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Ability (Effect):
I gain 2 boosts, otherwise I gain 1 boost.
Found in 4365 cards
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44
0.05€
3 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Create an
Aerolith
token in target player's Landmarks.
If an opponent's hand contains more cards than yours:
I gain 2 boosts, otherwise I gain 1 boost.
:
Target Permanent you control activates its
abilities.
0.06€
3 months ago
View on Altered
You may pay
. If you do:
You may exhaust target card in Reserve.
If my Expedition is behind:
I gain 2 boosts, otherwise I gain 1 boost.
:
You may exhaust target card in Reserve.
0.06€
3 months ago
View on Altered
∅
You may exhaust target Permanent or target card in Reserve.
If you control three or more Characters:
I gain 2 boosts, otherwise I gain 1 boost.
0.09€
4 months ago
View on Altered
If there are one or more cards in your Landmarks:
I gain 2 boosts, otherwise I gain 1 boost.
When my Expedition moves forward
—
If your hand is empty:
Sabotage
after Rest.
0.1€
3 months ago
View on Altered
You may pay
. If you do:
You may target a Character in
, it gains 2 boosts.
If your hand is empty:
I gain 2 boosts, otherwise I gain 1 boost.
0.1€
3 months ago
View on Altered
You may sacrifice another Robot or Permanent. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
If your Reserve is empty:
Exhausted Resupply
.
:
Exhausted Resupply
.
0.11€
4 months ago
View on Altered
If you have two or more cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
When a Character you control gains
Anchored
—
You may pay
. If you do:
Up to two target Characters each gain 1 boost.
0.11€
4 months ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
:
Create a
Manaseed
token in each player's Landmarks.
0.12€
3 months ago
View on Altered
Unless I'm in
:
I gain
Asleep
.
You may discard a card from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
:
Pay
less for the next Character you play this turn.
0.12€
3 months ago
View on Altered
If my Expedition is behind:
I gain 2 boosts, otherwise I gain 1 boost.
If your hand is empty:
Target Character other than me gains 1 boost.
0.12€
4 months ago
View on Altered
If you control two or more Permanents:
You may send to Reserve any number of target Characters with total
of 4 or less.
You may put a card from your hand in Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
0.15€
3 months ago
View on Altered
I am
Gigantic
.
If there's a Spell with Reserve Cost
or more in your Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
:
You may target a Character, it gains
Fleeting
.
0.17€
4 months ago
View on Altered
Sacrifice another Robot or Permanent. If you can't:
I gain
Fleeting
.
You may discard a card from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
0.17€
4 months ago
View on Altered
If I'm in
:
You may return target Character other than me to its owner's hand.
You may create a
Manaseed
token in target opponent's Landmarks. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
0.18€
3 months ago
View on Altered
If I'm the only Character in my Expedition:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
0.18€
4 months ago
View on Altered
You may pay
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.22€
4 months ago
View on Altered
You may pay
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When a Character you control gains
Anchored
—
∅
You may target a Character, it gains
Fleeting
.
:
Pay
less for the next Character you play this turn.
0.23€
3 months ago
View on Altered
If there's a Character in each of your Expeditions:
You may target a Character other than me, it gains 1 boost.
You may
Rush
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
0.23€
4 months ago
View on Altered
If my Expedition is behind:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Spell in your Reserve with a card from your hand.
:
You may exhaust target card in Reserve.
0.23€
4 months ago
View on Altered
If there's an exhausted card in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
If you control two or more Permanents:
Sabotage
.
0.23€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
∅
Create a
Brassbug 2/2/2
Robot token in your other Expedition (the one I'm not in).
:
Create an
Aerolith
token in your Landmarks.
0.23€
4 months ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
If there's a Spell with Reserve Cost
or more in your Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
0.23€
3 months ago
View on Altered
∅
Create a
Manaseed
token in target player's Landmarks.
If there's a Spell with Reserve Cost
or more in your Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
0.24€
4 months ago
View on Altered
If there's a Spell with Reserve Cost
or more in your Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
:
After You
.
0.24€
3 months ago
View on Altered
∅
Target opponent may
Exhausted Resupply
.
If your Reserve is empty:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next Spell you play this turn loses
Fleeting
.
0.25€
3 months ago
View on Altered
If your Hero Expedition is behind:
I gain 1 boost.
If your Companion Expedition is behind:
I gain 2 boosts, otherwise I gain 1 boost.
