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Ability (Condition):
If you control a [[Fleeting]] Character:
Found in 5467 cards
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0.06€
about 2 months ago
View on Altered
If you control a
Fleeting
Character:
Create a
Brassbug 2/2/2
Robot token in my Expedition.
When you play another Character
—
You may pay
to give it 1 boost.
0.06€
about 2 months ago
View on Altered
When my Expedition moves forward
—
If you control a
Fleeting
Character:
You may discard target Permanent.
:
You may exhaust target card in Reserve.
0.08€
about 2 months ago
View on Altered
If you control a
Fleeting
Character:
Resupply
.
When you pass first
—
∅
Sabotage
after Rest.
:
The next Character played from your hand this turn activates one of its
abilities.
0.1€
about 2 months ago
View on Altered
If you control a
Fleeting
Character:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
When you play another Character
—
You may pay
to give it 1 boost.
0.1€
about 2 months ago
View on Altered
If you control a
Fleeting
Character:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
You may sacrifice another Robot or Permanent. If you do:
Each Robot you control other than me gains 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
0.1€
about 2 months ago
View on Altered
∅
You may have me gain
Asleep
.
If you control a
Fleeting
Character:
You may discard target Permanent.
When another Character joins my Expedition
—
If I have 1 or more boosts:
I gain 1 boost.
0.12€
about 2 months ago
View on Altered
If you control a
Fleeting
Character:
Pay
less for the next card you play this Afternoon.
Roll a die. On a 4+:
Exhausted Resupply
.
:
You may exhaust target card in Reserve.
0.12€
2 months ago
View on Altered
If you control a
Fleeting
Character:
I gain 1 boost.
If you control a
Fleeting
Character:
Sabotage
, otherwise you may exhaust target card in Reserve.
0.12€
2 months ago
View on Altered
When my Expedition moves forward
—
If you control two or more
Boosted
Characters:
Sabotage
after Rest.
When another Character joins your Expeditions
—
If you control a
Fleeting
Character:
I gain 1 boost.
0.12€
about 2 months ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
If you control a
Fleeting
Character:
Sabotage
, otherwise you may exhaust target card in Reserve.
0.12€
about 2 months ago
View on Altered
Unless I'm in
:
I gain
Asleep
.
If you control a
Fleeting
Character:
You may discard target Permanent.
0.12€
about 2 months ago
View on Altered
At Dusk
—
If you control a
Fleeting
Character:
You may discard target Permanent.
:
You may target a Character, it gains
Fleeting
.
0.12€
about 2 months ago
View on Altered
My region is
in addition to its other terrains.
If you control a
Fleeting
Character:
You may discard target Character with Hand Cost
or more.
0.15€
about 2 months ago
View on Altered
∅
Sabotage
. If you discarded a card this way, its owner
Exhausted Resupplies
.
If you control a
Fleeting
Character:
I gain 1 boost.
:
Pay
less for the next card you play this turn.
0.15€
about 2 months ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
If you control a
Fleeting
Character:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
Exhausted Resupply
.
0.18€
about 2 months ago
View on Altered
Scout
.
If there are two or more exhausted cards in Reserve:
You may send to Reserve target Character with Hand Cost
or less.
At Dusk
—
If you control a
Fleeting
Character:
You may discard target Permanent.
0.18€
about 2 months ago
View on Altered
∅
You may target a Character, it gains
Asleep
. If you control it, create a
Manaseed
token in your Landmarks.
If you control a
Fleeting
Character:
You may return a card from your Reserve to your hand.
0.23€
3 months ago
View on Altered
If you control a
Fleeting
Character:
Create an
Aerolith
token in target player's Landmarks.
You may
Rush
. If you do:
Resupply
.
0.23€
about 1 month ago
View on Altered
You may exhaust a Permanent you control or a card in your Reserve. If you do:
Create a
Manaseed
token in target player's Landmarks.
When you pass
—
If you control a
Fleeting
Character:
Draw a card.
0.23€
about 2 months ago
View on Altered
I am
Tough 1
.
If you control a
Fleeting
Character:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
:
You may target a Character, it gains
Fleeting
.
0.23€
about 1 month ago
View on Altered
If you control a
Fleeting
Character:
Create an
Aerolith
token in target player's Landmarks.
You may sacrifice another Robot or Permanent. If you do:
I gain 2 boosts.
:
You may target a Character, it gains
Fleeting
.
