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Ability (Effect):
[Sabotage], otherwise you may exhaust target card in Reserve.
Found in 2353 cards
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24
0.5€
about 3 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
∅
Roll a die. On a 4+, I gain 3 boosts. On a 1-3, I gain 1 boost.
:
You may exhaust target card in Reserve.
0.5€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
If your hand is empty:
I gain 2 boosts.
0.8€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
∅
Target a Character, then roll a die. On a 4+, it gains
Anchored
. On a 1-3, it gains
Asleep
.
0.85€
about 3 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
If your Hero Expedition is behind:
You may discard target Permanent.
:
You may exhaust target card in Reserve.
0.86€
23 days ago
View on Altered
You may spend 1 of my boosts. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may activate the
abilities of up to two target Permanents you control.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.86€
19 days ago
View on Altered
If my Expedition is behind:
Sabotage
, otherwise you may exhaust target card in Reserve.
If there are two or more exhausted cards in Reserve:
Target Character other than me gains 1 boost.
When you play a Permanent
—
If you control a token:
Create a
Brassbug 2/2/2
Robot token in my Expedition.
0.86€
10 days ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per Mana Orb in your Mana zone.
If you control a
Fleeting
Character:
Sabotage
, otherwise you may exhaust target card in Reserve.
0.87€
28 days ago
View on Altered
∅
Remove up to 2 counters from target card in play or in Reserve.
If an opponent's Reserve contains more cards than yours:
Sabotage
, otherwise you may exhaust target card in Reserve.
0.87€
23 days ago
View on Altered
You may discard a Character from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
0.87€
about 2 months ago
View on Altered
Scout
.
∅
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
If your Reserve is empty:
Sabotage
, otherwise you may exhaust target card in Reserve.
0.9€
about 1 month ago
View on Altered
Cards in your opponent's Reserve can't gain counters.
If you control two or more Permanents:
Sabotage
, otherwise you may exhaust target card in Reserve.
0.95€
5 months ago
View on Altered
Scout
.
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
You may play exhausted cards from your Reserve.
0.99€
about 3 hours ago
View on Altered
If you have ten or more Mana Orbs:
Characters your opponents play can't cost less than
.
If my Expedition is behind:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
1€
about 3 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
The next Bureaucrat you play this turn costs
less.
1€
about 1 month ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
You may have me gain
Fleeting
. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
1€
2 months ago
View on Altered
If I have 1 or more boosts:
Pay
less to play Characters other than me from your Reserve, down to a minimum of
.
If you control a token:
Sabotage
, otherwise you may exhaust target card in Reserve.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1€
about 1 month ago
View on Altered
If I have 1 or more boosts:
The
,
, and
of Characters you control other than me are equal to their highest statistic.
If there are three or more base statistics of 0 among Characters you control:
Sabotage
, otherwise you may exhaust target card in Reserve.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
1€
about 1 month ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may target a Character, it gains
Fleeting
.
1€
25 days ago
View on Altered
You may ready an exhausted card in Reserve. If you do:
Exhausted Resupply
.
If you control one or more Landmarks:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may return a Spell from your Reserve to your hand.
1€
about 3 hours ago
View on Altered
I am
Defender
.
If your Reserve is empty:
Defender
Characters don't prevent my Expedition from moving forward.
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
1€
about 3 hours ago
View on Altered
If your Hero Expedition is behind:
The next Permanent you play this Afternoon costs
less.
If you control two or more Landmarks:
Sabotage
, otherwise you may exhaust target card in Reserve.
1.05€
about 1 month ago
View on Altered
If your Reserve is empty:
Sabotage
, otherwise you may exhaust target card in Reserve.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
1.2€
3 months ago
View on Altered
If you control one or more Landmarks:
Sabotage
, otherwise you may exhaust target card in Reserve.
You may have me gain
Fleeting
. If you do:
Starting with you, each player may immediately play a card with Hand Cost
or less for free.
1.2€
about 3 hours ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
If your hand is empty:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may exhaust target card in Reserve.
