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Ability (Effect):
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
Found in 376 cards
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0.12€
2 months ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins your Expeditions
—
If I have 1 or more boosts:
I gain 1 boost.
:
Exhausted Resupply
.
0.12€
2 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may discard target Character with Hand Cost
or more.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
Pay
less for the next Spell you play this turn.
0.23€
2 months ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
You may return a Spell from your Reserve to your hand.
0.23€
3 months ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins my Expedition
—
∅
Target Character other than me gains 1 boost.
:
You may target a Character, it gains
Fleeting
.
0.23€
2 months ago
View on Altered
If you control a
Fleeting
Character:
Draw a card, otherwise
Resupply
.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
0.29€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins my Expedition
—
If I have 1 or more boosts:
I gain 2 boosts.
:
The next Character you play this turn loses
Fleeting
.
0.3€
30 days ago
View on Altered
If you have two or more cards in Reserve:
Draw a card.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
Exhausted Resupply
.
0.35€
2 months ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
You may exhaust target card in Reserve.
0.35€
about 2 months ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins your Expeditions
—
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 2 boosts.
0.47€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may discard a card from your Reserve. If you do:
You may discard target Character with Hand Cost
or less.
0.58€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
∅
You may return a Spell from your Reserve to your hand.
0.58€
30 days ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain 2 boosts.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
0.59€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins your Expeditions
—
You may pay
. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
Pay
less for the next Character you play this turn.
0.59€
30 days ago
View on Altered
If you control a
Fleeting
Character:
Up to two target Characters in play or in Reserve each gain 1 boost.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may discard a card from your Reserve. If you do:
Exhausted Resupply
.
0.59€
30 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 2 boosts.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
0.59€
about 2 months ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may exhaust target card in Reserve.
0.59€
30 days ago
View on Altered
You may discard a card from your Reserve. If you do:
The next card you play this Afternoon costs
less.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
0.7€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When my Expedition moves forward
—
If I have 1 or more boosts:
Draw a card.
:
You may exhaust target card in Reserve.
0.9€
7 months ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins my Expedition
—
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
0.9€
5 months ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may discard a card from your Reserve. If you do:
Draw a card.
1€
5 months ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When a Character you control gains 1 or more boosts
—
If you control a
Fleeting
Character:
You may exhaust target card in Reserve.
:
You may
Augment
target card in play or in Reserve.
1€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If I'm the only Character in my Expedition:
You may exhaust target card in Reserve.
:
Pay
less for the next Spell you play this turn.
1.15€
3 months ago
View on Altered
If you have ten or more Mana Orbs:
Each Character you control other than me is
Tough 2
.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins my Expedition
—
You may pay
. If you do:
You may target a
Fleeting
Character, it gains 2 boosts.
1.15€
30 days ago
View on Altered
If you control a
Fleeting
Character:
Target Character other than me gains 1 boost.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
1.15€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins my Expedition
—
You may pay
. If you do:
Target Character in play or in Reserve gains 2 boosts.
1.16€
3 months ago
View on Altered
∅
Characters you control gain 1 boost.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If you control one or more Landmarks:
Draw a card.
1.16€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
Roll a die. On a 4+:
You may target a Character, it gains
Asleep
.
When my Expedition moves forward
—
You may pay
. If you do:
You may return a card other than me from your Reserve to your hand.
1.16€
30 days ago
View on Altered
If there's a card in your Landmarks:
I gain 2 boosts.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
1.16€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may discard a card from your Reserve. If you do:
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
1.17€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may discard a Character from your Reserve. If you do:
You may discard target Character with Hand Cost
or more.
:
The next Character you play this turn gains 1 boost.
1.17€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When my Expedition moves forward
—
If I'm not
Fleeting
:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
:
Pay
less for the next card you play this turn.
1.17€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
You may return a card other than me from your Reserve to your hand.
1.17€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If there are three or more base statistics of 0 among Characters you control:
Target Character gains 1 boost.
:
You may exhaust target card in Reserve.
1.17€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
At Dusk
—
If I have 1 or more boosts:
Draw a card.
