target Character gains 1 boost.
0.8€
about 1 month ago
View on Altered
If you control a
Fleeting
Character:
Sabotage
, otherwise
Resupply
.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
The next Spell you play this turn costs
less.
0.87€
3 months ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins your Expeditions
—
You may pay
. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
Exhausted Resupply
.
0.99€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
The next Character you play this turn gains 1 boost.
1€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
The next Character you play this turn gains 1 boost.
1€
about 5 hours ago
View on Altered
If there's a card in your Landmarks:
I gain 2 boosts and
Fleeting
.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins your Expeditions
—
If I'm not
Fleeting
:
Target Character other than me gains 1 boost.
1€
3 months ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When a Character you control gains 1 or more boosts
—
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.
:
You may have target Character gain
Fleeting
.
1€
27 days ago
View on Altered
You may discard a Character from your Reserve. If you do:
You may discard target Character with Hand Cost
or less.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
Pay
less for the next Character you play this turn.
1€
about 5 hours ago
View on Altered
You may have me gain
Fleeting
. If you do:
Target Character gains 2 boosts and
Fleeting
.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
1€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
Pay
less for the next card you play this turn.
1.34€
about 5 hours ago
View on Altered
If you control a
Fleeting
Character:
Target Character in Reserve gains 1 boost.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
1.5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins your Expeditions
—
If you have ten or more Mana Orbs:
Target Character gains 2 boosts and
Fleeting
.
1.5€
3 months ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may discard a Character from your Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or less.
:
You may have target Character gain
Fleeting
.
1.59€
4 months ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If there are three or more base statistics of 0 among Characters you control:
Target Character gains 1 boost and
Fleeting
.
2€
2 months ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When my Expedition moves forward
—
Roll a die. On a 4+:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
2€
3 months ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When my Expedition moves forward
—
Roll a die. On a 4+:
You may discard target Permanent.
:
You may return a card from your Reserve to your hand.
2€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 2 boosts.
:
You may exhaust target card in Reserve.
2€
3 days ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If I'm the only Character in my Expedition:
I gain 2 boosts.
If you have ten or more Mana Orbs:
I gain 2 boosts, otherwise I gain 1 boost.
2.5€
5 months ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When you play another card from Reserve
—
If I have 1 or more boosts:
I gain 1 boost.
2.5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
Exhausted Resupply
.
2.61€
3 months ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
You may return a Spell from your Reserve to your hand.
:
You may have target Character gain
Fleeting
.
2.99€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When my Expedition moves forward
—
You may discard a Character from your Reserve. If you do:
You may discard target Permanent.
:
You may return a card from your Reserve to your hand.
3€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may discard a Character from your Reserve. If you do:
I gain 2 boosts.
3€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may put a card from your hand in Reserve. If you do:
I gain 2 boosts and
Fleeting
.
3€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may discard a card from your Reserve. If you do:
Exhausted Resupply
.
When I leave the Expedition zone
—
If there are one or more cards in your Landmarks:
Target Character in play or in Reserve other than me gains 1 boost.
3€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
At Dusk
—
You may have me gain
Fleeting
. If you do:
Draw a card.
3€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
∅
You may give target
Fleeting
Character 1 boost.
3€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
At Dusk
—
If you control one or more Landmarks:
You may have target Character with Hand Cost
or less other than me gain
Anchored
.
3€
3 months ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
∅
You may return a Spell from your Reserve to your hand.
:
You may exhaust target card in Reserve.
3.2€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may put a card from your hand in Reserve. If you do:
The next card you play this Afternoon costs
less.
4€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may discard a Character from your Reserve. If you do:
Exhausted Resupply
.
:
Pay
less for the next card you play this turn.
4€
6 months ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may pay
. If you do:
Each Character you control other than me gains 1 boost.
4€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may put a card from your hand in Reserve. If you do:
You may give target
Fleeting
Character 2 boosts.
If I'm the only Character in my Expedition:
I gain 2 boosts, otherwise I gain 1 boost.
4€
about 5 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Sabotage
.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
4€
6 months ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If I'm the only Character in my Expedition:
The next card you play this Afternoon costs
less.
:
The next card you play this turn costs
less.
4€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If you control one or more Landmarks:
The next Character you play this Afternoon costs
less.
4€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If you control two or more
Boosted
Characters:
You may discard target Character with Hand Cost
or less.
4.22€
2 days ago
View on Altered
If you have two or more cards in Reserve:
Draw a card.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
The next Spell you play this turn costs
less.
4.22€
1 day ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When I go to Reserve from the Expedition zone
—
If there's a card in your Landmarks:
Draw a card.
:
Target Character with Hand Cost
or less gains
Anchored
.
4.22€
2 days ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If there's a card in your Landmarks:
You may send to Reserve target Character with no statistic over 3.
:
The next Character you play this turn loses
Fleeting
.
4.23€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When my Expedition moves forward
—
If there are one or more cards in your Landmarks:
Target Character in Reserve gains 1 boost.
When my Expedition moves forward
—
∅
Sabotage
after Rest.
4.23€
about 5 hours ago
View on Altered
If there's a card in your Landmarks:
Target Character in play or in Reserve gains 2 boosts.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
4.24€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
∅
Exchange target Character in your Reserve with a card from your hand.
