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Ability (Trigger):
When I leave the Expedition zone
Found in 12453 cards
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125
1€
1 day ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
You may return a card other than me from your Reserve to your hand.
:
The next Character you play this turn gains 1 boost.
1.5€
about 2 months ago
View on Altered
If you control one or more Landmarks:
Resupply
, otherwise
Exhausted Resupply
.
When I leave the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
1.5€
about 2 months ago
View on Altered
You may pay
. If you do:
You may return a card from your Reserve to your hand.
When I leave the Expedition zone
—
∅
You may put me in my owner's Mana zone (as an exhausted Mana Orb). If you don't, draw a card.
:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
1.5€
2 months ago
View on Altered
If your Reserve is empty:
I gain 1 boost per Landmark you control.
When I leave the Expedition zone
—
If your hand is empty:
Target Character in play or in Reserve gains 2 boosts.
:
You may have target Character gain
Fleeting
.
1.5€
24 days ago
View on Altered
I am
Gigantic
.
When I leave the Expedition zone
—
∅
You may discard target Permanent.
:
The next Character you play this turn gains 1 boost.
1.65€
3 months ago
View on Altered
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
1.7€
about 2 months ago
View on Altered
If you control three or more Characters:
Up to two target Characters each gain 1 boost.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
1.7€
about 2 months ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
1.71€
22 days ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
You may discard target Permanent.
:
You may have target Character gain
Fleeting
.
1.71€
20 days ago
View on Altered
When my Expedition moves forward
—
If you control two or more
Boosted
Characters:
You may discard target Permanent.
When I leave the Expedition zone
—
You may pay
. If you do:
You may discard target Permanent.
:
You may exhaust target card in Reserve.
1.71€
2 months ago
View on Altered
If you control three or more Characters:
You may put a card from your hand in Reserve.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
1.71€
8 days ago
View on Altered
When I leave the Expedition zone
—
∅
Target opponent may
Exhausted Resupply
.
When another Character joins your Expeditions
—
If you control one or more Landmarks:
Target Character other than me gains 1 boost.
:
You may exhaust target card in Reserve.
1.71€
22 days ago
View on Altered
I am
Defender
.
When I leave the Expedition zone
—
∅
You may discard target Permanent with Hand Cost
or more.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
1.72€
1 day ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Landmarks:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Draw a card.
1.72€
2 months ago
View on Altered
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
You may exhaust target card in Reserve.
1.72€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
1.72€
about 1 month ago
View on Altered
If you control two or more Plants other than me:
Target Character gains 2 boosts.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
1.73€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
For each Permanent you control, you may activate its
abilities.
1.8€
7 days ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
1.81€
about 2 months ago
View on Altered
If you have two or more cards in Reserve:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone
—
If you control one or more Landmarks:
You may return a card other than me from your Reserve to your hand.
1.84€
about 2 months ago
View on Altered
Sacrifice a Plant or Permanent. If you can't:
Target opponent may
Exhausted Resupply
.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
1.85€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may have target Character other than me lose
Fleeting
.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
1.85€
about 1 month ago
View on Altered
You may discard a card from your Reserve. If you do:
You may have target Character other than me lose
Fleeting
.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
1.89€
1 day ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
When I leave the Expedition zone
—
You may discard one of your Mana Orbs. If you do:
You may discard target Permanent.
1.9€
about 14 hours ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
1.91€
about 1 month ago
View on Altered
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Target Character in play or in Reserve gains 1 boost.
1.99€
2 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Up to two target Characters each gain 1 boost.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
:
The next Character you play this turn loses
Fleeting
.
1.99€
21 days ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
1.99€
about 14 hours ago
View on Altered
When I leave the Expedition zone
—
If I have 1 or more boosts:
You may activate the
abilities of target Permanent you control.
:
You may have target Character other than me lose
Fleeting
.
1.99€
2 months ago
View on Altered
If you control three or more Characters:
I am
Tough 1
.
You may discard a card from your Reserve. If you do:
I gain 1 boost.
When I leave the Expedition zone
—
∅
Each player draws a card.
2€
21 days ago
View on Altered
You may spend 1 of my boosts. If you do:
Ready two Mana Orbs.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2€
about 2 months ago
View on Altered
∅
Target Character gains
Anchored
.
When I leave the Expedition zone
—
You may discard one of your Mana Orbs. If you do:
Sabotage
.
2€
3 months ago
View on Altered
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When I leave the Expedition zone
—
∅
Exchange target Spell in your Reserve with a card from your hand.
:
After You
.
2€
2 months ago
View on Altered
You may discard a Character from your Reserve. If you do:
Create two
Ordis Recruit 1/1/1
Soldier tokens in my Expedition.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Character you play this turn costs
less.
2€
2 months ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
Draw a card.
When I leave the Expedition zone
—
∅
For each Permanent you control, you may activate its
abilities.
:
You may activate the
abilities of target Permanent you control.
2€
3 months ago
View on Altered
I am
Gigantic
.
