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Ability (Trigger):
When I leave the Expedition zone, if I was [[Fleeting]]
Found in 4263 cards
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43
0.06€
about 2 months ago
View on Altered
∅
Each player chooses a Character they control. It gains
Asleep
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target opponent may
Exhausted Resupply
.
0.06€
about 2 months ago
View on Altered
You may pay
. If you do:
Create two
Ordis Recruit 1/1/1
Soldier tokens in my Expedition.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target opponent may
Exhausted Resupply
.
0.06€
about 2 months ago
View on Altered
∅
You may discard target Character. If its Base Cost was
or more, its controller draws a card.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Reveal the top card of your deck. If it's a Spell, draw it.
:
You may exhaust target card in Reserve.
0.06€
2 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Draw a card, otherwise
Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target player puts a card from their hand in Reserve.
:
Pay
less for the next Spell you play this turn.
0.1€
about 2 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
0.1€
about 2 months ago
View on Altered
Roll a die. On a 4+:
You may discard target Character with Hand Cost
or less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
0.1€
about 2 months ago
View on Altered
You may pay
. If you do:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
0.1€
30 days ago
View on Altered
If your hand is empty:
I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
0.12€
30 days ago
View on Altered
You may sacrifice a Character. If you do:
Each player chooses a Character they control. It gains
Asleep
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
0.12€
2 months ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
When my Expedition moves forward
—
You may have me gain
Fleeting
. If you do:
You may return a card other than me from your Reserve to your hand.
0.12€
2 months ago
View on Altered
If I'm the only Character in my Expedition:
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
:
You may exhaust target card in Reserve.
0.12€
2 months ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may put me in my owner's Mana zone (as an exhausted Mana Orb). If you don't, draw a card.
0.12€
about 2 months ago
View on Altered
If you have two or more cards in Reserve:
You may discard target Permanent.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
0.12€
about 2 months ago
View on Altered
I am
Defender
.
Defender
Characters don't prevent my Expedition from moving forward.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
0.12€
about 2 months ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
When another Character joins my Expedition
—
If your Reserve is empty:
I gain 1 boost.
0.12€
about 2 months ago
View on Altered
If your Companion Expedition is behind:
Cards other than me cost
more to play from Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
0.18€
30 days ago
View on Altered
You may pay
. If you do:
Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
0.18€
about 2 months ago
View on Altered
∅
You may target a
Fleeting
Character, it gains 2 boosts.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
0.18€
about 2 months ago
View on Altered
You may pay
. If you do:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Draw a card.
0.18€
about 2 months ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target opponent may
Exhausted Resupply
.
At Dusk
—
You may discard a card from your Reserve. If you do:
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
0.23€
about 2 months ago
View on Altered
If my Expedition is behind:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Spell in your Reserve with a card from your hand.
:
You may exhaust target card in Reserve.
0.23€
30 days ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
0.23€
30 days ago
View on Altered
When I gain
Asleep
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
0.23€
about 2 months ago
View on Altered
Scout
.
∅
You may target a Character other than me, it loses
Fleeting
and gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
0.23€
about 2 months ago
View on Altered
Scout
.
When I leave the Expedition zone
—
If you control two or more Permanents:
You may put a card from your Reserve in your Mana zone (as an exhausted Mana Orb).
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 2 boosts.
0.23€
30 days ago
View on Altered
If there are two or more cards in your Reserve:
You may return a card from your Reserve to your hand.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
0.23€
3 months ago
View on Altered
∅
You may
Augment
target card in play or in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
:
Exhausted Resupply
.
0.23€
30 days ago
View on Altered
Scout
.
If I'm the only Character in my Expedition:
Target Character gains 1 boost and
Fleeting
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 3 boosts.
0.23€
30 days ago
View on Altered
You may pay
. If you do:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
0.23€
about 2 months ago
View on Altered
∅
You may discard target Character or Permanent. If its Base Cost was
or more, its controller draws a card.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
:
You may exhaust target Permanent or target card in Reserve.
0.23€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a Spell from your Reserve to your hand.
0.24€
about 1 month ago
View on Altered
When a Character joins the Expedition facing me
—
∅
You may have me switch Expeditions.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create an
Aerolith
token in your Landmarks.
:
Create an
Aerolith
token in target player's Landmarks.
0.25€
2 months ago
View on Altered
If you control two or more
Boosted
Characters:
Pay
less for the next Character you play this Afternoon.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
:
Exhausted Resupply
.
0.25€
2 months ago
View on Altered
If your hand is empty:
Draw a card.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
0.29€
2 months ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
∅
I gain 1 boost per Character other than me in my Expedition, then send them to Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent with Hand Cost
or less.