4.24€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may discard a Character from your Reserve. If you do:
Draw a card.
:
The next Character you play this turn loses
Fleeting
.
4.24€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
At Dusk
—
You may put a card from your hand in Reserve. If you do:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
:
Pay
less for the next Character you play this turn.
4.24€
about 5 hours ago
View on Altered
∅
Target Character in Reserve gains 2 boosts.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
4.24€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
∅
Roll a die. On a 4+, I gain 3 boosts. On a 1-3, I gain 1 boost.
:
You may return a Spell from your Reserve to your hand.
4.24€
about 5 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
You may return target Character to its owner's hand.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins your Expeditions
—
If I'm not
Fleeting
:
Target Character in Reserve gains 1 boost.
4.5€
8 months ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When you play another card from Reserve
—
∅
Target Character gains 1 boost.
4.99€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise
Resupply
.
4.99€
7 months ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
You may have target Character gain
Fleeting
.
5€
2 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may return target Character to its owner's hand.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
5€
8 months ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When you play another card from Reserve
—
If I have 1 or more boosts:
I gain 2 boosts.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
Exhausted Resupply
.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When my Expedition moves forward
—
You may have me gain
Fleeting
. If you do:
You may discard target Permanent with Hand Cost
or less.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When you play another card from Reserve
—
If I'm the only Character in my Expedition:
Target Character in play or in Reserve other than me gains 1 boost.
5€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
You may have target Character gain
Asleep
.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
5€
about 5 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
Exhausted Resupply
.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If you control a
Fleeting
Character:
Pay
less for the next card you play this Afternoon.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If you control one or more Landmarks:
Up to two target Characters each gain 1 boost.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
At Dusk
—
∅
You may have target Character gain
Fleeting
.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
You may discard target Permanent with Hand Cost
or less.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If I'm the only Character in my Expedition:
You may discard target Permanent.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If there are one or more cards in your Landmarks:
You may discard target Character with Hand Cost
or more.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may put a card from your hand in Reserve. If you do:
You may discard target Permanent.
:
You may target a Character, it gains
Fleeting
.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Draw a card.
:
The next Character you play from your hand this turn activates its
abilities.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When you play another card from Reserve
—
If I'm not
Fleeting
:
Target Character other than me gains 1 boost.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
The next Spell you play this turn costs
less.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may put a card from your hand in Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
:
Pay
less for the next card you play this turn.
5€
about 5 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Draw a card.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
You may target a Character, it gains
Fleeting
.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When a Character you control gains 1 or more boosts
—
∅
You may exhaust target card in Reserve.
:
The next card you play this turn costs
less.
5€
about 5 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
You may discard target Permanent with Hand Cost
or less.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If you have two or more cards in Reserve:
You may send to Reserve target Character with Hand Cost
or less.
If there's a card in your Landmarks:
Target Character in play or in Reserve gains 2 boosts.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may pay
. If you do:
I gain 2 boosts.
:
You may exhaust target card in Reserve.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may discard a card from your Reserve. If you do:
You may discard target Permanent.
5€
about 5 hours ago
View on Altered
If I'm the only Character in my Expedition:
Sabotage
, otherwise you may exhaust target card in Reserve.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
Pay
less for the next card you play this turn.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If you control one or more Landmarks:
You may send to Reserve target Character with Hand Cost
or less.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may discard a Character from your Reserve. If you do:
Resupply
.
:
The next Character you play this turn gains 1 boost.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
Exhausted Resupply
.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins your Expeditions
—
If you control a
Fleeting
Character:
Target Character in Reserve gains 1 boost.
5€
about 5 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 3 boosts.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 2 boosts.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
Pay
less for the next Character you play this turn.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
Roll a die. On a 4+:
Sabotage
.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins my Expedition
—
If I have 1 or more boosts:
Target Character gains 2 boosts and
Fleeting
.
:
The next Character you play this turn loses
Fleeting
.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
At Dusk
—
If I'm not
Fleeting
:
Target Character in Reserve gains 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
5€
about 5 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
5€
about 5 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Exhausted Resupply
.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
5€
6 months ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If you control two or more
Boosted
Characters:
Exhausted Resupply
.
:
You may have target Character other than me lose
Fleeting
.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When you play another card from Reserve
—
If I have 1 or more boosts:
Target Character gains 1 boost and
Fleeting
.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may discard a Character from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
5€
about 5 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may exhaust target card in Reserve.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
5€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
You may return a Spell from your Reserve to your hand.
5.93€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When I leave the Expedition zone
—
∅
Target Character in Reserve gains 1 boost.
5.99€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When I leave the Expedition zone
—
Roll a die. On a 4+:
Target Character in play or in Reserve gains 2 boosts.
:
Pay
less for the next Spell you play this turn.
6€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may pay
. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Pay
less for the next card you play this turn.
6€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
At Dusk
—
If you control one or more Landmarks:
Target Character in Reserve gains 1 boost.
6€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may pay
. If you do:
I gain 2 boosts.
:
Exhausted Resupply
.
6€
about 5 hours ago
View on Altered
If you have two or more cards in Reserve:
Sabotage
.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
Exhausted Resupply
.
6€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When a Character you control gains
Fleeting
—
If you control one or more Landmarks:
Target Character other than me gains 1 boost.
6€
about 5 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.