I am
Tough 1
.
When I leave the Expedition zone
—
∅
You may discard target Permanent.
:
The next Character you play this turn loses
Fleeting
.
2€
2 months ago
View on Altered
If you control one or more Landmarks:
You may send to Reserve any number of target Characters with total
of 5 or less.
When I leave the Expedition zone
—
If you control two or more Permanents:
Sabotage
.
2€
1 day ago
View on Altered
When I leave the Expedition zone
—
∅
Create a
Brassbug 2/2/2
Robot token in target Expedition.
When another Character joins your Expeditions
—
You may discard a card from your Reserve. If you do:
You may have target Character other than me lose
Fleeting
.
2€
about 13 hours ago
View on Altered
If you control one or more Landmarks:
You may put a card from your hand in Reserve.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
2€
2 months ago
View on Altered
I am
Defender
.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in your other Expedition (the one I'm not in).
2€
about 14 hours ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Permanent you play this turn costs
less.
2€
about 14 hours ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Roll a die. On a 4+, draw a card. On a 1-3,
Resupply
.
:
You may have target Character gain
Fleeting
.
2€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Create two
Ordis Recruit 1/1/1
Soldier tokens in each of your Expeditions.
2€
about 1 month ago
View on Altered
If you control one or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
When I leave the Expedition zone
—
Unless you have eight or more Mana Orbs:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
2€
about 14 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or less.
When I leave the Expedition zone
—
∅
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
:
You may return a Spell from your Reserve to your hand.
2€
2 months ago
View on Altered
When I leave the Expedition zone
—
If your hand is empty:
Draw a card.
2€
about 14 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Draw a card.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
2€
about 1 month ago
View on Altered
∅
Each Character in target Expedition gains 1 boost.
When I leave the Expedition zone
—
If you have ten or more Mana Orbs:
You may discard target Permanent.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
2€
3 months ago
View on Altered
All regions are
and lose their other terrains.
When I leave the Expedition zone
—
Unless you have eight or more Mana Orbs:
Create an
Ordis Recruit 1/1/1
Soldier token in your other Expedition (the one I'm not in).
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
2€
17 days ago
View on Altered
You may discard one of your Mana Orbs. If you do:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
When I leave the Expedition zone
—
If I have 1 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
:
You may have target Character gain
Fleeting
.
2€
about 2 months ago
View on Altered
If you control one or more Landmarks:
I am
Tough 1
.
When I leave the Expedition zone
—
You may pay
. If you do:
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
2€
26 days ago
View on Altered
∅
Each player draws a card.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Sabotage
.
:
The next Character you play this turn gains 1 boost.
2€
19 days ago
View on Altered
∅
You may discard target Permanent with Hand Cost
or more.
When I leave the Expedition zone
—
∅
For each Permanent you control, you may activate its
abilities.
2€
25 days ago
View on Altered
When I leave the Expedition zone
—
If I have 1 or more boosts:
Roll a die. On a 4+, draw a card. On a 1-3,
Resupply
.
2€
about 2 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
You may activate the
abilities of target Permanent you control.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If it's a Permanent:
Create a
Brassbug 2/2/2
Robot token in each of your Expeditions.
2€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
2€
14 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain
Anchored
.
When I leave the Expedition zone
—
∅
You may return a Spell from your Reserve to your hand.
2€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If it's a Permanent:
Create a
Brassbug 2/2/2
Robot token in each of your Expeditions.
When another Robot joins your Expeditions
—
∅
You may have target Character gain
Fleeting
.
2€
about 2 months ago
View on Altered
If your Companion Expedition is behind:
I gain 1 boost.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Exhausted Resupply
.
2€
3 months ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Create a
Brassbug 2/2/2
Robot token in each of your Expeditions.
:
You may return a card from your Reserve to your hand.
2€
26 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Characters you control gain 1 boost.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Sabotage
.
2€
about 1 month ago
View on Altered
∅
You may have target Character gain
Fleeting
.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2€
3 months ago
View on Altered
I am
Tough 1
.
When I leave the Expedition zone
—
If you control two or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in your other Expedition (the one I'm not in).
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
2€
about 13 hours ago
View on Altered
If you control two or more Landmarks:
Each player sacrifices a Character.
When I leave the Expedition zone
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
2€
2 months ago
View on Altered
If you control two or more Landmarks:
Target Character gains 1 boost.
When I leave the Expedition zone
—
∅
Create a
Brassbug 2/2/2
Robot token in each of your Expeditions.
:
You may return a card from your Reserve to your hand.
2€
2 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may have target Character in the Expedition facing me gain
Asleep
.
If you control three or more Characters:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
When I leave the Expedition zone
—
If you control two or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
2€
about 1 month ago
View on Altered
∅
Characters you control gain 1 boost.
When I leave the Expedition zone
—
You may pay
. If you do:
You may discard target Permanent.
When I leave the Expedition zone
—
If your hand is empty:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
2€
about 2 months ago
View on Altered
∅
Each Character controlled by target player gains
Fleeting
.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Draw a card.
