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Ability (Trigger):
When I leave the Expedition zone
Found in 20546 cards
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206
0.1€
29 days ago
View on Altered
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in your other Expedition (the one I'm not in).
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
0.34€
19 days ago
View on Altered
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
When another Character joins your Expeditions
—
If I have 2 or more boosts:
Target Character gains 1 boost.
0.34€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
If I have 2 or more boosts:
Sabotage
.
:
You may put a card from your hand in Reserve.
0.36€
about 2 months ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
Draw a card.
When I leave the Expedition zone
—
If I have 1 or more boosts:
Sabotage
.
:
After You
.
0.37€
about 2 months ago
View on Altered
∅
Each player puts the top card of their deck in their Mana zone (as an exhausted Mana Orb).
When I leave the Expedition zone
—
You may pay
. If you do:
Sabotage
.
0.38€
about 1 month ago
View on Altered
If you control a token:
You may send to Reserve target Character with Hand Cost
or less.
When I leave the Expedition zone
—
∅
For each Permanent you control, you may activate its
abilities.
0.38€
about 2 months ago
View on Altered
You may pay
. If you do:
The next Permanent you play this Afternoon costs
less.
When I leave the Expedition zone
—
If your hand is empty:
Create two
Brassbug 2/2/2
Robot tokens in target Expedition, otherwise create only one.
:
You may activate the
abilities of target Permanent you control.
0.38€
about 1 month ago
View on Altered
If your Hero Expedition is behind:
You may send target Character to Reserve, then exhaust it.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Sabotage
.
0.39€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Sabotage
.
:
After You
.
0.43€
19 days ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
Target opponent may
Exhausted Resupply
.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions, otherwise create one in my Expedition.
0.43€
19 days ago
View on Altered
If your Companion Expedition is behind:
I am
Tough 1
.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
0.48€
17 days ago
View on Altered
You may sacrifice another Robot or Permanent. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone
—
∅
You may immediately play for free a Character with Base Cost
or less.
0.49€
21 days ago
View on Altered
∅
Roll a die, then target a Character. On a 4+, it gains
Anchored
. On a 1-3, it gains
Asleep
.
When I leave the Expedition zone
—
∅
Create an
Aerolith
token in target player's Landmarks.
0.5€
16 days ago
View on Altered
Unless you control two or more Bureaucrats other than me:
Target opponent may
Exhausted Resupply
.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
0.5€
16 days ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
When I leave the Expedition zone
—
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.5€
23 days ago
View on Altered
When I leave the Expedition zone
—
If an opponent's hand contains more cards than yours:
Target Character in Reserve gains 1 boost.
:
Create an
Aerolith
token in target player's Landmarks.
0.5€
16 days ago
View on Altered
You may discard a card from your Reserve. If you do:
Roll a die. On a 4+, draw a card. On a 1-3,
Resupply
.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
You may discard target Permanent.
0.5€
19 days ago
View on Altered
When I leave the Expedition zone
—
∅
Create a
Brassbug 2/2/2
Robot token in target Expedition.
:
You may return a card from your Reserve to your hand.
0.5€
24 days ago
View on Altered
All regions are
and lose their other terrains.
When I leave the Expedition zone
—
You may pay
. If you do:
You may discard target Permanent.
0.5€
about 1 month ago
View on Altered
If you control two or more
Boosted
Characters:
Target Character gains 1 boost.
When I leave the Expedition zone
—
If there's a card in your Landmarks:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
0.5€
2 months ago
View on Altered
∅
You may have target Character other than me lose
Fleeting
.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
0.5€
15 days ago
View on Altered
If I have 1 or more boosts:
Pay
less to play Characters other than me from your Reserve, down to a minimum of
.
If there are two or more cards in your Landmarks:
I gain 2 boosts.
When I leave the Expedition zone
—
If there are two or more cards in your Landmarks:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.51€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If it's a Spell:
You may return a Spell from your Reserve to your hand.
:
The next Spell you play this Afternoon costs
less.
0.51€
about 2 months ago
View on Altered
You may pay
. If you do:
Sabotage
.
