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Ability (Condition):
If there's a Spell in your Reserve:
Found in 1025 cards
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11
0.5€
13 days ago
View on Altered
I am
Gigantic
.
I'm also considered a Spell, even when not in play.
If there's a Spell in your Reserve:
Draw a card.
:
Create an
Aerolith
token in target player's Landmarks.
0.57€
9 days ago
View on Altered
You may play Spells for
less if their Base Cost is
or more.
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
0.57€
3 days ago
View on Altered
If there's a Spell in your Reserve:
Create two
Mana Moth 2/2/2
Illusion tokens in target Expedition.
:
Pay
less for the next card you play this turn, down to a minimum of
.
0.58€
about 1 hour ago
View on Altered
∅
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
If there's a Spell in your Reserve:
Reveal the top card of your deck. If it's a Spell, draw it.
:
After You
.
0.58€
40 minutes ago
View on Altered
If there's an exhausted card in Reserve:
Target Character gains 1 boost.
If there's a Spell in your Reserve:
Target Character in play or in Reserve gains 1 boost.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
0.58€
about 1 hour ago
View on Altered
If there's a Spell in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
You may sacrifice a Character or Permanent. If you do:
I gain 2 boosts.
0.7€
40 minutes ago
View on Altered
If I'm
Fleeting
:
I am
Defender
.
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
:
You may exhaust target Permanent or target card in Reserve.
0.7€
about 1 hour ago
View on Altered
∅
You may target a Character, it switches Expeditions.
If there's a Spell in your Reserve:
Target Character gains 1 boost.
:
Pay
less for the next Spell you play this turn.
0.8€
about 2 months ago
View on Altered
If an opponent's hand contains more cards than yours:
Create an
Aerolith
token in target player's Landmarks.
If there's a Spell in your Reserve:
Target Character gains 1 boost.
1€
28 days ago
View on Altered
If there's a Spell in your Reserve:
Target Character gains 1 boost.
If I'm in a single-terrain region:
Sabotage
, otherwise my Expedition
Ascends
.
:
You may exhaust target card in Reserve.
1€
about 1 month ago
View on Altered
You may play Spells for
less if their Base Cost is
or more.
If there's a Spell in your Reserve:
Create an
Aerolith
token in your Landmarks.
:
Create an
Aerolith
token in target player's Landmarks.
1.15€
41 minutes ago
View on Altered
∅
Each player exhausts a Permanent they control or a card in their Reserve.
If there's a Spell in your Reserve:
Target Character in play or in Reserve gains 1 boost.
1.15€
about 1 hour ago
View on Altered
When I leave the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Target player puts a card from their hand in Reserve.
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Reveal the top card of your deck. If it's a Spell, draw it.
:
Pay
less for the next card you play this turn.
1.15€
4 days ago
View on Altered
If there's a Spell in your Reserve:
Create an
Aerolith
token in your Landmarks.
When I leave the Expedition zone
—
∅
Sabotage
.
:
The next Spell you play this turn loses
Fleeting
.
1.15€
about 1 hour ago
View on Altered
If there's a Spell in your Reserve:
Target Character in play or in Reserve gains 1 boost.
When I go to Reserve from the Expedition zone
—
∅
Sabotage
.
:
Create an
Aerolith
token in target player's Landmarks.
1.15€
about 1 hour ago
View on Altered
If there's a Spell with Reserve Cost
or more in your Reserve:
You may send to Reserve target Character with Hand Cost
or less.
∅
You may discard target Permanent. If you don't, I gain 2 boosts.
At Dusk
—
If there's a Spell in your Reserve:
Target opponent discards a card from their hand.
1.15€
3 days ago
View on Altered
Seasoned
.
{H} Target a Character facing me. I gain its subtype and X boosts, where X equals its highest statistic.
If I'm in a single-terrain region:
You may discard target Character with Hand Cost
or less.
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Create an
Aerolith
token in your Landmarks.
1.15€
about 1 hour ago
View on Altered
If there's a Spell in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
You may sacrifice a Character. If you do:
Target Character gains 2 boosts, otherwise it gains 1 boost.
:
Create an
Aerolith
token in target player's Landmarks.
