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Ability (Effect):
Pay {1} less for the next Spell you play this turn.
Found in 823 cards
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9
0.11€
4 days ago
View on Altered
When you pass first
—
If I have 1 or more boosts:
You may target a Character other than me, it gains 1 boost.
When my Expedition moves forward
—
If you have six or more Mana Orbs:
Draw a card.
:
Pay
less for the next Spell you play this turn.
0.23€
about 2 hours ago
View on Altered
∅
Pay
less for the next Spell you play this Afternoon.
If there's a card in your Landmarks:
Exhausted Resupply
.
:
Pay
less for the next Spell you play this turn.
0.23€
2 days ago
View on Altered
You may
Rush
. If you do:
Sabotage
.
If you have two or more cards in Reserve:
Create an
Aerolith
token in target player's Landmarks.
:
Pay
less for the next Spell you play this turn.
0.34€
2 months ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
Roll a die. On a 4+:
Target Character gains 1 boost.
:
Pay
less for the next Spell you play this turn.
0.5€
2 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
Pay
less for the next Spell you play this turn.
0.5€
13 days ago
View on Altered
If three or more single-terrain regions are visible:
Draw a card, otherwise
Resupply
.
:
Pay
less for the next Spell you play this turn.
0.5€
13 days ago
View on Altered
If your Reserve is empty:
Draw a card.
If your Hero Expedition is behind:
I gain 1 boost per card in your hand.
:
Pay
less for the next Spell you play this turn.
0.57€
about 1 hour ago
View on Altered
If there's a Character in each of your Expeditions:
Create an
Aerolith
token in target player's Landmarks.
∅
I gain
Anchored
.
:
Pay
less for the next Spell you play this turn.
0.58€
about 2 hours ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
If your Hero Expedition is behind:
You may exhaust target card in Reserve.
:
Pay
less for the next Spell you play this turn.
0.58€
about 1 hour ago
View on Altered
∅
You may send to Reserve target Character with Hand Cost
or less.
If you have six or more Mana Orbs:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
Pay
less for the next Spell you play this turn.
0.58€
about 2 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
Pay
less for the next Spell you play this Afternoon.
∅
Exchange a Spell from your Reserve with a card from your hand.
:
Pay
less for the next Spell you play this turn.
0.58€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may discard target Character with Hand Cost
or more.
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
Pay
less for the next Spell you play this turn.
0.58€
about 1 hour ago
View on Altered
If I'm facing an Expedition in
:
Target Character gains 1 boost and
Fleeting
.
:
Pay
less for the next Spell you play this turn.
0.58€
about 2 hours ago
View on Altered
Scout
.
Roll a die. On a 4+:
Draw a card, otherwise
Resupply
.
:
Pay
less for the next Spell you play this turn.
0.58€
about 1 hour ago
View on Altered
∅
You may discard target Permanent. If you don't, I gain 2 boosts.
If an opponent's hand contains more cards than yours:
I gain 2 boosts, otherwise I gain 1 boost.
:
Pay
less for the next Spell you play this turn.
0.58€
about 2 hours ago
View on Altered
Scout
.
Roll a die. On a 4+:
Draw a card, otherwise
Resupply
.
:
Pay
less for the next Spell you play this turn.
0.58€
about 2 hours ago
View on Altered
Scout
.
Roll a die. On a 4+:
Draw a card, otherwise
Resupply
.
When my Expedition moves forward
—
If you control a
Fleeting
Character:
You may return a card other than me from your Reserve to your hand.
:
Pay
less for the next Spell you play this turn.
0.58€
about 1 hour ago
View on Altered
I am
Gigantic
.
If you control a
Fleeting
Character:
Target Character gains 1 boost.
:
Pay
less for the next Spell you play this turn.
0.6899999999999999€
about 1 hour ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Pay
less for the next Spell you play this turn.
0.6899999999999999€
about 1 hour ago
View on Altered
∅
You may send to Reserve target Character with Hand Cost
or less.