2€
1 day ago
View on Altered
∅
Up to two target Characters each gain 1 boost.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
:
The next Character you play this turn gains 1 boost.
2€
about 14 hours ago
View on Altered
∅
For each Permanent you control, you may activate its
abilities.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
You may discard target Permanent with Hand Cost
or more.
2€
24 days ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
Sabotage
.
When I leave the Expedition zone
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your other Expedition (the one I'm not in).
2€
about 14 hours ago
View on Altered
If you control two or more Permanents:
You may have target Character gain
Asleep
.
When I leave the Expedition zone
—
If your hand is empty:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
2€
about 14 hours ago
View on Altered
When I leave the Expedition zone
—
∅
Exchange target Spell in your Reserve with a card from your hand.
:
You may return a Spell from your Reserve to your hand.
2€
about 14 hours ago
View on Altered
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in your other Expedition (the one I'm not in).
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
You may discard target Permanent.
:
The next Character you play from your hand this turn activates its
abilities.
2€
about 2 months ago
View on Altered
You may have target opponent draw a card. If you do:
I gain
Anchored
.
When I leave the Expedition zone
—
∅
Target Character in play or in Reserve gains 1 boost.
At Noon
—
I gain 1 boost, up to a max of 2.
2€
about 14 hours ago
View on Altered
When I leave the Expedition zone
—
You may sacrifice a Permanent. If you do:
Target Character in play or in Reserve gains 2 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
2€
about 14 hours ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
The next Bureaucrat you play this turn costs
less.
2€
4 days ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
2€
7 days ago
View on Altered
∅
For each Permanent you control, you may activate its
abilities.
When I leave the Expedition zone
—
∅
You may activate the
abilities of up to two target Permanents you control.
2€
about 2 months ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Landmarks:
You may discard target Permanent.
:
You may have target Character other than me lose
Fleeting
.
2€
24 days ago
View on Altered
When I leave the Expedition zone
—
If I have 1 or more boosts:
Sabotage
.
:
You may have target Character with Hand Cost
or less other than me gain
Anchored
.
2€
about 1 month ago
View on Altered
∅
I gain 2 boosts.
When I leave the Expedition zone
—
∅
Create a
Brassbug 2/2/2
Robot token in target Expedition.
:
The next Character you play from your hand this turn activates its
abilities.
2€
about 2 months ago
View on Altered
I am
Eternal
.
At Noon
—
You may discard a card from your Reserve. If you do:
Draw a card.
When I leave the Expedition zone
—
∅
You may discard target Permanent.
2€
about 14 hours ago
View on Altered
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in your other Expedition (the one I'm not in).
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Up to two target Characters in play or in Reserve each gain 1 boost.
2€
21 days ago
View on Altered
Cards in your opponent's Reserve can't gain counters.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
2€
3 days ago
View on Altered
∅
Each player discards their hand, then draws three cards.
When I leave the Expedition zone
—
If I have 1 or more boosts:
Roll a die. On a 4+, draw a card. On a 1-3,
Resupply
.
2€
about 14 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Resupply
.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
2€
about 1 month ago
View on Altered
If both of your Expeditions are behind or tied:
You may send target Character to Reserve.
When I leave the Expedition zone
—
If you control two or more Landmarks:
Draw two cards.
2€
about 1 month ago
View on Altered
You may pay
. If you do:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
When I leave the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
2€
3 months ago
View on Altered
When I leave the Expedition zone
—
Unless you control two or more Landmarks:
Target opponent may
Exhausted Resupply
.
:
The next Bureaucrat you play this turn costs
less.
2€
1 day ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create a
Brassbug 2/2/2
Robot token in each of your Expeditions.
:
You may have target Character gain
Fleeting
.
2€
about 14 hours ago
View on Altered
If your Hero Expedition is behind:
You may play exhausted cards from your Reserve.
When I leave the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Sabotage
.
:
The next card you play this turn costs
less.
2€
about 13 hours ago
View on Altered
When I leave the Expedition zone
—
If there are one or more cards in your Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
2€
about 1 month ago
View on Altered
You may pay
. If you do:
Roll a die. I gain X boosts, where X is the result.
When I leave the Expedition zone
—
∅
You may activate the
abilities of target Permanent you control.
2€
about 13 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
2€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
∅
Sabotage
.
When another Character joins my Expedition
—
You may pay
. If you do:
I gain 2 boosts.
2€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in your other Expedition (the one I'm not in).
2€
about 14 hours ago
View on Altered
When I leave the Expedition zone
—
If I have 1 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
When another Character joins your Expeditions
—
You may pay
. If you do:
Up to two target Characters each gain 1 boost.
2€
20 days ago
View on Altered
∅
Sacrifice one Character.
At Dusk
—
You may pay
. If you do:
Sabotage
.
When I leave the Expedition zone
—
∅
Sabotage
.
2€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Character you play this turn costs
less.