1.15€
about 1 hour ago
View on Altered
You may play Spells for
less if their Base Cost is
or more.
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
:
You may exhaust target card in Reserve.
1.15€
about 1 hour ago
View on Altered
I am
Gigantic
.
I'm also considered a Spell, even when not in play.
If there's a Spell in your Reserve:
Each player sacrifices a Character.
1.15€
40 minutes ago
View on Altered
If there's a Spell in your Reserve:
Create a
Manaseed
token in target player's Landmarks.
∅
You may exhaust target card in Reserve.
1.16€
about 1 hour ago
View on Altered
If there's a Spell in your Reserve:
Target Character gains 1 boost.
You may
Rush
. If you do:
Sabotage
.
1.16€
2 days ago
View on Altered
If I'm
In Contact
:
Draw a card, otherwise create a
Manaseed
token in your Landmarks.
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
1.16€
about 1 hour ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
You may send to Reserve target Character with Hand Cost
or less.
At Dusk
—
If there's a Spell in your Reserve:
Draw a card.
1.16€
41 minutes ago
View on Altered
If there's a Spell in your Reserve:
Sabotage
, otherwise I gain 1 boost.
∅
I gain 1 boost.
1.16€
41 minutes ago
View on Altered
∅
Each player exhausts a Permanent they control or a card in their Reserve.
If there's a Spell in your Reserve:
Draw a card, otherwise
Resupply
.
1.16€
about 1 hour ago
View on Altered
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
If there's a Spell in your Reserve:
Target player puts a card from their hand in Reserve.
1.16€
about 1 hour ago
View on Altered
∅
You may discard target Permanent. If you don't, I gain 2 boosts.
If an opponent is first player:
You may send to Reserve target Character with Hand Cost
or less.
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
1.16€
40 minutes ago
View on Altered
If there's a Spell in your Reserve:
Target Character in play or in Reserve gains 1 boost.
When my Expedition fails to move forward during Dusk
—
∅
Create a
Manaseed
token in target player's Landmarks.
:
Pay
less for the next card you play this turn, down to a minimum of
.
1.16€
about 1 hour ago
View on Altered
If there's a Spell in your Reserve:
I gain 1 boost.
When you pass first
—
If you have six or more Mana Orbs:
I gain 1 boost.
:
Create an
Aerolith
token in target player's Landmarks.
1.16€
40 minutes ago
View on Altered
If there's a Spell in your Reserve:
Sabotage
.
If there's an exhausted card in Reserve:
You may target a Character, it gains
Asleep
.
1.16€
2 days ago
View on Altered
∅
You may send to Reserve up to two target Characters with Hand Cost
or less.
If there's a Spell in your Reserve:
Draw a card, otherwise
Resupply
.
1.16€
41 minutes ago
View on Altered
∅
Each player exhausts a Permanent they control or a card in their Reserve.
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
1.16€
40 minutes ago
View on Altered
∅
Create a
Manaseed
token in target player's Landmarks.
If there's a Spell in your Reserve:
Target Character gains 1 boost.
:
Pay
less for the next card you play this turn, down to a minimum of
.
1.16€
40 minutes ago
View on Altered
If I'm not
Fleeting
:
I am
Defender
.
If there's a Spell in your Reserve:
You may exhaust target Permanent or target card in Reserve.
∅
Distribute 2 boosts among any target Characters in play.
1.16€
about 1 hour ago
View on Altered
If there's a Spell in your Reserve:
Target player puts a card from their hand in Reserve.
When I leave the Expedition zone
—
If your Hero Expedition is behind:
Reveal the top card of your deck. If it's a Spell, draw it.
1.16€
about 1 hour ago
View on Altered
If your Hero Expedition is behind:
Draw a card, otherwise
Resupply
.
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
1.16€
40 minutes ago
View on Altered
You may exhaust a card in your Reserve. If you do:
You may target a Character, it gains
Asleep
.
If there's a Spell in your Reserve:
Target Character gains 1 boost.
:
Pay
less for the next card you play this turn, down to a minimum of
.
1.16€
about 1 hour ago
View on Altered
If there's a Spell in your Reserve:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone
—
∅
Sabotage
.
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Reveal the top card of your deck. If it's a Spell, draw it.