0.23€
2 months ago
View on Altered
If you control a
Fleeting
Character:
You may exhaust target card in Reserve.
If I have 1 or more boosts:
Reveal the top card of your deck. If it's a Robot or Permanent, draw it, otherwise discard it.
If your hand is empty:
I gain 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.23€
about 2 months ago
View on Altered
If you control a
Fleeting
Character:
Create an
Aerolith
token in your Landmarks.
You may sacrifice a Permanent. If you do:
Target Character in Reserve gains 2 boosts.
:
You may exhaust target card in Reserve.
0.23€
about 2 months ago
View on Altered
If you control a
Fleeting
Character:
Create an
Aerolith
token in your Landmarks.
If you have six or more Mana Orbs:
Resupply
, otherwise create an
Aerolith
token in your Landmarks.
:
Pay
less for the next card you play this turn.
0.23€
about 2 months ago
View on Altered
If your hand is empty:
I gain 3 boosts.
When I gain 1 or more boosts
—
If you control a
Fleeting
Character:
You may exhaust target card in Reserve.
:
The next Character you play this turn loses
Fleeting
.
0.23€
about 1 month ago
View on Altered
If I'm in
:
I am
Eternal
.
If you control a
Fleeting
Character:
Put the top two cards of your deck in your Mana zone (as exhausted Mana Orbs).
0.23€
about 1 month ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If you control a
Fleeting
Character:
You may have target Character gain
Asleep
.
:
Exhausted Resupply
.
0.23€
about 2 months ago
View on Altered
If you control a
Fleeting
Character:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
You may pay
. If you do:
Pay
less for the next Permanent you play this Afternoon.
0.23€
2 months ago
View on Altered
If you control a
Fleeting
Character:
Draw a card, otherwise
Resupply
.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
0.23€
about 2 months ago
View on Altered
You may sacrifice a Permanent. If you do:
Target Character in play or in Reserve gains 2 boosts.
At Dusk
—
If you control a
Fleeting
Character:
Target Character in Reserve gains 2 boosts.
:
The next Character you play this turn gains 1 boost.
0.24€
about 1 month ago
View on Altered
If you control a
Fleeting
Character:
Play me for
less.
When my Expedition moves forward
—
You may pay
. If you do:
You may discard target Permanent.
0.24€
about 1 month ago
View on Altered
∅
You may target a Character. If you do, it gains
Asleep
, then create a
Manaseed
token in its controller's Landmarks.
If you control a
Fleeting
Character:
Sabotage
.
:
You may exhaust target Permanent or target card in Reserve.
0.24€
about 1 month ago
View on Altered
Scout
.
Roll a die. On a 4+:
Draw a card, otherwise
Resupply
.
When my Expedition moves forward
—
If you control a
Fleeting
Character:
You may return a card other than me from your Reserve to your hand.
:
Pay
less for the next Spell you play this turn.
0.24€
about 1 month ago
View on Altered
You may play exhausted Characters from your Reserve.
If you control a
Fleeting
Character:
Sabotage
, otherwise you may exhaust target card in Reserve.
0.25€
about 2 months ago
View on Altered
If your hand is empty:
I gain 1 boost.
When another Character joins your Expeditions
—
If you control a
Fleeting
Character:
You may give 2 boosts to target Character in
.
0.25€
2 months ago
View on Altered
If you control a
Fleeting
Character:
Create a
Brassbug 2/2/2
Robot token in your other Expedition (the one I'm not in).
Sacrifice another Robot or Permanent. If you can't:
Target opponent draws a card.
0.25€
about 2 months ago
View on Altered
You may have me gain
Fleeting
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I gain 1 or more boosts
—
If you control a
Fleeting
Character:
You may exhaust target card in Reserve.
0.27€
3 months ago
View on Altered
∅
You may exhaust target card in Reserve.
If you control a
Fleeting
Character:
Resupply
, otherwise each player
Resupplies
.
:
Pay
less for the next Permanent you play this turn, down to a minimum of
.
0.29€
about 2 months ago
View on Altered
Unless I'm in
:
I gain
Asleep
.
If you control a
Fleeting
Character:
I gain 2 boosts.
0.29€
about 2 months ago
View on Altered
If you control a
Fleeting
Character:
I gain 2 boosts, otherwise I gain 1 boost.
If I have 1 or more boosts:
Draw a card.
When you play another Character
—
I gain 1 boost, up to a max of 3.