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
0.25€
4 months ago
View on Altered
You may have me gain
Fleeting
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I gain 1 or more boosts
—
If you control a
Fleeting
Character:
You may exhaust target card in Reserve.
0.25€
4 months ago
View on Altered
If your Reserve is empty:
I gain 2 boosts, otherwise I gain 1 boost.
∅
I gain
Anchored
.
At Noon
—
I gain 1 boost, up to a max of 2.
0.27€
4 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or more.
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
0.29€
4 months ago
View on Altered
If you control a
Fleeting
Character:
I gain 2 boosts, otherwise I gain 1 boost.
If I have 1 or more boosts:
Draw a card.
When you play another Character
—
I gain 1 boost, up to a max of 3.
0.29€
3 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may discard a Character from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
0.29€
3 months ago
View on Altered
You may sacrifice another Robot or Permanent. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
At Dusk
—
If you control a token:
Create an
Aerolith
token in target player's Landmarks.
:
Create an
Aerolith
token in target player's Landmarks.
0.29€
4 months ago
View on Altered
You may
Rush
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
If you have six or more Mana Orbs:
Resupply
.
If I'm in a single-terrain region:
Create an
Aerolith
token in your Landmarks.
0.3€
3 months ago
View on Altered
If I'm the only Character in my Expedition:
I gain 2 boosts, otherwise I gain 1 boost.
:
You may exhaust target card in Reserve.
0.3€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
At Dusk
—
You may have me gain
Fleeting
. If you do:
You may discard target Permanent.
:
You may exhaust target card in Reserve.
0.34€
7 months ago
View on Altered
If I'm the only Character in my Expedition:
I gain 2 boosts, otherwise I gain 1 boost.
When I gain
Asleep
—
∅
Target Character gains 1 boost.
0.35€
3 months ago
View on Altered
If there's a Character in each of your Expeditions:
I gain 2 boosts, otherwise I gain 1 boost.
:
Return another Character from your Reserve to your hand.
0.38€
6 months ago
View on Altered
Cards other than me cost
less to play from Reserve, down to a minimum of
.
You may put a card from your hand in Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
0.39€
4 months ago
View on Altered
Scout
.
If you control a token:
I gain 2 boosts, otherwise I gain 1 boost.
You may play exhausted cards from your Reserve.
0.41€
4 months ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
0.43€
9 months ago
View on Altered
If you control one or more Landmarks:
I gain 2 boosts, otherwise I gain 1 boost.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per Expedition in
.
0.45€
4 months ago
View on Altered
You may discard a Spell from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
:
Exhausted Resupply
.
0.46€
4 months ago
View on Altered
∅
You may discard target Permanent. If you don't, I gain 2 boosts.
If an opponent's hand contains more cards than yours:
I gain 2 boosts, otherwise I gain 1 boost.
:
Pay
less for the next Spell you play this turn.
0.46€
4 months ago
View on Altered
If I'm facing an Expedition in
:
I gain 2 boosts, otherwise I gain 1 boost.
:
Target Permanent you control activates its
abilities.
0.46€
4 months ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
:
Create an
Aerolith
token in target player's Landmarks.
0.46€
3 months ago
View on Altered
Scout
.
∅
You may
Augment
target card in play or in Reserve.
If you control a token:
I gain 2 boosts, otherwise I gain 1 boost.
0.46€
4 months ago
View on Altered
If an opponent's hand contains more cards than yours:
Resupply
, otherwise create an
Aerolith
token in your Landmarks.
If I'm facing a Character:
I gain 2 boosts, otherwise I gain 1 boost.
:
You may target a Character, it gains
Fleeting
.
0.46€
4 months ago
View on Altered
If there are two or more cards in your Landmarks:
I gain 2 boosts, otherwise I gain 1 boost.
When you play a card other than me from Reserve
—
∅
You may target a Character other than me, it gains 1 boost.
:
Create an
Aerolith
token in your Landmarks.
0.46€
3 months ago
View on Altered
If I would go to Reserve from the Expedition zone, I gain
Fleeting
and defect instead.
If there's a Character in each of your Expeditions:
I gain 2 boosts, otherwise I gain 1 boost.
:
Pay
less for the next Character you play this turn, down to a minimum of
.
0.47€
4 months ago
View on Altered
∅
I gain 1 boost.
You may have target opponent
Resupply
. If you do:
I gain 1 boost and lose
Fleeting
.
