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Ability (Effect):
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
Found in 92 cards
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8€
6 days ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
Resupply
, otherwise create an
Aerolith
token in your Landmarks.
:
The next Character you play from your hand this turn activates its
abilities.
8€
8 days ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Spell in your Reserve:
Target Character gains 1 boost and
Fleeting
.
9€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
Characters you control gain 1 boost.
9€
10 days ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm in a single-terrain region:
Resupply
.
9.99€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
Characters you control gain 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
10€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
You may discard target Permanent.
10€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
You may return target Character or Permanent with Hand Cost
or less to its owner's hand.
:
The next Character you play from your hand this turn activates its
abilities.
10€
4 days ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Spell in your Reserve:
I gain 2 boosts.
:
Create an
Aerolith
token in your Landmarks.
10€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
You may return a Spell from your Reserve to your hand.
10€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
You may exhaust target card in Reserve.
14€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
I gain 3 boosts.
:
The next Character you play from your hand this turn activates its
abilities.
14€
4 days ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
I gain 1 boost.
:
You may target a Character, it gains
Fleeting
.
15€
29 days ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
Sabotage
.
15€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When my Expedition moves forward
—
You may discard a card from your Reserve. If you do:
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
:
You may exhaust target card in Reserve.
15€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may immediately pass. If you do:
Target Character gains 2 boosts.
∅
You may target a Character, it gains
Fleeting
.
15€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If three or more single-terrain regions are visible:
You may return target Character or Permanent to the top of its owner's deck.
15€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
You may discard target Character with Hand Cost
or less.
If there's a Character in each of your Expeditions:
Target Character in play or in Reserve gains 1 boost.
15€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Create an
Aerolith
token in your Landmarks.
17€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
18.25€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When I leave the Expedition zone
—
If an opponent's hand contains more cards than yours:
You may return a card other than me from your Reserve to your hand.
19.99€
2 days ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
I gain 3 boosts.
20€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
Create an
Aerolith
token in target player's Landmarks.
20€
14 days ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
∅
You may return target Character or Permanent to its owner's hand.
:
Create an
Aerolith
token in target player's Landmarks.
20€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a Character from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Create an
Aerolith
token in your Landmarks.
20€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may return a card from your Reserve to your hand.
20€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
Target Character gains 1 boost and
Fleeting
.
20€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 1 boost.
:
The next Character you play this turn loses
Fleeting
.
20€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
∅
Create an
Aerolith
token in target player's Landmarks.
:
Create an
Aerolith
token in target player's Landmarks.
20€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a Character from your Reserve. If you do:
You may send target Character to Reserve.
20€
14 days ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
You may immediately play a Character for
less.
:
You may target a Character, it gains
Fleeting
.
20€
27 days ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
Draw a card.
:
Create an
Aerolith
token in target player's Landmarks.
24.99€
20 days ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
Roll a die. On a 4+:
You may target a Character, it switches Expeditions.
:
You may return a card from your Reserve to your hand.
25€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
Target Character gains 2 boosts and
Fleeting
.
:
You may exhaust target card in Reserve.
25€
24 days ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
∅
Target Character gains 1 boost.
When my Expedition moves forward
—
You may discard a card from your Reserve. If you do:
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
25€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
Target Character gains 2 boosts and
Fleeting
.
25€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
Target Character in play or in Reserve gains 1 boost.
If an opponent's hand contains more cards than yours:
I gain 2 boosts, otherwise I gain 1 boost.
25.76€
12 days ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When my Expedition moves forward
—
You may discard a Character from your Reserve. If you do:
Sabotage
after Rest.
25.95€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
You may send to Reserve target Character with no statistic over 3.
:
The next Character you play this turn loses
Fleeting
.
25.95€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
The next Character you play from your hand this turn activates its
abilities.
28€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
:
The next Character you play from your hand this turn activates its
abilities.
30€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm in a single-terrain region:
Create an
Aerolith
token in your Landmarks.
:
Target Character with Hand Cost
or less gains
Anchored
.
30€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
You may return a card from your Reserve to your hand.
When I leave the Expedition zone
—
∅
Draw a card.
30.28€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a Character from your Reserve. If you do:
Resupply
, otherwise create an
Aerolith
token in your Landmarks.
35€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If you are first player:
Target Character in play or in Reserve gains 1 boost.
37€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If three or more single-terrain regions are visible:
Target Character gains 2 boosts, otherwise it gains 1 boost.
39€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a Character from your Reserve. If you do:
You may target a Character, it gains
Asleep
.
:
You may return a card from your Reserve to your hand.
40€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
Resupply
.
