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Ability (Effect):
Target Permanent you control activates its {J} abilities.
Found in 142 cards
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1
2
0.06€
3 months ago
View on Altered
You may exhaust a Permanent you control or a card in your Reserve. If you do:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
0.34€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 2 boosts.
∅
Target Permanent you control activates its
abilities.
:
Pay
less for the next card you play this turn, down to a minimum of
.
0.35€
4 months ago
View on Altered
∅
Exhausted Resupply
.
When I go to Reserve from the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
Exhausted Resupply
.
0.58€
4 months ago
View on Altered
You may play Permanents for
less if their Base Cost is
or more.
If you have six or more Mana Orbs:
Create an
Aerolith
token in your Landmarks, otherwise create one in each player's Landmarks.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
0.58€
4 months ago
View on Altered
If you control a token:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
∅
Target Permanent you control activates its
abilities.
1.16€
5 months ago
View on Altered
∅
Target Permanent you control activates its
abilities.
You may exhaust a Permanent you control. If you do:
Pay
less for the next Permanent you play this Afternoon.
:
Exhausted Resupply
.
1.16€
4 months ago
View on Altered
∅
You may
Rush
a Character. If played from your hand, it activates one of its
abilities.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
You may exhaust target card in Reserve.
1.16€
3 months ago
View on Altered
If you control a token:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
When I go to Reserve from the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
1.16€
3 months ago
View on Altered
You may sacrifice a Permanent. If you do:
Create an
Aerolith
token in your Landmarks.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
After You
.
1.17€
3 months ago
View on Altered
∅
Exhausted Resupply
.
∅
Target Permanent you control activates its
abilities.
1.17€
3 months ago
View on Altered
∅
Target Permanent you control activates its
abilities.
:
The next Character played from your hand this turn activates one of its
abilities.
1.17€
3 months ago
View on Altered
If you control two or more Permanents:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
∅
Target Permanent you control activates its
abilities.
1.17€
3 months ago
View on Altered
∅
You may ready target Permanent or target card in Reserve.
∅
Target Permanent you control activates its
abilities.
1.17€
3 months ago
View on Altered
If there's an exhausted card in Reserve:
Sabotage
, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
:
You may target a Character, it gains
Fleeting
.
1.17€
3 months ago
View on Altered
If you control a token:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
The next Character played from your hand this turn activates one of its
abilities.
1.17€
3 months ago
View on Altered
You may put a Permanent from your hand in Reserve. If you don't:
Sacrifice a Permanent.
∅
Target Permanent you control activates its
abilities.
1.17€
3 months ago
View on Altered
∅
Exhausted Resupply
.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
1.18€
3 months ago
View on Altered
∅
You may exhaust target card in Reserve.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
1.18€
3 months ago
View on Altered
I am
Gigantic
.
{J} You may discard any number of cards from your Reserve, I gain that many boosts.
∅
Target Permanent you control activates its
abilities.
:
Target Permanent you control activates its
abilities.
1.18€
3 months ago
View on Altered
If there's an exhausted card in Reserve:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
∅
Target Permanent you control activates its
abilities.
:
You may exhaust target Permanent or target card in Reserve.
2.32€
4 months ago
View on Altered
∅
You may ready target Permanent or target card in Reserve.
∅
Target Permanent you control activates its
abilities.
2.34€
3 months ago
View on Altered
∅
Target Permanent you control activates its
abilities.
You may exhaust a Permanent you control. If you do:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
2.34€
3 months ago
View on Altered
I am
Gigantic
.
If there are two or more cards in your Landmarks:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
∅
Target Permanent you control activates its
abilities.
2.34€
3 months ago
View on Altered
∅
You may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
:
Pay
less for the next card you play this turn, down to a minimum of
.
2.34€
3 months ago
View on Altered
You may pass. If you do:
Create two
Aerolith
tokens in your Landmarks, otherwise create only one.
∅
Target Permanent you control activates its
abilities.
:
You may exhaust target card in Reserve.
2.34€
3 months ago
View on Altered
You may exhaust a Permanent you control or a card in your Reserve. If you do:
Sabotage
, otherwise I gain 1 boost.
∅
Target Permanent you control activates its
abilities.