If I'm in
:
I gain 2 boosts, otherwise I gain 1 boost.
0.47€
3 months ago
View on Altered
You may pay
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When my Expedition moves forward
—
Unless I'm in
:
I gain
Fleeting
.
:
The next Character you play this turn gains 1 boost.
0.47€
3 months ago
View on Altered
If I'm in
:
I am
Eternal
.
If you control one or more Landmarks:
I gain 2 boosts, otherwise I gain 1 boost.
0.47€
4 months ago
View on Altered
If I'm in a single-terrain region:
Sabotage
.
If there's a Character in each of your Expeditions:
I gain 2 boosts, otherwise I gain 1 boost.
0.47€
4 months ago
View on Altered
∅
Create a
Manaseed
token in target player's Landmarks.
You may exhaust a card in your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
0.47€
4 months ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone
—
∅
You may
Augment
target card in play or in Reserve.
0.5€
6 months ago
View on Altered
You may sacrifice a Character. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
The next Spell you play this turn costs
less.
0.5€
4 months ago
View on Altered
If there's a card in your Landmarks:
I gain 2 boosts, otherwise I gain 1 boost.
When my Expedition moves forward
—
Unless I'm in
:
I gain
Fleeting
.
0.5€
4 months ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
You may pay
. If you do:
You may discard target Permanent.
0.5€
4 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Boosted
Character you control.
If your Reserve is empty:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next card you play this turn costs
less.
0.5€
5 months ago
View on Altered
If your hand is empty:
I gain 2 boosts, otherwise I gain 1 boost.
You may put a card from your hand in Reserve. If you do:
You may exhaust target card in Reserve.
0.53€
3 months ago
View on Altered
If I would gain
Fleeting
, I gain 1 boost instead.
If there's a card in your Landmarks:
I gain 2 boosts, otherwise I gain 1 boost.
0.57€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I gain
Asleep
—
∅
Target Character gains 1 boost.
0.57€
4 months ago
View on Altered
You may
Rush
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
You may
Rush
. If you do:
Create an
Aerolith
token in your Landmarks.
:
You may target a Character, it gains
Fleeting
.
0.57€
4 months ago
View on Altered
∅
Draw a card, then create a
Manaseed
token in your Landmarks.
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
0.57€
4 months ago
View on Altered
I am
Tough 1
.
You may discard a card from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
0.57€
3 months ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
When a Character in your Reserve gains 1 or more boosts
—
∅
Target Character gains 1 boost and
Fleeting
.
:
You may exhaust target card in Reserve.
0.57€
5 months ago
View on Altered
∅
Target opponent may immediately play a Spell for free.
If there are three or more base statistics of 0 among Characters you control:
I gain 2 boosts, otherwise I gain 1 boost.
:
You may target a Character, it gains
Fleeting
.
0.57€
3 months ago
View on Altered
You may
Rush
. If you don't:
Target opponent may
Exhausted Resupply
.
When you pass first
—
If you control a
Fleeting
Character:
I gain 2 boosts, otherwise I gain 1 boost.
0.57€
4 months ago
View on Altered
If I'm
In Contact
:
I am
Defender
.
If I'm
In Contact
:
I gain 2 boosts, otherwise I gain 1 boost.
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
0.57€
4 months ago
View on Altered
If your hand is empty:
I gain 2 boosts, otherwise I gain 1 boost.
When I gain 1 or more boosts
—
∅
You may have target Character gain
Fleeting
.
:
Target Character with Hand Cost
or less gains
Anchored
.
0.57€
4 months ago
View on Altered
If I'm
In Contact
:
I am
Defender
.
If I'm
In Contact
:
I gain 2 boosts, otherwise I gain 1 boost.
When you play a card other than me from Reserve
—
∅
You may target a Character, it gains 1 boost and
Fleeting
.
0.57€
4 months ago
View on Altered
You may
Rush
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
0.57€
5 months ago
View on Altered
You may exhaust a Permanent you control. If you do:
Pay
less for the next Permanent you play this Afternoon.
If there's a Character in each of your Expeditions:
I gain 2 boosts, otherwise I gain 1 boost.
0.57€
4 months ago
View on Altered
∅
You may send to Reserve target Character with Hand Cost
or less.
If an opponent controls three Characters or more:
I gain 2 boosts, otherwise I gain 1 boost.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
0.57€
4 months ago
View on Altered
I am
Gigantic
.
