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Ability (Effect):
I gain 1 boost per [[Fleeting]] Character you control.
Found in 805 cards
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9
2€
about 14 hours ago
View on Altered
If your hand is empty:
I gain 2 boosts and
Fleeting
.
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn gains 1 boost.
2€
about 1 month ago
View on Altered
If your Reserve is empty:
Each Character in target Expedition gains 1 boost.
∅
I gain 1 boost per
Fleeting
Character you control.
:
You may exhaust target card in Reserve.
2€
about 14 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn gains 1 boost.
2€
about 14 hours ago
View on Altered
You may pay
. If you do:
I gain 1 boost per
Fleeting
Character you control.
If my Expedition is behind:
Target Character gains 1 boost.
2€
23 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn costs
less.
2€
15 days ago
View on Altered
You may discard a card from your Reserve. If you do:
You may discard target Permanent.
∅
I gain 1 boost per
Fleeting
Character you control.
2.5€
about 2 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Spell you play this turn costs
less.
2.57€
about 14 hours ago
View on Altered
You may have me gain
Fleeting
. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may put a card from your hand in Reserve. If you do:
Target Character gains 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
2.9€
about 1 month ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If I'm the only Character in my Expedition:
Sabotage
.
2.95€
about 1 month ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
Roll a die. On a 4+:
The next Character you play this Afternoon costs
less.
:
The next Character you play this turn costs
less.
3€
about 1 month ago
View on Altered
You may pay
. If you do:
I gain 1 boost per
Fleeting
Character you control.
When I leave the Expedition zone, for each of my boosts
—
∅
Target Character in play or in Reserve gains 1 boost.
:
The next Character you play this turn loses
Fleeting
.
3€
20 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
∅
I gain 1 boost.
:
You may have target Character other than me lose
Fleeting
.
3€
about 14 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
If your hand is empty:
Each Character in target Expedition gains 1 boost.
3€
3 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
When you roll one or more dice
—
You may pay
. If you do:
Target Character gains 1 boost.
3€
10 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn gains 1 boost.
3€
about 14 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
If your Reserve is empty:
Each Character you control other than me gains 1 boost.
:
Exhausted Resupply
.
3€
about 14 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain 2 boosts.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
3€
about 14 hours ago
View on Altered
If your hand is empty:
Each Character in target Expedition gains 1 boost.
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn loses
Fleeting
.
3€
about 1 month ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play from your hand this turn activates its
abilities.
3