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Ability (Effect):
Target Character in play or in Reserve gains 1 boost.
Found in 1702 cards
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18
1€
23 days ago
View on Altered
When I go to Reserve from the Expedition zone
—
If your hand is empty:
Target Character in play or in Reserve gains 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
1.3€
about 9 hours ago
View on Altered
∅
You may
Augment
target card in play or in Reserve.
When I leave the Expedition zone
—
If your hand is empty:
Target Character in play or in Reserve gains 1 boost.
:
Pay
less for the next Permanent you play this turn.
1.5€
4 days ago
View on Altered
If you control three or more Characters:
Target Character in play or in Reserve gains 1 boost.
∅
Each player exhausts a card in their Reserve.
At Noon
—
I gain 1 boost, up to a max of 2.
1.5€
24 days ago
View on Altered
When an opponent plays a card from Reserve
—
∅
Target Character in play or in Reserve gains 1 boost.
:
You may exhaust target card in Reserve.
1.5€
25 days ago
View on Altered
When you pass first
—
If you control a
Fleeting
Character:
Target Character in play or in Reserve gains 1 boost.
:
Create an
Aerolith
token in target player's Landmarks.
1.7€
about 1 month ago
View on Altered
Scout
.
If you have two or more cards in Reserve:
Target Character in play or in Reserve gains 1 boost.
When another Character joins my Expedition
—
If I'm in
:
Target Character gains 1 boost.
1.7€
about 9 hours ago
View on Altered
If your Reserve is empty:
Resupply
.
When an opponent plays a card from Reserve
—
∅
Target Character in play or in Reserve gains 1 boost.
1.71€
about 1 month ago
View on Altered
∅
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
1.72€
2 months ago
View on Altered
You may pay
. If you do:
Remove up to 2 counters from target card in play or in Reserve.
If my Expedition is behind:
Target Character in play or in Reserve gains 1 boost.
1.73€
about 9 hours ago
View on Altered
If you control a token:
Target Character in play or in Reserve gains 1 boost.
When I go to Reserve from the Expedition zone
—
∅
Sabotage
.
:
Pay
less for the next card you play this turn.
1.91€
3 months ago
View on Altered
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Target Character in play or in Reserve gains 1 boost.
1.99€
4 months ago
View on Altered
If your Reserve is empty:
The next Character you play this Afternoon costs
less.
When a Character you control gains
Fleeting
—
If I have 1 or more boosts:
Target Character in play or in Reserve gains 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
2€
about 9 hours ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Target Character in play or in Reserve gains 1 boost.
At Dusk
—
∅
Target Character in Reserve gains 1 boost.
2€
about 9 hours ago
View on Altered
Scout
.
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
2€
about 9 hours ago
View on Altered
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
2€
about 9 hours ago
View on Altered
If I'm in
:
Target Character in play or in Reserve gains 1 boost.
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
2€
about 9 hours ago
View on Altered
If I have 1 or more boosts:
Robots other than me cost
less to play from your Reserve, down to a minimum of
.
If you control two or more Landmarks:
Target Character in play or in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2€
about 2 months ago
View on Altered
If I'm the only Character in my Expedition:
Up to two target Characters each gain 1 boost.
When I leave the Expedition zone, for each of my boosts
—
∅
Target Character in play or in Reserve gains 1 boost.
:
The next Character you play this turn loses
Fleeting
.
2€
4 months ago
View on Altered
If your hand is empty:
Target Character gains 1 boost.
When I go to Reserve from the Expedition zone
—
If your hand is empty:
Target Character in play or in Reserve gains 1 boost.
:
You may have target Character gain
Fleeting
.
2€
about 9 hours ago
View on Altered
If you control a
Fleeting
Character:
I gain 1 boost.
If you control two or more
Boosted
Characters:
Sabotage
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Exhausted Resupply
.
2€
about 9 hours ago
View on Altered
You may spend 1 of my boosts. If you do:
You may have target Character in the Expedition facing me gain
Asleep
.
If you control one or more Landmarks:
Target Character in play or in Reserve gains 1 boost.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
2€
18 days ago
View on Altered
Unless you control two or more Plants other than me:
Target opponent draws a card.
If you control two or more Plants other than me:
Target Character in play or in Reserve gains 1 boost.
If your Reserve is empty:
You may target a Character in
, it gains 2 boosts.
2€
about 9 hours ago
View on Altered
If your hand is empty:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone
—
You may pay
. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
You may have target Character other than me lose
Fleeting
.
2€
about 9 hours ago
View on Altered
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
∅
I gain 1 boost per
Boosted
Character you control.
2€
about 9 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or less.
