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Ability (Effect):
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
Found in 175 cards
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1
2
0.6€
about 2 months ago
View on Altered
If I'm the only Character in my Expedition:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may spend 1 of my boosts. If you do:
You may discard target Character with Hand Cost
or less.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
1€
6 days ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If I'm the only Character in my Expedition:
Pay
less for the next card you play this Afternoon.
1.45€
6 months ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may pay
. If you do:
You may discard target Character, otherwise send it to Reserve.
:
You may return a card from your Reserve to your hand.
2€
2 months ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
I don't count towards your Reserve limit.
2€
5 months ago
View on Altered
If I'm the only Character in my Expedition:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If I have 1 or more boosts:
Reveal the top card of your deck. If it's a Character with a base statistic of 0, draw it, otherwise discard it.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
2€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
∅
Target Character gains 1 boost and
Fleeting
.
:
You may return a Spell from your Reserve to your hand.
2€
15 days ago
View on Altered
If there are three or more base statistics of 0 among Characters you control:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
2€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may spend 1 of my boosts. If you do:
Exhausted Resupply
.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
2€
about 5 hours ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
∅
Sabotage
. If you discarded a card this way, its owner
Exhausted Resupplies
.
:
You may exhaust target card in Reserve.
2.52€
4 days ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may sacrifice another Robot or Permanent. If you do:
Target Character in Reserve gains 3 boosts.
:
The next Character you play from your hand this turn activates its
abilities.
2.99€
about 5 hours ago
View on Altered
∅
I gain 1 boost per Mana Orb in your Mana zone.
If there's a card in your Landmarks:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
:
You may exhaust target card in Reserve.
2.99€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may put a card from your hand in Reserve. If you do:
You may discard target Character in play or in Reserve.
3€
about 4 hours ago
View on Altered
If I'm facing an Expedition in
:
Create an
Aerolith
token in your Landmarks.
If an opponent's hand contains more cards than yours:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
:
Pay
less for the next card you play this turn.
3€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If there's a card in your Landmarks:
I gain 2 boosts.
3€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may sacrifice a Permanent. If you do:
Target Character in play or in Reserve gains 2 boosts.
:
The next Character you play from your hand this turn activates its
abilities.
3€
about 4 hours ago
View on Altered
If you control two or more Permanents:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When I leave the Expedition zone
—
∅
You may immediately play for free a Permanent with Base Cost
or less.
:
The next Character you play from your hand this turn activates its
abilities.
3.39€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If there are three or more base statistics of 0 among Characters you control:
Up to two target Characters in play or in Reserve each gain 1 boost.
4€
27 days ago
View on Altered
∅
You may immediately play for free a Permanent with Base Cost
or less.
You may sacrifice another Robot or Permanent. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
4€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If you have two or more cards in Reserve:
Target Character other than me gains 1 boost.
4€
4 months ago
View on Altered
If you control two or more Landmarks:
Target Character in Reserve gains 2 boosts.
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
4.23€
about 5 hours ago
View on Altered
You may sacrifice a Permanent. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
4.24€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
4.24€
about 5 hours ago
View on Altered
If you control a
Fleeting
Character:
Target Character in play or in Reserve other than me gains 1 boost.
If there are three or more base statistics of 0 among Characters you control:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
4.24€
about 5 hours ago
View on Altered
If you control a
Fleeting
Character:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If there are one or more cards in your Landmarks:
Exhausted Resupply
.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
4.49€
5 months ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If you control a
Fleeting
Character:
Sabotage
, otherwise you may exhaust target card in Reserve.
5€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If there's a card in your Landmarks:
Target Character gains 1 boost.
:
The next Character you play this turn gains 1 boost.
5€
about 5 hours ago
View on Altered
If your hand is empty:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
5€
about 5 hours ago
View on Altered
If you control a
Fleeting
Character:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may spend 1 of my boosts. If you do:
Exhausted Resupply
.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
5€
6 months ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
5€
7 months ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may spend 1 counter from a card you control or in your Reserve. If you do:
Resupply
, otherwise
Exhausted Resupply
.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
about 5 hours ago
View on Altered
If there are two or more cards in your Landmarks:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5€
about 5 hours ago
View on Altered
You may sacrifice a Permanent. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
:
The next card you play this turn costs
less.
5€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
:
Target Character with Hand Cost
or less gains
Anchored
.
5€
about 4 hours ago
View on Altered
If an opponent's hand contains more cards than yours:
You may target a Character, it gains
Asleep
.
