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Ability (Effect):
The next Spell you play this turn costs {1} less.
Found in 476 cards
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1
2
3
4
5
1.8€
1 day ago
View on Altered
∅
Exchange target Card in your Reserve with a card from your hand.
If there are two or more exhausted cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next Spell you play this turn costs
less.
1.98€
3 months ago
View on Altered
If I'm the only Character in my Expedition:
I gain 2 boosts, otherwise I gain 1 boost.
When I gain
Asleep
—
∅
I gain 1 boost.
:
The next Spell you play this turn costs
less.
2€
14 days ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn costs
less.
2€
about 1 month ago
View on Altered
If there are two or more exhausted cards in Reserve:
Draw a card.
:
The next Spell you play this turn costs
less.
2€
2 months ago
View on Altered
My region is
in addition to its other terrains.
∅
You may give target
Fleeting
Character 1 boost.
:
The next Spell you play this turn costs
less.
2€
about 14 hours ago
View on Altered
Cards in play or in Reserve that already have counters can't gain more.
If your Reserve is empty:
Resupply
.
:
The next Spell you play this turn costs
less.
2.1€
15 days ago
View on Altered
You may have me gain
Fleeting
. If you do:
I gain 2 boosts.
When I gain
Asleep
—
∅
I gain 1 boost.
:
The next Spell you play this turn costs
less.
2.13€
20 days ago
View on Altered
∅
Target opponent draws a card.
When I leave the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
The next Spell you play this turn costs
less.
2.14€
about 2 months ago
View on Altered
You may discard a card from your Reserve. If you do:
The next card you play this Afternoon costs
less.
When you sacrifice a Character
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
:
The next Spell you play this turn costs
less.
2.25€
about 14 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.
:
The next Spell you play this turn costs
less.
2.5€
about 14 hours ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
You may pay
. If you do:
You may return a Spell from your Reserve to your hand.
:
The next Spell you play this turn costs
less.
2.5€
about 2 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Spell you play this turn costs
less.
2.7€
about 14 hours ago
View on Altered
My region is
in addition to its other terrains.
:
The next Spell you play this turn costs
less.
2.8€
about 14 hours ago
View on Altered
If my Expedition is behind:
You may play exhausted cards from your Reserve.
:
The next Spell you play this turn costs
less.
2.97€
about 1 month ago
View on Altered
When you exhaust a card in Reserve
—
You may discard a card from your Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
:
The next Spell you play this turn costs
less.
2.99€
about 14 hours ago
View on Altered
Scout
.
If both of your Expeditions are behind or tied:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
The next Spell you play this turn costs
less.
3€
about 14 hours ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
∅
You may discard target Permanent with Hand Cost
or less.
:
The next Spell you play this turn costs
less.
3€
about 14 hours ago
View on Altered
∅
You may ready an exhausted card in Reserve.
:
The next Spell you play this turn costs
less.
3€
about 14 hours ago
View on Altered
You may ready an exhausted card in Reserve. If you do:
I gain 1 boost.
:
The next Spell you play this turn costs
less.
3€
about 14 hours ago
View on Altered
My region is
in addition to its other terrains.
You may discard a Character from your Reserve. If you do:
You may discard target Permanent.
:
The next Spell you play this turn costs
less.
3€
about 14 hours ago
View on Altered
If you control a
Fleeting
Character:
You may exhaust target card in Reserve.
If you control one or more Landmarks:
Target Character gains 1 boost.
:
The next Spell you play this turn costs
less.
3€
about 14 hours ago
View on Altered
If you control one or more Landmarks:
You may play exhausted cards from your Reserve.
When you exhaust a card in Reserve
—
You may discard a Spell from your Reserve. If you do:
Target Character gains 1 boost.
:
The next Spell you play this turn costs
less.
3€
2 months ago
View on Altered
If your Hero Expedition is behind:
You may exhaust target card in Reserve.
If your Companion Expedition is behind:
Target Character other than me gains 1 boost.
:
The next Spell you play this turn costs
less.
