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Ability (Effect):
Exchange a Spell from your Reserve with a card from your hand.
Found in 200 cards
·
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1
2
0.06€
about 2 months ago
View on Altered
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
0.1€
about 2 months ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in each of your Expeditions.
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
0.15€
about 1 month ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Create an
Aerolith
token in your Landmarks.
:
Create an
Aerolith
token in your Landmarks.
0.15€
about 2 months ago
View on Altered
Remove all boosts from Characters in play and in Reserve. Then, depending on the number of boosts removed this way:
• 1+:
Exchange a Spell from your Reserve with a card from your hand.
• 4+:
Target Character gains 3 boosts.
• 9+:
Target Expedition moves forward one region.
0.23€
30 days ago
View on Altered
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
After You
.
0.23€
30 days ago
View on Altered
You may discard a Spell from your Reserve. If you do:
I gain 2 boosts.
∅
Exchange a Spell from your Reserve with a card from your hand.
If there's a card in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
0.23€
30 days ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
You may discard a card from your Reserve. If you do:
Target Character gains 1 boost.
:
After You
.
0.29€
2 months ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
At Dusk
—
If you are first player:
Target player becomes first player.
:
Create an
Aerolith
token in target player's Landmarks.
0.46€
3 months ago
View on Altered
At Dusk
—
If you are first player:
Target player becomes first player.
When I go to Reserve from the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
0.5€
about 2 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
You may exhaust target card in Reserve.
0.59€
30 days ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
If your Hero Expedition is behind:
You may exhaust target card in Reserve.
:
Pay
less for the next Spell you play this turn.
0.59€
30 days ago
View on Altered
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
When you exhaust a card in Reserve
—
You may discard a card from your Reserve. If you do:
Target Character other than me gains 1 boost.
0.59€
about 2 months ago
View on Altered
If there are two or more exhausted cards in Reserve:
Pay
less for the next Spell you play this Afternoon.
∅
Exchange a Spell from your Reserve with a card from your hand.
:
Pay
less for the next Spell you play this turn.
0.59€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
When you sacrifice a Character or Permanent
—
∅
I gain 1 boost.
:
After You
.
0.71€
30 days ago
View on Altered
If your Companion Expedition is behind:
Sabotage
, otherwise you may exhaust target card in Reserve.
If your Hero Expedition is behind:
Resupply
, otherwise
Exhausted Resupply
.
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
1€
30 days ago
View on Altered
If both of your Expeditions are behind or tied:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange a Spell from your Reserve with a card from your hand.
1.05€
30 days ago
View on Altered
If your Companion Expedition is behind:
Resupply
.
∅
Exchange a Spell from your Reserve with a card from your hand.
:
You may return a Spell from your Reserve to your hand.
1.15€
30 days ago
View on Altered
You may discard a card from your Reserve. If you do:
Draw a card.
∅
Exchange a Spell from your Reserve with a card from your hand.
:
You may return a Spell from your Reserve to your hand.
1.16€
3 months ago
View on Altered
If I'm the only Character in my Expedition:
Sabotage
.
When another Character joins my Expedition
—
∅
Sacrifice a Character in my Expedition and I gain 1 boost.
When I go to Reserve from the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
1.17€
30 days ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
If your Companion Expedition is behind:
You may discard target Permanent.
When you play a Spell
—
You may pay
. If you do:
I gain 1 boost.
1.17€
30 days ago
View on Altered
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in each of your Expeditions.
1.17€
about 1 month ago
View on Altered
At Dusk
—
If you have six or more Mana Orbs:
Target player puts a card from their hand in Reserve.
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
You may target a Character, it gains
Fleeting
.
1.17€
30 days ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
:
You may return a Spell from your Reserve to your hand.
1.17€
30 days ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
At Dusk
—
If my Expedition is behind:
You may discard target Permanent.
1.17€
about 1 month ago
View on Altered
∅
Sacrifice a Character in my Expedition and I gain 1 boost.
When I go to Reserve from the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
The next Spell you play this turn loses
Fleeting
.
1.17€
30 days ago
View on Altered
If your Companion Expedition is behind:
Draw a card.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
Pay
less for the next card you play this turn.
1.17€
30 days ago
View on Altered
If there's a card in your Landmarks:
I gain 2 boosts, otherwise I gain 1 boost.
If both of your Expeditions are behind or tied:
I gain 2 boosts, otherwise I gain 1 boost.
When I go to Reserve from the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
1.17€
30 days ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
When I leave the Expedition zone
—
You may pay
. If you do:
Draw a card.
:
Pay
less for the next Spell you play this turn.
1.18€
30 days ago
View on Altered
If both of your Expeditions are behind or tied:
You may exhaust target card in Reserve.
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
You may exhaust target card in Reserve.
1.18€
about 1 month ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
:
You may return a Spell from your Reserve to your hand.
1.18€
30 days ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
If your Hero Expedition is behind:
Draw a card.
:
You may exhaust target card in Reserve.
