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Ability (Effect):
I gain 2 boosts, otherwise I gain 1 boost.
Found in 2306 cards
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24
0.38€
about 3 hours ago
View on Altered
If I'm the only Character in my Expedition:
I gain 2 boosts, otherwise I gain 1 boost.
When I gain
Asleep
—
∅
Target Character gains 1 boost.
0.43€
about 2 months ago
View on Altered
If you control one or more Landmarks:
I gain 2 boosts, otherwise I gain 1 boost.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per Expedition in
.
0.45€
6 days ago
View on Altered
If my Expedition is behind:
You may play exhausted cards from your Reserve.
If your hand is empty:
I gain 2 boosts, otherwise I gain 1 boost.
:
You may have target Character other than me lose
Fleeting
.
0.85€
about 3 hours ago
View on Altered
If your Reserve is empty:
I gain 2 boosts, otherwise I gain 1 boost.
You may pay
. If you do:
I gain 1 boost per Expedition in
.
:
The next Character you play this turn gains 2 boosts.
0.86€
11 days ago
View on Altered
If my Expedition is behind:
I gain 2 boosts, otherwise I gain 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.86€
15 days ago
View on Altered
If your hand is empty:
I gain 2 boosts, otherwise I gain 1 boost.
When I gain 1 or more boosts
—
If I'm in
:
You may exhaust target card in Reserve.
0.87€
about 1 month ago
View on Altered
If your Reserve is empty:
I gain 2 boosts, otherwise I gain 1 boost.
You may have me gain
Fleeting
. If you do:
Discard all cards other than me in play and in Reserve.
:
You may
Augment
target card in play or in Reserve.
0.91€
28 days ago
View on Altered
Scout
.
∅
You may send target Character in
to Reserve.
If your Reserve is empty:
I gain 2 boosts, otherwise I gain 1 boost.
0.95€
about 3 hours ago
View on Altered
If I'm in
:
I am
Eternal
.
If you control a
Fleeting
Character:
I gain 2 boosts, otherwise I gain 1 boost.
1€
about 1 month ago
View on Altered
You may
Rush
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
Draw a card.
:
Pay
less for the next card you play this turn.
1€
about 3 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
If there are two or more exhausted cards in Reserve:
Draw a card.
1€
1 day ago
View on Altered
∅
I gain
Anchored
.
You may discard a Character from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
1€
about 1 month ago
View on Altered
You may play exhausted cards from your Reserve.
You may pay
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
1€
about 3 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
The next Permanent you play this Afternoon costs
less.
If your Reserve is empty:
I gain 2 boosts, otherwise I gain 1 boost.
1€
4 days ago
View on Altered
If you control two or more Permanents:
I gain 2 boosts, otherwise I gain 1 boost.
1€
3 months ago
View on Altered
When you pass first
—
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
:
Pay
less for the next Spell you play this turn.
1€
about 1 month ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
When a Character in your Reserve gains 1 or more boosts
—
∅
Target Character gains 1 boost and
Fleeting
.
:
You may exhaust target card in Reserve.
1.1€
about 1 month ago
View on Altered
If I have 1 or more boosts:
Pay
less to play Artists other than me from your Reserve, down to a minimum of
.
You may put a card from your hand in Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
1.2€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
1.23€
about 3 hours ago
View on Altered
If you have two or more cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
:
You may target a Character other than me, it loses
Fleeting
.
1.23€
about 3 hours ago
View on Altered
If you have two or more cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
:
Each Character controlled by target player gains
Fleeting
.
1.28€
about 3 hours ago
View on Altered
If you control two or more Permanents:
I gain 2 boosts, otherwise I gain 1 boost.
∅
Each player may put a card from their hand in Reserve.
:
You may have target Character other than me lose
Fleeting
.
1.28€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Boosted
Character you control.
If your Reserve is empty:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next card you play this turn costs
less.
1.3€
24 days ago
View on Altered
You may pay
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
:
You may exhaust target card in Reserve.
1.49€
about 1 month ago
View on Altered
If you control two or more Landmarks:
I gain 2 boosts, otherwise I gain 1 boost.
:
Exhausted Resupply
.
