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Ability (Effect):
Pay {1} less for the next Spell you play this turn.
Found in 439 cards
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1
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5
0.38€
about 3 hours ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
Roll a die. On a 4+:
Target Character gains 1 boost.
:
Pay
less for the next Spell you play this turn.
0.5€
about 3 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
Pay
less for the next Spell you play this turn.
0.86€
17 days ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Resupply
, otherwise
Exhausted Resupply
.
:
Pay
less for the next Spell you play this turn.
1€
about 2 months ago
View on Altered
If there's a Spell with Reserve Cost
or more in your Reserve:
Target Character gains 2 boosts, otherwise it gains 1 boost.
:
Pay
less for the next Spell you play this turn.
1€
about 1 month ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
At Dusk
—
∅
You may target a Character other than me, it loses
Fleeting
.
:
Pay
less for the next Spell you play this turn.
1€
3 months ago
View on Altered
When you pass first
—
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
:
Pay
less for the next Spell you play this turn.
1€
about 1 month ago
View on Altered
You may
Rush
. If you do:
I gain 2 boosts.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
You may discard target Permanent.
:
Pay
less for the next Spell you play this turn.
1.28€
about 3 hours ago
View on Altered
If your Reserve is empty:
Resupply
, otherwise
Exhausted Resupply
.
:
Pay
less for the next Spell you play this turn.
1.39€
3 months ago
View on Altered
∅
You may ready an exhausted card in Reserve.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If it's a Spell:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
Pay
less for the next Spell you play this turn.
1.5€
about 2 hours ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
You may send to Reserve target Character with Hand Cost
or less.
:
Pay
less for the next Spell you play this turn.
1.74€
about 1 month ago
View on Altered
If three or more single-terrain regions are visible:
You may exhaust target card in Reserve.
When a Character joins the Expedition facing me
—
∅
Target Character gains 1 boost and
Fleeting
.
:
Pay
less for the next Spell you play this turn.
2€
28 days ago
View on Altered
∅
Starting with you, each player may immediately play a card with Hand Cost
or less for free.
When I leave the Expedition zone
—
∅
Draw a card.
:
Pay
less for the next Spell you play this turn.
2€
about 3 hours ago
View on Altered
∅
Remove up to 2 counters from target card in play or in Reserve.
:
Pay
less for the next Spell you play this turn.
2€
about 1 month ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Remove up to 2 counters from target card in play or in Reserve.
:
Pay
less for the next Spell you play this turn.
2€
17 days ago
View on Altered
If there's a Spell in your Reserve:
Draw a card.
When you sacrifice a Character or Permanent
—
∅
I gain 1 boost.
:
Pay
less for the next Spell you play this turn.
2