1.18€
about 1 month ago
View on Altered
If there's a Character in each of your Expeditions:
Create an
Aerolith
token in your Landmarks.
∅
Exchange a Spell from your Reserve with a card from your hand.
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
2€
4 months ago
View on Altered
Remove all boosts from Characters in play and in Reserve. Then, depending on the number of boosts removed this way:
• 1+:
Exchange a Spell from your Reserve with a card from your hand.
• 4+:
You may discard target Character with Hand Cost
or less.
• 9+:
Your opponent's Expedition facing me moves backwards one region.
:
After You
.
2.32€
3 months ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
When I go to Reserve from the Expedition zone
—
∅
Reveal the top card of your deck. If it's a Spell, draw it.
:
After You
.
2.34€
about 1 month ago
View on Altered
If you have six or more Mana Orbs:
You may exhaust target card in Reserve.
When I go to Reserve from the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
After You
.
2.34€
30 days ago
View on Altered
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
Exhausted Resupply
.
2.34€
about 1 month ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
:
Create an
Aerolith
token in target player's Landmarks.
2.34€
about 1 month ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
Resupply
.
∅
Exchange a Spell from your Reserve with a card from your hand.
:
The next Spell you play this turn loses
Fleeting
.
2.34€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
After You
.
2.35€
30 days ago
View on Altered
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
At Dusk
—
You may discard a card from your Reserve. If you do:
You may discard target Permanent.
2.35€
30 days ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
If there are one or more cards in your Landmarks:
You may discard target Permanent.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.35€
30 days ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
If my Expedition is behind:
Pay
less for the next Spell you play this Afternoon.
At Dusk
—
You may sacrifice a Character. If you do:
You may discard target Permanent.
2.35€
about 1 month ago
View on Altered
If I'm facing an Expedition in
:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
When I go to Reserve from the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
2.35€
30 days ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
If there's a card in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
When another non-token Character joins one of your Expeditions that is behind
—
∅
Target Character gains 1 boost.
2.35€
30 days ago
View on Altered
Remove all boosts from Characters in play and in Reserve. Then, depending on the number of boosts removed this way:
• 1+:
Exchange a Spell from your Reserve with a card from your hand.
• 4+:
Draw two cards.
• 9+:
Target Expedition moves forward one region.
2.46€
about 1 month ago
View on Altered
If my Expedition is behind:
Draw a card.
When I go to Reserve from the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
Pay
less for the next card you play this turn.
2.82€
about 1 month ago
View on Altered
∅
You may discard target Permanent. If you don't, I gain 2 boosts.
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
The next Spell you play this turn loses
Fleeting
.
3€
8 months ago
View on Altered
∅
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
When I go to Reserve from the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
Create an
Aerolith
token in target player's Landmarks.
3€
30 days ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
If there are two or more exhausted cards in Reserve:
You may discard target Character with Hand Cost
or more.
3€
4 months ago
View on Altered
Remove all boosts from Characters in play and in Reserve. Then, depending on the number of boosts removed this way:
• 1+:
Exchange a Spell from your Reserve with a card from your hand.
• 4+:
You may send to Reserve target Character with Hand Cost
or less.
• 9+:
Target Expedition moves forward one region.
3€
about 1 month ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
At Dusk
—
If there's a Character in each of your Expeditions:
Create an
Aerolith
token in target player's Landmarks.
:
Create an
Aerolith
token in target player's Landmarks.
3€
30 days ago
View on Altered
∅
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange a Spell from your Reserve with a card from your hand.
3.39€
about 2 months ago
View on Altered
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
∅
Exchange a Spell from your Reserve with a card from your hand.
:
Create an
Aerolith
token in target player's Landmarks.
3.51€
about 1 month ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
Resupply
, otherwise create an
Aerolith
token in your Landmarks.
When I go to Reserve from the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
Create an
Aerolith
token in target player's Landmarks.
3.51€
30 days ago
View on Altered
If my Expedition is behind:
Target Character gains 1 boost.
∅
Exchange a Spell from your Reserve with a card from your hand.
When I go to Reserve from the Expedition zone
—
∅
You may return a card other than me from your Reserve to your hand.
3.51€
about 1 month ago
View on Altered
If my Expedition is behind:
Sabotage
, otherwise you may exhaust target card in Reserve.
∅
Exchange a Spell from your Reserve with a card from your hand.
3.52€
30 days ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
Remove up to 2 counters from target card in play or in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
You may exhaust target card in Reserve.
3.52€
30 days ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
When you exhaust a card in Reserve
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
3.52€
30 days ago
View on Altered
If both of your Expeditions are behind or tied:
Sabotage
.
When I go to Reserve from the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
3.53€
30 days ago
View on Altered
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
∅
Exchange a Spell from your Reserve with a card from your hand.
3.53€
30 days ago
View on Altered
Remove all boosts from Characters in play and in Reserve. Then, depending on the number of boosts removed this way:
• 1+:
Exchange a Spell from your Reserve with a card from your hand.
• 4+:
You may send target Character to Reserve.
• 9+:
Target Expedition moves forward one region.