0.29€
3 months ago
View on Altered
When you pass first
—
If you control a
Fleeting
Character:
Draw a card, otherwise create a
Manaseed
token in your Landmarks.
:
You may target a Character, it gains
Fleeting
.
0.29€
about 1 month ago
View on Altered
∅
Draw a card.
When you create one or more tokens
—
If you control a
Fleeting
Character:
Target Character in play or in Reserve gains 1 boost.
:
Create an
Aerolith
token in target player's Landmarks.
0.29€
about 2 months ago
View on Altered
If you control a
Fleeting
Character:
Target Character in play or in Reserve gains 1 boost.
If I have 1 or more boosts:
Draw a card, otherwise
Resupply
.
When you play another Character
—
I gain 1 boost, up to a max of 3.
0.29€
about 2 months ago
View on Altered
If you control a
Fleeting
Character:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Pay
less for the next Spell you play this turn.
0.3€
about 2 months ago
View on Altered
If you control a
Fleeting
Character:
Resupply
.
∅
You may exhaust target card in an opponent's Reserve. If you do, roll a die. When you roll a 1-3 this way — That opponent targets a card in your Reserve. Exhaust it.
:
You may return a card from your Reserve to your hand.
0.34€
about 1 month ago
View on Altered
∅
You may have me gain
Asleep
.
When another Character joins my Expedition
—
If you control a
Fleeting
Character:
Up to two target Characters each gain 1 boost.
:
The next Character you play this turn gains 1 boost.
0.34€
about 1 month ago
View on Altered
If you control a
Fleeting
Character:
Target Character gains 1 boost.
If I'm the only Character in my Expedition:
Target Character gains 1 boost and
Fleeting
.
When you play another Character
—
I gain 1 boost, up to a max of 3.
0.34€
about 1 month ago
View on Altered
If you control a
Fleeting
Character:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
∅
Target Character gains 1 boost.
:
You may exhaust target Permanent or target card in Reserve.
0.34€
about 1 month ago
View on Altered
When I go to Reserve from the Expedition zone
—
If you have six or more Mana Orbs:
Sabotage
.
When my Expedition moves forward
—
If you control a
Fleeting
Character:
Create an
Aerolith
token in your Landmarks.
0.34€
2 months ago
View on Altered
If you control two or more
Boosted
Characters:
Sabotage
, otherwise you may exhaust target card in Reserve.
If you control a
Fleeting
Character:
Target Character in Reserve gains 3 boosts.
When a Character you control gains 1 or more boosts
—
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.
0.35€
about 1 month ago
View on Altered
If you control a
Fleeting
Character:
Sabotage
.
∅
Draw a card, then create two
Manaseed
tokens in your Landmarks.
:
You may exhaust target card in Reserve.
0.35€
about 2 months ago
View on Altered
∅
Exhausted Resupply
.
If you control a
Fleeting
Character:
Target Character gains 1 boost.
:
The next Character played from your hand this turn activates one of its
abilities.
0.35€
about 2 months ago
View on Altered
Scout
.
If you control a
Fleeting
Character:
Target Character gains
Anchored
.
:
Exhausted Resupply
.
0.35€
3 months ago
View on Altered
If you control a
Fleeting
Character:
Resupply
, otherwise
Exhausted Resupply
.
∅
Each player may put a card from their hand in Reserve.
If you control a token:
Draw a card, otherwise
Resupply
.
0.35€
3 months ago
View on Altered
If your hand is empty:
Target Character gains 1 boost.
If you control a
Fleeting
Character:
I gain 1 boost.
:
You may exhaust target card in Reserve.
0.35€
about 1 month ago
View on Altered
If you control a
Fleeting
Character:
Create a
Brassbug 2/2/2
Robot token in my Expedition.
:
The next Spell you play this turn loses
Fleeting
.
0.35€
about 2 months ago
View on Altered
∅
You may target a Character or an Expedition Permanent, it switches Expeditions.
If you control a
Fleeting
Character:
Target Character gains 1 boost.
0.35€
about 2 months ago
View on Altered
If you control a
Fleeting
Character:
Pay
less for the next card you play this Afternoon.
If I have 1 or more boosts:
Draw a card, otherwise
Resupply
.
When you play another Character
—
I gain 1 boost, up to a max of 3.
0.35€
2 months ago
View on Altered
If I'm in
:
You may discard target Permanent.
When you play a Permanent
—
If you control a
Fleeting
Character:
I gain 2 boosts.