3€
about 14 hours ago
View on Altered
You may ready an exhausted card in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
The next Spell you play this turn costs
less.
3€
about 14 hours ago
View on Altered
If your Companion Expedition is behind:
The next card you play this Afternoon costs
less.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn costs
less.
3€
about 14 hours ago
View on Altered
My region is
in addition to its other terrains.
If your hand is empty:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
:
The next Spell you play this turn costs
less.
3.33€
2 months ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
You may exhaust target card in Reserve.
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
:
The next Spell you play this turn costs
less.
3.62€
16 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Spell you play this turn costs
less.
3.8€
6 days ago
View on Altered
You may discard a card from your Reserve. If you do:
You may discard target Permanent.
You may sacrifice a Character. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn costs
less.
3.99€
about 14 hours ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
The next Spell you play this turn costs
less.
3.99€
3 days ago
View on Altered
You may pay
. If you do:
You may exhaust target card in Reserve.
:
The next Spell you play this turn costs
less.
4€
about 14 hours ago
View on Altered
Scout
.
If both of your Expeditions are behind or tied:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
:
The next Spell you play this turn costs
less.
4€
about 14 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per Character target opponent controls.
If your Companion Expedition is behind:
Target Character in play or in Reserve other than me gains 1 boost.
:
The next Spell you play this turn costs
less.
4€
about 14 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
The next Spell you play this turn costs
less.
4€
about 14 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.
:
The next Spell you play this turn costs
less.
4€
about 2 months ago
View on Altered
If you control one or more Landmarks:
Exhausted Resupply
.
If you have two or more cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next Spell you play this turn costs
less.
4€
about 14 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
Exchange target Spell in your Reserve with a card from your hand.
When I leave the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
The next Spell you play this turn costs
less.
4€
about 14 hours ago
View on Altered
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
I gain 1 boost.
:
The next Spell you play this turn costs
less.
4€
about 14 hours ago
View on Altered
∅
You may exhaust target card in Reserve.
When a Character in your Reserve gains 1 or more boosts
—
∅
Target Character other than me gains 1 boost.
:
The next Spell you play this turn costs
less.
4€
about 14 hours ago
View on Altered
If I'm the only Character in my Expedition:
Starting with you, each player may immediately play a card with Hand Cost
or less for free.
:
The next Spell you play this turn costs
less.
4€
about 14 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Resupply
, otherwise
Exhausted Resupply
.
:
The next Spell you play this turn costs
less.
4.2€
21 days ago
View on Altered
When I leave the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When I leave the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn costs
less.
4.26€
about 14 hours ago
View on Altered
My region is
in addition to its other terrains.
When my Expedition moves forward
—
∅
I gain
Fleeting
.
:
The next Spell you play this turn costs
less.
4.27€
about 2 months ago
View on Altered
∅
Exchange target Spell in your Reserve with a card from your hand.
:
The next Spell you play this turn costs
less.
4.27€
about 14 hours ago
View on Altered
If your hand is empty:
Target Character other than me gains 1 boost.
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.
:
The next Spell you play this turn costs
less.
4.29€
about 14 hours ago
View on Altered
If your Companion Expedition is behind:
You may play exhausted cards from your Reserve.
If you control one or more Landmarks:
Target Character gains 1 boost.
:
The next Spell you play this turn costs
less.
4.29€
about 1 month ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone
—
If you control one or more Landmarks:
You may return a card other than me from your Reserve to your hand.
:
The next Spell you play this turn costs
less.
4.29€
about 14 hours ago
View on Altered
When you play a Spell
—
You may ready an exhausted card in Reserve. If you do:
I gain 2 boosts.
:
The next Spell you play this turn costs
less.
4.29€
about 14 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
If there are two or more exhausted cards in Reserve:
The next Spell you play this Afternoon costs
less.
:
The next Spell you play this turn costs
less.
4.3€
about 14 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
If your Reserve is empty:
The next card you play this Afternoon costs
less.
:
The next Spell you play this turn costs
less.