When I go to Reserve from the Expedition zone
—
∅
Target Character in play or in Reserve gains 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2€
about 2 months ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Augment
any number of target cards in play or in Reserve.
When you play a Permanent
—
∅
Target Character in play or in Reserve gains 1 boost.
2€
about 9 hours ago
View on Altered
If you control a
Fleeting
Character:
Target Character in play or in Reserve gains 1 boost.
You may pay
. If you do:
Draw a card, otherwise
Resupply
.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
2€
about 9 hours ago
View on Altered
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
2€
4 months ago
View on Altered
You may have target opponent draw a card. If you do:
I gain
Anchored
.
When I leave the Expedition zone
—
∅
Target Character in play or in Reserve gains 1 boost.
At Noon
—
I gain 1 boost, up to a max of 2.
2€
about 9 hours ago
View on Altered
Scout
.
If I'm in
:
Target Character in play or in Reserve gains 1 boost.
When an opponent draws one or more cards or does
Resupply
—
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.
2€
about 9 hours ago
View on Altered
If I have 1 or more boosts:
The
,
and
of Characters you control other than me are equal to their highest statistic.
If your Companion Expedition is behind:
Target Character in play or in Reserve gains 1 boost.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2€
about 9 hours ago
View on Altered
You may sacrifice a Character. If you do:
Remove up to 2 counters from target card in play or in Reserve.
When an opponent plays a card from Reserve
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Pay
less for the next Bureaucrat you play this turn.
2€
about 9 hours ago
View on Altered
When a Character you control gains
Fleeting
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Target Character in play or in Reserve gains 1 boost.
:
The next Character you play this turn gains 1 boost.
2€
about 1 month ago
View on Altered
When an opponent plays a card from Reserve
—
∅
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
2.1€
4 months ago
View on Altered
Scout
.
You may discard a Spell from your Reserve. If you do:
You may discard target Character or Permanent with Hand Cost
or less.
When you play a Spell
—
If your Hero Expedition is behind:
Target Character in play or in Reserve gains 1 boost.
2.2€
18 days ago
View on Altered
Scout
.
If you control one or more Landmarks:
You may send to Reserve target Character with Hand Cost
or more.
When you play a Spell
—
If your Hero Expedition is behind:
Target Character in play or in Reserve gains 1 boost.
2.49€
12 days ago
View on Altered
Scout
.
If you control a token:
Target Character in play or in Reserve gains 1 boost.
You may play exhausted cards from your Reserve.
2.5€
about 2 months ago
View on Altered
When an opponent plays a card from Reserve
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
When I go to Reserve from the Expedition zone
—
If there are one or more cards in your Landmarks:
Target Character in play or in Reserve gains 1 boost.
2.5€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
When I leave the Expedition zone
—
If there are two or more cards in your Landmarks:
Target Character in play or in Reserve gains 1 boost.
2.5€
about 9 hours ago
View on Altered
If you control three or more Characters:
Target Character in play or in Reserve gains 1 boost.
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
2.5€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2.5€
about 9 hours ago
View on Altered
If you control one or more Landmarks:
Exhausted Resupply
.
When I leave the Expedition zone
—
∅
Target Character in play or in Reserve gains 1 boost.
2.5€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may activate the
abilities of target Permanent you control.
When you create a token
—
If your hand is empty:
Target Character in play or in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2.5€
about 2 months ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins my Expedition
—
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
2.5€
4 days ago
View on Altered
∅
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 3 boosts.
2.55€
about 9 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may discard target Character or Permanent with Hand Cost
or less.
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Target Character in play or in Reserve gains 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.56€
about 2 months ago
View on Altered
When you create a token
—
If your hand is empty:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Exhausted Resupply
.
2.56€
3 months ago
View on Altered
Scout
.
∅
Each Artist you control other than me gains 1 boost.
When you roll one or more dice
—
∅
Target Character in play or in Reserve gains 1 boost.
2.56€
about 2 months ago
View on Altered
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
When another Character joins your Expeditions
—
You may pay
. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
At Noon
—
You may target a Character other than me in play or in Reserve, it gains 1 boost.
2.85€
3 months ago
View on Altered
∅
I gain
Anchored
.
At Noon
—
If I have 1 or more boosts:
Target Character in play or in Reserve gains 1 boost.
2.9€
about 1 month ago
View on Altered
∅
You may send to Reserve target Character with Hand Cost
or less.
If you have six or more Mana Orbs:
Target Character in play or in Reserve gains 1 boost.
:
After You
.
2.95€
3 months ago
View on Altered
If my Expedition is behind:
Target Character in play or in Reserve gains 1 boost.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
2.99€
29 days ago
View on Altered
Scout
.