1.16€
40 minutes ago
View on Altered
If there's a Spell in your Reserve:
Target Character gains 1 boost.
You may exhaust a card in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
1.16€
about 1 hour ago
View on Altered
If there's a Spell in your Reserve:
Target player puts a card from their hand in Reserve.
You may discard a card from your Reserve. If you do:
You may discard target Permanent.
:
The next Spell you play this turn loses
Fleeting
.
1.16€
40 minutes ago
View on Altered
If there's a Spell in your Reserve:
Sabotage
, otherwise I gain 1 boost.
If my Expedition is behind:
Create a
Manaseed
token in target player's Landmarks.
:
You may target a Character, it gains
Fleeting
.
1.16€
about 1 hour ago
View on Altered
When you pass first
—
Roll a die. On a 4+:
Draw a card.
When my Expedition moves forward
—
If there's a Spell in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
1.16€
about 1 hour ago
View on Altered
When my Expedition moves forward
—
If there's a Spell in your Reserve:
Create an
Aerolith
token in your Landmarks.
:
Pay
less for the next Character you play this turn.
1.16€
about 1 hour ago
View on Altered
You may discard a card from your Reserve. If you do:
Draw a card, otherwise
Resupply
.
If there's a Spell in your Reserve:
Target Character gains 1 boost.
You may sacrifice a Character or Permanent. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
1.16€
about 1 hour ago
View on Altered
If there's a Spell in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
You may sacrifice a Character or Permanent. If you do:
Resupply
, otherwise create an
Aerolith
token in your Landmarks.
1.16€
about 1 hour ago
View on Altered
If there's a Spell in your Reserve:
You may exhaust target card in Reserve.
At Dusk
—
If there's a Spell with Reserve Cost
or more in your Reserve:
Target player puts a card from their hand in Reserve.
1.16€
40 minutes ago
View on Altered
If there's a Spell in your Reserve:
Sabotage
, otherwise I gain 1 boost.
If there's an exhausted card in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
1.16€
about 1 hour ago
View on Altered
I am
Gigantic
.
If there's a Spell in your Reserve:
Target Character gains 1 boost.
1.16€
about 1 hour ago
View on Altered
If your Hero Expedition is behind:
Resupply
, otherwise create an
Aerolith
token in your Landmarks.
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Target player puts a card from their hand in Reserve.
1.5€
about 1 hour ago
View on Altered
At Dusk
—
If there's a Spell in your Reserve:
Draw a card.
1.5€
2 months ago
View on Altered
I am
Gigantic
.
{J} You may discard any number of cards from your Reserve, I gain that many boosts.
At Dusk
—
If there's a Spell in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
1.51€
about 1 hour ago
View on Altered
If an opponent is first player:
Draw a card.
∅
You may send to Reserve target Character with Hand Cost
or less.
If there's a Spell in your Reserve:
You may target a Character other than me, it gains 1 boost.
1.62€
about 1 hour ago
View on Altered
If I'm facing an Expedition in
:
Draw a card, otherwise
Resupply
.
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
1.74€
40 minutes ago
View on Altered
If there's a Spell in your Reserve:
You may exhaust target card in Reserve.
When my Expedition fails to move forward during Dusk
—
∅
Create a
Manaseed
token in target player's Landmarks.
:
You may target a Character, it gains
Fleeting
.
1.99€
about 2 months ago
View on Altered
If there's a Character in each of your Expeditions:
Create an
Aerolith
token in your Landmarks.
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
2€
about 2 months ago
View on Altered
I am
Gigantic
.
{J} You may discard any number of cards from your Reserve, I gain that many boosts.
If there's a Spell in your Reserve:
All Characters in target Expedition gain
Asleep
.
2€
41 minutes ago
View on Altered
∅
Each player exhausts a Permanent they control or a card in their Reserve.
If there's a Spell in your Reserve:
Draw a card, otherwise
Resupply
.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
2€
4 months ago
View on Altered
If there's a Spell in your Reserve:
Draw a card.
When you sacrifice a Character or Permanent
—
∅
I gain 1 boost.
:
Pay
less for the next Spell you play this turn.
2€
5 months ago
View on Altered
If your Companion Expedition is behind:
Draw a card.
