Search
Abilities List
← Back to abilities list
Ability (Effect):
I gain 1 boost per [[Fleeting]] Character you control.
Found in 1405 cards
·
Search with other filters
1
2
3
More pages
15
0.06€
3 days ago
View on Altered
If there are two or more cards in your Reserve:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
∅
I gain 1 boost per
Fleeting
Character you control.
:
Each Character controlled by target player gains
Fleeting
.
0.35€
about 2 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may put me in my owner's Mana zone (as an exhausted Mana Orb). If you don't, draw a card.
0.57€
6 days ago
View on Altered
You may
Rush
. If you do:
I gain 1 boost per
Fleeting
Character you control.
If you are first player:
Resupply
, otherwise
Exhausted Resupply
.
0.57€
about 2 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain 2 boosts.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
0.57€
about 2 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
At Dusk
—
You may pay
. If you do:
Draw a card.
0.58€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Pay
less for the next Character you play this Afternoon.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
0.58€
about 2 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If you control two or more
Boosted
Characters:
You may discard target Permanent.
:
Exhausted Resupply
.
0.58€
42 minutes ago
View on Altered
∅
You may return target Permanent to its owner's hand.
∅
I gain 1 boost per
Fleeting
Character you control.
0.58€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
∅
Exhausted Resupply
.
If I'm the only Character in my Expedition:
I gain 2 boosts.
0.58€
about 2 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn costs
less.
0.58€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
At Dusk
—
If I'm the only Character in my Expedition:
You may return a card other than me from your Reserve to your hand.
0.6€
4 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If you have two or more cards in Reserve:
I gain 1 boost.
You may pay
. If you do:
You may send to Reserve target Character with Hand Cost
or more.
0.6899999999999999€
about 2 hours ago
View on Altered
If your Reserve is empty:
The next Character you play this Afternoon costs
less.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
You may have target Character other than me lose
Fleeting
.
0.7€
about 2 hours ago
View on Altered
Scout
.
If there are one or more cards in your Landmarks:
Target Character in play or in Reserve gains 1 boost.
∅
I gain 1 boost per
Fleeting
Character you control.
0.8€
about 2 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
∅
I gain 1 boost per Expedition in
.
:
The next Character you play from your hand this turn activates its
abilities.
0.86€
2 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If your hand is empty:
Target Character gains 1 boost.
0.86€
4 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
If you control two or more
Boosted
Characters:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Draw a card.
0.93€
about 2 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
You may return a Spell from your Reserve to your hand.
:
You may exhaust target card in Reserve.
0.93€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
You may target a Character other than me, it loses
Fleeting
.
0.93€
about 2 hours ago
View on Altered
If your hand is empty:
I gain 2 boosts and
Fleeting
.
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn gains 1 boost.
1€
4 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may discard a card from your Reserve. If you do:
Target Character other than me gains 1 boost.
1€
4 months ago
View on Altered
You may discard a card from your Reserve. If you do:
You may give target
Fleeting
Character 2 boosts.
You may have me gain
Fleeting
. If you do:
I gain 1 boost per
Fleeting
Character you control.
1€
about 2 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may put a card from your hand in Reserve. If you do:
The next Character you play this Afternoon costs
less.
:
The next card you play this turn costs
less.
1€
about 2 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Resupply
.
∅
I gain 1 boost per
Fleeting
Character you control.
1€
3 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may pay
. If you do:
Target Character in Reserve gains 3 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
1€
5 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
At Dusk
—
∅
You may target a Character other than me, it loses
Fleeting
.
:
Pay
less for the next Spell you play this turn.
1€
about 2 hours ago
View on Altered
If you control one or more Landmarks:
Target Character gains 1 boost and
Fleeting
.
∅
I gain 1 boost per
Fleeting
Character you control.
You may put a card from your hand in Reserve. If you do:
The next Character you play this Afternoon costs
less.
1€
4 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play from your hand this turn activates its
abilities.
1.04€
8 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may pay
. If you do:
Resupply
, otherwise
Exhausted Resupply
.
1.13€
about 1 hour ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may
Rush
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
1.14€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
Pay
less for the next Character you play this turn.
1.14€
about 1 hour ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
When I leave the Expedition zone
—
If you are first player:
Create an
Aerolith
token in target player's Landmarks.
1.14€
about 2 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
∅
I gain 1 boost per
Fleeting
Character you control.
1.14€
about 2 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
:
You may exhaust target card in Reserve.
1.14€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
You may return a Spell from your Reserve to your hand.
1.15€
about 2 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
At Dusk
—
If you control one or more Landmarks:
You may return a card other than me from your Reserve to your hand.