:
Pay
less for the next card you play this turn, down to a minimum of
.
2.35€
3 months ago
View on Altered
You may exhaust a Permanent you control or a card in your Reserve. If you do:
Sabotage
.
∅
Target Permanent you control activates its
abilities.
2.89€
4 months ago
View on Altered
∅
Draw a card, then create two
Manaseed
tokens in your Landmarks.
∅
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
2.94€
3 months ago
View on Altered
∅
Target Permanent you control activates its
abilities.
When I leave the Expedition zone
—
If there are two or more cards in your Landmarks:
Draw a card.
3€
5 months ago
View on Altered
I am
Gigantic
.
{J} You may sacrifice any number of Permanents, I gain that many boosts.
∅
Target Permanent you control activates its
abilities.
3€
3 months ago
View on Altered
If you control a
Fleeting
Character:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
3.43€
4 months ago
View on Altered
∅
Create a
Manaseed
token in target player's Landmarks.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
:
Target Permanent you control activates its
abilities.
3.51€
3 months ago
View on Altered
You may exhaust a Permanent you control. If you do:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
The next Character played from your hand this turn activates one of its
abilities.
3.51€
3 months ago
View on Altered
If there are two or more cards in your Landmarks:
Draw a card.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
:
Target Permanent you control activates its
abilities.
3.53€
3 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
When a card goes from your deck or hand to Reserve
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Target Permanent you control activates its
abilities.
3.53€
3 months ago
View on Altered
If there's an exhausted card in Reserve:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
3.53€
3 months ago
View on Altered
You may sacrifice a Permanent. If you do:
Sabotage
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
:
Pay
less for the next Permanent you play this turn.
4.12€
3 months ago
View on Altered
∅
Target Permanent you control activates its
abilities.
If there's an exhausted card in Reserve:
Draw a card.
4.62€
4 months ago
View on Altered
You may exhaust a Character in your Reserve. If you do:
I activate its
abilities as if they were mine.
∅
Target Permanent you control activates its
abilities.
:
You may exhaust target Permanent or target card in Reserve.
4.68€
3 months ago
View on Altered
If there's a Character in each of your Expeditions:
Create an
Aerolith
token in your Landmarks.
∅
Target Permanent you control activates its
abilities.
:
You may target a Character, it gains
Fleeting
.
4.71€
3 months ago
View on Altered
I am
Gigantic
.
{J} You may sacrifice any number of Permanents, I gain that many boosts.
∅
Target Permanent you control activates its
abilities.
:
You may exhaust target card in Reserve.
5€
3 months ago
View on Altered
∅
You may target a Character, it switches Expeditions.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
:
You may exhaust target card in Reserve.
5.72€
4 months ago
View on Altered
∅
Target Permanent you control activates its
abilities.
If there are two or more cards in your Landmarks:
Draw a card, otherwise create a
Manaseed
token in your Landmarks.
:
You may exhaust target Permanent or target card in Reserve.
5.77€
4 months ago
View on Altered
You may exhaust a Character in your Reserve. If you do:
I activate its
abilities as if they were mine.
∅
Target Permanent you control activates its
abilities.
:
You may exhaust target Permanent or target card in Reserve.
5.77€
4 months ago
View on Altered
You may put a card from your hand in Reserve. If it's a Character:
I activate its
abilities as if they were mine.
∅
Target Permanent you control activates its
abilities.
5.78€
4 months ago
View on Altered
∅
Target Permanent you control activates its
abilities.
:
The next Spell you play this turn loses
Fleeting
.
5.8€
4 months ago
View on Altered
I am
Gigantic
.
{J} You may discard any number of cards from your Reserve, I gain that many boosts.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
The next Character you play from your hand this turn activates its
abilities.
5.83€
4 months ago
View on Altered
You may exhaust a Permanent you control or a card in your Reserve. If you do:
Sabotage
, otherwise
Resupply
.
∅
Target Permanent you control activates its
abilities.
5.84€
3 months ago
View on Altered
∅
Target Permanent you control activates its
abilities.
When I go to Reserve from the Expedition zone
—
If you have six or more Mana Orbs:
Create an
Aerolith
token in your Landmarks.
:
After You
.