0.29€
3 months ago
View on Altered
∅
Up to one target Character gains
Asleep
. You may give it 2 boosts.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
0.29€
3 months ago
View on Altered
∅
You may exhaust target card in an opponent's Reserve, then roll a die. When you roll a 1-3 this way — That opponent targets a card in your Reserve. Exhaust it.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
0.29€
30 days ago
View on Altered
You may have me gain
Fleeting
. If you do:
I gain 1 boost per card in your Reserve.
You may discard a card from your Reserve. If you do:
Target Character gains 1 boost and
Fleeting
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Draw a card.
0.33€
2 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may put me in my owner's Mana zone (as an exhausted Mana Orb). If you don't, draw a card.
0.33€
6 months ago
View on Altered
Roll a die. On a 4+:
You may send to Reserve target Character with Hand Cost
or less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
0.34€
about 1 month ago
View on Altered
If you control three or more Characters:
Resupply
, otherwise each player
Resupplies
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Place a
Terrain Marker on target visible region.
:
Create a
Manaseed
token in each player's Landmarks.
0.34€
about 1 month ago
View on Altered
You may exhaust a Permanent you control. If you do:
Characters you control gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
0.35€
30 days ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
When you play another Character with a base statistic of 0
—
∅
Target Character gains 1 boost and
Fleeting
.
0.35€
about 2 months ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
When my Expedition moves forward
—
If I'm
Fleeting
:
Target Character in Reserve gains 3 boosts.
:
Pay
less for the next Character you play this turn.
0.35€
about 2 months ago
View on Altered
Scout
.
∅
Target Character in play or in Reserve other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
0.35€
about 1 month ago
View on Altered
You may create a
Mana Moth 2/2/2
Illusion token in an opponent's Expedition. If you do:
Draw a card, otherwise
Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
:
Pay
less for the next card you play this turn, down to a minimum of
.
0.35€
about 2 months ago
View on Altered
You may sacrifice another Robot or Permanent. If you do:
You may discard target Permanent.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Draw a card.
:
You may target a Permanent you control, it activates its
abilities.
0.35€
3 months ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
At Dusk
—
If I'm the only Character in my Expedition:
Draw a card.
0.4€
30 days ago
View on Altered
∅
Augment
any number of target cards in play or in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 2 boosts.
:
You may target a Character, it gains
Fleeting
.
0.4€
2 months ago
View on Altered
If your Companion Expedition is behind:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
. If you discarded a card this way, create a
Woollyback 1/1/1
Animal token in its owner's Companion Expedition.
:
You may exhaust target card in Reserve.
0.4€
2 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
Sabotage
. If you discarded a card this way, create a
Woollyback 1/1/1
Animal token in its owner's Companion Expedition.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
0.4€
about 1 month ago
View on Altered
If you have six or more Mana Orbs:
I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create an
Aerolith
token in your Landmarks.
:
You may exhaust target card in Reserve.
0.41€
3 months ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
0.46€
3 months ago
View on Altered
If there are two or more cards in your Reserve:
Target Character in play or in Reserve gains 2 boosts.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
. If you discarded a card this way, create a
Woollyback 1/1/1
Animal token in its owner's Companion Expedition.
0.46€
2 months ago
View on Altered
∅
You may discard target Character. If its Base Cost was
or more, its controller draws a card.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
0.47€
30 days ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
When another Character you control gains
Fleeting
—
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
:
You may have target Character other than me lose
Fleeting
.
0.47€
30 days ago
View on Altered
If your Reserve is empty:
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
0.47€
about 2 months ago
View on Altered
If I'm not
Fleeting
:
I am
Defender
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Woollyback 1/1/1
Animal token in target Expedition.
:
Create an
Aerolith
token in your Landmarks.
0.47€
30 days ago
View on Altered
You may pay
. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Augment
any number of target cards in play or in Reserve.
0.47€
30 days ago
View on Altered
You may discard a Character from your Reserve. If you do:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
:
The next Character you play this turn costs
less.
0.48€
5 months ago
View on Altered
Scout
.
If you have two or more cards in Reserve:
You may put a card from your Reserve in your Mana zone as a ready Mana Orb.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Brassbug 2/2/2
Robot token in target Expedition.
0.5€
5 months ago
View on Altered
When you create a token
—
If I'm in
:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
0.5€
5 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you create a token
—
You may pay
. If you do:
Target Character other than me gains 1 boost.
0.5€
3 months ago
View on Altered
If you control three or more Characters:
The next Bureaucrat you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
0.5€
about 2 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange a Spell from your Reserve with a card from your hand.
:
You may exhaust target card in Reserve.
0.53€
about 1 month ago
View on Altered
If I'm in a single-terrain region:
Draw a card, then put a card from your hand in Reserve.
When my Expedition moves forward
—
∅
Create a
Manaseed
token in target player's Landmarks.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
0.57€
30 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Characters you control gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
0.57€
2 months ago
View on Altered
If you control a
Fleeting
Character:
Create an
Aerolith
token in your Landmarks, otherwise
Resupply
.
