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Ability (Effect):
The next Spell you play this turn costs {1} less.
Found in 572 cards
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0.43€
19 days ago
View on Altered
You may pay
. If you do:
You may discard target Permanent.
When I gain
Asleep
—
∅
I gain 1 boost.
:
The next Spell you play this turn costs
less.
0.8€
about 1 month ago
View on Altered
If you control a
Fleeting
Character:
Sabotage
, otherwise
Resupply
.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
The next Spell you play this turn costs
less.
0.8€
3 months ago
View on Altered
You may discard a Spell from your Reserve. If you do:
You may exhaust target card in Reserve.
:
The next Spell you play this turn costs
less.
0.86€
3 months ago
View on Altered
∅
You may exhaust target card in Reserve.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
You may discard target Permanent.
:
The next Spell you play this turn costs
less.
0.87€
3 months ago
View on Altered
∅
You may have target Character switch Expeditions.
If I'm the only Character in my Expedition:
Starting with you, each player may immediately play a card with Hand Cost
or less for free.
:
The next Spell you play this turn costs
less.
0.9€
about 5 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Resupply
, otherwise
Exhausted Resupply
.
:
The next Spell you play this turn costs
less.
1€
about 5 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Resupply
.
:
The next Spell you play this turn costs
less.
1€
about 2 months ago
View on Altered
If I'm the only Character in my Expedition:
Starting with you, each player may immediately play a card with Hand Cost
or less for free.
:
The next Spell you play this turn costs
less.
1€
about 5 hours ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
You may discard a Character from your Reserve. If you do:
You may exhaust target card in Reserve.
:
The next Spell you play this turn costs
less.
1.23€
about 2 months ago
View on Altered
If you have two or more cards in Reserve:
Sabotage
.
:
The next Spell you play this turn costs
less.
1.27€
about 5 hours ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
You may exhaust target card in Reserve.
:
The next Spell you play this turn costs
less.
1.36€
about 5 hours ago
View on Altered
When a Character in your Reserve gains 1 or more boosts
—
You may pay
. If you do:
I gain 2 boosts.
:
The next Spell you play this turn costs
less.
1.5€
about 5 hours ago
View on Altered
I am
Defender
.
If there are two or more exhausted cards in Reserve:
Defender
Characters don't prevent my Expedition from moving forward.
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
The next Spell you play this turn costs
less.
1.5€
4 months ago
View on Altered
My region is
in addition to its other terrains.
You may discard a Character from your Reserve. If you do:
You may discard target Permanent.
:
The next Spell you play this turn costs
less.
1.5€
about 5 hours ago
View on Altered
If your Companion Expedition is behind:
You may send to Reserve target Character with Hand Cost
or less.
∅
Remove up to 2 counters from target card in play or in Reserve.
:
The next Spell you play this turn costs
less.
1.5€
about 5 hours ago
View on Altered
If my Expedition is behind:
You may play exhausted cards from your Reserve.
:
The next Spell you play this turn costs
less.
1.69€
about 5 hours ago
View on Altered
If you control one or more Landmarks:
You may play exhausted cards from your Reserve.
When you exhaust a card in Reserve
—
You may discard a Spell from your Reserve. If you do:
Target Character gains 1 boost.
:
The next Spell you play this turn costs
less.
1.8€
5 months ago
View on Altered
∅
Exchange target Card in your Reserve with a card from your hand.
If there are two or more exhausted cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next Spell you play this turn costs
less.
1.98€
8 months ago
View on Altered
If I'm the only Character in my Expedition:
I gain 2 boosts, otherwise I gain 1 boost.
When I gain
Asleep
—
∅
I gain 1 boost.
:
The next Spell you play this turn costs
less.
1.99€
about 5 hours ago
View on Altered
Scout
.
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
The next Spell you play this turn costs
less.
1.99€
about 5 hours ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Remove up to 2 counters from target card in play or in Reserve.
:
The next Spell you play this turn costs
less.
1.99€
about 5 hours ago
View on Altered
If both of your Expeditions are behind or tied:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone
—
∅
Exchange target Spell in your Reserve with a card from your hand.
:
The next Spell you play this turn costs
less.