If there's a Spell in your Reserve:
You may target a Character other than me, it gains 1 boost.
:
After You
.
2€
about 1 month ago
View on Altered
I am
Gigantic
.
I'm also considered a Spell, even when not in play.
If there's a Spell in your Reserve:
I gain 1 boost.
2€
29 days ago
View on Altered
If I'm in a single-terrain region:
Sabotage
, otherwise my Expedition
Ascends
.
If there's a Spell in your Reserve:
You may target a Character other than me, it gains 1 boost.
If I'm the only Character in my Expedition:
I gain 2 boosts, otherwise I gain 1 boost.
2€
about 1 month ago
View on Altered
At Dusk
—
If there's a Spell in your Reserve:
Create an
Aerolith
token in your Landmarks.
:
Create an
Aerolith
token in target player's Landmarks.
2.2€
4 months ago
View on Altered
If I'm facing an Expedition in
:
You may target a Character other than me, it gains 1 boost.
If there's a Spell in your Reserve:
You may target a Character other than me, it gains 1 boost.
:
You may return a card from your Reserve to your hand.
2.3€
about 1 hour ago
View on Altered
If there's a Spell in your Reserve:
You may target a Character other than me, it gains 1 boost.
When I leave the Expedition zone
—
∅
Sabotage
.
:
You may target a Character, it gains
Fleeting
.
2.3€
about 1 hour ago
View on Altered
You may play Spells for
less if their Base Cost is
or more.
At Dusk
—
If there's a Spell in your Reserve:
Create an
Aerolith
token in your Landmarks.
2.31€
41 minutes ago
View on Altered
∅
Each player exhausts a Permanent they control or a card in their Reserve.
If there's a Spell in your Reserve:
Sabotage
, otherwise I gain 1 boost.
:
After You
.
2.31€
about 1 hour ago
View on Altered
∅
You may discard target Character or Permanent with Hand Cost
or less.
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
2.31€
40 minutes ago
View on Altered
If there's a Spell in your Reserve:
Sabotage
, otherwise you may exhaust target card in Reserve.
∅
You may target a Character other than me, it gains 1 boost.
:
You may exhaust target Permanent or target card in Reserve.
2.31€
about 1 hour ago
View on Altered
If there's a Spell in your Reserve:
Target Character gains 1 boost and
Fleeting
.
When my Expedition moves forward
—
You may discard a card from your Reserve. If you do:
Create an
Aerolith
token in target player's Landmarks.
2.31€
40 minutes ago
View on Altered
If there's a Spell in your Reserve:
Target Character gains 1 boost.
:
Pay
less for the next card you play this turn, down to a minimum of
.
2.31€
about 1 hour ago
View on Altered
∅
You may discard target Permanent. If you don't, I gain 2 boosts.
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Draw a card.
:
You may return a card from your Reserve to your hand.
2.31€
about 1 hour ago
View on Altered
If there's a Spell in your Reserve:
Target player puts a card from their hand in Reserve.
If your Hero Expedition is behind:
Resupply
.
2.32€
40 minutes ago
View on Altered
I am
Defender
.
If there's a Spell in your Reserve:
Sabotage
, otherwise I gain 1 boost.
:
You may exhaust target Permanent or target card in Reserve.
2.32€
about 1 hour ago
View on Altered
If there's a Character in each of your Expeditions:
You may exhaust target card in Reserve.
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
:
The next Spell you play this turn loses
Fleeting
.
2.32€
about 1 hour ago
View on Altered
If there's a Spell in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
You may sacrifice a Character or Permanent. If you do:
Sabotage
.
:
Pay
less for the next Spell you play this turn.
2.32€
40 minutes ago
View on Altered
I am
Defender
.
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
The next Spell you play this turn loses
Fleeting
.
2.32€
about 1 hour ago
View on Altered
∅
You may send to Reserve target Character with Hand Cost
or less.
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
2.32€
40 minutes ago
View on Altered
If I'm not
Fleeting
:
I am
Defender
.
If there's a Spell in your Reserve:
You may target a Character, it gains
Asleep
.
:
The next Spell you play this turn loses
Fleeting
.
2.32€
about 1 hour ago
View on Altered
If there's a Spell in your Reserve:
I gain 2 boosts.
