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Ability (Effect):
I gain 1 boost per [[Fleeting]] Character you control.
Found in 1580 cards
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16
0.06€
3 months ago
View on Altered
If there are two or more cards in your Reserve:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
∅
I gain 1 boost per
Fleeting
Character you control.
:
Each Character controlled by target player gains
Fleeting
.
0.06€
2 months ago
View on Altered
If your hand is empty:
I gain 2 boosts and
Fleeting
.
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn gains 1 boost.
0.1€
about 2 months ago
View on Altered
You may have me gain
Fleeting
. If you do:
I gain 1 boost per
Fleeting
Character you control.
At Dusk
—
If I have 1 or more boosts:
You may discard target Permanent.
0.1€
about 2 months ago
View on Altered
If you control one or more Landmarks:
Target Character gains 1 boost and
Fleeting
.
∅
I gain 1 boost per
Fleeting
Character you control.
You may put a card from your hand in Reserve. If you do:
The next Character you play this Afternoon costs
less.
0.1€
about 2 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
0.12€
about 2 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
At Dusk
—
If I'm the only Character in my Expedition:
You may discard target Permanent.
0.12€
about 2 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
If you control two or more
Boosted
Characters:
Resupply
, otherwise
Exhausted Resupply
.
:
The next Character you play this turn loses
Fleeting
.
0.12€
2 months ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may put me in my owner's Mana zone (as an exhausted Mana Orb). If you don't, draw a card.
0.12€
about 2 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
At Dusk
—
You may pay
. If you do:
Draw a card.
0.12€
about 2 months ago
View on Altered
If your Reserve is empty:
Sabotage
, otherwise you may exhaust target card in Reserve.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
Exhausted Resupply
.
0.17€
30 days ago
View on Altered
You may discard a Character from your Reserve. If you do:
Target Character gains 1 boost.
∅
I gain 1 boost per
Fleeting
Character you control.
:
You may return a Spell from your Reserve to your hand.
0.23€
30 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If you control a
Fleeting
Character:
You may have target Character gain
Asleep
.
:
Exhausted Resupply
.
0.23€
30 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
0.23€
about 1 month ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If I'm the only Character in my Expedition:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
0.25€
30 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If your Reserve is empty:
You may exhaust target card in Reserve.
0.29€
30 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may discard a Character from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
0.29€
30 days ago
View on Altered
If there's a card in your Landmarks:
Play me for
less.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
You may target a Character other than me, it loses
Fleeting
.
0.29€
30 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If there's a card in your Landmarks:
Exhausted Resupply
.
When my Expedition moves forward
—
∅
You may target a Character, it gains
Fleeting
.
0.29€
30 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may discard a Character from your Reserve. If you do:
Target Character gains 2 boosts.
:
The next Character you play from your hand this turn activates its
abilities.
0.3€
30 days ago
View on Altered
If your hand is empty:
You may return a card from your Reserve to your hand.
∅
I gain 1 boost per
Fleeting
Character you control.
If your hand is empty:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
0.33€
2 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may put me in my owner's Mana zone (as an exhausted Mana Orb). If you don't, draw a card.
0.34€
30 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may put a card from your hand in Reserve. If you do:
Target Character gains 1 boost and
Fleeting
.
:
You may have target Character other than me lose
Fleeting
.
0.35€
about 2 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
:
Pay
less for the next Character you play this turn, down to a minimum of
.
0.35€
30 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
∅
Exhausted Resupply
.
If I'm the only Character in my Expedition:
I gain 2 boosts.
0.47€
30 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
You may return a Spell from your Reserve to your hand.
0.47€
about 2 months ago
View on Altered
When you pass first
—
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn loses
Fleeting
.
0.5€
30 days ago
View on Altered
If I'm the only Character in my Expedition:
You may discard target Permanent.
∅
I gain 1 boost per
Fleeting
Character you control.
:
Each Character controlled by target player gains
Fleeting
.
0.53€
30 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may discard a Character from your Reserve. If you do:
You may exhaust target card in Reserve.
0.57€
30 days ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain 2 boosts.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
0.57€
about 2 months ago
View on Altered
You may
Rush
. If you do:
I gain 1 boost per
Fleeting
Character you control.
When my Expedition moves forward
—
∅
Create a
Manaseed
token in target player's Landmarks.
0.57€
30 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If your hand is empty:
Target Character gains 1 boost and
Fleeting
.
:
The next card you play this turn costs
less.
0.57€
about 2 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
At Dusk
—
If there's a Character in each of your Expeditions:
Draw a card.