:
After You
.
3.74€
30 days ago
View on Altered
If your Hero Expedition is behind:
You may return a card from your Reserve to your hand.
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
4€
30 days ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
When you play a Spell
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
4.12€
30 days ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
Pay
less for the next Spell you play this turn.
4.29€
5 months ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange a Spell from your Reserve with a card from your hand.
At Dusk
—
If I have 1 or more boosts:
You may return a card other than me from your Reserve to your hand.
:
Pay
less for the next card you play this turn.
4.34€
7 months ago
View on Altered
You may sacrifice a Character. If you do:
Target player puts a card from their hand in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
Create an
Aerolith
token in your Landmarks.
4.68€
about 1 month ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
If there's a Character in each of your Expeditions:
Target player puts a card from their hand in Reserve.
4.68€
about 1 month ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
At Dusk
—
∅
You may target a Character, it gains
Fleeting
.
:
Create an
Aerolith
token in your Landmarks.
4.69€
30 days ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
4.69€
about 1 month ago
View on Altered
If my Expedition is behind:
Create an
Aerolith
token in your Landmarks.
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
Create an
Aerolith
token in your Landmarks.
4.69€
30 days ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Each player sacrifices a Character.
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
Exhausted Resupply
.
4.69€
30 days ago
View on Altered
If there's a card in your Landmarks:
Resupply
, otherwise
Exhausted Resupply
.
∅
Exchange a Spell from your Reserve with a card from your hand.
4.71€
30 days ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
When you play a Spell
—
If both of your Expeditions are behind or tied:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
5€
30 days ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I go to Reserve from the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
Exhausted Resupply
.
5€
30 days ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
When I leave the Expedition zone
—
If there's a card in your Landmarks:
You may discard target Permanent.
5€
30 days ago
View on Altered
When you exhaust a card in Reserve
—
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When I go to Reserve from the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
5€
30 days ago
View on Altered
If your Companion Expedition is behind:
You may play exhausted cards from your Reserve.
If your Companion Expedition is behind:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
5€
30 days ago
View on Altered
If I'm the only Character in my Expedition:
You may send to Reserve target Character with Hand Cost
or less.
When another Character joins my Expedition
—
∅
Sacrifice a Character.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange a Spell from your Reserve with a card from your hand.
5€
4 months ago
View on Altered
∅
You may send to Reserve up to two target Characters with Hand Cost
or less.
When I go to Reserve from the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
You may target a Character, it gains
Fleeting
.
5€
30 days ago
View on Altered
You may discard a card from your Reserve. If you do:
Pay
less for the next Spell you play this Afternoon.
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
5€
30 days ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
∅
Exchange a Spell from your Reserve with a card from your hand.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
5€
30 days ago
View on Altered
Remove all boosts from Characters in play and in Reserve. Then, depending on the number of boosts removed this way:
• 1+:
Exchange a Spell from your Reserve with a card from your hand.
• 4+:
Target Character gains 3 boosts.
• 9+:
Target Expedition moves forward one region.
:
You may exhaust target card in Reserve.
5.76€
30 days ago
View on Altered
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
The next Spell you play this turn loses
Fleeting
.
5.84€
30 days ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
:
You may return a Spell from your Reserve to your hand.
5.85€
about 1 month ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange a Spell from your Reserve with a card from your hand.
When I leave the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
5.85€
about 1 month ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
At Dusk
—
If an opponent is first player:
Target player puts a card from their hand in Reserve.
:
The next Spell you play this turn loses
Fleeting
.
5.85€
30 days ago
View on Altered
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
When you play a Spell
—
If my Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
:
You may return a Spell from your Reserve to your hand.
5.85€
30 days ago
View on Altered
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
5.87€
30 days ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per Character target opponent controls.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
You may return a Spell from your Reserve to your hand.
5.87€
30 days ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
:
Exhausted Resupply
.
5.87€
30 days ago
View on Altered
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
Exhausted Resupply
.
5.87€
30 days ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
If your Hero Expedition is behind:
Draw a card.
:
Exhausted Resupply
.
5.87€
30 days ago
View on Altered
∅
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
Pay
less for the next card you play this turn.
5.87€
30 days ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Resupply
.
When I go to Reserve from the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
Exhausted Resupply
.
5.87€
30 days ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or less.
When I leave the Expedition zone, if I was
Boosted
—
∅
Exchange a Spell from your Reserve with a card from your hand.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Target opponent discards a card from their hand.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
5.87€
30 days ago
View on Altered
∅
You may ready an exhausted card in Reserve.
If there are two or more exhausted cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
∅
Exchange a Spell from your Reserve with a card from your hand.
5.87€
30 days ago
View on Altered
∅
You may discard target Character with Hand Cost
or more.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
Pay
less for the next card you play this turn.
5.87€
30 days ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
When I leave the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
5.87€
30 days ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
5.87€
30 days ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Resupply
, otherwise
Exhausted Resupply
.
When I go to Reserve from the Expedition zone
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
Pay
less for the next card you play this turn.