∅
You may target a Character, it switches Expeditions.
:
You may target a Character, it gains
Fleeting
.
2.32€
about 1 hour ago
View on Altered
If there's a Spell in your Reserve:
Target Character gains 2 boosts, otherwise it gains 1 boost.
∅
Target Character gains 1 boost and
Fleeting
.
2.32€
41 minutes ago
View on Altered
∅
Each player exhausts a Permanent they control or a card in their Reserve.
If there's a Spell in your Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next Spell you play this turn loses
Fleeting
.
2.32€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
You may return a card from your Reserve to your hand.
If there's a Spell in your Reserve:
Draw a card.
2.32€
about 1 hour ago
View on Altered
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Target player puts a card from their hand in Reserve.
:
You may return a Spell from your Reserve to your hand.
2.32€
about 1 hour ago
View on Altered
You may
Rush
. If you do:
You may exhaust target card in Reserve.
When my Expedition moves forward
—
If there's a Spell in your Reserve:
Draw a card.
:
You may return a card from your Reserve to your hand.
2.32€
40 minutes ago
View on Altered
If there's a Spell in your Reserve:
Sabotage
.
:
You may exhaust target card in Reserve.
2.32€
41 minutes ago
View on Altered
∅
Each player exhausts a Permanent they control or a card in their Reserve.
If there's a Spell in your Reserve:
You may target a Character, it gains
Asleep
.
2.32€
40 minutes ago
View on Altered
If there's an exhausted card in Reserve:
Sabotage
, otherwise I gain 1 boost.
If there's a Spell in your Reserve:
Target Character gains 1 boost.
2.32€
about 1 hour ago
View on Altered
If there's a Spell in your Reserve:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If I'm in a single-terrain region:
Exhaust target card in Reserve, otherwise my Expedition
Ascends
.
:
Pay
less for the next Character you play this turn.
2.32€
about 1 hour ago
View on Altered
If there's a Spell in your Reserve:
Create an
Aerolith
token in your Landmarks.
:
Create an
Aerolith
token in target player's Landmarks.
2.32€
about 1 hour ago
View on Altered
If you are first player:
Target player becomes first player.
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
2.48€
5 months ago
View on Altered
If you control a
Fleeting
Character:
Target Character in play or in Reserve gains 1 boost.
At Dusk
—
If there's a Spell in your Reserve:
Create an
Aerolith
token in your Landmarks.
2.5€
5 months ago
View on Altered
∅
I gain
Anchored
.
When my Expedition moves forward
—
If there's a Spell in your Reserve:
Create an
Aerolith
token in your Landmarks.
2.55€
3 months ago
View on Altered
If there's a Spell in your Reserve:
Target Character gains 1 boost and
Fleeting
.
If I'm in a single-terrain region:
Exhaust target card in Reserve, otherwise my Expedition
Ascends
.
:
Pay
less for the next Spell you play this turn.
2.89€
about 1 hour ago
View on Altered
If I'm facing an Expedition in
:
You may target a Character other than me, it gains 1 boost.
If there's a Spell in your Reserve:
Sabotage
.
:
You may exhaust target card in Reserve.
3€
about 2 months ago
View on Altered
Seasoned
.
{H} Target a Character facing me. I gain its subtype and X boosts, where X equals its highest statistic.
If there's a Spell in your Reserve:
Target Character gains 1 boost and
Fleeting
.
:
Create an
Aerolith
token in your Landmarks.
3€
about 1 hour ago
View on Altered
If there's a Spell in your Reserve:
Sabotage
, otherwise you may exhaust target card in Reserve.
If I'm facing an Expedition in
:
I gain 2 boosts.
:
You may target a Character, it gains
Fleeting
.
3€
about 1 month ago
View on Altered
If I'm facing an Expedition in
:
Create an
Aerolith
token in target player's Landmarks.
If there's a Spell in your Reserve:
I gain 2 boosts.
3€
4 months ago
View on Altered
If your Hero Expedition is behind:
Target player puts a card from their hand in Reserve.
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
3€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
You may target a Character other than me, it gains 1 boost.
If your Hero Expedition is behind:
I gain 1 boost.
∅
You may discard target Permanent. If you don't, I gain 2 boosts.