1.2€
2 months ago
View on Altered
∅
Exchange target Card in your Reserve with a card from your hand.
If both of your Expeditions are behind or tied:
Sabotage
, otherwise you may exhaust target card in Reserve.
1.28€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
The next Character you play from your hand this turn activates its
abilities.
1.28€
about 3 hours ago
View on Altered
∅
Target opponent may
Exhausted Resupply
, then may do it again.
You may pay
. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
1.28€
about 3 hours ago
View on Altered
If both of your Expeditions are behind or tied:
Sabotage
, otherwise you may exhaust target card in Reserve.
If both of your Expeditions are behind or tied:
Exhausted Resupply
.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
1.49€
about 1 month ago
View on Altered
You may discard a card from your Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
1.5€
about 2 months ago
View on Altered
∅
Starting with you, each player may immediately play a card with Hand Cost
or less for free.
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may return a Spell from your Reserve to your hand.
1.5€
about 3 hours ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
If you control two or more Permanents:
Target Character gains 1 boost.
:
You may have target Character gain
Fleeting
.
1.5€
about 3 hours ago
View on Altered
If there are three or more base statistics of 0 among Characters you control:
Sabotage
, otherwise you may exhaust target card in Reserve.
When my Expedition moves forward
—
If I have 1 or more boosts:
Reveal the top card of your deck. If it's an Artist or Song, draw it, otherwise discard it.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
1.5€
about 3 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
You may exhaust target card in Reserve.
You may spend 1 of my boosts. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
1.5€
12 days ago
View on Altered
Scout
.
You may sacrifice a Character or Permanent. If you do:
Remove up to 2 counters from target card in play or in Reserve.
If you control a token:
Sabotage
, otherwise you may exhaust target card in Reserve.
1.5€
4 months ago
View on Altered
You may spend 1 of my boosts. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Up to two target Characters in play or in Reserve each gain 1 boost.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
1.5€
4 months ago
View on Altered
You may discard a Character from your Reserve. If you do:
Draw a card, otherwise
Resupply
.
You may spend 1 counter from a card you control or in your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
1.5€
6 months ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
The next card you play this turn costs
less.
1.5€
5 months ago
View on Altered
If both of your Expeditions are behind or tied:
Sabotage
, otherwise you may exhaust target card in Reserve.
1.7€
about 3 hours ago
View on Altered
If both of your Expeditions are behind or tied:
Sabotage
, otherwise you may exhaust target card in Reserve.
When you play a Spell
—
If I have 1 or more boosts:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
1.7€
about 3 hours ago
View on Altered
If your Hero Expedition is behind:
Sabotage
, otherwise you may exhaust target card in Reserve.
You may have target opponent draw a card. If you do:
I gain
Anchored
.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
1.7€
about 3 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
You may pay
. If you do:
You may discard target Permanent with Hand Cost
or less.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
1.7€
about 3 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
If you have ten or more Mana Orbs:
Sabotage
, otherwise you may exhaust target card in Reserve.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
1.72€
5 months ago
View on Altered
You may sacrifice a Permanent. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.
1.72€
21 days ago
View on Altered
If you have less cards in Reserve than target opponent:
Target Character other than me gains 1 boost.
You may spend 1 of my boosts. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
1.73€
about 1 month ago
View on Altered
I am
Gigantic
.
I'm also considered a Spell, even when not in play.
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
The next Spell you play this turn loses
Fleeting
.
1.74€
29 days ago
View on Altered
You may sacrifice a Permanent. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
∅
You may
Augment
target card in play or in Reserve.
:
You may target a Permanent you control, it activates its
abilities.
1.74€
about 1 month ago
View on Altered
∅
Starting with you, each player may immediately play a card with Hand Cost
or less for free.
You may pay
. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
1.75€
about 3 hours ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
When my Expedition moves forward
—
If I have 1 or more boosts:
You may discard target Permanent.
1.75€
5 months ago
View on Altered
If you control two or more Permanents:
Sabotage
, otherwise you may exhaust target card in Reserve.
1.9€
24 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may exhaust target card in Reserve.