5.85€
3 months ago
View on Altered
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
The next Character played from your hand this turn activates one of its
abilities.
5.85€
3 months ago
View on Altered
If you control two or more Permanents:
Resupply
, otherwise
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
5.85€
3 months ago
View on Altered
∅
Target Permanent you control activates its
abilities.
:
The next Character played from your hand this turn activates one of its
abilities.
5.85€
3 months ago
View on Altered
If you control two or more Permanents:
Sabotage
, otherwise you may exhaust target card in Reserve.
∅
Target Permanent you control activates its
abilities.
:
The next Character played from your hand this turn activates one of its
abilities.
5.85€
3 months ago
View on Altered
When you create one or more tokens
—
If there's an exhausted card in Reserve:
I gain 1 boost.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
5.85€
3 months ago
View on Altered
When I leave the Expedition zone
—
If there's an exhausted card in Reserve:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
When I go to Reserve from the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
5.85€
3 months ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Draw a card, otherwise
Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
5.85€
3 months ago
View on Altered
If you control a token:
Draw a card, otherwise create a
Manaseed
token in your Landmarks.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
5.85€
3 months ago
View on Altered
∅
Target Permanent you control activates its
abilities.
When you sacrifice a Permanent
—
∅
You may target a Character other than me, it gains 1 boost.
5.85€
3 months ago
View on Altered
∅
You may ready target Permanent or target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
5.85€
3 months ago
View on Altered
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
At Dusk
—
You may sacrifice a Permanent. If you do:
Create an
Aerolith
token in your Landmarks.
5.85€
3 months ago
View on Altered
∅
Target Permanent you control activates its
abilities.
At Dusk
—
If I'm not
Fleeting
:
Draw a card.
:
Target Permanent you control activates its
abilities.
5.85€
3 months ago
View on Altered
If you have two or more cards in Reserve:
Sabotage
.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
After You
.
5.85€
3 months ago
View on Altered
You may exhaust a Permanent you control. If you do:
Create a
Manaseed
token in target player's Landmarks.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
Target Permanent you control activates its
abilities.
5.85€
3 months ago
View on Altered
∅
You may ready target Permanent or target card in Reserve.
When I go to Reserve from the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
Target Permanent you control activates its
abilities.
5.85€
3 months ago
View on Altered
At Dusk
—
∅
You may discard target Permanent with Hand Cost
or less.
When I go to Reserve from the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
5.86€
3 months ago
View on Altered
If you control a token:
Sabotage
.
∅
Target Permanent you control activates its
abilities.
5.86€
3 months ago
View on Altered
∅
Sabotage
.
∅
Target Permanent you control activates its
abilities.
:
Pay
less for the next Permanent you play this turn, down to a minimum of
.
5.86€
3 months ago
View on Altered
You may exhaust a Permanent you control or a card in your Reserve. If you do:
Sabotage
.
∅
Target Permanent you control activates its
abilities.
5.87€
3 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
If there are two or more cards in your Landmarks:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
5.88€
3 months ago
View on Altered
If there are two or more cards in your Landmarks:
Draw a card, otherwise
Resupply
.
∅
Target Permanent you control activates its
abilities.
5.88€
3 months ago
View on Altered
∅
You may target a Character, it switches Expeditions.
∅
Target Permanent you control activates its
abilities.
:
Target Permanent you control activates its
abilities.
5.88€
3 months ago
View on Altered
If there's a Character in each of your Expeditions:
Target Character in Reserve gains 2 boosts.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
:
The next Character you play from your hand this turn activates its
abilities.
5.88€
3 months ago
View on Altered
If an opponent's hand contains more cards than yours:
I gain 1 boost.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
Pay
less for the next card you play this turn.
5.89€
3 months ago
View on Altered
∅
Target Permanent you control activates its
abilities.
When you pass
—
If I'm
Fleeting
:
Draw a card.
:
The next Character played from your hand this turn activates one of its
abilities.
5.89€
3 months ago
View on Altered
∅
Target Permanent you control activates its
abilities.
∅
Draw a card, then create two
Manaseed
tokens in your Landmarks.
:
You may exhaust target Permanent or target card in Reserve.
6.91€
4 months ago
View on Altered
You may exhaust a Character in your Reserve. If you do:
I activate its
abilities as if they were mine.
