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Ability (Trigger):
When I leave the Expedition zone
Found in 27090 cards
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271
0.05€
about 1 month ago
View on Altered
∅
Pay
less for the next Permanent you play this Afternoon.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
You may discard target Permanent with Hand Cost
or more.
0.05€
about 1 month ago
View on Altered
You may discard a card from your Reserve. If you do:
Draw a card.
When I leave the Expedition zone
—
You may pay
. If you do:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
0.05€
about 1 month ago
View on Altered
You may pay
. If you do:
Resupply
.
When I leave the Expedition zone
—
∅
Roll a die. On a 4+, draw a card. On a 1-3,
Resupply
.
:
You may have target Character gain
Fleeting
.
0.05€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
When I leave the Expedition zone
—
∅
Each player draws a card.
:
Each player draws a card.
0.05€
about 1 month ago
View on Altered
If you have at most seven Mana Orbs:
Characters you control gain 1 boost.
When I leave the Expedition zone
—
If there are two or more cards in your Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
0.05€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Draw a card.
:
After You
.
0.05€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
If you have at most seven Mana Orbs:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
When I go to Reserve from the Expedition zone
—
∅
You may discard target Permanent.
0.05€
about 1 month ago
View on Altered
∅
Roll a die. On a 4+, draw a card. On a 1-3,
Resupply
.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create a
Brassbug 2/2/2
Robot token in each of your Expeditions.
:
You may put a card from your hand in Reserve.
0.06€
about 1 month ago
View on Altered
You may discard a card from your Reserve. If you do:
You may return target Character or Permanent with Hand Cost
or less to its owner's hand.
When I leave the Expedition zone
—
∅
You may put me in my owner's Mana zone (as an exhausted Mana Orb). If you don't, draw a card.
0.06€
about 2 months ago
View on Altered
∅
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
When I leave the Expedition zone
—
You may pay
. If you do:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
0.06€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
If I have 1 or more boosts:
Each player discards their hand, then draws three cards.
:
You may target a Character, it gains
Fleeting
.
0.06€
about 1 month ago
View on Altered
If you have at most seven Mana Orbs:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
When I leave the Expedition zone
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
0.06€
about 2 months ago
View on Altered
You may sacrifice a Permanent. If you do:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
When I leave the Expedition zone
—
If there are two or more cards in your Landmarks:
Create an
Aerolith
token in target player's Landmarks.
:
You may exhaust target card in Reserve.
0.06€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Pay
less for the next card you play this turn.
0.06€
about 2 months ago
View on Altered
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
0.06€
about 2 months ago
View on Altered
∅
Characters you control gain 1 boost.
∅
You may have target Character gain
Fleeting
.
When I leave the Expedition zone
—
You may discard one of your Mana Orbs. If you do:
Sabotage
.
0.06€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
∅
Sabotage
.
:
Create an
Aerolith
token in target player's Landmarks.
0.06€
2 months ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Roll a die. On a 4+, draw a card. On a 1-3,
Resupply
.
:
You may have target Character gain
Fleeting
.
0.06€
about 2 months ago
View on Altered
If my Expedition is behind:
Draw a card, otherwise
Resupply
.
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
0.06€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
0.06€
2 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may discard target Permanent.
When I leave the Expedition zone
—
∅
You may put me in my owner's Mana zone (as an exhausted Mana Orb). If you don't, draw a card.
0.06€
about 2 months ago
View on Altered
If you control two or more
Boosted
Characters:
Resupply
.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Draw a card.
0.06€
about 2 months ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
When I leave the Expedition zone
—
If I have 1 or more boosts:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
0.06€
about 2 months ago
View on Altered
You may exhaust a Permanent you control or a card in your Reserve. If you do:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
0.06€
about 1 month ago
View on Altered
If you control one or more Landmarks:
Resupply
.
If there are two or more exhausted cards in Reserve:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If it's a Spell:
You may return a Spell from your Reserve to your hand.