0.57€
2 months ago
View on Altered
You may
Rush
. If you do:
I gain 1 boost per
Fleeting
Character you control.
∅
Each player draws a card.
0.58€
3 months ago
View on Altered
∅
You may return target Permanent to its owner's hand.
∅
I gain 1 boost per
Fleeting
Character you control.
0.58€
about 2 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Character played from your hand this turn activates one of its
abilities.
0.58€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
At Dusk
—
If I'm the only Character in my Expedition:
You may return a card other than me from your Reserve to your hand.
0.58€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Pay
less for the next Character you play this Afternoon.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
0.59€
30 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If you control two or more
Boosted
Characters:
You may discard target Permanent.
:
Exhausted Resupply
.
0.59€
30 days ago
View on Altered
∅
Target Character other than me gains 1 boost.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
0.59€
about 1 month ago
View on Altered
You may
Rush
. If you do:
I gain 1 boost per
Fleeting
Character you control.
∅
Each player draws a card.
If I'm the only Character in my Expedition:
I gain 2 boosts.
0.59€
30 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may discard a Character from your Reserve. If you do:
Target Character gains 1 boost and
Fleeting
.
:
The next Character you play this turn gains 1 boost.
0.59€
30 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
At Dusk
—
If I'm the only Character in my Expedition:
Draw a card.
0.59€
30 days ago
View on Altered
You may have me gain
Fleeting
. If you do:
I gain 1 boost per
Fleeting
Character you control.
If your hand is empty:
Target Character gains 1 boost.
0.59€
30 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn costs
less.
0.59€
30 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
∅
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
:
Pay
less for the next card you play this turn.
0.59€
30 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn gains 1 boost.
0.59€
30 days ago
View on Altered
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.
∅
I gain 1 boost per
Fleeting
Character you control.
0.59€
about 1 month ago
View on Altered
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise I gain 1 boost.
∅
I gain 1 boost per
Fleeting
Character you control.
0.59€
30 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn costs
less.
0.6€
6 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If you have two or more cards in Reserve:
I gain 1 boost.
You may pay
. If you do:
You may send to Reserve target Character with Hand Cost
or more.
0.7€
about 2 months ago
View on Altered
Scout
.
If there are one or more cards in your Landmarks:
Target Character in play or in Reserve gains 1 boost.
∅
I gain 1 boost per
Fleeting
Character you control.
0.7€
30 days ago
View on Altered
If you control one or more Landmarks:
I gain 1 boost and
Fleeting
.
You may have me gain
Fleeting
. If you do:
I gain 1 boost per
Fleeting
Character you control.
0.71€
30 days ago
View on Altered
If your Reserve is empty:
The next Character you play this Afternoon costs
less.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
You may have target Character other than me lose
Fleeting
.
0.8€
30 days ago
View on Altered
If you control a
Fleeting
Character:
Play me for
less.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
Pay
less for the next card you play this turn.
0.8100000000000001€
30 days ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
∅
I gain 1 boost per Expedition in
.
:
The next Character you play from your hand this turn activates its
abilities.
0.82€
30 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
When you roll one or more dice
—
You may pay
. If you do:
I gain 1 boost.
0.86€
5 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If your hand is empty:
Target Character gains 1 boost.
0.86€
6 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
If you control two or more
Boosted
Characters:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Draw a card.
0.9399999999999999€
30 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
You may target a Character other than me, it loses
Fleeting
.
0.9399999999999999€
about 1 month ago
View on Altered
I am
Gigantic
.
∅
I gain 1 boost per
Fleeting
Character you control.
When you pass first
—
If I'm not
Fleeting
:
Draw a card.
0.9399999999999999€
30 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
You may return a Spell from your Reserve to your hand.
:
You may exhaust target card in Reserve.
1€
30 days ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
At Dusk
—
If you have ten or more Mana Orbs:
Draw a card.
1€
7 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
At Dusk
—
∅
You may target a Character other than me, it loses
Fleeting
.
:
Pay
less for the next Spell you play this turn.
1€
30 days ago
View on Altered
You may discard a card from your Reserve. If you do:
Resupply
.
∅
I gain 1 boost per
Fleeting
Character you control.
1€
30 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost and
Fleeting
.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
1€
7 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play from your hand this turn activates its
abilities.
1€
30 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may put a card from your hand in Reserve. If you do:
Target Character gains 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
1€
30 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
When my Expedition moves forward
—
You may pay
. If you do:
You may discard target Permanent.
:
The next Character you play from your hand this turn activates its
abilities.
1€
7 months ago
View on Altered
You may discard a card from your Reserve. If you do:
You may give target
Fleeting
Character 2 boosts.