2€
about 5 hours ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If you control one or more Landmarks:
You may return a card from your Reserve to your hand.
:
The next Spell you play this turn costs
less.
2€
19 days ago
View on Altered
Unless I'm in
:
I gain
Asleep
.
If your Reserve is empty:
Draw a card, otherwise
Resupply
.
:
The next Spell you play this turn costs
less.
2€
about 5 hours ago
View on Altered
∅
Exchange target Card in your Reserve with a card from your hand.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in each of your Expeditions.
:
The next Spell you play this turn costs
less.
2€
3 months ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
The next Spell you play this turn costs
less.
2€
about 5 hours ago
View on Altered
If you control a
Fleeting
Character:
You may exhaust target card in Reserve.
If you control one or more Landmarks:
Target Character gains 1 boost.
:
The next Spell you play this turn costs
less.
2€
2 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
:
The next Spell you play this turn costs
less.
2€
6 months ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn costs
less.
2€
about 5 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per Character target opponent controls.
If your Companion Expedition is behind:
Target Character in play or in Reserve other than me gains 1 boost.
:
The next Spell you play this turn costs
less.
2€
about 5 hours ago
View on Altered
If your Companion Expedition is behind:
The next card you play this Afternoon costs
less.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn costs
less.
2€
6 months ago
View on Altered
If there are two or more exhausted cards in Reserve:
Draw a card.
:
The next Spell you play this turn costs
less.
2€
about 5 hours ago
View on Altered
Scout
.
If both of your Expeditions are behind or tied:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
:
The next Spell you play this turn costs
less.
2€
about 5 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
The next Spell you play this turn costs
less.
2€
about 5 hours ago
View on Altered
If there are three or more base statistics of 0 among Characters you control:
Up to two target Characters in play or in Reserve each gain 1 boost.
When a Character in your Reserve gains 1 or more boosts
—
You may pay
. If you do:
You may exhaust target card in Reserve.
:
The next Spell you play this turn costs
less.
2€
7 months ago
View on Altered
My region is
in addition to its other terrains.
∅
You may give target
Fleeting
Character 1 boost.
:
The next Spell you play this turn costs
less.
2€
5 months ago
View on Altered
Cards in play or in Reserve that already have counters can't gain more.
If your Reserve is empty:
Resupply
.
:
The next Spell you play this turn costs
less.
2€
about 5 hours ago
View on Altered
Scout
.
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn costs
less.
2€
about 5 hours ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
∅
You may have target Character other than me lose
Fleeting
.
:
The next Spell you play this turn costs
less.
2€
about 5 hours ago
View on Altered
If your Reserve is empty:
Resupply
, otherwise
Exhausted Resupply
.
∅
You may ready an exhausted card in Reserve.
:
The next Spell you play this turn costs
less.
2.09€
about 5 hours ago
View on Altered
You may play exhausted cards from your Reserve.
If my Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
:
The next Spell you play this turn costs
less.
2.1€
2 months ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
If there are three or more base statistics of 0 among Characters you control:
Target Character gains 1 boost and
Fleeting
.
:
The next Spell you play this turn costs
less.
2.1€
6 months ago
View on Altered
You may have me gain
Fleeting
. If you do:
I gain 2 boosts.
When I gain
Asleep
—
∅
I gain 1 boost.
:
The next Spell you play this turn costs
less.
2.13€
6 months ago
View on Altered
∅
Target opponent draws a card.
When I leave the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
The next Spell you play this turn costs
less.
2.14€
7 months ago
View on Altered
You may discard a card from your Reserve. If you do:
The next card you play this Afternoon costs
less.
When you sacrifice a Character
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
:
The next Spell you play this turn costs
less.
2.25€
5 months ago
View on Altered
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.
:
The next Spell you play this turn costs
less.
2.5€
about 2 months ago
View on Altered
If you control one or more Landmarks:
I gain 2 boosts, otherwise I gain 1 boost.
You may sacrifice a Character. If you do:
Sabotage
.
:
The next Spell you play this turn costs
less.
2.5€
about 5 hours ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
You may pay
. If you do:
You may return a Spell from your Reserve to your hand.
:
The next Spell you play this turn costs
less.
2.5€
7 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Spell you play this turn costs
less.
2.5