1.99€
about 3 hours ago
View on Altered
You may pay
. If you do:
You may give 2 boosts to target Character in
.
If your Reserve is empty:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
The next Character you play this turn gains 1 boost.
1.99€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone
—
You may pay
. If you do:
Sabotage
.
1.99€
5 months ago
View on Altered
You may pay
. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
If you control one or more Landmarks:
Sabotage
.
When I go to Reserve from the Expedition zone
—
∅
You may
Augment
target card in play or in Reserve.
1.99€
5 months ago
View on Altered
If my Expedition is behind:
Up to two target Characters each gain 1 boost.
You may put a card from your hand in Reserve. If you do:
Draw a card.
You may pay
. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
2€
5 months ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
If your hand is empty:
Sabotage
, otherwise you may exhaust target card in Reserve.
2€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may target a Character, it gains
Fleeting
.
2€
about 3 hours ago
View on Altered
∅
Target Character other than me gains 1 boost.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
When my Expedition moves forward
—
If I'm not
Fleeting
:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
:
You may exhaust target card in Reserve.
2€
about 3 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may exhaust target card in Reserve.
If you control three or more Characters:
Sabotage
, otherwise you may exhaust target card in Reserve.
2€
about 3 hours ago
View on Altered
If you control a token:
I am
Eternal
.
If you control one or more Landmarks:
Sabotage
, otherwise you may exhaust target card in Reserve.
If your Companion Expedition is behind:
You may send target Character to Reserve, then exhaust it.
2€
about 2 months ago
View on Altered
You may
Rush
. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
If an opponent's hand contains more cards than yours:
Target Character in play or in Reserve gains 1 boost.
2€
about 3 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
You may pay
. If you do:
Draw a card, otherwise
Resupply
.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
2€
6 months ago
View on Altered
You may pay
. If you do:
Resupply
, otherwise
Exhausted Resupply
.
You may pay
. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I gain
Asleep
—
∅
Target Character other than me gains 1 boost.
2€
2 months ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
If I'm the only Character in my Expedition:
You may have target Character gain
Asleep
.
:
The next card you play this turn costs
less.
2€
3 months ago
View on Altered
You may ready an exhausted card in Reserve. If you do:
Exhausted Resupply
.
If there are two or more exhausted cards in Reserve:
Sabotage
, otherwise you may exhaust target card in Reserve.
2€
about 2 months ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
You may target a Character, it switches Expeditions.
If your Companion Expedition is behind:
Sabotage
, otherwise you may exhaust target card in Reserve.
2€
29 days ago
View on Altered
I am
Gigantic
.
If you have two or more cards in Reserve:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Target Character with Hand Cost
or less gains
Anchored
.
2€
about 3 hours ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
∅
I gain 1 boost per Character other than me in my Expedition, then send them to Reserve.
If you control two or more Permanents:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
2€
about 1 month ago
View on Altered
If one or more of your Expeditions is Ascended:
Sabotage
, otherwise you may exhaust target card in Reserve.
You may have target Character facing me gain
Anchored
. If you do:
Characters you control gain 1 boost.
:
Pay
less for the next card you play this turn.
2€
about 3 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain
Anchored
.
At Noon
—
If my Expedition is behind:
Sabotage
, otherwise you may exhaust target card in Reserve.
2€
about 2 hours ago
View on Altered
If I'm facing an Expedition in
:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Create an
Aerolith
token in target player's Landmarks.
2€
about 3 hours ago
View on Altered
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone
—
∅
Draw a card.
2€
about 3 hours ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
The next Spell you play this turn loses
Fleeting
.
2€
about 3 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may return target Character or Permanent to its owner's hand.
If you control a
Fleeting
Character:
Sabotage
, otherwise you may exhaust target card in Reserve.
2€
about 3 hours ago
View on Altered
If your hand is empty:
I gain 2 boosts.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may put a card from your hand in Reserve.
2€
about 2 months ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
After You
.
2€
about 3 hours ago
View on Altered
If you control two or more Permanents:
Pay
less for the next Character you play this Afternoon.