You may put a Permanent from your hand in Reserve. If you don't:
Sacrifice a Permanent.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create an
Aerolith
token in target player's Landmarks.
0.57€
2 months ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
When another Character joins your Expeditions
—
If you control two or more Permanents:
I gain 1 boost.
:
Exhausted Resupply
.
0.58€
30 days ago
View on Altered
If your hand is empty:
You may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
0.58€
3 months ago
View on Altered
If you have two or more cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target up to two Permanents you control, they activate their
abilities.
When you play another Character
—
You may pay
to give it 1 boost.
0.58€
30 days ago
View on Altered
If your hand is empty:
You may discard target Character with Hand Cost
or less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Draw a card.
0.58€
30 days ago
View on Altered
You may discard a card from your Reserve. If you do:
You may discard target Permanent.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
0.58€
2 months ago
View on Altered
You may play Permanents for
less if their Base Cost is
or more.
If you have six or more Mana Orbs:
Create an
Aerolith
token in your Landmarks, otherwise create one in each player's Landmarks.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
0.58€
about 1 month ago
View on Altered
I am
Gigantic
.
I'm also considered an Expedition Permanent, even when not in play.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
0.58€
30 days ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange a card from your Reserve with a card from your hand.
When my Expedition moves forward
—
If your hand is empty:
You may discard target Permanent.
0.58€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 3 boosts.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 2 boosts.
0.58€
2 months ago
View on Altered
If you control one or more Landmarks:
Resupply
, otherwise
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a Spell from your Reserve to your hand.
0.58€
2 months ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
0.59€
30 days ago
View on Altered
If you control a
Fleeting
Character:
Pay
less for the next card you play this Afternoon.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
0.59€
about 1 month ago
View on Altered
If an opponent's hand contains more cards than yours:
Each Character in target Expedition gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
. If you discarded a card this way, create a
Woollyback 1/1/1
Animal token in its owner's Companion Expedition.
:
You may exhaust target card in Reserve.
0.59€
30 days ago
View on Altered
If you control a
Fleeting
Character:
Resupply
, otherwise
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
:
You may return a card from your Reserve to your hand.
0.59€
about 1 month ago
View on Altered
If I'm in a single-terrain region:
Exhaust target card in Reserve, otherwise my Expedition
Ascends
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create an
Aerolith
token in target player's Landmarks.
When I go to Reserve from the Expedition zone
—
If you have six or more Mana Orbs:
Draw a card.
0.59€
about 1 month ago
View on Altered
You may pass. If you do:
Target Character gains 2 boosts.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 1 boost.
:
The next Character played from your hand this turn activates one of its
abilities.
0.59€
30 days ago
View on Altered
You may discard a card from your Reserve. If you do:
You may have target Character with Hand Cost
or less other than me gain
Anchored
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
0.59€
30 days ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
When I leave the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
After You
.
0.59€
about 1 month ago
View on Altered
If you have at most seven Mana Orbs:
I am
Defender
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
:
Pay
less for the next card you play this turn, down to a minimum of
.
0.59€
about 1 month ago
View on Altered
If you control a token:
Each Character in target Expedition gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
0.59€
30 days ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
When I go to Reserve from the Expedition zone
—
∅
You may
Augment
target card in play or in Reserve.
:
The next Character you play this turn loses
Fleeting
.
0.59€
about 1 month ago
View on Altered
∅
You may exhaust target Permanent, then you may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Place a
Terrain Marker on target visible region.
:
Create a
Manaseed
token in each player's Landmarks.
0.59€
about 1 month ago
View on Altered
∅
You may discard target Character or Permanent. If its Base Cost was
or more, its controller draws a card.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a Spell from your Reserve to your hand.
:
The next Spell you play this turn loses
Fleeting
.
0.59€
30 days ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
When I go to Reserve from the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
0.59€
30 days ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Draw a card.
When I gain 1 or more boosts
—
If I'm the only Character in my Expedition:
You may exhaust target card in Reserve.
0.59€
30 days ago
View on Altered
If both of your Expeditions are behind or tied:
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a Spell from your Reserve to your hand.
:
You may exhaust target card in Reserve.
0.59€
30 days ago
View on Altered
You may discard a Character from your Reserve. If you do:
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
0.59€
30 days ago
View on Altered
If I'm the only Character in my Expedition:
Resupply
, otherwise
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
0.59€
30 days ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Draw a card.
When another Character joins my Expedition
—
If you control a
Fleeting
Character:
Target Character other than me gains 1 boost.
0.59€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Sabotage
, otherwise
Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Draw a card.
0.59€
30 days ago
View on Altered
When a Character you control gains
Anchored
—
You may pay
. If you do:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Each player draws a card.
0.59€
30 days ago
View on Altered
Scout
.
∅
You may send target Character to Reserve. Unless it was in
, its controller draws a card.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in play or in Reserve gains 2 boosts.