If there's a Spell with Reserve Cost
or more in your Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
:
You may target a Character, it gains
Fleeting
.
0.57€
4 months ago
View on Altered
You may
Rush
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
:
Pay
less for the next Character you play this turn, down to a minimum of
.
0.58€
4 months ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise
Resupply
.
If you control a token:
I gain 2 boosts, otherwise I gain 1 boost.
0.58€
3 months ago
View on Altered
You may exhaust a card in your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
∅
You may target a Character, it switches Expeditions.
0.58€
3 months ago
View on Altered
If an opponent's Reserve contains more cards than yours:
I gain 2 boosts, otherwise I gain 1 boost.
You may discard a card from your Reserve. If you do:
Draw a card.
0.58€
4 months ago
View on Altered
If I'm facing an Expedition in
:
You may return a card from your Reserve to your hand.
If I'm in a single-terrain region:
I gain 2 boosts, otherwise I gain 1 boost.
0.58€
3 months ago
View on Altered
If there's an exhausted card in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
∅
Create a
Brassbug 2/2/2
Robot token in your other Expedition (the one I'm not in).
0.58€
4 months ago
View on Altered
You may exhaust a card in your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone
—
If there are two or more cards in your Landmarks:
Draw a card.
0.58€
4 months ago
View on Altered
If you have two or more cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target up to two Permanents you control, they activate their
abilities.
When you play another Character
—
You may pay
to give it 1 boost.
0.58€
4 months ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
:
Create a
Manaseed
token in each player's Landmarks.
0.58€
4 months ago
View on Altered
If you control a
Fleeting
Character:
You may return a card from your Reserve to your hand.
You may
Rush
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
:
You may return a card from your Reserve to your hand.
0.58€
4 months ago
View on Altered
If you have two or more cards in Reserve:
Target Expedition
Ascends
.
If an opponent's hand contains more cards than yours:
I gain 2 boosts, otherwise I gain 1 boost.
0.58€
3 months ago
View on Altered
If your Reserve is empty:
I gain 2 boosts, otherwise I gain 1 boost.
You may spend 1 counter from a card you control or in your Reserve. If you do:
Create two
Ordis Recruit 1/1/1
Soldier tokens in your other Expedition (the one I'm not in).
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.58€
4 months ago
View on Altered
∅
Sabotage
. If you discarded a card this way, its owner
Exhausted Resupplies
.
If you control two or more Plants other than me:
I gain 2 boosts, otherwise I gain 1 boost.
:
Pay
less for the next Character you play this turn.
0.58€
4 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
:
Target Expedition
Ascends
.
0.58€
4 months ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
You may sacrifice a Permanent. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
0.58€
4 months ago
View on Altered
You may
Rush
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next Character played from your hand this turn activates one of its
abilities.
0.58€
4 months ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
If your hand is empty:
I gain 2 boosts, otherwise I gain 1 boost.
0.58€
4 months ago
View on Altered
You may pay
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
If I have 1 or more boosts:
Draw a card, otherwise
Resupply
.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.58€
4 months ago
View on Altered
∅
You may return target Permanent to its owner's hand.
If I'm facing a Character:
I gain 2 boosts, otherwise I gain 1 boost.
:
You may target a Character, it gains
Fleeting
.
0.58€
3 months ago
View on Altered
If there are two or more cards in your Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
∅
You may target a Character, it switches Expeditions.
:
Exhausted Resupply
.
0.59€
3 months ago
View on Altered
Roll a die. On a 4+:
Exhausted Resupply
.
If you have two or more cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
:
You may have target Character other than me lose
Fleeting
.
0.59€
3 months ago
View on Altered
When you pass first
—
You may discard a Character from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
:
Pay
less for the next Character you play this turn.
0.59€
3 months ago
View on Altered
If your Reserve is empty:
I gain 2 boosts, otherwise I gain 1 boost.
:
Exhausted Resupply
.
0.59€
3 months ago
View on Altered
You may
Rush
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When you pass first
—
If I'm not
Fleeting
:
Target Character in Reserve gains 1 boost.
0.59€
3 months ago
View on Altered
You may have me gain
Fleeting
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
If there are three or more base statistics of 0 among Characters you control:
I gain 2 boosts, otherwise I gain 1 boost.
When I gain
Asleep
—
∅
I gain 2 boosts.