You may spend 1 of my boosts. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
2€
about 3 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
∅
You may have target Character or Expedition Permanent switch Expeditions.
2€
about 3 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
You may play exhausted cards from your Reserve.
If both of your Expeditions are behind or tied:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may return a Spell from your Reserve to your hand.
2€
about 2 months ago
View on Altered
Sacrifice another Robot or Permanent. If you can't:
Target opponent draws a card.
If you control two or more Landmarks:
Sabotage
, otherwise you may exhaust target card in Reserve.
2€
about 3 hours ago
View on Altered
∅
You may
Augment
target card in play or in Reserve.
If your Reserve is empty:
Sabotage
, otherwise you may exhaust target card in Reserve.
2€
about 2 months ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
The next Spell you play this turn costs
less.
2€
about 3 hours ago
View on Altered
If your Reserve is empty:
Sabotage
, otherwise you may exhaust target card in Reserve.
When another Character joins your Expeditions
—
You may discard a card from your Reserve. If you do:
I gain 1 boost.
:
Exhausted Resupply
.
2€
5 months ago
View on Altered
I am
Eternal
.
Exhausted Characters in Reserve remain exhausted during Morning.
If my Expedition is behind:
Sabotage
, otherwise you may exhaust target card in Reserve.
2.03€
about 3 hours ago
View on Altered
If your hand is empty:
Target Character gains 2 boosts and
Fleeting
.
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may have target Character other than me lose
Fleeting
.
2.03€
4 days ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2.1€
12 days ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
When you create a token
—
If I'm
Fleeting
:
Up to two target Characters in play or in Reserve each gain 1 boost.
2.1€
12 days ago
View on Altered
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
2.1€
12 days ago
View on Altered
If your Reserve is empty:
I gain 1 boost.
You may spend 1 of my boosts. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
2.1€
12 days ago
View on Altered
If you have ten or more Mana Orbs:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may exhaust target card in Reserve.
2.1€
about 3 hours ago
View on Altered
∅
Exchange target Spell in your Reserve with a card from your hand.
You may discard a Spell from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may exhaust target card in Reserve.
2.13€
about 3 hours ago
View on Altered
If you control one or more Landmarks:
Sabotage
, otherwise you may exhaust target card in Reserve.
When my Expedition moves forward
—
Unless I'm in
:
I gain
Fleeting
.
2.2€
about 3 hours ago
View on Altered
If your Companion Expedition is behind:
Sabotage
, otherwise you may exhaust target card in Reserve.
At Dusk
—
If I have 1 or more boosts:
Draw a card.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.5€
about 3 hours ago
View on Altered
I am
Eternal
.
Exhausted Characters in Reserve remain exhausted during Morning.
If you control one or more Landmarks:
Sabotage
, otherwise you may exhaust target card in Reserve.
2.5€
about 2 months ago
View on Altered
If you control two or more Landmarks:
Sabotage
, otherwise you may exhaust target card in Reserve.
If your hand is empty:
Draw a card, otherwise
Resupply
.
2.5€
4 months ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 2 boosts.
If you control one or more Landmarks:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I go to Reserve from the Expedition zone
—
∅
Exchange target Spell in your Reserve with a card from your hand.
2.5€
7 months ago
View on Altered
If your hand is empty:
Sabotage
, otherwise you may exhaust target card in Reserve.
You may have me gain
Fleeting
. If you do:
Starting with you, each player may immediately play a card with Hand Cost
or less for free.
2.5€
about 2 hours ago
View on Altered
I am
Eternal
.
If your Companion Expedition is behind:
Sabotage
, otherwise you may exhaust target card in Reserve.
2.5€
19 days ago
View on Altered
You may discard a Character from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When you play another Character
—
I gain 1 boost, up to a max of 3.
2.5€
4 months ago
View on Altered
If you control two or more
Boosted
Characters:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in play or in Reserve gains 2 boosts.
:
Pay
less for the next Character you play this turn.
2.5€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
The next card you play this turn costs
less.