1.5€
about 1 month ago
View on Altered
You may pay
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in each of your Expeditions.
1.5€
about 2 months ago
View on Altered
Unless I'm in
:
I gain
Asleep
.
If there are three or more base statistics of 0 among Characters you control:
I gain 2 boosts, otherwise I gain 1 boost.
1.5€
2 months ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
If you control one or more Landmarks:
I gain 2 boosts.
You may discard a Spell from your Reserve. If you do:
You may exhaust target card in Reserve.
1.5€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next Character you play this turn costs
less.
1.5€
about 2 hours ago
View on Altered
You may pay
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When a Character in your Reserve gains 1 or more boosts
—
∅
You may target a
Fleeting
Character, it gains 2 boosts.
1.5€
3 months ago
View on Altered
Scout
.
∅
You may send target Character in
to Reserve.
If your Reserve is empty:
I gain 2 boosts, otherwise I gain 1 boost.
1.5€
about 2 months ago
View on Altered
You may ready an exhausted card in Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
:
You may have target Character other than me lose
Fleeting
.
1.5€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
:
You may return a card from your Reserve to your hand.
1.5€
about 3 hours ago
View on Altered
You may have me gain
Fleeting
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
If your hand is empty:
I gain 1 boost.
If your hand is empty:
You may exhaust target card in Reserve.
1.7€
5 months ago
View on Altered
If you have two or more cards in Reserve:
Starting with you, each player may immediately play a card with Hand Cost
or less for free.
You may pay
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
:
Each player draws a card.
1.7€
about 3 hours ago
View on Altered
If your hand is empty:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next card you play this turn costs
less.
1.7€
about 2 months ago
View on Altered
My region and the region of the Expedition facing me are
and lose their other terrains.
You may discard a Character from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
:
Exhausted Resupply
.
1.71€
about 3 hours ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Resupply
.
If both of your Expeditions are behind or tied:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next card you play this turn costs
less.
1.71€
about 3 hours ago
View on Altered
Sacrifice another Robot or Permanent. If you can't:
I gain
Fleeting
.
You may sacrifice a Character or Permanent. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
1.72€
21 days ago
View on Altered
∅
You may exhaust target card in Reserve.
If your Reserve is empty:
I gain 2 boosts, otherwise I gain 1 boost.
:
You may put a card from your hand in Reserve.
1.72€
about 1 month ago
View on Altered
Sacrifice a Plant or Permanent. If you can't:
I gain
Asleep
.
You may pay
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
:
You may exhaust target card in Reserve.
1.8€
4 months ago
View on Altered
∅
Exchange target Card in your Reserve with a card from your hand.
If there are two or more exhausted cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next Spell you play this turn costs
less.
1.9€
about 2 hours ago
View on Altered
You may sacrifice a Character. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next Spell you play this turn costs
less.
1.95€
3 months ago
View on Altered
If you control three or more Characters:
I gain 2 boosts, otherwise I gain 1 boost.
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
1.98€
6 months ago
View on Altered
If I'm the only Character in my Expedition:
I gain 2 boosts, otherwise I gain 1 boost.
When I gain
Asleep
—
∅
I gain 1 boost.
:
The next Spell you play this turn costs
less.
1.99€
about 1 month ago
View on Altered
Discard all other cards from play and Reserve.
When a card goes to the discard pile
—
I gain 1 boost.
If my Expedition is behind:
I gain 2 boosts, otherwise I gain 1 boost.
1.99€
about 3 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
You may discard a Spell from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
1.99€
about 2 hours ago
View on Altered
You may pay
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
1.99€
about 2 months ago
View on Altered
If three or more single-terrain regions are visible:
I gain 2 boosts, otherwise I gain 1 boost.
∅
Each player may put a card from their hand in Reserve to draw a card.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
2€
about 2 hours ago
View on Altered
If I'm in
:
I gain 2 boosts, otherwise I gain 1 boost.
When a Character you control gains
Anchored
—
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
:
The next Character you play this turn costs
less.
2€
about 3 hours ago
View on Altered
∅
You may ready an exhausted card in Reserve.