If I'm facing an Expedition in
:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
5€
about 5 hours ago
View on Altered
If you have two or more cards in Reserve:
Target Character in play or in Reserve gains 1 boost.
If you control a
Fleeting
Character:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
At Noon
—
You may target a Character other than me in play or in Reserve, it gains 1 boost.
5€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
Create an
Aerolith
token in your Landmarks.
If an opponent's hand contains more cards than yours:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
5€
about 4 hours ago
View on Altered
If an opponent's hand contains more cards than yours:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
If there's a Character in each of your Expeditions:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
5€
8 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per Mana Orb in your Mana Zone.
If you control a
Fleeting
Character:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
6€
about 4 hours ago
View on Altered
If you control a token:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may
Rush
. If you do:
Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
6€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
:
You may target a Character, it gains
Fleeting
.
6€
about 1 month ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
∅
Sabotage
. If you discarded a card this way, its owner
Exhausted Resupplies
.
When you roll one or more dice
—
∅
Target Character gains 1 boost.
6.78€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
:
The next Character you play this turn gains 1 boost.
7€
about 5 hours ago
View on Altered
If your hand is empty:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If you control two or more Landmarks:
You may discard target Permanent.
:
The next Character you play from your hand this turn activates its
abilities.
7.99€
about 2 months ago
View on Altered
You may sacrifice a Permanent. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may immediately pass. If you do:
Create an
Aerolith
token in your Landmarks, otherwise
Resupply
.
:
Create an
Aerolith
token in your Landmarks.
8€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
If there are three or more base statistics of 0 among Characters you control:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
:
You may have target Character gain
Fleeting
.
8.46€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
8.48€
about 5 hours ago
View on Altered
If I'm the only Character in my Expedition:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
At Dusk
—
If I have 1 or more boosts:
Reveal the top card of your deck. If it's a Character with a base statistic of 0, draw it, otherwise discard it.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
8.52€
5 months ago
View on Altered
If there are three or more base statistics of 0 among Characters you control:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may spend 1 of my boosts. If you do:
Resupply
.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
9.07€
3 months ago
View on Altered
∅
I gain 1 boost per Mana Orb in your Mana Zone.
If you control one or more Landmarks:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When you roll one or more dice
—
∅
I gain 1 boost.
9.99€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may put a card from your hand in Reserve. If you do:
The next Permanent you play this Afternoon costs
less.
9.99€
about 4 hours ago
View on Altered
You may pass. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If you control a token:
Target Character in play or in Reserve gains 2 boosts.
9.99€
about 5 hours ago
View on Altered
If there are one or more cards in your Landmarks:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
10€
about 5 hours ago
View on Altered
If you control two or more Permanents:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
10€
6 months ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may spend 1 of my boosts. If you do:
You may send to Reserve target Character with Hand Cost
or less.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
10€
4 months ago
View on Altered
If you control a
Fleeting
Character:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When a Character in your Reserve gains 1 or more boosts
—
∅
You may exhaust target card in Reserve.
:
The next Character you play this turn costs
less.
10€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may discard a card from your Reserve. If you do:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
10€
about 5 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Ready two Mana Orbs.
If your hand is empty:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
10€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may put a card from your hand in Reserve. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
10€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
At Dusk
—
If I have 1 or more boosts:
Reveal the top card of your deck. If it's an Artist or Song, draw it, otherwise discard it.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
10€
3 months ago
View on Altered
∅
Exchange a card from your Reserve with a card from your hand.
If I'm facing an Expedition in
:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
10€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
:
You may return a card from your Reserve to your hand.
10€
about 4 hours ago
View on Altered
If you control a token:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
∅
You may discard target Character. If you do, create an
Aerolith
token in its controller's Landmarks.
:
The next Character you play from your hand this turn activates its
abilities.
10€
about 5 hours ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
You may exhaust target card in Reserve.
10€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If your Reserve is empty:
Target Character gains 1 boost.
10€
about 4 hours ago
View on Altered
If you have six or more Mana Orbs:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may pass. If you do:
I gain 2 boosts.
:
Create an
Aerolith
token in target player's Landmarks.
10€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
:
Target Character with Hand Cost
or less gains
Anchored
.
11.86€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If your Reserve is empty:
You may send to Reserve target Character with Hand Cost
or less.
12€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
:
Pay
less for the next card you play this turn.