You may discard a Spell from your Reserve. If you do:
Resupply
, otherwise create an
Aerolith
token in your Landmarks.
:
Pay
less for the next Spell you play this turn.
0.7€
about 1 hour ago
View on Altered
∅
You may target a Character, it switches Expeditions.
If there's a Spell in your Reserve:
Target Character gains 1 boost.
:
Pay
less for the next Spell you play this turn.
0.7€
about 2 months ago
View on Altered
When you pass first
—
You may discard a Character from your Reserve. If you do:
I gain 2 boosts.
:
Pay
less for the next Spell you play this turn.
0.86€
4 months ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Resupply
, otherwise
Exhausted Resupply
.
:
Pay
less for the next Spell you play this turn.
0.86€
2 months ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
Sabotage
.
:
Pay
less for the next Spell you play this turn.
0.93€
about 2 hours ago
View on Altered
∅
You may return a Spell from your Reserve to your hand.
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
I gain 1 boost.
:
Pay
less for the next Spell you play this turn.
1€
5 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
At Dusk
—
∅
You may target a Character other than me, it loses
Fleeting
.
:
Pay
less for the next Spell you play this turn.
1€
2 months ago
View on Altered
When you pass first
—
If an opponent's hand contains more cards than yours:
You may target a Character other than me, it gains 1 boost.
:
Pay
less for the next Spell you play this turn.
1€
6 months ago
View on Altered
When you pass first
—
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
:
Pay
less for the next Spell you play this turn.
1€
about 2 hours ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If I'm the only Character in my Expedition:
You may exhaust target card in Reserve.
:
Pay
less for the next Spell you play this turn.
1€
4 months ago
View on Altered
You may
Rush
. If you do:
I gain 2 boosts.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
You may discard target Permanent.
:
Pay
less for the next Spell you play this turn.
1€
about 2 hours ago
View on Altered
At Dusk
—
You may discard a Spell from your Reserve. If you do:
Draw a card.
:
Pay
less for the next Spell you play this turn.
1.05€
about 2 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 2 boosts.
You may put a card from your hand in Reserve. If it's a Spell:
Pay
less for the next Spell you play this Afternoon.
:
Pay
less for the next Spell you play this turn.
1.15€
about 1 hour ago
View on Altered
You may
Rush
. If you do:
I gain 2 boosts.
If I'm in a single-terrain region:
Target Character in play or in Reserve gains 1 boost.
:
Pay
less for the next Spell you play this turn.
1.15€
about 1 hour ago
View on Altered
If there's a Spell with Reserve Cost
or more in your Reserve:
Target player puts a card from their hand in Reserve.
:
Pay
less for the next Spell you play this turn.
1.15€
2 days ago
View on Altered
Seasoned
.
{H} Target a Character facing me. I gain its subtype and X boosts, where X equals its highest statistic.
If there's a Character in each of your Expeditions:
Resupply
.
:
Pay
less for the next Spell you play this turn.
1.15€
about 1 hour ago
View on Altered
If I'm in a single-terrain region:
Sabotage
, otherwise my Expedition
Ascends
.
If there's a Character in each of your Expeditions:
Draw a card, otherwise
Resupply
.
:
Pay
less for the next Spell you play this turn.
1.15€
about 1 hour ago
View on Altered
∅
You may target a Character, it switches Expeditions.
:
Pay
less for the next Spell you play this turn.
1.15€
about 2 hours ago
View on Altered
Cards in play or in Reserve that already have counters can't gain more.
If your Companion Expedition is behind:
Exhausted Resupply
.
:
Pay
less for the next Spell you play this turn.
1.15€
about 1 hour ago
View on Altered
∅
Resupply
.
If five or more single-terrain regions are visible:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Pay
less for the next Spell you play this turn.
1.15€
about 2 hours ago
View on Altered
If your Hero Expedition is behind:
Target Character gains 1 boost.
