Search
Abilities List
← Back to abilities list
Ability (Trigger):
When I leave the Expedition zone, if I was [[Fleeting]]
Found in 2124 cards
·
Search with other filters
1
2
3
More pages
22
1€
4 days ago
View on Altered
If I have 1 or more boosts:
Characters other than me cost
less to play from your Reserve, down to a minimum of
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in play or in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1€
14 days ago
View on Altered
∅
Each Character you control other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target opponent may
Exhausted Resupply
.
:
You may exhaust target card in Reserve.
1€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next card you play this turn costs
less.
1€
12 days ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target opponent may
Exhausted Resupply
.
1.05€
6 days ago
View on Altered
You may pay
. If you do:
Create two
Ordis Recruit 1/1/1
Soldier tokens in my Expedition.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
:
You may exhaust target card in Reserve.
1.5€
28 days ago
View on Altered
You may pay
. If you do:
Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
1.5€
4 days ago
View on Altered
If your hand is empty:
Up to two target Characters each gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
1.71€
3 months ago
View on Altered
If you control a
Fleeting
Character:
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
1.71€
2 months ago
View on Altered
Scout
.
∅
You may send target Character to Reserve. Unless it was in
, its controller draws a card.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
1.72€
21 days ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
At Dusk
—
You may pay
. If you do:
You may return a card other than me from your Reserve to your hand.
1.95€
about 2 months ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Brassbug 2/2/2
Robot token in target Expedition.
When you play another card from Reserve
—
∅
You may exhaust target card in Reserve.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1.99€
about 9 hours ago
View on Altered
Scout
.
You may put a card from your hand in Reserve. If you do:
Remove up to 2 counters from target card in play or in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
1.99€
4 months ago
View on Altered
∅
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Spell in your Reserve with a card from your hand.
:
After You
.
2€
about 9 hours ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
2€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
At Dusk
—
If your hand is empty:
Draw a card.
2€
about 9 hours ago
View on Altered
Scout
.
If I'm the only Character in my Expedition:
Target Character in play or in Reserve other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
2€
about 9 hours ago
View on Altered
Roll a die. On a 4+:
You may send to Reserve target Character with Hand Cost
or less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
2€
about 9 hours ago
View on Altered
If you control three or more Characters:
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent with Hand Cost
or less. If you do, its controller
Resupplies
.
2€
4 months ago
View on Altered
You may discard a card from your Reserve. If you do:
You may have target Character in the Expedition facing me gain
Asleep
.
You may discard a card from your Reserve. If you do:
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target opponent may
Exhausted Resupply
.
2€
16 days ago
View on Altered
You may pay
. If you do:
You may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target opponent may
Exhausted Resupply
.
:
Each player draws a card.
2€
about 2 months ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Augment
any number of target cards in play or in Reserve.
When you play a Permanent
—
∅
Target Character in play or in Reserve gains 1 boost.
2€
23 days ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
At Dusk
—
You may discard a Character from your Reserve. If you do:
You may have target Character with Hand Cost
or less other than me gain
Anchored
.
2€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
When another Character joins your Expeditions
—
If your Reserve is empty:
Target Character gains 2 boosts.
2€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Draw a card.
When another Character you control gains
Fleeting
—
∅
Target Character gains 1 boost.
2€
about 9 hours ago
View on Altered
Roll a die. On a 4+:
You may send to Reserve target Character with Hand Cost
or more.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
2€
20 days ago
View on Altered
If you control two or more Landmarks:
Sabotage
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Augment
any number of target cards in play or in Reserve.
2€
about 1 month ago
View on Altered
When an opponent plays a card from Reserve
—
∅
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
2€
3 months ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain 1 boost per Expedition in
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
:
You may exhaust target card in Reserve.
2€
5 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
When another Character joins my Expedition
—
You may discard a card from your Reserve. If you do:
Target Character gains 1 boost.
2€
about 9 hours ago
View on Altered
If your Reserve is empty:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
2€
about 9 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
The next Bureaucrat you play this turn costs
less.