:
Exhausted Resupply
.
1.17€
30 days ago
View on Altered
You may pay
. If you do:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
You may
Augment
target card in play or in Reserve.
1.17€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins your Expeditions
—
∅
Target Character in Reserve gains 1 boost.
1.17€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
At Dusk
—
If there are one or more cards in your Landmarks:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
1.17€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If I'm the only Character in my Expedition:
Draw a card.
At Dusk
—
If I'm
Fleeting
:
You may discard target Permanent.
1.17€
30 days ago
View on Altered
You may discard a Character from your Reserve. If you do:
The next card you play this Afternoon costs
less.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
You may exhaust target card in Reserve.
1.17€
30 days ago
View on Altered
Roll a die. On a 4+:
Up to two target Characters in play or in Reserve each gain 1 boost.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
1.17€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins my Expedition
—
You may pay
. If you do:
Target Character in play or in Reserve gains 2 boosts.
1.17€
30 days ago
View on Altered
∅
Each Character controlled by target player gains
Fleeting
.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
Exhausted Resupply
.
1.17€
30 days ago
View on Altered
You may pay
. If you do:
Target Character in play or in Reserve gains 2 boosts.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
1.17€
30 days ago
View on Altered
If you control one or more Landmarks:
Draw a card, otherwise
Resupply
.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
The next Character you play this turn costs
less.
1.17€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn loses
Fleeting
.
1.17€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When a Character in your Reserve gains 1 or more boosts
—
∅
You may exhaust target card in Reserve.
:
The next Character you play this turn gains 1 boost.
1.17€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If there's a card in your Landmarks:
Pay
less for the next card you play this Afternoon.
:
The next Character you play this turn gains 1 boost.
1.17€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
∅
I gain 1 boost.
If I'm the only Character in my Expedition:
I gain 2 boosts, otherwise I gain 1 boost.
1.17€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
∅
Exhausted Resupply
.
:
The next Character you play this turn gains 1 boost.
1.18€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
The next Character you play this turn loses
Fleeting
.
1.18€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins your Expeditions
—
If I'm the only Character in my Expedition:
Target Character gains 2 boosts and
Fleeting
.
:
You may exhaust target card in Reserve.
1.18€
30 days ago
View on Altered
If you control one or more Landmarks:
Target Character in play or in Reserve gains 2 boosts.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
The next Character you play this turn costs
less.
1.18€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may pay
. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
The next Character you play this turn gains 1 boost.
1.18€
30 days ago
View on Altered
If there are three or more base statistics of 0 among Characters you control:
Sabotage
, otherwise
Resupply
.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
1.18€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If you control a
Fleeting
Character:
Target Character other than me gains 1 boost.
:
The next Character you play this turn gains 1 boost.
1.18€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When a Character you control gains 1 or more boosts
—
If I'm not
Fleeting
:
You may exhaust target card in Reserve.
1.18€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When my Expedition moves forward
—
If I'm
Fleeting
:
You may have target Character with Hand Cost
or less other than me gain
Anchored
.
1.18€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When a Character you control gains
Fleeting
—
∅
Target Character other than me gains 1 boost.
1.18€
30 days ago
View on Altered
You may discard a card from your Reserve. If you do:
Target Character gains 2 boosts and
Fleeting
.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
Pay
less for the next card you play this turn.
1.23€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
The next Spell you play this turn costs
less.
1.27€
9 months ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If there are one or more cards in your Landmarks:
I gain 1 boost.
:
Target Character with Hand Cost
or less gains
Anchored
.
1.3€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in play or in Reserve gains 1 boost.
:
The next Spell you play this turn costs
less.
1.53€
30 days ago
View on Altered
∅
Roll a die, then target a Character. On a 4+, it gains
Anchored
. On a 1-3, it gains
Asleep
.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
The next Character you play this turn gains 1 boost.
1.53€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
At Dusk
—
Roll a die. On a 4+:
You may discard target Permanent.
:
You may return a card from your Reserve to your hand.
1.76€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may pay
. If you do:
You may send to Reserve target Character with no statistic over 3.