4.32€
about 1 month ago
View on Altered
If I would gain
Fleeting
, I gain 1 boost instead.
If your hand is empty:
Target Character other than me gains 1 boost.
:
The next Spell you play this turn costs
less.
4.35€
about 14 hours ago
View on Altered
My region is
in addition to its other terrains.
:
The next Spell you play this turn costs
less.
4.4€
3 months ago
View on Altered
If your Companion Expedition is behind:
You may play exhausted cards from your Reserve.
When you exhaust a card in Reserve
—
You may pay
. If you do:
Target Character other than me gains 1 boost.
:
The next Spell you play this turn costs
less.
4.4€
4 months ago
View on Altered
∅
You may exhaust target card in Reserve.
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
:
The next Spell you play this turn costs
less.
4.4€
2 months ago
View on Altered
You may pay
. If you do:
Remove up to 2 counters from target card in play or in Reserve.
When you create a token
—
∅
I gain 1 boost.
:
The next Spell you play this turn costs
less.
4.5€
about 14 hours ago
View on Altered
If your Reserve is empty:
Resupply
, otherwise
Exhausted Resupply
.
∅
You may ready an exhausted card in Reserve.
:
The next Spell you play this turn costs
less.
4.9€
about 14 hours ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
When you exhaust a card in Reserve
—
You may pay
. If you do:
I gain 2 boosts.
:
The next Spell you play this turn costs
less.
4.9€
about 14 hours ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
You may discard a Character from your Reserve. If you do:
You may exhaust target card in Reserve.
:
The next Spell you play this turn costs
less.
5€
about 14 hours ago
View on Altered
You may pay
. If you do:
Exhausted Resupply
.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
The next Spell you play this turn costs
less.
5€
about 14 hours ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
Roll a die. On a 4+:
Draw a card.
:
The next Spell you play this turn costs
less.
5€
about 14 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next Spell you play this turn costs
less.
5€
about 14 hours ago
View on Altered
When I gain
Asleep
—
∅
I gain 2 boosts.
When my Expedition moves forward
—
If your Reserve is empty:
Draw a card.
:
The next Spell you play this turn costs
less.
5€
about 14 hours ago
View on Altered
You may sacrifice a Character. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next Spell you play this turn costs
less.
5€
about 14 hours ago
View on Altered
∅
Exchange target Card in your Reserve with a card from your hand.
When I leave the Expedition zone
—
∅
Draw a card.
:
The next Spell you play this turn costs
less.
5€
about 14 hours ago
View on Altered
If your Hero Expedition is behind:
You may play exhausted cards from your Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
:
The next Spell you play this turn costs
less.
5€
about 1 month ago
View on Altered
If your Reserve is empty:
You may exhaust target card in Reserve.
:
The next Spell you play this turn costs
less.
5€
about 14 hours ago
View on Altered
When you exhaust a card in Reserve
—
You may discard a Spell from your Reserve. If you do:
I gain 2 boosts.
:
The next Spell you play this turn costs
less.
5€
about 14 hours ago
View on Altered
If your Reserve is empty:
Exhausted Resupply
.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per Character target opponent controls.
:
The next Spell you play this turn costs
less.
5€
about 14 hours ago
View on Altered
If you control one or more Landmarks:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
:
The next Spell you play this turn costs
less.
5€
about 14 hours ago
View on Altered
Unless I'm in
:
I gain
Asleep
.
If I'm the only Character in my Expedition:
The next card you play this Afternoon costs
less.
:
The next Spell you play this turn costs
less.
5€
2 months ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
At Dusk
—
If I'm not
Fleeting
:
Target opponent
Resupplies
.
:
The next Spell you play this turn costs
less.
5€
about 14 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
The next Spell you play this turn costs
less.
5€
6 days ago
View on Altered
You may sacrifice a Character. If you do:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
When you play a Spell
—
If your Hero Expedition is behind:
I gain 1 boost.
:
The next Spell you play this turn costs
less.