12€
about 5 hours ago
View on Altered
If I'm the only Character in my Expedition:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may discard a Character from your Reserve. If you do:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
I don't count towards your Reserve limit.
12.5€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
:
Pay
less for the next Character you play this turn.
12.86€
6 months ago
View on Altered
If you control two or more Permanents:
Target Character in play or in Reserve gains 1 boost.
You may sacrifice a Permanent. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
∅
You may have target Character gain
Fleeting
.
13€
about 4 hours ago
View on Altered
If you control two or more Permanents:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
∅
You may send target Character to Reserve. If you do, create an
Aerolith
token in its controller's Landmarks.
13.07€
6 months ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
At Noon
—
You may give 1 boost to target Character in play or in Reserve other than me.
14€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
∅
You may return a card from your Reserve to your hand.
14€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If you control two or more Landmarks:
I gain 2 boosts.
:
You may
Augment
target card in play or in Reserve.
15€
about 5 hours ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
∅
Sabotage
. If you discarded a card this way, its owner
Exhausted Resupplies
.
:
You may return a card from your Reserve to your hand.
15€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
If you control a
Fleeting
Character:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
15€
about 5 hours ago
View on Altered
If there are one or more cards in your Landmarks:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
15€
about 5 hours ago
View on Altered
If I'm the only Character in my Expedition:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
At Noon
—
You may target a Character other than me in play or in Reserve, it gains 1 boost.
15€
about 5 hours ago
View on Altered
If you control a
Fleeting
Character:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may spend 1 counter from a card you control or in your Reserve. If you do:
Exhausted Resupply
.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
15€
about 5 hours ago
View on Altered
If there are two or more cards in your Landmarks:
Target Character in play or in Reserve gains 1 boost.
You may sacrifice another Robot or Permanent. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
15€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
15€
about 5 hours ago
View on Altered
If your hand is empty:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When you play a Permanent with Hand Cost
or more
—
∅
Create a
Brassbug 2/2/2
Robot token in my Expedition.
15€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
∅
Roll a die. On a 4+, I gain 2 boosts. On a 1-3, I gain 1 boost.
15€
about 5 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per Mana Orb in your Mana Zone.
If there are three or more base statistics of 0 among Characters you control:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
15€
about 5 hours ago
View on Altered
If there are one or more cards in your Landmarks:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or less.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
15€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When my Expedition moves forward
—
Roll a die. On a 4+:
You may return a Spell from your Reserve to your hand.
:
The next Character you play this turn costs
less.
15€
about 5 hours ago
View on Altered
If there are three or more base statistics of 0 among Characters you control:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
At Noon
—
You may target a Character other than me in play or in Reserve, it gains 1 boost.
15€
about 5 hours ago
View on Altered
You may sacrifice a Permanent. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may put a card from your hand in Reserve. If it's a Permanent:
You may discard target Permanent with Hand Cost
or less.
15€
6 months ago
View on Altered
You may sacrifice another Robot or Permanent. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If you control two or more Permanents:
Target Character in play or in Reserve other than me gains 1 boost.
15€
about 5 hours ago
View on Altered
You may sacrifice another Robot or Permanent. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If your Reserve is empty:
Sabotage
, otherwise you may exhaust target card in Reserve.
16.94€
about 5 hours ago
View on Altered
If I'm the only Character in my Expedition:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
16.95€
about 5 hours ago
View on Altered
You may sacrifice a Permanent. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If there are two or more exhausted cards in Reserve:
Create a
Brassbug 2/2/2
Robot token in my Expedition.
:
You may have target Character gain
Fleeting
.
17€
about 5 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If I have 1 or more boosts:
Reveal the top card of your deck. If it's a Robot or Permanent, draw it, otherwise discard it.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
18.96€
6 months ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or less.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
19€
about 4 hours ago
View on Altered
If I'm facing an Expedition in
:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When I leave the Expedition zone
—
If there are two or more cards in your Landmarks:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
20€
8 months ago
View on Altered
If I'm the only Character in my Expedition:
I gain 1 boost per Mana Orb in your Mana Zone.
If you control one or more Landmarks:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
:
The next Character you play this turn gains 1 boost.
20€
about 5 hours ago
View on Altered
If there are one or more cards in your Landmarks:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
20€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
:
You may exhaust target card in Reserve.
20€
about 5 hours ago
View on Altered
You may sacrifice a Permanent. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
∅
The next Permanent you play this Afternoon costs
less.
:
The next Permanent you play this turn costs
less.