0.06€
about 2 months ago
View on Altered
If you control a token:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
When I leave the Expedition zone
—
If there are two or more cards in your Landmarks:
Draw a card.
:
You may target a Character, it gains
Fleeting
.
0.06€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Sabotage
.
:
Pay
less for the next card you play this Afternoon.
0.06€
about 2 months ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Sabotage
.
When I leave the Expedition zone
—
∅
Draw a card.
:
Create a
Manaseed
token in each player's Landmarks.
0.08€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
:
The next Character played from your hand this turn activates one of its
abilities.
0.09€
2 months ago
View on Altered
If one or more of your Expeditions is Ascended:
I gain 1 boost, otherwise my Expedition
Ascends
.
When I leave the Expedition zone
—
If your Hero Expedition is behind:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
0.09€
2 months ago
View on Altered
If you control three or more Characters:
Draw a card, otherwise
Resupply
.
When I leave the Expedition zone
—
If three or more single-terrain regions are visible:
Create a
Woollyback 1/1/1
Animal token in target Expedition.
0.1€
about 2 months ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in each of your Expeditions.
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
0.1€
about 2 months ago
View on Altered
I am
Tough 1
.
When I leave the Expedition zone
—
You may pay
. If you do:
Create two
Ordis Recruit 1/1/1
Soldier tokens in my Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
0.1€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If it's a Permanent:
Roll a die. On a 4+, draw a card. On a 1-3,
Resupply
.
When you create a token
—
You may pay
. If you do:
Target Character gains 1 boost.
0.1€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
You may return a card other than me from your Reserve to your hand.
:
After You
.
0.1€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
You may return a card other than me from your Reserve to your hand.
0.1€
5 months ago
View on Altered
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in your other Expedition (the one I'm not in).
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
0.1€
about 2 months ago
View on Altered
Unless you control two or more Bureaucrats other than me:
I am
Defender
.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
You may discard target Permanent with Hand Cost
or more.
0.1€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Each Permanent you control may activate its
abilities.
:
You may put a card from your hand in Reserve.
0.1€
about 2 months ago
View on Altered
I am
Gigantic
.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
0.1€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If it's a Permanent:
Each Permanent you control may activate its
abilities.
:
Draw a card.
0.1€
about 2 months ago
View on Altered
∅
You may put a card from your hand in Reserve.
When I leave the Expedition zone
—
∅
You may discard target Permanent with Hand Cost
or more.
:
You may put a card from your hand in Reserve.
0.1€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Draw a card.
0.1€
about 2 months ago
View on Altered
You may discard a Character from your Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
You may exhaust target card in Reserve.
0.1€
about 2 months ago
View on Altered
If you control one or more Landmarks:
I gain 1 boost.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If it's a Spell:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
0.1€
about 2 months ago
View on Altered
If you control four or more Characters:
Exhausted Resupply
.
When I leave the Expedition zone
—
If you have ten or more Mana Orbs:
Sabotage
.
0.11€
2 months ago
View on Altered
Seasoned
.
{H} Target a Character facing me. I gain its subtype and X boosts, where X equals its highest statistic.
If you control a token:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone
—
If your Hero Expedition is behind:
Sabotage
.
0.11€
2 months ago
View on Altered
If you control one or more Landmarks:
Resupply
.
When I leave the Expedition zone
—
You may pay
. If you do:
You may return a card other than me from your Reserve to your hand.
0.11€
2 months ago
View on Altered
You may sacrifice a Character. If you do:
Remove up to 2 counters from target card in play or in Reserve.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Sabotage
.
:
After You
.
0.11€
2 months ago
View on Altered
If you control three or more Characters:
Sabotage
.
When I leave the Expedition zone
—
∅
Draw a card.
:
You may put a card from your hand in Reserve.
0.11€
2 months ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create two
Ordis Recruit 1/1/1
Soldier tokens in each of your Expeditions.
0.12€
about 2 months ago
View on Altered
If your hand is empty:
I gain 1 boost and
Fleeting
.