2€
3 months ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
I gain
Anchored
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
2€
about 9 hours ago
View on Altered
You may have target opponent draw a card. If you do:
I gain
Anchored
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
2.1€
about 9 hours ago
View on Altered
When you play a Permanent
—
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Brassbug 2/2/2
Robot token in target Expedition.
:
The next Character you play this turn gains 1 boost.
2.15€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a Spell from your Reserve to your hand.
When my Expedition moves forward
—
You may pay
. If you do:
You may return a Spell from your Reserve to your hand.
2.5€
about 9 hours ago
View on Altered
If I have 1 or more boosts:
Robots other than me cost
less to play from your Reserve, down to a minimum of
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2.5€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
When I leave the Expedition zone
—
If there are two or more cards in your Landmarks:
Target Character in play or in Reserve gains 1 boost.
2.5€
about 9 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
2.5€
3 months ago
View on Altered
If you control two or more
Boosted
Characters:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in play or in Reserve gains 2 boosts.
:
Pay
less for the next Character you play this turn.
2.5€
about 9 hours ago
View on Altered
If your hand is empty:
I am
Tough 1
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
2.5€
5 months ago
View on Altered
∅
Each player may put a card from their hand in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent with Hand Cost
or more.
:
The next card you play this turn costs
less.
2.5€
2 months ago
View on Altered
If you control one or more Landmarks:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
2.5€
12 days ago
View on Altered
Scout
.
If you control two or more Permanents:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
You may play exhausted cards from your Reserve.
2.5€
5 months ago
View on Altered
If your hand is empty:
Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
2.5€
2 months ago
View on Altered
If there are two or more exhausted cards in Reserve:
You may play exhausted cards from your Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
2.55€
about 2 months ago
View on Altered
If you control two or more Permanents:
You may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may activate the
abilities of target Permanent you control.
:
You may put a card from your hand in Reserve.
2.56€
4 months ago
View on Altered
My region is
in addition to its other terrains.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Each player draws a card.
2.57€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target opponent draws a card.
When another Character joins your Expeditions
—
If your Reserve is empty:
Target Character gains 1 boost.
2.58€
about 9 hours ago
View on Altered
If your hand is empty:
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
2.59€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
When my Expedition moves forward
—
If I have 1 or more boosts:
You may discard target Permanent.
2.59€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Augment
any number of target cards in play or in Reserve.
When you play another card from Reserve
—
If your hand is empty:
You may exhaust target card in Reserve.
2.59€
4 months ago
View on Altered
∅
I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
2.59€
3 months ago
View on Altered
If there are two or more exhausted cards in Reserve:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Spell in your Reserve with a card from your hand.
2.6€
about 9 hours ago
View on Altered
If your Reserve is empty:
Up to two target Characters each gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
2.71€
3 months ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Draw a card.
When another Character joins my Expedition
—
You may discard a card from your Reserve. If you do:
Target Character gains 1 boost and
Fleeting
.
2.8€
5 months ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Spell in your Reserve with a card from your hand.
2.85€
about 9 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Resupply
, otherwise each player
Resupplies
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create an
Aerolith
token in target player's Landmarks.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
2.9€
about 9 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may give target
Fleeting
Character 2 boosts.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
2.99€
24 days ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
Pay
less for the next Spell you play this Afternoon.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.99€
5 months ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
:
You may exhaust target card in Reserve.
2.99€
about 9 hours ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
∅
I gain 1 boost per Character other than me in my Expedition, then send them to Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
2.99€
3 months ago
View on Altered
You may sacrifice another Robot or Permanent. If you do:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Augment
any number of target cards in play or in Reserve.
3€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
When I go to Reserve from the Expedition zone
—
∅
You may discard target Permanent.
3€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
When another Character joins your Expeditions
—
If you control one or more Landmarks:
I gain 2 boosts.
3€
about 9 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
3€
about 9 hours ago
View on Altered
If I'm in
:
Target Character gains 2 boosts.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target opponent
Resupplies
.
3€
about 9 hours ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
3€
about 9 hours ago
View on Altered
My region is
in addition to its other terrains.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Each player draws a card.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
3€
about 9 hours ago
View on Altered
If you control one or more Landmarks:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
3€
about 9 hours ago
View on Altered
If you have two or more cards in Reserve:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
:
You may
Augment
target card in play or in Reserve.
