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Ability (Effect):
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
Found in 287 cards
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0.17€
2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Up to two target Characters each gain 2 boosts.
:
You may exhaust target card in Reserve.
0.34€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm not
Fleeting
:
I am
Tough 2
.
:
The next Character you play this turn loses
Fleeting
.
0.35€
2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
At Dusk
—
If an opponent's hand contains more cards than yours:
Create an
Aerolith
token in target player's Landmarks.
:
Create an
Aerolith
token in target player's Landmarks.
0.9399999999999999€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
I gain 1 boost.
:
The next Character you play this turn loses
Fleeting
.
1€
2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm in a single-terrain region:
I gain 2 boosts.
:
You may return a card from your Reserve to your hand.
1.14€
2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may target a Character, it gains
Fleeting
.
1.14€
2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When I go to Reserve from the Expedition zone
—
If an opponent's hand contains more cards than yours:
Create an
Aerolith
token in target player's Landmarks.
1.14€
3 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
Resupply
, otherwise create an
Aerolith
token in your Landmarks.
:
The next Character you play this turn loses
Fleeting
.
1.15€
3 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
∅
Target Character gains 2 boosts.
∅
Resupply
.
1.15€
3 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.
1.15€
3 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
You may target a Character, it gains
Asleep
.
Roll a die. On a 4+:
You may send target Character to Reserve.
1.16€
2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If three or more single-terrain regions are visible:
You may return a card from your Reserve to your hand.
1.16€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
You may return target Character or Permanent to its owner's hand.
:
You may exhaust target card in Reserve.
1.16€
2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
∅
You may target a Character, it switches Expeditions.
:
You may return a card from your Reserve to your hand.
1.16€
3 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Target Character gains 1 boost and
Fleeting
.
1.17€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
You may target a Character, it gains
Asleep
.
:
Create an
Aerolith
token in target player's Landmarks.
1.17€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
Target Character gains 1 boost and
Fleeting
.
1.17€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
Target Character gains 2 boosts, otherwise it gains 1 boost.
:
You may return a card from your Reserve to your hand.
1.17€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
1.17€
2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
At Dusk
—
If I'm in a single-terrain region:
Draw a card.
1.17€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
Roll a die. On a 4+:
You may return a card from your Reserve to your hand.
:
You may return a card from your Reserve to your hand.
1.17€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If three or more single-terrain regions are visible:
Resupply
.
1.18€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
You may target a Character facing me, it gains
Asleep
.
1.18€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When I leave the Expedition zone
—
If an opponent's hand contains more cards than yours:
You may return a card other than me from your Reserve to your hand.
1.18€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
Roll a die. On a 4+:
You may return a Spell from your Reserve to your hand.
1.18€
about 2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If three or more single-terrain regions are visible:
You may send to Reserve target Character with Hand Cost
or less.
:
You may exhaust target card in Reserve.
1.18€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
Create an
Aerolith
token in target player's Landmarks.
1.18€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
You may return a card from your Reserve to your hand.
If there's a Spell in your Reserve:
Draw a card.
1.18€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When my Expedition moves forward
—
You may have me gain
Fleeting
. If you do:
Sabotage
after Rest.
1.18€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
You may discard target Character or Permanent.
If I'm the only Character in my Expedition:
I gain 1 boost.
1.18€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
Target Character gains 2 boosts, otherwise it gains 1 boost.
:
Target Character with Hand Cost
or less gains
Anchored
.
1.5€
6 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
You may discard target Permanent.
2€
5 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If you are first player:
Characters you control gain 1 boost.
2€
4 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a Character from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
2.29€
2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm in a single-terrain region:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
2.31€
3 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there are two or more cards in your Reserve:
You may send to Reserve target Character with Hand Cost
or less.
2.31€
2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If you are first player:
Resupply
.
2.32€
3 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
At Dusk
—
You may discard a Character from your Reserve. If you do:
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
:
You may target a Character, it gains
Fleeting
.
2.34€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm in a single-terrain region:
You may discard target Character with Hand Cost
or less.
:
Create an
Aerolith
token in your Landmarks.
2.34€
about 2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
At Dusk
—
If there's a Character in each of your Expeditions:
Draw a card.
:
You may return a card from your Reserve to your hand.
2.34€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Target Character gains 1 boost and
Fleeting
.
2.34€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If you are first player:
Target Character in play or in Reserve gains 1 boost.
:
Create an
Aerolith
token in your Landmarks.
2.35€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Target Character gains 1 boost and
Fleeting
.
2.35€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When I go to Reserve from the Expedition zone
—
If an opponent's hand contains more cards than yours:
Draw a card.
2.35€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Create an
Aerolith
token in your Landmarks.
2.35€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
You may send target Character in
to Reserve.
2.35€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If three or more single-terrain regions are visible:
I gain 2 boosts.
:
You may return a card from your Reserve to your hand.
2.35€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
Target Character in Reserve gains 2 boosts.
:
You may target a Character, it gains
Fleeting
.