When I leave the Expedition zone
—
You may pay
. If you do:
Target Character in Reserve gains 2 boosts.
0.12€
about 2 months ago
View on Altered
If you control a token:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
When I leave the Expedition zone
—
If you have at most seven Mana Orbs:
Create two
Ordis Recruit 1/1/1
Soldier tokens in each of your Expeditions.
0.12€
2 months ago
View on Altered
When I leave the Expedition zone
—
If I have 2 or more boosts:
Draw a card.
:
The next Character you play this turn loses
Fleeting
.
0.12€
about 2 months ago
View on Altered
The
,
and
abilities of Characters facing me can't activate.
When I leave the Expedition zone
—
You may pay
. If you do:
Draw a card.
0.12€
2 months ago
View on Altered
∅
I gain
Asleep
.
When I leave the Expedition zone
—
If I have 1 or more boosts:
Sabotage
.
:
Pay
less for the next card you play this Afternoon.
0.12€
about 2 months ago
View on Altered
∅
Each player may put a card from their hand in Reserve.
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
:
You may put a card from your hand in Reserve.
0.12€
about 2 months ago
View on Altered
I am
Defender
.
When I leave the Expedition zone
—
You may pay
. If you do:
You may return a Spell from your Reserve to your hand.
0.12€
2 months ago
View on Altered
When I leave the Expedition zone
—
If I have 2 or more boosts:
Draw a card.
At Dusk
—
You may discard a card from your Reserve. If you do:
You may target a Character other than me, it loses
Fleeting
.
0.12€
2 months ago
View on Altered
When I leave the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
After You
.
0.12€
about 2 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
If your hand is empty:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
When I leave the Expedition zone
—
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
0.12€
about 2 months ago
View on Altered
When a Character joins the Expedition facing me
—
∅
You may have me switch Expeditions.
When I leave the Expedition zone
—
If your Hero Expedition is behind:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
0.12€
about 2 months ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your other Expedition (the one I'm not in).
When I leave the Expedition zone
—
If there's a card in your Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
0.12€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
If there's a card in your Landmarks:
Create two
Ordis Recruit 1/1/1
Soldier tokens in each of your Expeditions.
:
You may target a Character, it gains
Fleeting
.
0.12€
about 2 months ago
View on Altered
You may have target Character facing me gain
Anchored
. If you do:
Each Character you control other than me gains 1 boost.
When I leave the Expedition zone
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
0.12€
2 months ago
View on Altered
If there's a Spell in your Reserve:
Create an
Aerolith
token in your Landmarks.
When I leave the Expedition zone
—
If an opponent is first player:
Sabotage
.
0.12€
2 months ago
View on Altered
∅
Exhausted Resupply
.
∅
You may exhaust target card in Reserve.
When I leave the Expedition zone
—
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
0.12€
3 months ago
View on Altered
You may discard a card from your Reserve. If you do:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
0.12€
about 2 months ago
View on Altered
∅
Characters you control gain 1 boost.
When I leave the Expedition zone
—
You may pay
. If you do:
Sabotage
.
0.12€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
∅
Target opponent draws a card.
When you create a token
—
You may sacrifice a Permanent. If you do:
I gain 2 boosts.
0.12€
about 2 months ago
View on Altered
Characters your opponents play can't cost less than
.
When I leave the Expedition zone
—
If you have at most seven Mana Orbs:
Create two
Ordis Recruit 1/1/1
Soldier tokens in each of your Expeditions.
0.12€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
∅
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
When you play another Character with a base statistic of 0
—
You may discard a card from your Reserve. If you do:
Target Character gains 1 boost.
:
The next Character you play this turn gains 1 boost.
0.12€
about 2 months ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
When I leave the Expedition zone
—
If there's a card in your Landmarks:
You may discard target Permanent.
0.12€
about 2 months ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
Sabotage
.
When I leave the Expedition zone
—
You may pay
. If you do:
Draw a card.
0.12€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
:
The next card you play this Afternoon costs
less.