When I leave the Expedition zone
—
You may pay
. If you do:
You may return a card other than me from your Reserve to your hand.
When you play a Spell
—
∅
Target Character gains 1 boost.
0.51€
about 2 months ago
View on Altered
At Dusk
—
∅
Each player puts the top card of their deck in their Mana zone (as an exhausted Mana Orb).
When I leave the Expedition zone
—
If there's a card in your Landmarks:
Each player puts the top card of their deck in their Mana zone (as an exhausted Mana Orb).
0.55€
2 months ago
View on Altered
∅
You may discard target Character.
When I leave the Expedition zone
—
∅
You may discard target Permanent.
0.6€
about 2 months ago
View on Altered
∅
Each player may put a card from their hand in Reserve.
When I leave the Expedition zone
—
If you control two or more Landmarks:
Draw a card.
0.6€
about 2 months ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange a Character from your Reserve with a card from your hand.
When I leave the Expedition zone
—
You may pay
. If you do:
You may return a card other than me from your Reserve to your hand.
0.69€
16 days ago
View on Altered
If you control two or more
Boosted
Characters:
Target Character gains 2 boosts.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
0.7€
about 5 hours ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Roll a die. On a 4+, draw a card. On a 1-3,
Resupply
.
:
You may have target Character gain
Fleeting
.
0.7€
about 5 hours ago
View on Altered
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When I leave the Expedition zone
—
∅
You may discard target Permanent.
:
You may exhaust target card in Reserve.
0.7€
about 4 hours ago
View on Altered
∅
Plants you control other than me gain 1 boost.
When I leave the Expedition zone
—
If I have 1 or more boosts:
Sabotage
.
0.7€
about 5 hours ago
View on Altered
∅
For each Permanent you control, you may activate its
abilities.
When I leave the Expedition zone
—
∅
Create a
Brassbug 2/2/2
Robot token in each of your Expeditions.
:
You may return a card from your Reserve to your hand.
0.7€
about 5 hours ago
View on Altered
When I leave the Expedition zone
—
∅
For each Permanent you control, you may activate its
abilities.
:
The next Character you play from your hand this turn activates its
abilities.
0.7€
about 4 hours ago
View on Altered
Unless you have eight or more Mana Orbs:
I am
Defender
.
When I leave the Expedition zone
—
If you control two or more Landmarks:
You may discard target Permanent.
0.7€
16 days ago
View on Altered
I am
Defender
.
When I leave the Expedition zone
—
You may pay
. If you do:
Draw a card.
0.75€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Sabotage
.
0.75€
about 5 hours ago
View on Altered
Scout
.
When I leave the Expedition zone
—
If there's a card in your Landmarks:
Up to two target Characters in play or in Reserve each gain 1 boost.
0.75€
about 4 hours ago
View on Altered
At Noon
—
∅
Resupply
.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Each player draws a card.
0.75€
about 5 hours ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
When I leave the Expedition zone
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
0.75€
2 months ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If it's a Permanent:
Roll a die. On a 4+, draw a card. On a 1-3,
Resupply
.
:
You may have target Character gain
Fleeting
.
0.79€
about 4 hours ago
View on Altered
I am
Defender
.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
0.8€
about 5 hours ago
View on Altered
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
When you exhaust a card in Reserve
—
You may discard a card from your Reserve. If you do:
Target Character other than me gains 1 boost.
0.8€
17 days ago
View on Altered
∅
Up to two target Characters each gain 1 boost.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
:
The next Character you play this turn gains 1 boost.
0.8€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
∅
Create a
Brassbug 2/2/2
Robot token in target Expedition.
When another Character joins your Expeditions
—
You may discard a card from your Reserve. If you do:
You may have target Character other than me lose
Fleeting
.
0.8€
about 2 months ago
View on Altered
∅
Each player may put a card from their hand in Reserve.
When I leave the Expedition zone
—
If you control two or more Permanents:
You may discard target Permanent.
:
The next Character you play this turn gains 1 boost.
0.8€
16 days ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Landmarks:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Draw a card.
0.8€
about 1 month ago
View on Altered
If you control two or more Landmarks:
Each player sacrifices a Character.