5€
2 months ago
View on Altered
If an Expedition facing me is in
, it can't move forward except due to
.
∅
Target Character gains 1 boost and
Fleeting
.
:
The next Spell you play this turn costs
less.
5€
about 14 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
You may exhaust target card in Reserve.
You may pay
. If you do:
Target Character other than me gains 1 boost.
:
The next Spell you play this turn costs
less.
5€
about 1 month ago
View on Altered
Scout
.
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn costs
less.
5€
about 14 hours ago
View on Altered
If I would gain
Fleeting
, I gain 1 boost instead.
You may pay
. If you do:
You may have target Character in the Expedition facing me gain
Asleep
.
:
The next Spell you play this turn costs
less.
5€
about 14 hours ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
You may have me gain
Fleeting
. If you do:
I gain 1 boost.
:
The next Spell you play this turn costs
less.
5€
about 14 hours ago
View on Altered
If you control one or more Landmarks:
Resupply
.
:
The next Spell you play this turn costs
less.
5€
about 2 months ago
View on Altered
If you have two or more cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
If there are three or more base statistics of 0 among Characters you control:
Target Character other than me gains 1 boost.
:
The next Spell you play this turn costs
less.
5€
about 14 hours ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
You may exhaust target card in Reserve.
:
The next Spell you play this turn costs
less.
5€
about 14 hours ago
View on Altered
Scout
.
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
The next Spell you play this turn costs
less.
5€
about 14 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
:
The next Spell you play this turn costs
less.
5€
2 months ago
View on Altered
∅
I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
:
The next Spell you play this turn costs
less.
5€
about 1 month ago
View on Altered
If I'm the only Character in my Expedition:
Starting with you, each player may immediately play a card with Hand Cost
or less for free.
You may discard a Character from your Reserve. If you do:
Exhausted Resupply
.
:
The next Spell you play this turn costs
less.
5€
3 months ago
View on Altered
If both of your Expeditions are behind or tied:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
When I leave the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
The next Spell you play this turn costs
less.
5€
about 14 hours ago
View on Altered
You may discard a Spell from your Reserve. If you do:
You may exhaust target card in Reserve.
:
The next Spell you play this turn costs
less.
5€
21 days ago
View on Altered
∅
Exchange target Card in your Reserve with a card from your hand.
:
The next Spell you play this turn costs
less.
5€
3 months ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
You may pay
. If you do:
Sabotage
.
:
The next Spell you play this turn costs
less.
5€
about 14 hours ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
The next Spell you play this turn costs
less.
5€
about 2 months ago
View on Altered
If my Expedition is behind:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
:
The next Spell you play this turn costs
less.
5€
about 14 hours ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Remove up to 2 counters from target card in play or in Reserve.
:
The next Spell you play this turn costs
less.
5.14€
about 14 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
The next Spell you play this turn costs
less.
5.25€
about 14 hours ago
View on Altered
If your Companion Expedition is behind:
Resupply
, otherwise
Exhausted Resupply
.
:
The next Spell you play this turn costs
less.
5.26€
about 14 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character other than me gains 1 boost.
:
The next Spell you play this turn costs
less.
5.97€
about 14 hours ago
View on Altered
You may play exhausted cards from your Reserve.
If my Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
:
The next Spell you play this turn costs
less.
5.99€
about 14 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
You may exhaust target card in Reserve.
You may discard a card from your Reserve. If you do:
You may have target Character in the Expedition facing me gain
Asleep
.
:
The next Spell you play this turn costs
less.
6€
2 months ago
View on Altered
∅
You may exhaust target card in Reserve.
If you control one or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
:
The next Spell you play this turn costs
less.
6€
about 14 hours ago
View on Altered
If both of your Expeditions are behind or tied:
You may exhaust target card in Reserve.
:
The next Spell you play this turn costs
less.
6€
about 14 hours ago
View on Altered
∅
Exchange target Card in your Reserve with a card from your hand.
If I'm the only Character in my Expedition:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next Spell you play this turn costs
less.