0.35€
about 1 month ago
View on Altered
At Dusk
—
If you control a
Fleeting
Character:
You may discard target Permanent.
When you play another Character
—
You may pay
to give it 1 boost.
0.35€
about 2 months ago
View on Altered
If I'm the only Character in my Expedition:
I gain 1 boost per Mana Orb in your Mana zone.
At Dusk
—
If you control a
Fleeting
Character:
You may discard target Permanent.
:
You may exhaust target card in Reserve.
0.38€
6 months ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
If you control a
Fleeting
Character:
Each Character in target Expedition gains 1 boost.
:
You may target a Character, it gains
Fleeting
.
0.38€
6 months ago
View on Altered
Scout
.
If you control a
Fleeting
Character:
Up to two target Characters in play or in Reserve each gain 1 boost.
If there's a card in your Landmarks:
You may send to Reserve target Character with no statistic over 3.
0.38€
5 months ago
View on Altered
∅
I gain 1 boost per Expedition in
.
When another Character joins your Expeditions
—
If you control a
Fleeting
Character:
Target Character other than me gains 1 boost.
:
The next Character you play this turn gains 1 boost.
0.38€
6 months ago
View on Altered
If you control a
Fleeting
Character:
Play me for
less.
Unless I'm in
:
I gain
Asleep
.
Roll a die. On a 4+:
You may discard target Permanent.
0.39€
6 months ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
If you control a
Fleeting
Character:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
You may
Augment
target card in play or in Reserve.
0.43€
6 months ago
View on Altered
If you control a
Fleeting
Character:
The next Permanent you play this Afternoon costs
less.
If you control a
Fleeting
Character:
You may send to Reserve target Character with Hand Cost
or less.
:
You may put a card from your hand in Reserve.
0.46€
3 months ago
View on Altered
I am
Gigantic
.
If you control a
Fleeting
Character:
Target Character gains 1 boost.
:
Pay
less for the next Spell you play this turn.
0.46€
3 months ago
View on Altered
∅
Create a
Manaseed
token in target opponent's Landmarks.
When you pass first
—
If you control a
Fleeting
Character:
Target Character in play or in Reserve gains 1 boost.
:
You may exhaust target card in Reserve.
0.46€
about 1 month ago
View on Altered
If you control a
Fleeting
Character:
Resupply
.
∅
Each player draws a card.
:
You may target a Character, it gains
Fleeting
.
0.46€
3 months ago
View on Altered
If there are two or more cards in your Landmarks:
Draw a card, otherwise
Resupply
.
If you control a
Fleeting
Character:
Draw a card.
:
The next Character played from your hand this turn activates one of its
abilities.
0.46€
3 months ago
View on Altered
I am
Gigantic
.
When you pass first
—
If you control a
Fleeting
Character:
I gain 1 boost.
0.46€
3 months ago
View on Altered
If you control a
Fleeting
Character:
I gain 2 boosts.
If I have 1 or more boosts:
Draw a card, otherwise
Resupply
.
When you play another Character
—
I gain 1 boost, up to a max of 3.
0.46€
3 months ago
View on Altered
∅
I gain 1 boost.
When you pass first
—
If you control a
Fleeting
Character:
Distribute 2 boosts among any target Characters in play.
:
Pay
less for the next Character you play this turn, down to a minimum of
.
0.46€
3 months ago
View on Altered
If you control a
Fleeting
Character:
Sabotage
, otherwise I gain 1 boost.
:
The next Character played from your hand this turn activates one of its
abilities.
0.47€
about 1 month ago
View on Altered
You may pay
. If you do:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
If you control a
Fleeting
Character:
You may discard target Character with Hand Cost
or more.
:
You may exhaust target card in Reserve.
0.47€
about 1 month ago
View on Altered
∅
Exhausted Resupply
.
If you control a
Fleeting
Character:
Target Character in play or in Reserve gains 2 boosts.
0.47€
about 1 month ago
View on Altered
If you control a
Fleeting
Character:
Create an
Aerolith
token in your Landmarks.
If I'm facing an Expedition in
:
You may target a Character other than me, it gains 1 boost.
0.47€
about 2 months ago
View on Altered
If you control a
Fleeting
Character:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
When a Character you control gains
Fleeting
—
If you are first player:
You may target a Character other than me, it gains 1 boost.
:
Create an
Aerolith
token in your Landmarks.
0.5€
2 months ago
View on Altered
If you control a
Fleeting
Character:
Resupply
, otherwise create an
Aerolith
token in your Landmarks.