3€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Draw a card.
When another Character you control gains
Fleeting
—
You may pay
. If you do:
Target Character gains 1 boost.
3€
about 9 hours ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
3€
5 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a Spell from your Reserve to your hand.
3€
10 days ago
View on Altered
If your hand is empty:
Target Character gains 1 boost and
Fleeting
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may put me in my owner's Mana zone (as an exhausted Mana Orb). If you don't, draw a card.
3€
about 9 hours ago
View on Altered
If your Hero Expedition is behind:
You may play exhausted cards from your Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
:
The next Spell you play this turn costs
less.
3€
about 9 hours ago
View on Altered
You may discard a Spell from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Spell in your Reserve with a card from your hand.
:
The next Spell you play this turn costs
less.
3€
about 9 hours ago
View on Altered
∅
You may send to Reserve target Character with Hand Cost
or more.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a Spell from your Reserve to your hand.
3€
3 months ago
View on Altered
You may spend 1 of my boosts. If you do:
Draw a card, otherwise
Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3€
5 months ago
View on Altered
You may pay
. If you do:
Create a
Brassbug 2/2/2
Robot token in your other Expedition (the one I'm not in).
At Dusk
—
If you control two or more Permanents:
Draw a card.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
3€
2 months ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
When you create a token
—
If you control two or more Landmarks:
Target Character other than me gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3€
4 months ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a Spell from your Reserve to your hand.
When my Expedition moves forward
—
If there are three or more base statistics of 0 among Characters you control:
You may have target Character with Hand Cost
or less other than me gain
Anchored
.
3€
3 months ago
View on Altered
If your Companion Expedition is behind:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Spell in your Reserve with a card from your hand.
:
You may return a Spell from your Reserve to your hand.
3€
5 months ago
View on Altered
You may discard a Character from your Reserve. If you do:
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
3€
about 9 hours ago
View on Altered
You may spend 1 of my boosts. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions, otherwise create one in my Expedition.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
3€
about 9 hours ago
View on Altered
If you control a
Fleeting
Character:
Exhausted Resupply
.
If you control one or more Landmarks:
Each Character in target Expedition gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Draw a card.
3€
about 9 hours ago
View on Altered
∅
You may have target Character switch Expeditions.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent with Hand Cost
or less.
:
You may have target Character gain
Fleeting
.
3€
about 9 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
The next Character you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
3€
about 9 hours ago
View on Altered
If you control one or more Landmarks:
Resupply
, otherwise
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
3€
about 10 hours ago
View on Altered
If you control a token:
The next Permanent you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
3€
about 9 hours ago
View on Altered
When you sacrifice a Character
—
∅
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in play or in Reserve gains 1 boost.
:
You may exhaust target card in Reserve.
3€
about 9 hours ago
View on Altered
Scout
.
If you control one or more Landmarks:
Each Character in target Expedition gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in play or in Reserve gains 1 boost.
3€
about 9 hours ago
View on Altered
∅
You may exhaust target card in an opponent's Reserve, then roll a die. When you roll a 1-3 this way — That opponent targets a card in your Reserve. Exhaust it.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
3€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
When I go to Reserve from the Expedition zone
—
∅
Target Character in play or in Reserve gains 1 boost.
3€
about 9 hours ago
View on Altered
If your Reserve is empty:
I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Draw a card.
3€
2 months ago
View on Altered
If your hand is empty:
Draw a card.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
3€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
When an opponent draws one or more cards or does
Resupply
—
You may pay
. If you do:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
3€
about 9 hours ago
View on Altered
If you control a
Fleeting
Character:
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Augment
any number of target cards in play or in Reserve.
3€
about 9 hours ago
View on Altered
If you control a
Fleeting
Character:
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
3€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
When another Character joins your Expeditions
—
You may discard a card from your Reserve. If you do:
Target Character other than me gains 1 boost.
3€
about 9 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a Spell from your Reserve to your hand.
When another Character you control gains
Fleeting
—
You may discard a card from your Reserve. If you do:
Target Character gains 1 boost.