1.15€
about 2 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Target Character gains 1 boost.
∅
I gain 1 boost per
Fleeting
Character you control.
:
You may return a Spell from your Reserve to your hand.
1.15€
43 minutes ago
View on Altered
You may
Rush
. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
Pay
less for the next card you play this turn, down to a minimum of
.
1.15€
about 2 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If I'm the only Character in my Expedition:
Target Character gains 1 boost and
Fleeting
.
:
The next Character you play this turn loses
Fleeting
.
1.15€
about 2 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may put a card from your hand in Reserve. If you do:
Target Character gains 1 boost and
Fleeting
.
:
You may have target Character other than me lose
Fleeting
.
1.15€
6 days ago
View on Altered
You may pass. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
The next Character played from your hand this turn activates one of its
abilities.
1.15€
about 2 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
Exhausted Resupply
.
1.15€
about 2 hours ago
View on Altered
You may pay
. If you do:
I gain 1 boost per
Fleeting
Character you control.
When I leave the Expedition zone, for each of my boosts
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
1.15€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
Roll a die. On a 4+:
Each player chooses a Character they control. It gains
Asleep
.
:
You may return a Spell from your Reserve to your hand.
1.15€
about 2 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If you control two or more
Boosted
Characters:
Draw a card.
1.15€
43 minutes ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If you control a
Fleeting
Character:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
1.15€
about 2 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
∅
Target a Character, then roll a die. On a 4+, it gains
Anchored
. On a 1-3, it gains
Asleep
.
1.16€
about 2 hours ago
View on Altered
If you control a
Fleeting
Character:
Characters you control gain 1 boost.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn gains 1 boost.
1.16€
about 2 hours ago
View on Altered
If there's a card in your Landmarks:
Sabotage
, otherwise you may exhaust target card in Reserve.
You may have me gain
Fleeting
. If you do:
I gain 1 boost per
Fleeting
Character you control.
1.16€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may discard a Character from your Reserve. If you do:
Target Character gains 1 boost and
Fleeting
.
:
The next Character you play this turn gains 1 boost.
1.16€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Sabotage
.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may discard a card from your Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
1.16€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
You may return a card from your Reserve to your hand.
1.16€
about 2 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
When you roll one or more dice
—
∅
Target Character gains 1 boost.
1.16€
about 2 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
Roll a die. On a 4+:
Draw a card.
1.16€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
If you control two or more
Boosted
Characters:
You may discard target Permanent.
:
The next Character you play from your hand this turn activates its
abilities.
1.16€
about 2 hours ago
View on Altered
∅
Target Character gains 1 boost.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
You may return a Spell from your Reserve to your hand.
1.16€
about 2 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may discard a Character from your Reserve. If you do:
You may exhaust target card in Reserve.
:
The next card you play this turn costs
less.
1.16€
about 2 hours ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
You may return a card from your Reserve to your hand.
1.16€
about 2 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If there are one or more cards in your Landmarks:
Sabotage
.
:
You may return a card from your Reserve to your hand.
1.16€
about 1 hour ago
View on Altered
When I leave the Expedition zone
—
∅
Target Character in Reserve gains 1 boost.
When you pass first
—
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
1.16€
about 2 hours ago
View on Altered
You may have me gain
Fleeting
. If you do:
I gain 1 boost per
Fleeting
Character you control.
If your hand is empty:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
:
The next Character you play this turn loses
Fleeting
.
1.16€
about 2 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Draw a card.
∅
I gain 1 boost per
Fleeting
Character you control.
If your hand is empty:
I gain 2 boosts, otherwise I gain 1 boost.
1.16€
about 2 hours ago
View on Altered
If you control one or more Landmarks:
Up to two target Characters each gain 1 boost.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
When a Character you control gains 1 or more boosts
—
∅
You may have target Character gain
Fleeting
.
1.16€
about 2 hours ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn loses
Fleeting
.
1.16€
about 2 hours ago
View on Altered
If your hand is empty:
I gain 2 boosts.
∅
I gain 1 boost per
Fleeting
Character you control.
:
Pay
less for the next Spell you play this turn.
1.16€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may discard a card from your Reserve. If you do:
You may give target
Fleeting
Character 2 boosts.
1.16€
about 2 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.
∅
I gain 1 boost per
Fleeting
Character you control.
1.16€
about 2 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
At Dusk
—
You may put a card from your hand in Reserve. If you do:
You may return a card other than me from your Reserve to your hand.
When my Expedition moves forward
—
If your hand is empty:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
1.16€
about 2 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If you control one or more Landmarks:
Sabotage
.
1.16€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost.