0.12€
about 2 months ago
View on Altered
You may spend 1 of my boosts. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
0.12€
2 months ago
View on Altered
Scout
.
When I leave the Expedition zone
—
∅
Augment
any number of target cards in play or in Reserve.
When you play a Permanent
—
∅
You may have target Character gain
Fleeting
.
0.12€
2 months ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
∅
I gain 1 boost per Character other than me in my Expedition, then send them to Reserve.
When I leave the Expedition zone
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
:
You may
Augment
target card in play or in Reserve.
0.12€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
:
After You
.
0.12€
2 months ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Sabotage
.
At Dusk
—
If you control one or more Landmarks:
Draw a card.
0.12€
about 2 months ago
View on Altered
If you control two or more Plants other than me:
Target Character other than me gains 1 boost.
When I leave the Expedition zone
—
∅
Sabotage
.
:
You may target a Character, it gains
Fleeting
.
0.12€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
If I have 1 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
When another Character joins your Expeditions
—
If I have 2 or more boosts:
I gain 2 boosts.
0.12€
2 months ago
View on Altered
Scout
.
When I leave the Expedition zone
—
If there's a card in your Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
:
Pay
less for the next Character you play this turn.
0.12€
about 2 months ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in each of your Expeditions.
When I leave the Expedition zone
—
If there's a card in your Landmarks:
You may return a card other than me from your Reserve to your hand.
0.15€
about 1 month ago
View on Altered
∅
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
When I leave the Expedition zone
—
∅
Each player draws a card.
0.15€
about 2 months ago
View on Altered
If you control a token:
You may discard target Permanent.
When I leave the Expedition zone
—
∅
Sabotage
.
0.15€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Target player puts a card from their hand in Reserve.
:
After You
.
0.15€
about 1 month ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
When I leave the Expedition zone
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
0.15€
about 1 month ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Create an
Aerolith
token in your Landmarks.
:
Create an
Aerolith
token in your Landmarks.
0.15€
about 1 month ago
View on Altered
∅
You may send to Reserve up to two target Characters with Hand Cost
or less.
When I leave the Expedition zone
—
If there's a Spell with Reserve Cost
or more in your Reserve:
Create two
Mana Moth 2/2/2
Illusion tokens in target Expedition.
:
Create an
Aerolith
token in your Landmarks.
0.15€
about 2 months ago
View on Altered
∅
You may send target Character to Reserve.
When I leave the Expedition zone
—
You may pay
. If you do:
Draw a card.
:
You may have target Character gain
Fleeting
.
0.15€
about 2 months ago
View on Altered
∅
Target Character gains 2 boosts.
When I leave the Expedition zone
—
You may pay
. If you do:
Sabotage
.
:
The next card you play this Afternoon costs
less.
0.15€
about 2 months ago
View on Altered
∅
Each Character you control other than me may activate its
abilities.
When I leave the Expedition zone
—
If I have 1 or more boosts:
Each player puts the top card of their deck in their Mana zone (as an exhausted Mana Orb).
0.15€
2 months ago
View on Altered
∅
Create a
Manaseed
token in target player's Landmarks.
When I leave the Expedition zone
—
If there's an exhausted card in Reserve:
Draw a card.
0.15€
about 2 months ago
View on Altered
When I gain
Asleep
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
When I leave the Expedition zone
—
You may pay
. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
0.15€
about 2 months ago
View on Altered
∅
You may discard target Permanent.
When I leave the Expedition zone
—
You may pay
. If you do:
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
:
Each Character controlled by target player gains
Fleeting
.
0.18€
2 months ago
View on Altered
When I leave the Expedition zone
—
If your Companion Expedition is behind:
Create an
Aerolith
token in your Landmarks.
At Dusk
—
You may sacrifice a Character or Permanent. If you do:
Create an
Aerolith
token in target player's Landmarks.
:
Pay
less for the next card you play this turn.
0.18€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
:
The next Bureaucrat you play this Afternoon costs
less.
0.18€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
0.18€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
:
You may have target Character gain
Fleeting
.