40€
23 days ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Draw a card, otherwise
Resupply
.
40€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Spell in your Reserve:
You may send to Reserve any number of target Characters with total
of 4 or less.
40€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If you have two or more cards in Reserve:
I gain 2 boosts.
If there's a Character in each of your Expeditions:
Create an
Aerolith
token in target player's Landmarks.
40€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If three or more single-terrain regions are visible:
Target Character in play or in Reserve gains 1 boost.
:
Create an
Aerolith
token in your Landmarks.
40€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When I go to Reserve from the Expedition zone
—
If an opponent's hand contains more cards than yours:
Create an
Aerolith
token in target player's Landmarks.
41€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I go to Reserve from the Expedition zone
—
∅
Sabotage
.
43.25€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
45€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When I leave the Expedition zone
—
If you are first player:
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
49.99€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm not
Fleeting
:
I am
Tough 2
.
:
The next Character you play this turn loses
Fleeting
.
50€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
You may send to Reserve any number of target Characters with total
of 4 or less.
50€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm in a single-terrain region:
Resupply
.
:
Target Character with Hand Cost
or less gains
Anchored
.
50€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When my Expedition moves forward
—
You may have me gain
Fleeting
. If you do:
Sabotage
after Rest.
50€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If you are first player:
Resupply
.
50€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Resupply
.
:
Create an
Aerolith
token in target player's Landmarks.
50€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
∅
You may return target Character to its owner's hand.
:
Create an
Aerolith
token in target player's Landmarks.
50€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Target Character gains 1 boost.
50€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm in a single-terrain region:
I gain 1 boost.
:
Create an
Aerolith
token in your Landmarks.
50€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If you are first player:
Draw a card, otherwise
Resupply
.
:
Create an
Aerolith
token in target player's Landmarks.
50€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
You may discard target Character or Permanent.
52€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a Character from your Reserve. If you do:
Draw a card, otherwise
Resupply
.
55€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Spell in your Reserve:
Sabotage
.
56.23€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
I gain 2 boosts and
Fleeting
.
:
The next Character you play this turn loses
Fleeting
.
60€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
Roll a die. On a 4+:
Target Character gains 1 boost per card in your Reserve.
:
Create an
Aerolith
token in your Landmarks.
70€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
Roll a die. On a 4+:
Target Character gains 1 boost per card in your Reserve.
:
You may target a Character, it gains
Fleeting
.
70€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm in a single-terrain region:
Roll a die. Target Character gains X boosts, where X is the result.
:
Target Character with Hand Cost
or less gains
Anchored
.
70€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or less.
:
You may target a Character, it gains
Fleeting
.
77€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
I gain 3 boosts.
80€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm in a single-terrain region:
You may send target Character to Reserve, then exhaust it.
:
You may return a card from your Reserve to your hand.
80€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If you have two or more cards in Reserve:
I gain 1 boost.
80€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
∅
Draw a card.
:
You may exhaust target card in Reserve.
86.48€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm in a single-terrain region:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
:
Create an
Aerolith
token in target player's Landmarks.
86.51€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
Target Character gains 1 boost and
Fleeting
.
:
You may return a card from your Reserve to your hand.
89.99€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
Create an
Aerolith
token in target player's Landmarks.
At Dusk
—
∅
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
95€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When I leave the Expedition zone
—
If an opponent's hand contains more cards than yours:
Sabotage
.
When my Expedition moves forward
—
∅
Draw a card.
100€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
Roll a die. On a 4+:
I gain 2 boosts.
:
Target Character with Hand Cost
or less gains
Anchored
.
150€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create an
Aerolith
token in target player's Landmarks.
When my Expedition moves forward
—
If an opponent's hand contains more cards than yours:
Draw a card.
150€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
Characters you control gain 1 boost.
:
Create an
Aerolith
token in target player's Landmarks.
150€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If you have two or more cards in Reserve:
You may send to Reserve target Character with Hand Cost
or less.
:
Create an
Aerolith
token in your Landmarks.
150€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If three or more single-terrain regions are visible:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
:
You may return a Spell from your Reserve to your hand.
150€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
I gain 2 boosts.
If I'm the only Character in my Expedition:
Resupply
.
197€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Draw a card.
:
Create an
Aerolith
token in your Landmarks.
200€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Spell in your Reserve:
You may send to Reserve target Character with Hand Cost
or less.
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Sabotage
.
211€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Spell in your Reserve:
You may exhaust target card in Reserve.
:
Create an
Aerolith
token in your Landmarks.
250€
11 days ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
250€
about 9 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
You may return target Character or Permanent to its owner's hand.
At Dusk
—
∅
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).