2.35€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If you have two or more cards in Reserve:
I gain 2 boosts.
If there's a Character in each of your Expeditions:
Create an
Aerolith
token in target player's Landmarks.
2.41€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Target Character gains 2 boosts and
Fleeting
.
:
Create an
Aerolith
token in target player's Landmarks.
2.94€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm in a single-terrain region:
Target Character gains 1 boost and
Fleeting
.
3€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there are two or more cards in your Reserve:
Target Character gains 1 boost.
3€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
You may discard target Character or Permanent.
3.47€
3 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
At Dusk
—
Roll a die. On a 4+:
Create an
Aerolith
token in your Landmarks.
:
Create an
Aerolith
token in target player's Landmarks.
3.51€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
3.51€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When I leave the Expedition zone
—
If an opponent's hand contains more cards than yours:
You may return a card other than me from your Reserve to your hand.
3.51€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Resupply
.
:
Create an
Aerolith
token in target player's Landmarks.
3.51€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
Roll a die. On a 4+:
Draw a card, otherwise
Resupply
.
3.51€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
Target Character gains 2 boosts.
:
Create an
Aerolith
token in your Landmarks.
3.51€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If three or more single-terrain regions are visible:
Target Character gains 2 boosts, otherwise it gains 1 boost.
3.51€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Spell in your Reserve:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
3.53€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
I gain 1 boost.
:
Create an
Aerolith
token in your Landmarks.
3.53€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When I leave the Expedition zone
—
∅
Draw a card.
3.53€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Spell in your Reserve:
Target Character in play or in Reserve gains 1 boost.
:
Create an
Aerolith
token in target player's Landmarks.
4€
7 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may return a card from your Reserve to your hand.
4€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
I gain 2 boosts and
Fleeting
.
:
The next Character you play this turn loses
Fleeting
.
4€
5 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
You may exhaust target card in Reserve.
:
You may return a Spell from your Reserve to your hand.
4€
6 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
I gain 3 boosts.
4.2€
5 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
Target Character gains 1 boost.
4.57€
3 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
You may exhaust target card in Reserve.
:
Target Character with Hand Cost
or less gains
Anchored
.
4.68€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If three or more single-terrain regions are visible:
Target Character in play or in Reserve gains 1 boost.
:
Create an
Aerolith
token in your Landmarks.
4.68€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Spell in your Reserve:
Sabotage
.
4.68€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
Create an
Aerolith
token in your Landmarks.
4.71€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
You may return a Spell from your Reserve to your hand.
5€
5 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If you are first player:
Draw a card.
:
Create an
Aerolith
token in your Landmarks.
5€
4 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
Target Character gains 2 boosts and
Fleeting
.
:
You may exhaust target card in Reserve.
5€
7 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
Roll a die. On a 4+:
Sabotage
.
5€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
At Dusk
—
If I'm
Fleeting
:
Draw a card.
:
Create an
Aerolith
token in target player's Landmarks.
5€
5 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If three or more single-terrain regions are visible:
You may send to Reserve any number of target Characters with total
of 4 or less.
5€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
Characters you control gain 1 boost.
5€
5 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If you have two or more cards in Reserve:
Target Character gains 1 boost.
:
You may target a Character, it gains
Fleeting
.
5€
4 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
Roll a die. On a 4+:
Resupply
, otherwise create an
Aerolith
token in your Landmarks.
5€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
At Dusk
—
Roll a die. On a 4+:
Create an
Aerolith
token in your Landmarks.
5€
4 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
∅
You may return target Character or Permanent to its owner's hand.
:
Create an
Aerolith
token in target player's Landmarks.
5€
7 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
At Dusk
—
If you are first player:
Create an
Aerolith
token in your Landmarks.
:
The next Character you play from your hand this turn activates its
abilities.
5€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
You may target a Character, it gains
Asleep
.
:
You may return a card from your Reserve to your hand.
5€
5 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
You may return target Character or Permanent to the top of its owner's deck.
5€
5 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If three or more single-terrain regions are visible:
You may return target Character or Permanent to the top of its owner's deck.
5€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Spell in your Reserve:
You may exhaust target card in Reserve.
:
Target Character with Hand Cost
or less gains
Anchored
.
5.72€
3 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a Character from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Create an
Aerolith
token in your Landmarks.
5.75€
3 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
You may return target Character to its owner's hand.
5.76€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Create an
Aerolith
token in target player's Landmarks.
5.77€
2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
You may return target Character or Permanent to the top of its owner's deck.
5.78€
2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm in a single-terrain region:
You may target a Character other than me, it gains 1 boost.
5.83€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
I gain 2 boosts, otherwise I gain 1 boost.
:
You may target a Character, it gains
Fleeting
.
5.84€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If you are first player:
Target Character gains 2 boosts, otherwise it gains 1 boost.
5.85€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
Draw a card.
5.85€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm in a single-terrain region:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
5.85€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If three or more single-terrain regions are visible:
You may send target Character to Reserve.
5.85€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
You may immediately play a Character for
less.