∅
Target Permanent you control activates its
abilities.
:
You may exhaust target Permanent or target card in Reserve.
7€
3 months ago
View on Altered
∅
You may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
7.06€
3 months ago
View on Altered
∅
You may ready target Permanent or target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
8.26€
4 months ago
View on Altered
∅
Target Permanent you control activates its
abilities.
∅
Draw a card, then create two
Manaseed
tokens in your Landmarks.
:
You may exhaust target Permanent or target card in Reserve.
9.16€
4 months ago
View on Altered
∅
You may
Rush
a Character. If played from your hand, it activates one of its
abilities.
∅
Target Permanent you control activates its
abilities.
10€
3 months ago
View on Altered
If you control a token:
Sabotage
.
∅
Target Permanent you control activates its
abilities.
:
You may target a Character, it gains
Fleeting
.
11.46€
5 months ago
View on Altered
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
At Dusk
—
If you control two or more Permanents:
Create an
Aerolith
token in target player's Landmarks.
:
The next Spell you play this turn loses
Fleeting
.
11.48€
5 months ago
View on Altered
You may play Permanents for
less if their Base Cost is
or more.
You may sacrifice another Robot or Permanent. If you do:
Create an
Aerolith
token in your Landmarks.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
11.51€
5 months ago
View on Altered
∅
Target Permanent you control activates its
abilities.
You may exhaust a Permanent you control. If you do:
Create a
Brassbug 2/2/2
Robot token in your other Expedition (the one I'm not in).
:
Pay
less for the next card you play this turn, down to a minimum of
.
11.61€
4 months ago
View on Altered
∅
Create a
Manaseed
token in target player's Landmarks.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
11.71€
3 months ago
View on Altered
∅
Target Permanent you control activates its
abilities.
If there are two or more cards in your Landmarks:
Resupply
, otherwise
Exhausted Resupply
.
11.71€
3 months ago
View on Altered
I am
Gigantic
.
{J} You may sacrifice any number of Permanents, I gain that many boosts.
∅
Target Permanent you control activates its
abilities.
:
Target Permanent you control activates its
abilities.
11.71€
3 months ago
View on Altered
∅
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
At Dusk
—
If you control a token:
Create two
Aerolith
tokens in your Landmarks.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
11.71€
3 months ago
View on Altered
If there's a Character in each of your Expeditions:
Resupply
, otherwise
Exhausted Resupply
.
When I go to Reserve from the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
You may exhaust target Permanent or target card in Reserve.
11.71€
3 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Create an
Aerolith
token in your Landmarks, otherwise
Resupply
.
∅
Target Permanent you control activates its
abilities.
When I leave the Expedition zone
—
∅
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
11.71€
3 months ago
View on Altered
If you have two or more cards in Reserve:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
Target Permanent you control activates its
abilities.
11.71€
3 months ago
View on Altered
∅
Draw a card, then create two
Manaseed
tokens in your Landmarks.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
11.71€
3 months ago
View on Altered
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
The next Character played from your hand this turn activates one of its
abilities.
11.71€
3 months ago
View on Altered
If there's a Character in each of your Expeditions:
Create an
Aerolith
token in your Landmarks, otherwise
Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
:
After You
.
11.71€
3 months ago
View on Altered
If there's an exhausted card in your Reserve or you control an exhausted Permanent:
Draw a card.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
11.75€
3 months ago
View on Altered
You may exhaust a Permanent you control. If you do:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
Exhausted Resupply
.
11.76€
3 months ago
View on Altered
∅
Target Character in play or in Reserve gains 1 boost.
∅
Target Permanent you control activates its
abilities.
:
Pay
less for the next Permanent you play this turn.
11.76€
3 months ago
View on Altered
∅
Target Permanent you control activates its
abilities.
You may immediately pass. If you do:
Create an
Aerolith
token in target player's Landmarks.
:
You may target a Character, it gains
Fleeting
.
11.76€
3 months ago
View on Altered
If there are two or more cards in your Landmarks:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
:
You may exhaust target Permanent or target card in Reserve.
15€
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If an opponent's hand contains more cards than yours:
Resupply
.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
After You
.