∅
Target Character in play or in Reserve gains 1 boost.
When another Character joins your Expeditions
—
If you control three or more Characters:
Target Character in play or in Reserve gains 1 boost.
2.99€
5 months ago
View on Altered
When I leave the Expedition zone
—
If your hand is empty:
Target Character in Reserve gains 2 boosts.
When a Character you control gains
Fleeting
—
If I have 1 or more boosts:
Target Character in play or in Reserve gains 1 boost.
3€
about 9 hours ago
View on Altered
∅
Sabotage
. If you discarded a card this way, its owner
Exhausted Resupplies
.
When I leave the Expedition zone
—
∅
Target Character in play or in Reserve gains 1 boost.
:
The next card you play this turn costs
less.
3€
about 9 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
You may discard target Permanent with Hand Cost
or less.
When an opponent plays a card from Reserve
—
∅
Target Character in play or in Reserve gains 1 boost.
:
You may exhaust target card in Reserve.
3€
about 9 hours ago
View on Altered
If you have two or more cards in Reserve:
Target Character in play or in Reserve other than me gains 1 boost.
When another Character joins my Expedition
—
If I'm not
Fleeting
:
Target Character in play or in Reserve gains 1 boost.
I don't count towards your Reserve limit.
3€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
If there are two or more cards in your Landmarks:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, for each of my boosts
—
∅
Target Character in play or in Reserve gains 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
3€
about 9 hours ago
View on Altered
If I'm in
:
Exhausted Resupply
.
If you control one or more Landmarks:
Target Character in play or in Reserve gains 1 boost.
I don't count towards your Reserve limit.
3€
about 9 hours ago
View on Altered
You may spend 1 of my boosts. If you do:
Resupply
, otherwise
Exhausted Resupply
.
When you create a token
—
If you control a
Fleeting
Character:
Target Character in play or in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3€
about 9 hours ago
View on Altered
Scout
.
If you control one or more Landmarks:
Each Character in target Expedition gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in play or in Reserve gains 1 boost.
3€
about 9 hours ago
View on Altered
If you have two or more cards in Reserve:
Target Character in play or in Reserve gains 1 boost.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
3€
about 9 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Boosted
Character you control.
If I'm in
:
Target Character in play or in Reserve gains 1 boost.
3€
2 months ago
View on Altered
When you play another card from Reserve
—
If your hand is empty:
Target Character in play or in Reserve gains 1 boost.
:
Exhausted Resupply
.
3€
about 9 hours ago
View on Altered
When I leave the Expedition zone
—
If you control one or more Landmarks:
Target Character in play or in Reserve gains 1 boost.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
3€
3 months ago
View on Altered
You may pay
. If you do:
I gain 1 boost per
Fleeting
Character you control.
When I leave the Expedition zone, for each of my boosts
—
∅
Target Character in play or in Reserve gains 1 boost.
:
The next Character you play this turn loses
Fleeting
.
3€
about 9 hours ago
View on Altered
If you have two or more cards in Reserve:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
:
You may
Augment
target card in play or in Reserve.
3€
about 9 hours ago
View on Altered
∅
Target Character in play or in Reserve gains 1 boost.
When my Expedition moves forward
—
You may pay
. If you do:
You may discard target Permanent with Hand Cost
or less.
3€
about 9 hours ago
View on Altered
Scout
.
If I'm in
:
Target Character in play or in Reserve gains 1 boost.
If you control three or more Characters:
Exhausted Resupply
.
3€
4 months ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per Character target opponent controls.
If I'm in
:
Target Character in play or in Reserve gains 1 boost.
3€
about 2 months ago
View on Altered
If you control a token:
Target Character in play or in Reserve gains 1 boost.
You may spend 1 of my boosts. If you do:
Ready two Mana Orbs.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3€
about 9 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Resupply
, otherwise
Exhausted Resupply
.
If there are two or more exhausted cards in Reserve:
Target Character in play or in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3€
about 9 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per Character target opponent controls.
When I go to Reserve from the Expedition zone
—
∅
Target Character in play or in Reserve gains 1 boost.
3€
about 9 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Sabotage
, otherwise
Resupply
.
If there are two or more cards in your Landmarks:
Target Character in play or in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3€
about 9 hours ago
View on Altered
You may discard a Spell from your Reserve. If you do:
I gain 1 boost per Character target opponent controls.
When I leave the Expedition zone
—
If your Companion Expedition is behind:
Target Character in play or in Reserve gains 1 boost.
3€
3 months ago
View on Altered
When you play another card from Reserve
—
If you control one or more Landmarks:
Target Character in play or in Reserve gains 1 boost.
