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Ability (Effect):
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
Found in 129 cards
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1
2
3€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
You may return a Spell from your Reserve to your hand.
3€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
You may discard target Permanent.
4€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may return a card from your Reserve to your hand.
4.32€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
You may send target Character in
to Reserve.
:
Target Character with Hand Cost
or less gains
Anchored
.
5€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
You may return target Character or Permanent to the top of its owner's deck.
5€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
Roll a die. On a 4+:
Sabotage
.
5€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If three or more single-terrain regions are visible:
You may return target Character or Permanent to the top of its owner's deck.
5€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
I gain 3 boosts.
5€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
At Dusk
—
If you are first player:
Create an
Aerolith
token in your Landmarks.
:
The next Character you play from your hand this turn activates its
abilities.
6€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Create an
Aerolith
token in your Landmarks.
8€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a Character from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Create an
Aerolith
token in your Landmarks.
8€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
I gain 3 boosts.
:
The next Character you play from your hand this turn activates its
abilities.
8€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
You may return a card from your Reserve to your hand.
When I leave the Expedition zone
—
∅
Draw a card.
8€
about 2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Spell in your Reserve:
Target Character gains 1 boost and
Fleeting
.
8.52€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
You may exhaust target card in Reserve.
8.63€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Target Character gains 1 boost.
8.65€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If you have two or more cards in Reserve:
You may target a Character, it gains
Asleep
.
8.68€
about 2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a Character from your Reserve. If you do:
Resupply
, otherwise create an
Aerolith
token in your Landmarks.
8.71€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise
Resupply
.
9€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When my Expedition moves forward
—
You may discard a card from your Reserve. If you do:
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
:
You may exhaust target card in Reserve.
9€
about 2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm in a single-terrain region:
Resupply
.
9€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
Roll a die. On a 4+:
You may send target Character to Reserve, then exhaust it.
9€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
You may return target Character to its owner's hand.
:
You may target a Character, it gains
Fleeting
.
9.99€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
Characters you control gain 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
10€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
You may return target Character or Permanent with Hand Cost
or less to its owner's hand.
:
The next Character you play from your hand this turn activates its
abilities.
10€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
You may discard target Character or Permanent.
If I'm the only Character in my Expedition:
I gain 1 boost.
10€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
Create an
Aerolith
token in target player's Landmarks.
:
You may target a Character, it gains
Fleeting
.
10€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
∅
You may return target Character to its owner's hand.
:
Create an
Aerolith
token in target player's Landmarks.
10€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Spell in your Reserve:
Draw a card.
10€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
You may return target Character to its owner's hand.
:
Create an
Aerolith
token in target player's Landmarks.
10€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a Character from your Reserve. If you do:
Sabotage
.
10€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
Create an
Aerolith
token in target player's Landmarks.
10€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
You may discard target Character with Hand Cost
or less.
If there's a Character in each of your Expeditions:
Target Character in play or in Reserve gains 1 boost.
10.67€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Target Character gains 1 boost and
Fleeting
.
11€
15 days ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If three or more single-terrain regions are visible:
Target Character gains 2 boosts, otherwise it gains 1 boost.
12€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm in a single-terrain region:
You may discard target Character with Hand Cost
or less.
14€
about 2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If an opponent's hand contains more cards than yours:
I gain 1 boost.
:
You may target a Character, it gains
Fleeting
.
14.1€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When I leave the Expedition zone
—
If an opponent's hand contains more cards than yours:
You may return a card other than me from your Reserve to your hand.
15€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 1 boost.
:
The next Character you play this turn loses
Fleeting
.
15€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm in a single-terrain region:
Resupply
.
:
Target Character with Hand Cost
or less gains
Anchored
.
15€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
Target Character gains 1 boost and
Fleeting
.
15€
3 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
Sabotage
.
15€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
You may exhaust target card in Reserve.
:
You may return a Spell from your Reserve to your hand.
15€
3 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may immediately pass. If you do:
Target Character gains 2 boosts.
∅
You may target a Character, it gains
Fleeting
.
15€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
Target Character gains 2 boosts and
Fleeting
.
15€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Spell in your Reserve:
Send up to one target Character to Reserve, otherwise return up to one target Character to its owner's hand.
If I'm the only Character in my Expedition:
Target Character gains 1 boost and
Fleeting
.
17€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
18€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
:
The next Character you play from your hand this turn activates its
abilities.
19.99€
about 2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
I gain 3 boosts.
20€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I go to Reserve from the Expedition zone
—
∅
Sabotage
.
20€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
∅
Create an
Aerolith
token in target player's Landmarks.
:
Create an
Aerolith
token in target player's Landmarks.
20€
2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
∅
You may return target Character or Permanent to its owner's hand.
:
Create an
Aerolith
token in target player's Landmarks.
20€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If you are first player:
Target Character gains 2 boosts and
Fleeting
.
20€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If three or more single-terrain regions are visible:
You may return a card from your Reserve to your hand.
:
Create an
Aerolith
token in your Landmarks.
20€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
Create an
Aerolith
token in target player's Landmarks.
∅
You may target a Character other than me, it gains 1 boost.
20€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When my Expedition moves forward
—
You may have me gain
Fleeting
. If you do:
Sabotage
after Rest.
20€
3 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a card from your Reserve. If you do:
Draw a card.
:
Create an
Aerolith
token in target player's Landmarks.
20€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may discard a Character from your Reserve. If you do:
You may send target Character to Reserve.
20€
2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
You may immediately play a Character for
less.
:
You may target a Character, it gains
Fleeting
.
20€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If I'm the only Character in my Expedition:
Resupply
.
:
Create an
Aerolith
token in target player's Landmarks.
20€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Spell in your Reserve:
I gain 2 boosts.
:
Create an
Aerolith
token in your Landmarks.
21.33€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
You may put a card from your hand in Reserve. If you do:
Characters you control gain 1 boost.
24.99€
2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
Roll a die. On a 4+:
You may target a Character, it switches Expeditions.
:
You may return a card from your Reserve to your hand.
25€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
Target Character gains 2 boosts and
Fleeting
.
:
You may exhaust target card in Reserve.
25€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If you are first player:
Draw a card.
:
Create an
Aerolith
token in your Landmarks.
25€
about 2 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
When I leave the Expedition zone
—
If you are first player:
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
25€
2 months ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.