If I'm the only Character in my Expedition:
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
1.76€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If you have two or more cards in Reserve:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
1.88€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
You may exhaust target card in Reserve.
2€
8 months ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
The next Character you play this turn costs
less.
2€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may pay
. If you do:
Up to two target Characters each gain 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
2€
30 days ago
View on Altered
You may discard a card from your Reserve. If you do:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When I leave the Expedition zone
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
2€
30 days ago
View on Altered
∅
You may target a Character other than me, it loses
Fleeting
.
If you control two or more
Boosted
Characters:
Target Character in Reserve gains 3 boosts.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
2€
11 months ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins your Expeditions
—
If you have ten or more Mana Orbs:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
You may have target Character gain
Fleeting
.
2€
8 months ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
You may return a card from your Reserve to your hand.
2€
30 days ago
View on Altered
∅
Pay
less for the next Character you play this Afternoon.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
You may return a card from your Reserve to your hand.
2.34€
about 2 months ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
You may exhaust target card in Reserve.
2.34€
about 2 months ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
:
You may return a Spell from your Reserve to your hand.
2.35€
30 days ago
View on Altered
You may discard a card from your Reserve. If you do:
Draw a card, otherwise
Resupply
.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
2.35€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
At Dusk
—
You may pay
. If you do:
Draw a card.
2.35€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When a Character in your Reserve gains 1 or more boosts
—
∅
Target Character gains 1 boost and
Fleeting
.
2.35€
30 days ago
View on Altered
If you control a
Fleeting
Character:
Target Character in play or in Reserve other than me gains 1 boost.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
Exhausted Resupply
.
2.35€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If you control a
Fleeting
Character:
Target Character in Reserve gains 3 boosts.
:
The next card you play this turn costs
less.
2.35€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When a Character in your Reserve gains 1 or more boosts
—
You may pay
. If you do:
I gain 2 boosts.
2.35€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
Roll a die. On a 4+:
I gain 1 boost per card in each player's Reserve.
2.35€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If there are three or more base statistics of 0 among Characters you control:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone
—
∅
You may return a Spell from your Reserve to your hand.
2.35€
30 days ago
View on Altered
If you control one or more Landmarks:
Target Character gains 1 boost.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
You may return a Spell from your Reserve to your hand.
2.35€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If you control a
Fleeting
Character:
Target Character in play or in Reserve gains 1 boost.
:
You may exhaust target card in Reserve.
2.35€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may pay
. If you do:
Target Character in Reserve gains 3 boosts.
2.35€
30 days ago
View on Altered
If I'm the only Character in my Expedition:
Pay
less for the next Character you play this Afternoon.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
Exhausted Resupply
.
2.35€
30 days ago
View on Altered
∅
I gain 2 boosts and
Fleeting
.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
You may
Augment
target card in play or in Reserve.
2.35€
30 days ago
View on Altered
If you control a
Fleeting
Character:
Up to two target Characters in play or in Reserve each gain 1 boost.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
2.35€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
The next Character you play this turn gains 1 boost.
2.35€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When a Character you control gains
Fleeting
—
If there are one or more cards in your Landmarks:
Target Character in play or in Reserve other than me gains 1 boost.
:
Exhausted Resupply
.
2.35€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
Roll a die. On a 4+:
You may send to Reserve target Character with Hand Cost
or less.
2.35€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
You may return a Spell from your Reserve to your hand.
2.35€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If you control one or more Landmarks:
You may return a card from your Reserve to your hand.
:
The next Spell you play this turn costs
less.
2.35€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When I leave the Expedition zone
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
2.36€
30 days ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may pay
. If you do:
You may return a Spell from your Reserve to your hand.
:
The next Character you play this turn gains 1 boost.
2.5€
30 days ago
View on Altered
You may discard a Character from your Reserve. If you do:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
Pay
less for the next Character you play this turn.
2.54€
9 months ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
At Dusk
—
Roll a die. On a 4+:
Draw a card.
:
You may return a card from your Reserve to your hand.
2.93€
30 days ago
View on Altered
∅
Target Character gains 1 boost and
Fleeting
.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
The next Character you play this turn costs
less.