You may discard a Spell from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
2€
about 3 hours ago
View on Altered
If there's a card in your Landmarks:
You may immediately play a Character for
less.
You may put a card from your hand in Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
2€
about 3 hours ago
View on Altered
You may play exhausted Characters from your Reserve.
If your Companion Expedition is behind:
I gain 2 boosts, otherwise I gain 1 boost.
2€
about 3 hours ago
View on Altered
If my Expedition is behind:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Spell in your Reserve with a card from your hand.
:
You may exhaust target card in Reserve.
2€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 2 boosts.
If you have ten or more Mana Orbs:
I gain 2 boosts, otherwise I gain 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
2€
about 3 hours ago
View on Altered
∅
You may ready an exhausted card in Reserve.
If you control two or more Landmarks:
I gain 2 boosts, otherwise I gain 1 boost.
2€
about 3 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
If your Reserve is empty:
Resupply
.
2€
about 2 hours ago
View on Altered
Scout
.
You may pay
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I go to Reserve from the Expedition zone
—
If there are one or more cards in your Landmarks:
You may put a card from your Reserve in your Mana zone (as an exhausted Mana Orb).
2€
about 2 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
You may discard a card from your Reserve. If you do:
I gain 1 boost per
Boosted
Character you control.
:
The next Character you play this turn costs
less.
2€
about 3 hours ago
View on Altered
If you have two or more cards in Reserve:
I gain 1 boost.
If there are two or more exhausted cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
2€
about 3 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
If your hand is empty:
I gain 2 boosts, otherwise I gain 1 boost.
2€
about 3 hours ago
View on Altered
If your hand is empty:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
:
You may
Augment
target card in play or in Reserve.
2€
about 2 hours ago
View on Altered
You may pay
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I go to Reserve from the Expedition zone
—
∅
Draw a card.
At Noon
—
You may target a Character other than me in play or in Reserve, it gains 1 boost.
2€
about 2 months ago
View on Altered
Unless I'm facing two or more Characters:
I gain
Asleep
.
You may put a card from your hand in Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When a Character joins the Expedition facing me
—
∅
I gain 1 boost.
2€
about 2 hours ago
View on Altered
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
You may sacrifice another Robot or Permanent. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next Character you play this turn gains 1 boost.
2€
about 3 hours ago
View on Altered
If I'm in
:
I gain 2 boosts, otherwise I gain 1 boost.
When you play a Permanent
—
You may discard a card from your Reserve. If you do:
I gain 1 boost.
:
You may have target Character other than me lose
Fleeting
.
2€
about 1 month ago
View on Altered
You may sacrifice a Character. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
At Dusk
—
∅
Create an
Aerolith
token in your Landmarks.
2€
6 months ago
View on Altered
You may discard a Character from your Reserve. If you do:
Target Character other than me gains 1 boost.
You may have me gain
Fleeting
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
2€
3 months ago
View on Altered
If your Hero Expedition is behind:
I gain 2 boosts, otherwise I gain 1 boost.
You may put a card from your hand in Reserve. If it's a Spell:
I gain 1 boost per Character target opponent controls.
2€
4 months ago
View on Altered
If your Reserve is empty:
Resupply
, otherwise
Exhausted Resupply
.
You may sacrifice a Permanent. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
2€
21 days ago
View on Altered
If you have two or more cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
You may pay
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
2€
about 3 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
∅
Each player may put a card from their hand in Reserve.
You may discard a card from your Reserve. If you do:
Sabotage
.
2€
about 3 hours ago
View on Altered
If you have ten or more Mana Orbs:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
2€
about 3 hours ago
View on Altered
You may put a card from your hand in Reserve. If it's a Permanent:
I gain 2 boosts, otherwise I gain 1 boost.
If you control two or more Landmarks:
You may exhaust target card in Reserve.
2€
3 months ago
View on Altered
If you control two or more Landmarks:
Your Characters other than me have: "
I gain 1 boost."
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next card you play this turn costs
less.
2€
5 months ago
View on Altered
If you have two or more cards in Reserve:
Starting with you, each player may immediately play a card with Hand Cost
or less for free.
