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Ability (Effect):
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
Found in 243 cards
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1.15€
2 days ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
You may target a Character, it gains
Asleep
.
Roll a die. On a 4+:
You may send target Character to Reserve.
1.15€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.
1.16€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When I go to Reserve from the Expedition zone
—
If an opponent's hand contains more cards than yours:
Create an
Aerolith
token in target player's Landmarks.
1.16€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
Create an
Aerolith
token in target player's Landmarks.
1.16€
2 days ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Target Character gains 1 boost and
Fleeting
.
1.5€
3 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
You may discard target Permanent.
1.72€
2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
I gain 1 boost.
:
The next Character you play this turn loses
Fleeting
.
2€
about 2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a Character from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
2€
2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If you are first player:
Characters you control gain 1 boost.
2.3€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When I go to Reserve from the Expedition zone
—
If an opponent's hand contains more cards than yours:
Draw a card.
2.32€
2 days ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
At Dusk
—
You may discard a Character from your Reserve. If you do:
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
:
You may target a Character, it gains
Fleeting
.
2.32€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
You may return a card from your Reserve to your hand.
If there's a Spell in your Reserve:
Draw a card.
2.32€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
You may send target Character in
to Reserve.
2.32€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If three or more single-terrain regions are visible:
You may return a card from your Reserve to your hand.
3€
4 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
You may return a Spell from your Reserve to your hand.
3€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm in a single-terrain region:
I gain 2 boosts.
:
You may return a card from your Reserve to your hand.
3.46€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Resupply
.
:
Create an
Aerolith
token in target player's Landmarks.
3.47€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Spell in your Reserve:
Target Character in play or in Reserve gains 1 boost.
:
Create an
Aerolith
token in target player's Landmarks.
3.48€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
3.48€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
At Dusk
—
Roll a die. On a 4+:
Create an
Aerolith
token in your Landmarks.
:
Create an
Aerolith
token in target player's Landmarks.
3.48€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If three or more single-terrain regions are visible:
Target Character gains 2 boosts, otherwise it gains 1 boost.
4€
3 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
I gain 3 boosts.
4€
3 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
You may exhaust target card in Reserve.
:
You may return a Spell from your Reserve to your hand.
4€
4 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may return a card from your Reserve to your hand.
4.2€
2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
Target Character gains 1 boost.
4.32€
4 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
You may send target Character in
to Reserve.
:
Target Character with Hand Cost
or less gains
Anchored
.
4.57€
9 days ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
You may exhaust target card in Reserve.
:
Target Character with Hand Cost
or less gains
Anchored
.
4.6€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When I leave the Expedition zone
—
If an opponent's hand contains more cards than yours:
You may return a card other than me from your Reserve to your hand.
4.63€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If three or more single-terrain regions are visible:
Target Character in play or in Reserve gains 1 boost.
:
Create an
Aerolith
token in your Landmarks.
5€
2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If three or more single-terrain regions are visible:
You may send to Reserve any number of target Characters with total
of 4 or less.
5€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
∅
You may return target Character or Permanent to its owner's hand.
:
Create an
Aerolith
token in target player's Landmarks.
5€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
At Dusk
—
If I'm
Fleeting
:
Draw a card.
:
Create an
Aerolith
token in target player's Landmarks.
5€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
Target Character gains 2 boosts and
Fleeting
.
:
You may exhaust target card in Reserve.
5€
3 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If you are first player:
Draw a card.
:
Create an
Aerolith
token in your Landmarks.
5€
28 days ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
Roll a die. On a 4+:
Resupply
, otherwise create an
Aerolith
token in your Landmarks.
5€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
You may target a Character, it gains
Asleep
.
:
You may return a card from your Reserve to your hand.
5€
4 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
At Dusk
—
If you are first player:
Create an
Aerolith
token in your Landmarks.
:
The next Character you play from your hand this turn activates its
abilities.
5€
4 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
Roll a die. On a 4+:
Sabotage
.
5€
2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If you have two or more cards in Reserve:
Target Character gains 1 boost.
:
You may target a Character, it gains
Fleeting
.
5€
2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If three or more single-terrain regions are visible:
You may return target Character or Permanent to the top of its owner's deck.
5€
2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
You may return target Character or Permanent to the top of its owner's deck.
5.75€
5 days ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
You may return target Character to its owner's hand.
5.75€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
Target Character gains 2 boosts, otherwise it gains 1 boost.
:
Target Character with Hand Cost
or less gains
Anchored
.
5.76€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Create an
Aerolith
token in target player's Landmarks.
5.77€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may exhaust target card in Reserve.
5.77€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may pass. If you do:
I gain 2 boosts and
Fleeting
.
:
The next Character you play from your hand this turn activates its
abilities.
5.78€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
You may immediately play a Character for
less.
5.78€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a Character from your Reserve. If you do:
You may immediately play a Character for
less.
5.78€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
Target Character gains 1 boost.