When I go to Reserve from the Expedition zone
—
If there's a card in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Pay
less for the next Spell you play this turn.
1.16€
about 1 hour ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Pay
less for the next Spell you play this turn.
1.16€
2 days ago
View on Altered
Scout
.
Roll a die. On a 4+:
Draw a card, otherwise
Resupply
.
:
Pay
less for the next Spell you play this turn.
1.16€
about 1 hour ago
View on Altered
When I leave the Expedition zone
—
If five or more single-terrain regions are visible:
Sabotage
.
:
Pay
less for the next Spell you play this turn.
1.16€
about 1 hour ago
View on Altered
Roll a die. On a 4+:
You may return a Spell from your Reserve to your hand.
:
Pay
less for the next Spell you play this turn.
1.16€
about 2 hours ago
View on Altered
Cards in your opponent's Reserve can't gain counters.
You may discard a Spell from your Reserve. If you do:
You may exhaust target card in Reserve.
:
Pay
less for the next Spell you play this turn.
1.16€
about 1 hour ago
View on Altered
When you pass first
—
Roll a die. On a 4+:
Draw a card, otherwise
Resupply
.
:
Pay
less for the next Spell you play this turn.
1.16€
about 2 hours ago
View on Altered
If both of your Expeditions are behind or tied:
Target Character in play or in Reserve gains 2 boosts.
When you sacrifice a Character
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
:
Pay
less for the next Spell you play this turn.
1.16€
about 1 hour ago
View on Altered
At Dusk
—
If I'm facing an Expedition in
:
Create an
Aerolith
token in your Landmarks.
When I leave the Expedition zone
—
If an opponent's hand contains more cards than yours:
Sabotage
.
:
Pay
less for the next Spell you play this turn.
1.16€
about 1 hour ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
Sabotage
.
:
Pay
less for the next Spell you play this turn.
1.16€
about 2 hours ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
Pay
less for the next Spell you play this turn.
1.16€
2 days ago
View on Altered
If you are first player:
Target player becomes first player.
When I leave the Expedition zone
—
If an opponent is first player:
Draw a card.
:
Pay
less for the next Spell you play this turn.
1.16€
about 2 hours ago
View on Altered
You may play exhausted cards from your Reserve.
If there are two or more exhausted cards in Reserve:
Draw a card, otherwise
Resupply
.
:
Pay
less for the next Spell you play this turn.
1.16€
about 2 hours ago
View on Altered
You may ready an exhausted card in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
:
Pay
less for the next Spell you play this turn.
1.16€
about 1 hour ago
View on Altered
You may put a Spell from your hand in Reserve. If you don't:
Sacrifice one Character.
∅
Sacrifice a Character in my Expedition.
:
Pay
less for the next Spell you play this turn.
1.16€
about 2 hours ago
View on Altered
You may ready an exhausted card in Reserve. If you do:
I gain 2 boosts.
If your Companion Expedition is behind:
Target Character gains 1 boost.
:
Pay
less for the next Spell you play this turn.
1.16€
about 2 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
You may discard target Permanent with Hand Cost
or less. If you do, its controller
Resupplies
.
:
Pay
less for the next Spell you play this turn.
1.16€
about 2 hours ago
View on Altered
If an Expedition facing me is in
, it can't move forward except due to
.
If your Reserve is empty:
You may discard target Permanent.
:
Pay
less for the next Spell you play this turn.
1.16€
about 1 hour ago
View on Altered
When you sacrifice a Character or Permanent
—
∅
Target Character in play or in Reserve gains 1 boost.
At Dusk
—
If there's a Character in each of your Expeditions:
Reveal the top card of your deck. If it's a Spell, draw it.
:
Pay
less for the next Spell you play this turn.
1.16€
about 2 hours ago
View on Altered
Cards in play or in Reserve that already have counters can't gain more.
If your Hero Expedition is behind:
Sabotage
.
:
Pay
less for the next Spell you play this turn.