You may put a card from your hand in Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
2€
about 3 hours ago
View on Altered
You may ready an exhausted card in Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
2€
5 months ago
View on Altered
You may sacrifice a Permanent. If you do:
The next Permanent you play this Afternoon costs
less.
If you control two or more Landmarks:
I gain 2 boosts, otherwise I gain 1 boost.
:
You may exhaust target card in Reserve.
2€
5 months ago
View on Altered
If your hand is empty:
You may exhaust target card in Reserve.
If your hand is empty:
I gain 2 boosts, otherwise I gain 1 boost.
:
You may have target Character other than me lose
Fleeting
.
2€
about 3 hours ago
View on Altered
If your hand is empty:
I gain 2 boosts, otherwise I gain 1 boost.
When I gain 1 or more boosts
—
If I'm the only Character in my Expedition:
You may exhaust target card in Reserve.
2€
about 3 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When you exhaust a card in Reserve
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
:
After You
.
2€
about 2 hours ago
View on Altered
You may pay
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
If I have 1 or more boosts:
Draw a card, otherwise
Resupply
.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
If you control two or more Permanents:
Draw a card, otherwise
Resupply
.
:
The next Character you play from your hand this turn activates its
abilities.
2€
4 months ago
View on Altered
If you have two or more cards in Reserve:
The next card you play this Afternoon costs
less.
If your hand is empty:
I gain 2 boosts, otherwise I gain 1 boost.
2€
5 months ago
View on Altered
If an Expedition facing me is in
, it can't move forward except due to
.
If your Reserve is empty:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next Character you play this turn gains 1 boost.
2€
about 3 hours ago
View on Altered
If you control a
Fleeting
Character:
You may exhaust target card in Reserve.
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next Character you play this turn costs
less.
2.03€
about 3 hours ago
View on Altered
If your hand is empty:
I gain 2 boosts, otherwise I gain 1 boost.
You may put a card from your hand in Reserve. If it's a Permanent:
The next Permanent you play this Afternoon costs
less.
2.03€
15 days ago
View on Altered
If five or more single-terrain regions are visible:
I gain 2 boosts, otherwise I gain 1 boost.
:
You may return a card from your Reserve to your hand.
2.1€
about 2 hours ago
View on Altered
∅
You may have target Character in the Expedition facing me gain
Asleep
.
If I'm in
:
I gain 2 boosts, otherwise I gain 1 boost.
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
2.1€
about 3 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Draw a card.
2.1€
12 days ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
You may discard a Character from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
2.1€
12 days ago
View on Altered
If your Reserve is empty:
I gain 2 boosts, otherwise I gain 1 boost.
When I go to Reserve from the Expedition zone
—
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2.1€
12 days ago
View on Altered
You may sacrifice a Character. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
If there's a Spell with Reserve Cost
or more in your Reserve:
Target player puts a card from their hand in Reserve.
:
You may exhaust target card in Reserve.
2.2€
about 2 hours ago
View on Altered
Scout
.
If you control three or more Characters:
Up to two target Characters in play or in Reserve each gain 1 boost.
If there are one or more cards in your Landmarks:
I gain 2 boosts, otherwise I gain 1 boost.
2.33€
3 months ago
View on Altered
If you control a
Fleeting
Character:
Target Character other than me gains 1 boost.
If there are two or more exhausted cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
2.46€
about 3 hours ago
View on Altered
If you control three or more Characters:
I gain 2 boosts, otherwise I gain 1 boost.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
2.49€
6 months ago
View on Altered
If I'm in
:
I am
Eternal
.
If you have two or more cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
2.5€
about 3 hours ago
View on Altered
If your hand is empty:
You may exhaust target card in Reserve.
If your Reserve is empty:
I gain 2 boosts, otherwise I gain 1 boost.
:
Each player draws a card.
2.5€
7 days ago
View on Altered
If you control one or more Landmarks:
I gain 2 boosts, otherwise I gain 1 boost.
You may sacrifice a Character. If you do:
Sabotage
.
:
The next Spell you play this turn costs
less.
2.5€
about 2 hours ago
View on Altered
You may pay
. If you do:
I gain 1 boost per
Boosted
Character you control.
If I'm the only Character in my Expedition:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next Character you play this turn gains 1 boost.