I don't count towards your Reserve limit.
3€
about 9 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character gains 2 boosts.
When a Character you control gains
Anchored
—
∅
Target Character in play or in Reserve gains 1 boost.
:
You may target a Character, it gains
Fleeting
.
3€
about 9 hours ago
View on Altered
Scout
.
If I'm in
:
Target Character in play or in Reserve gains 1 boost.
If I'm in
:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
3€
about 9 hours ago
View on Altered
If your hand is empty:
Sabotage
.
If you control two or more Permanents:
Target Character in play or in Reserve gains 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
3€
about 9 hours ago
View on Altered
If there are one or more cards in your Landmarks:
Target Character other than me gains 1 boost.
When you sacrifice a Character
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Exhausted Resupply
.
3€
about 9 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain
Anchored
.
At Noon
—
If I have 1 or more boosts:
Target Character in play or in Reserve gains 1 boost.
:
You may target a Character, it gains
Fleeting
.
3€
about 9 hours ago
View on Altered
Scout
.
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
If I'm in
:
Target Character in play or in Reserve gains 2 boosts.
3€
about 9 hours ago
View on Altered
If I'm in
:
Target Character in play or in Reserve gains 1 boost.
At Noon
—
You may give 1 boost to target Character in play or in Reserve other than me.
3€
about 9 hours ago
View on Altered
If your hand is empty:
Target Character in play or in Reserve gains 1 boost.
You may discard a Character from your Reserve. If you do:
Exhausted Resupply
.
3€
about 9 hours ago
View on Altered
Scout
.
∅
Each Artist you control other than me gains 1 boost.
When you play another card from Reserve
—
If I have 1 or more boosts:
Target Character in play or in Reserve gains 1 boost.
3€
about 9 hours ago
View on Altered
When a Character you control gains
Fleeting
—
If I have 1 or more boosts:
Target Character in play or in Reserve gains 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
3€
about 9 hours ago
View on Altered
Scout
.
∅
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
When you play a Spell
—
If both of your Expeditions are behind or tied:
Target Character in play or in Reserve gains 1 boost.
3€
5 months ago
View on Altered
Scout
.
You may discard a Character from your Reserve. If you do:
Target Character gains
Anchored
.
∅
Target Character in play or in Reserve gains 1 boost.
3€
about 2 months ago
View on Altered
Scout
.
When I leave the Expedition zone
—
∅
You may
Augment
target card in play or in Reserve.
When you create a token
—
If you control two or more Permanents:
Target Character in play or in Reserve gains 1 boost.
3€
27 days ago
View on Altered
When a Character you control gains
Anchored
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
3€
3 months ago
View on Altered
∅
I gain
Anchored
.
At Noon
—
If I have 1 or more boosts:
Target Character in play or in Reserve gains 1 boost.
:
You may exhaust target card in Reserve.
3€
about 9 hours ago
View on Altered
Scout
.
If there are one or more cards in your Landmarks:
Target Character in play or in Reserve gains 1 boost.
∅
I gain 1 boost per
Fleeting
Character you control.
3€
18 days ago
View on Altered
If both of your Expeditions are behind or tied:
Target Character in play or in Reserve gains 1 boost.
You may put a card from your hand in Reserve. If you do:
The next Spell you play this Afternoon costs
less.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3€
about 9 hours ago
View on Altered
When a Character you control gains
Fleeting
—
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
:
The next Character you play this turn gains 1 boost.
3€
about 9 hours ago
View on Altered
When I leave the Expedition zone
—
If you control one or more Landmarks:
Target Character in play or in Reserve gains 1 boost.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
3€
about 9 hours ago
View on Altered
When you sacrifice a Character
—
∅
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in play or in Reserve gains 1 boost.
:
You may exhaust target card in Reserve.
3€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
When I go to Reserve from the Expedition zone
—
∅
Target Character in play or in Reserve gains 1 boost.
3€
about 9 hours ago
View on Altered
If you control one or more Landmarks:
Target Character in play or in Reserve gains 1 boost.
At Noon
—
I gain 1 boost, up to a max of 2.
3€
2 months ago
View on Altered
When I leave the Expedition zone
—
If there are one or more cards in your Landmarks:
Draw a card.
When another Character joins my Expedition
—
If you control two or more Plants other than me:
Target Character in play or in Reserve gains 1 boost.
I don't count towards your Reserve limit.
3€
about 9 hours ago
View on Altered
Scout
.
When you create a token
—
If I'm not
Fleeting
:
Target Character in play or in Reserve gains 1 boost.
You may play exhausted cards from your Reserve.