If I'm in a single-terrain region:
Sabotage
, otherwise my Expedition
Ascends
.
:
Pay
less for the next Character you play this turn.
0.5€
3 months ago
View on Altered
If you control a
Fleeting
Character:
Your Characters other than me have: "
I gain 1 boost."
You may sacrifice a Character or Permanent. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
0.5€
about 2 months ago
View on Altered
If you control a
Fleeting
Character:
Pay
less for the next Permanent you play this Afternoon.
If there are two or more exhausted cards in Reserve:
Draw a card.
0.5€
about 1 month ago
View on Altered
Scout
.
If you control a
Fleeting
Character:
Target Character gains
Anchored
.
:
You may return a Spell from your Reserve to your hand.
0.52€
2 months ago
View on Altered
If you control a
Fleeting
Character:
Resupply
, otherwise
Exhausted Resupply
.
:
Return another Character from your Reserve to your hand.
0.52€
2 months ago
View on Altered
∅
You may target a Character, it gains 1 boost and
Fleeting
.
If you control a
Fleeting
Character:
I gain 2 boosts.
0.53€
about 1 month ago
View on Altered
If you control a
Fleeting
Character:
Target Character in Reserve gains 1 boost.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
0.53€
about 2 months ago
View on Altered
I am
Gigantic
.
If you control a
Fleeting
Character:
Target Character gains 1 boost.
You may pass. If you do:
Characters you control gain 1 boost.
0.53€
about 1 month ago
View on Altered
∅
I gain 1 boost per Expedition in
.
If you control one or more Landmarks:
Resupply
, otherwise
Exhausted Resupply
.
If you control a
Fleeting
Character:
I gain 2 boosts.
0.55€
5 months ago
View on Altered
If you control a
Fleeting
Character:
Target Character in play or in Reserve other than me gains 1 boost.
:
Pay
less for the next card you play this turn.
0.5600000000000001€
2 months ago
View on Altered
If you control a
Fleeting
Character:
Create a
Manaseed
token in target player's Landmarks.
:
Pay
less for the next card you play this turn, down to a minimum of
.
0.57€
2 months ago
View on Altered
If you control one or more Landmarks:
Resupply
.
When my Expedition moves forward
—
If you control a
Fleeting
Character:
You may discard target Permanent.
:
You may have target Character other than me lose
Fleeting
.
0.57€
3 months ago
View on Altered
Unless I'm in
:
I gain
Asleep
.
If you control a
Fleeting
Character:
Sabotage
, otherwise you may exhaust target card in Reserve.
0.57€
3 months ago
View on Altered
When my Expedition moves forward
—
∅
Create an
Aerolith
token in target player's Landmarks.
When you pass first
—
If you control a
Fleeting
Character:
Resupply
.
0.57€
2 months ago
View on Altered
∅
Sabotage
.
If you control a
Fleeting
Character:
Sabotage
.
:
Pay
less for the next Character you play this turn, down to a minimum of
.
0.57€
3 months ago
View on Altered
If you control a
Fleeting
Character:
Create an
Aerolith
token in your Landmarks, otherwise
Resupply
.
You may put a Permanent from your hand in Reserve. If you don't:
Sacrifice a Permanent.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create an
Aerolith
token in target player's Landmarks.
0.57€
3 months ago
View on Altered
If I'm the only Character in my Expedition:
I gain 1 boost.
When I gain 1 or more boosts
—
If you control a
Fleeting
Character:
You may exhaust target card in Reserve.
0.57€
3 months ago
View on Altered
You may spend 1 of my boosts. If you do:
Resupply
, otherwise
Exhausted Resupply
.
When you create a token
—
If you control a
Fleeting
Character:
Target Character in play or in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.57€
2 months ago
View on Altered
If you control a
Fleeting
Character:
Draw a card, then put a card from your hand in Reserve.
:
You may exhaust target Permanent or target card in Reserve.
0.57€
2 months ago
View on Altered
You may exhaust a Permanent you control. If you do:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
When you create one or more tokens
—
If you control a
Fleeting
Character:
Target Character gains 1 boost.
:
Exhausted Resupply
.
0.57€
about 2 months ago
View on Altered
You may
Rush
. If you don't:
Target opponent may
Exhausted Resupply
.
When you pass first
—
If you control a
Fleeting
Character:
I gain 2 boosts, otherwise I gain 1 boost.