You may have me gain
Fleeting
. If you do:
I gain 1 boost per
Fleeting
Character you control.
1€
30 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may put a card from your hand in Reserve. If you do:
The next Character you play this Afternoon costs
less.
:
The next card you play this turn costs
less.
1.04€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may pay
. If you do:
Resupply
, otherwise
Exhausted Resupply
.
1.05€
30 days ago
View on Altered
You may have me gain
Fleeting
. If you do:
Draw a card, otherwise
Resupply
.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
Target Character with Hand Cost
or less gains
Anchored
.
1.14€
2 months ago
View on Altered
You may pass. If you don't:
I gain
Asleep
.
When you pass first
—
∅
I gain 1 boost per
Fleeting
Character you control.
:
Pay
less for the next Character you play this turn, down to a minimum of
.
1.14€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may
Rush
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
1.14€
30 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
Pay
less for the next Character you play this turn.
1.15€
3 months ago
View on Altered
You may pass. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
The next Character played from your hand this turn activates one of its
abilities.
1.15€
30 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
∅
Target a Character, then roll a die. On a 4+, it gains
Anchored
. On a 1-3, it gains
Asleep
.
1.15€
30 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If you control two or more
Boosted
Characters:
Draw a card.
1.16€
about 1 month ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If you control a
Fleeting
Character:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
1.16€
30 days ago
View on Altered
If I'm the only Character in my Expedition:
You may exhaust target card in Reserve.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
When I leave the Expedition zone
—
You may pay
. If you do:
Draw a card.
1.16€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
When I leave the Expedition zone
—
If you are first player:
Create an
Aerolith
token in target player's Landmarks.
1.16€
30 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
Roll a die. On a 4+:
Each player chooses a Character they control. It gains
Asleep
.
:
You may return a Spell from your Reserve to your hand.
1.16€
about 1 month ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
∅
Draw a card, then create two
Manaseed
tokens in your Landmarks.
:
The next Character played from your hand this turn activates one of its
abilities.
1.16€
30 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may discard a Character from your Reserve. If you do:
Draw a card.
1.16€
30 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
At Dusk
—
If you control one or more Landmarks:
You may return a card other than me from your Reserve to your hand.
1.16€
2 months ago
View on Altered
∅
Create a
Manaseed
token in target player's Landmarks.
∅
I gain 1 boost per
Fleeting
Character you control.
1.16€
30 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
You may return a Spell from your Reserve to your hand.
1.16€
30 days ago
View on Altered
∅
You may immediately play a Character for
less. It gains 1 boost.
You may discard a Character from your Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
1.16€
30 days ago
View on Altered
If you control a
Fleeting
Character:
Target Character gains 1 boost.
If your Reserve is empty:
You may have target Character gain
Asleep
.
∅
I gain 1 boost per
Fleeting
Character you control.
1.16€
30 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
:
You may exhaust target card in Reserve.
1.16€
about 1 month ago
View on Altered
If an opponent's hand contains more cards than yours:
Resupply
.
∅
I gain 1 boost per
Fleeting
Character you control.
If there's a Character in each of your Expeditions:
You may target a Character other than me, it gains 1 boost.
1.16€
30 days ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If I'm the only Character in my Expedition:
Target Character gains 1 boost and
Fleeting
.
:
The next Character you play this turn loses
Fleeting
.
1.16€
about 2 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
At Dusk
—
You may put a card from your hand in Reserve. If you do:
You may return a card other than me from your Reserve to your hand.
When my Expedition moves forward
—
If your hand is empty:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
1.16€
30 days ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
∅
I gain 1 boost per
Fleeting
Character you control.
1.17€
about 2 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may discard a Character from your Reserve. If you do:
You may exhaust target card in Reserve.
:
The next card you play this turn costs
less.
1.17€
30 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
If your hand is empty:
Each Character in target Expedition gains 1 boost.
1.17€
30 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may put a card from your hand in Reserve. If you do:
You may give target
Fleeting
Character 2 boosts.
If I'm the only Character in my Expedition:
Target Character gains 2 boosts.
1.17€
about 2 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
∅
I gain 1 boost per
Fleeting
Character you control.
:
Exhausted Resupply
.
1.17€
30 days ago
View on Altered
If your hand is empty:
I gain 2 boosts.
∅
I gain 1 boost per
Fleeting
Character you control.
:
Pay
less for the next Spell you play this turn.
1.17€
30 days ago
View on Altered
You may pay
. If you do:
Target Character gains 1 boost and
Fleeting
.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.