1.16€
about 1 hour ago
View on Altered
If I'm facing an Expedition in
:
Resupply
, otherwise create an
Aerolith
token in your Landmarks.
At Dusk
—
If I'm the only Character in my Expedition:
Create an
Aerolith
token in your Landmarks.
:
Pay
less for the next Spell you play this turn.
1.16€
about 1 hour ago
View on Altered
If three or more single-terrain regions are visible:
I gain 1 boost.
:
Pay
less for the next Spell you play this turn.
1.16€
about 2 hours ago
View on Altered
Scout
.
If both of your Expeditions are behind or tied:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
:
Pay
less for the next Spell you play this turn.
1.16€
about 2 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent with Hand Cost
or less. If you do, its controller
Resupplies
.
When you create a token
—
If I have 1 or more boosts:
Target Character other than me gains 1 boost.
:
Pay
less for the next Spell you play this turn.
1.16€
about 2 hours ago
View on Altered
You may sacrifice a Character. If you do:
I gain 1 boost per Character target opponent controls.
If my Expedition is behind:
Resupply
.
:
Pay
less for the next Spell you play this turn.
1.16€
about 2 hours ago
View on Altered
If your hand is empty:
I gain 2 boosts.
∅
I gain 1 boost per
Fleeting
Character you control.
:
Pay
less for the next Spell you play this turn.
1.5€
about 2 months ago
View on Altered
If there's a Spell with Reserve Cost
or more in your Reserve:
Target player puts a card from their hand in Reserve.
:
Pay
less for the next Spell you play this turn.
1.5€
3 months ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
You may send to Reserve target Character with Hand Cost
or less.
:
Pay
less for the next Spell you play this turn.
1.5€
about 2 hours ago
View on Altered
If your Reserve is empty:
Resupply
, otherwise
Exhausted Resupply
.
:
Pay
less for the next Spell you play this turn.
1.69€
about 2 months ago
View on Altered
If your Companion Expedition is behind:
You may play exhausted cards from your Reserve.
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.
:
Pay
less for the next Spell you play this turn.
1.74€
5 months ago
View on Altered
If three or more single-terrain regions are visible:
You may exhaust target card in Reserve.
When a Character joins the Expedition facing me
—
∅
Target Character gains 1 boost and
Fleeting
.
:
Pay
less for the next Spell you play this turn.
2€
3 months ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
Target player puts a card from their hand in Reserve.
:
Pay
less for the next Spell you play this turn.
2€
4 months ago
View on Altered
If there's a Spell in your Reserve:
Draw a card.
When you sacrifice a Character or Permanent
—
∅
I gain 1 boost.
:
Pay
less for the next Spell you play this turn.
2€
about 2 months ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
Target player puts a card from their hand in Reserve.
:
Pay
less for the next Spell you play this turn.
2€
2 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Draw a card, otherwise
Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target player puts a card from their hand in Reserve.
:
Pay
less for the next Spell you play this turn.
2€
4 months ago
View on Altered
∅
Starting with you, each player may immediately play a card with Hand Cost
or less for free.
When I leave the Expedition zone
—
∅
Draw a card.
:
Pay
less for the next Spell you play this turn.
2€
5 months ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Remove up to 2 counters from target card in play or in Reserve.
:
Pay
less for the next Spell you play this turn.
2€
about 2 hours ago
View on Altered
∅
You may ready an exhausted card in Reserve.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If it's a Spell:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
Pay
less for the next Spell you play this turn.
2€
3 months ago
View on Altered
At Dusk
—
If you have six or more Mana Orbs:
Target player puts a card from their hand in Reserve.
When you play a Spell
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Pay
less for the next Spell you play this turn.
2€
about 2 months ago
View on Altered
If an opponent's hand contains more cards than yours:
I gain 2 boosts, otherwise I gain 1 boost.
:
Pay
less for the next Spell you play this turn.
2€
about 2 months ago
View on Altered
When my Expedition moves forward
—
If there's a Character in each of your Expeditions:
Create an
Aerolith
token in your Landmarks.