When I leave the Expedition zone
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
0.84€
5 days ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
0.84€
6 days ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If it's a Permanent:
Create a
Brassbug 2/2/2
Robot token in each of your Expeditions.
0.84€
7 days ago
View on Altered
Scout
.
When I leave the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
The next Spell you play this turn loses
Fleeting
.
0.84€
8 days ago
View on Altered
When I leave the Expedition zone
—
∅
Create a
Brassbug 2/2/2
Robot token in each of your Expeditions.
:
You may target a Permanent you control, it activates its
abilities.
0.84€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If there are two or more cards in your Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
0.85€
2 days ago
View on Altered
The
,
and
abilities of Characters facing me can't activate.
When I leave the Expedition zone
—
If there's a card in your Landmarks:
You may discard target Permanent with Hand Cost
or more.
0.85€
about 5 hours ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Draw a card.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.85€
about 5 hours ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
At Dusk
—
If your Reserve is empty:
Draw a card.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
0.85€
about 5 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character gains 1 boost.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
:
The next Character you play from your hand this turn activates its
abilities.
0.85€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
0.85€
about 1 month ago
View on Altered
You may pay
. If you do:
You may target a Character, it gains
Fleeting
.
When I leave the Expedition zone
—
∅
Each Permanent you control may activate its
abilities.
0.85€
about 5 hours ago
View on Altered
When I leave the Expedition zone
—
Roll a die. On a 4+:
You may activate the
abilities of target Permanent you control.
0.85€
about 5 hours ago
View on Altered
Scout
.
If both of your Expeditions are behind or tied:
I gain 1 boost.
When I leave the Expedition zone
—
∅
You may
Augment
target card in play or in Reserve.
0.85€
about 2 months ago
View on Altered
If you control one or more Landmarks:
The next Permanent you play this Afternoon costs
less.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
0.85€
about 4 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain
Anchored
.
When I leave the Expedition zone
—
∅
Sabotage
.
0.85€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
If there's a card in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
0.85€
about 4 hours ago
View on Altered
∅
You may discard target Character with Hand Cost
or more.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If it's a Spell:
Draw a card.
0.85€
about 1 month ago
View on Altered
If you control two or more Plants other than me:
Target Character gains 3 boosts.
When I leave the Expedition zone
—
∅
Each player puts the top card of their deck in their Mana zone (as an exhausted Mana Orb).
0.86€
14 days ago
View on Altered
You may pay
. If you do:
You may discard target Permanent.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Sabotage
.
0.86€
3 months ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
You may return a card other than me from your Reserve to your hand.
:
The next card you play this Afternoon costs
less.
0.86€
3 months ago
View on Altered
If there are three or more base statistics of 0 among Characters you control:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone
—
∅
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
0.86€
3 months ago
View on Altered
All regions are
and lose their other terrains.
When I leave the Expedition zone
—
∅
Create two
Ordis Recruit 1/1/1
Soldier tokens in my Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
0.86€
3 months ago
View on Altered
∅
You may return a card from your Reserve to your hand.
When I leave the Expedition zone
—
∅
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
:
You may have target Character gain
Fleeting
.
0.86€
3 months ago
View on Altered
∅
You may exhaust target card in Reserve.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
You may discard target Permanent.
:
The next Spell you play this turn costs
less.
0.86€
2 months ago
View on Altered
∅
Target Character gains 1 boost.
When I leave the Expedition zone
—
You may pay
. If you do:
Sabotage
.
:
You may have target Character gain
Fleeting
.
0.86€
2 months ago
View on Altered
Roll a die. On a 4+:
You may send to Reserve target Character with Hand Cost
or less.
When I leave the Expedition zone
—
You may pay
. If you do:
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
0.86€
2 months ago
View on Altered
When I leave the Expedition zone
—
If you control one or more Landmarks:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
When another Character joins your Expeditions
—
If you control one or more Landmarks:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
0.86€
3 months ago
View on Altered
When I leave the Expedition zone
—
If I have 1 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
At Dusk
—
∅
You may have target Character gain
Fleeting
.