5.79€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a Character from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Create an
Aerolith
token in your Landmarks.
5.79€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
Target Character gains 1 boost and
Fleeting
.
5.79€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there are two or more cards in your Reserve:
Create an
Aerolith
token in your Landmarks.
:
You may return a Spell from your Reserve to your hand.
5.79€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If you are first player:
Target Character gains 2 boosts, otherwise it gains 1 boost.
5.79€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm in a single-terrain region:
Resupply
, otherwise create an
Aerolith
token in your Landmarks.
5.79€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm in a single-terrain region:
Resupply
.
:
Target Character with Hand Cost
or less gains
Anchored
.
5.79€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
Resupply
, otherwise create an
Aerolith
token in your Landmarks.
:
The next Character you play from your hand this turn activates its
abilities.
5.79€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
Roll a die. On a 4+:
You may return a card from your Reserve to your hand.
:
You may return a card from your Reserve to your hand.
5.79€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a Character from your Reserve. If you do:
You may target a Character, it gains
Asleep
.
:
You may return a card from your Reserve to your hand.
5.79€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a Character from your Reserve. If you do:
You may target a Character, it switches Expeditions.
5.79€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If three or more single-terrain regions are visible:
You may send target Character to Reserve.
5.79€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
You may target a Character, it gains
Asleep
.
5.79€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm in a single-terrain region:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
5.79€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Target Character gains 1 boost.
5.8€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
At Dusk
—
If there's a Character in each of your Expeditions:
Draw a card.
:
You may return a card from your Reserve to your hand.
5.81€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If you have two or more cards in Reserve:
I gain 2 boosts.
If there's a Character in each of your Expeditions:
Create an
Aerolith
token in target player's Landmarks.
6.91€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
Target Character gains 1 boost and
Fleeting
.
6.93€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 1 boost.
:
The next Character you play this turn loses
Fleeting
.
6.94€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If you are first player:
Resupply
.
8€
5 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Spell in your Reserve:
Target Character gains 1 boost and
Fleeting
.
8€
3 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a Character from your Reserve. If you do:
Sabotage
.
8€
5 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
I gain 3 boosts.
:
The next Character you play from your hand this turn activates its
abilities.
8€
4 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
You may return a card from your Reserve to your hand.
When I leave the Expedition zone
—
∅
Draw a card.
8.050000000000001€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
Sabotage
.
8.45€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm in a single-terrain region:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
:
Create an
Aerolith
token in target player's Landmarks.
8.63€
4 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Target Character gains 1 boost.
8.65€
5 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If you have two or more cards in Reserve:
You may target a Character, it gains
Asleep
.
8.68€
5 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a Character from your Reserve. If you do:
Resupply
, otherwise create an
Aerolith
token in your Landmarks.
8.71€
5 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise
Resupply
.
9€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
You may return target Character to its owner's hand.
:
You may target a Character, it gains
Fleeting
.
9€
5 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When my Expedition moves forward
—
You may discard a card from your Reserve. If you do:
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
:
You may exhaust target card in Reserve.
9€
5 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm in a single-terrain region:
Resupply
.
9€
4 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
Roll a die. On a 4+:
You may send target Character to Reserve, then exhaust it.
9.199999999999999€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
You may exhaust target card in Reserve.
10€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
Characters you control gain 1 boost.
10€
13 days ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Create an
Aerolith
token in target player's Landmarks.
:
The next Character you play from your hand this turn activates its
abilities.
10€
3 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Spell in your Reserve:
Draw a card.
10€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
You may send to Reserve target Character with no statistic over 3.
:
The next Character you play this turn loses
Fleeting
.
10€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
∅
You may return target Character to its owner's hand.
:
Create an
Aerolith
token in target player's Landmarks.
10€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
I gain 2 boosts and
Fleeting
.
:
The next Character you play this turn loses
Fleeting
.
10€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
You may immediately play a Character for
less.
:
You may target a Character, it gains
Fleeting
.
10€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
You may exhaust target card in Reserve.
10.53€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
Roll a die. On a 4+:
You may return a card from your Reserve to your hand.
11.5€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Spell in your Reserve:
Send up to one target Character to Reserve, otherwise return up to one target Character to its owner's hand.
If I'm the only Character in my Expedition:
Target Character gains 1 boost and
Fleeting
.
11.5€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
You may discard target Character or Permanent.
If I'm the only Character in my Expedition:
I gain 1 boost.
11.5€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When my Expedition moves forward
—
You may have me gain
Fleeting
. If you do:
Sabotage
after Rest.
11.5€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
The next Character you play from your hand this turn activates its
abilities.
11.56€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
Create an
Aerolith
token in target player's Landmarks.
:
You may target a Character, it gains
Fleeting
.
11.57€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm in a single-terrain region:
Create an
Aerolith
token in your Landmarks.
11.58€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
11.59€
about 1 hour ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
Characters you control gain 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.