:
Pay
less for the next Spell you play this turn.
2.1€
4 months ago
View on Altered
∅
Remove up to 2 counters from target card in play or in Reserve.
:
Pay
less for the next Spell you play this turn.
2.2€
about 2 hours ago
View on Altered
∅
Exchange a Character from your Reserve with a card from your hand.
You may pay
. If you do:
You may send to Reserve target Character with Hand Cost
or less.
:
Pay
less for the next Spell you play this turn.
2.29€
about 2 hours ago
View on Altered
When you roll one or more dice
—
You may pay
. If you do:
I gain 2 boosts.
:
Pay
less for the next Spell you play this turn.
2.3€
about 1 hour ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Pay
less for the next Spell you play this turn.
2.3€
about 1 hour ago
View on Altered
∅
Target opponent may immediately play a Spell for free.
If I'm in a single-terrain region:
Create an
Aerolith
token in target player's Landmarks.
:
Pay
less for the next Spell you play this turn.
2.3€
about 1 hour ago
View on Altered
Seasoned
.
{H} Target a Character facing me. I gain its subtype and X boosts, where X equals its highest statistic.
If you have two or more cards in Reserve:
Create an
Aerolith
token in your Landmarks.
:
Pay
less for the next Spell you play this turn.
2.3€
about 2 hours ago
View on Altered
When you play a Spell
—
You may pay
. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
:
Pay
less for the next Spell you play this turn.
2.3€
about 1 hour ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
At Dusk
—
If my Expedition is behind:
Create an
Aerolith
token in target player's Landmarks.
:
Pay
less for the next Spell you play this turn.
2.3€
about 2 hours ago
View on Altered
You may pay
. If you do:
You may exhaust target card in Reserve.
:
Pay
less for the next Spell you play this turn.
2.3€
about 2 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If there's a card in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Pay
less for the next Spell you play this turn.
2.31€
about 2 hours ago
View on Altered
∅
Sabotage
. If you discarded a card this way, its owner
Exhausted Resupplies
.
When you play another card from Reserve
—
If I'm the only Character in my Expedition:
Target Character in play or in Reserve gains 1 boost.
:
Pay
less for the next Spell you play this turn.
2.31€
about 1 hour ago
View on Altered
If your Hero Expedition is behind:
Sabotage
, otherwise you may exhaust target card in Reserve.
At Dusk
—
If I have 2 or more boosts:
Reveal the top card of your deck. If it's a Spell, draw it.
:
Pay
less for the next Spell you play this turn.
2.31€
about 1 hour ago
View on Altered
If you have six or more Mana Orbs:
You may target a Character other than me, it gains 1 boost.
:
Pay
less for the next Spell you play this turn.
2.31€
about 1 hour ago
View on Altered
You may
Rush
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create an
Aerolith
token in target player's Landmarks.
:
Pay
less for the next Spell you play this turn.
2.31€
about 2 hours ago
View on Altered
You may sacrifice a Character. If you do:
I gain 2 boosts.
If my Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
:
Pay
less for the next Spell you play this turn.
2.31€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
Resupply
, otherwise
Exhausted Resupply
.
If my Expedition is behind:
Resupply
.
:
Pay
less for the next Spell you play this turn.
2.31€
about 2 hours ago
View on Altered
If you have two or more cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
:
Pay
less for the next Spell you play this turn.
2.31€
about 2 hours ago
View on Altered
Cards in your opponent's Reserve can't gain counters.
You may put a card from your hand in Reserve. If it's a Spell:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Pay
less for the next Spell you play this turn.
2.31€
about 2 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
You may put a card from your hand in Reserve. If you do:
You may return a Spell from your Reserve to your hand.
:
Pay
less for the next Spell you play this turn.
2.31€
about 2 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When I leave the Expedition zone
—
Roll a die. On a 4+:
Target Character in play or in Reserve gains 2 boosts.
:
Pay
less for the next Spell you play this turn.