0.86€
2 months ago
View on Altered
∅
You may
Augment
target card in play or in Reserve.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If it's a Permanent:
Draw a card.
0.86€
2 months ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
0.86€
2 months ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
0.86€
about 2 months ago
View on Altered
Scout
.
If your hand is empty:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone
—
∅
You may put a card from your Reserve in your Mana zone (as an exhausted Mana Orb).
0.86€
3 months ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
When you play a Permanent
—
∅
I gain 2 boosts.
0.86€
12 days ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Sabotage
.
When you play a Spell
—
If there's a card in your Landmarks:
I gain 2 boosts.
:
After You
.
0.87€
3 months ago
View on Altered
I am
Gigantic
.
∅
Each Character you control other than me may activate its
abilities.
When I leave the Expedition zone
—
∅
Each player puts the top card of their deck in their Mana zone (as an exhausted Mana Orb).
0.87€
3 months ago
View on Altered
If you control a token:
The next Permanent you play this Afternoon costs
less.
When I leave the Expedition zone
—
∅
You may activate the
abilities of up to two target Permanents you control.
:
You may activate the
abilities of target Permanent you control.
0.87€
3 months ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
You may return a card other than me from your Reserve to your hand.
:
After You
.
0.87€
3 months ago
View on Altered
You may pay
. If you do:
You may target a Character, it gains
Asleep
.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
0.87€
3 months ago
View on Altered
I am
Defender
.
If both of your Expeditions are behind or tied:
Defender
Characters don't prevent my Expedition from moving forward.
When I leave the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
0.87€
3 months ago
View on Altered
∅
Characters you control gain 1 boost.
When I leave the Expedition zone
—
∅
Create a
Brassbug 2/2/2
Robot token in target Expedition.
:
The next card you play this Afternoon costs
less.
0.87€
3 months ago
View on Altered
If you control three or more Characters:
You may discard target Permanent with Hand Cost
or more.
When I leave the Expedition zone
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your other Expedition (the one I'm not in).
0.87€
3 months ago
View on Altered
∅
Sabotage
.
When I leave the Expedition zone
—
If you control one or more Landmarks:
You may activate the
abilities of target Permanent you control.
0.87€
3 months ago
View on Altered
You may discard a card from your Reserve. If you do:
You may have target Character gain
Asleep
.
When I leave the Expedition zone
—
∅
Sabotage
.
:
You may have target Character gain
Fleeting
.
0.87€
3 months ago
View on Altered
When I leave the Expedition zone
—
∅
You may discard target Permanent.
At Dusk
—
If I have 1 or more boosts:
You may return a card other than me from your Reserve to your hand.
:
After You
.
0.87€
16 days ago
View on Altered
You may discard a card from your Reserve. If you do:
You may discard target Character with Hand Cost
or less.
When I leave the Expedition zone
—
You may pay
. If you do:
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
0.87€
3 months ago
View on Altered
When I leave the Expedition zone
—
∅
Exchange target Spell in your Reserve with a card from your hand.
When you exhaust a card in Reserve
—
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
The next Spell you play this turn loses
Fleeting
.
0.87€
3 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Each Character in target Expedition gains 1 boost.
When I leave the Expedition zone
—
∅
You may
Augment
target card in play or in Reserve.
0.87€
3 months ago
View on Altered
If you control one or more Landmarks:
I cost
less.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
0.87€
3 months ago
View on Altered
If your Companion Expedition is behind:
You may send target Character to Reserve.
When I leave the Expedition zone
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
0.87€
3 months ago
View on Altered
Scout
.
You may put a card from your hand in Reserve. If it's a Permanent:
Create a
Brassbug 2/2/2
Robot token in your other Expedition (the one I'm not in).
When I leave the Expedition zone
—
∅
You may
Augment
target card in play or in Reserve.
0.87€
3 months ago
View on Altered
When I leave the Expedition zone
—
If you control one or more Landmarks:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
:
You may have target Character other than me lose
Fleeting
.
0.87€
3 months ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
Sabotage
.
When I leave the Expedition zone
—
If you control two or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.