∅
I gain 1 boost per
Fleeting
Character you control.
1.16€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may put a card from your hand in Reserve. If you do:
You may give target
Fleeting
Character 2 boosts.
:
Exhausted Resupply
.
1.16€
about 2 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If there's a card in your Landmarks:
Exhausted Resupply
.
When my Expedition moves forward
—
∅
You may target a Character, it gains
Fleeting
.
1.16€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may pay
. If you do:
Target Character other than me gains 1 boost.
:
The next card you play this turn costs
less.
1.16€
about 2 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
When you play another Character
—
You may pay
to give it 1 boost.
1.16€
about 2 hours ago
View on Altered
You may have me gain
Fleeting
. If you do:
I gain 1 boost per
Fleeting
Character you control.
If your hand is empty:
Target Character gains 1 boost.
1.16€
about 2 hours ago
View on Altered
If there's a card in your Landmarks:
Play me for
less.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
You may target a Character other than me, it loses
Fleeting
.
1.16€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn gains 1 boost.
1.2€
5 months ago
View on Altered
You may discard a Character from your Reserve. If you do:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play from your hand this turn activates its
abilities.
1.22€
about 2 hours ago
View on Altered
You may have me gain
Fleeting
. If you do:
I gain 1 boost per
Fleeting
Character you control.
If you control one or more Landmarks:
Target Character gains 1 boost.
:
You may exhaust target card in Reserve.
1.27€
about 2 hours ago
View on Altered
If you control one or more Landmarks:
I gain 1 boost and
Fleeting
.
You may have me gain
Fleeting
. If you do:
I gain 1 boost per
Fleeting
Character you control.
1.28€
3 months ago
View on Altered
If you have two or more cards in Reserve:
Target Character gains 1 boost.
∅
I gain 1 boost per
Fleeting
Character you control.
:
You may have target Character other than me lose
Fleeting
.
1.39€
about 2 hours ago
View on Altered
You may pay
. If you do:
You may exhaust target card in Reserve.
∅
I gain 1 boost per
Fleeting
Character you control.
1.57€
about 2 hours ago
View on Altered
You may pay
. If you do:
I gain 1 boost per
Fleeting
Character you control.
If your hand is empty:
Characters you control gain 1 boost.
1.72€
5 months ago
View on Altered
You may pay
. If you do:
I gain 2 boosts.
∅
I gain 1 boost per
Fleeting
Character you control.
1.73€
about 2 hours ago
View on Altered
You may have me gain
Fleeting
. If you do:
I gain 1 boost per
Fleeting
Character you control.
If I'm the only Character in my Expedition:
Target Character gains 1 boost and
Fleeting
.
1.73€
about 2 hours ago
View on Altered
If you control one or more Landmarks:
Target Character gains 1 boost and
Fleeting
.
∅
I gain 1 boost per
Fleeting
Character you control.
1.74€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may put a card from your hand in Reserve. If you do:
You may discard target Permanent.
:
Pay
less for the next Character you play this turn.
1.74€
about 2 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If your hand is empty:
Resupply
, otherwise
Exhausted Resupply
.
1.74€
about 2 hours ago
View on Altered
If my Expedition is behind:
Sabotage
.
∅
I gain 1 boost per
Fleeting
Character you control.
1.74€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may give target
Fleeting
Character 2 boosts.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
1.74€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may put a card from your hand in Reserve. If you do:
You may target a Character facing me, it gains
Asleep
.
:
You may return a Spell from your Reserve to your hand.
1.9€
about 2 hours ago
View on Altered
If you control a
Fleeting
Character:
Play me for
less.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
Pay
less for the next card you play this turn.
1.99€
2 months ago
View on Altered
When you pass first
—
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn loses
Fleeting
.
2€
about 2 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
At Dusk
—
If you have ten or more Mana Orbs:
Draw a card.
2€
about 2 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If you control a
Fleeting
Character:
Characters you control gain 1 boost.
You may put a card from your hand in Reserve. If you do:
You may discard target Permanent.
2€
5 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
If you control a
Fleeting
Character:
I gain 1 boost.
You may have me gain
Fleeting
. If you do:
You may return a card from your Reserve to your hand.
2€
7 months ago
View on Altered
You may discard a card from your Reserve. If you do:
You may discard target Permanent.
∅
I gain 1 boost per
Fleeting
Character you control.
2€
about 2 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If I'm the only Character in my Expedition:
I gain 2 boosts.
2€
4 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
∅
Exhausted Resupply
.
2€
about 2 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
When my Expedition moves forward
—
You may pay
. If you do:
You may discard target Permanent.
:
The next Character you play from your hand this turn activates its
abilities.