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Ability (Condition):
If there's an exhausted card in Reserve:
Found in 1397 cards
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14
0.06€
5 months ago
View on Altered
∅
You may discard target Character or Permanent. If its Base Cost was
or more, its controller draws a card.
If there's an exhausted card in Reserve:
You may target a Character, it gains
Asleep
.
:
The next Spell you play this turn loses
Fleeting
.
0.15€
5 months ago
View on Altered
∅
Create a
Manaseed
token in target player's Landmarks.
When I leave the Expedition zone
—
If there's an exhausted card in Reserve:
Draw a card.
0.18€
5 months ago
View on Altered
If there's an exhausted card in Reserve:
Draw a card.
∅
Take control of target Permanent with Base Cost
or less. If it's an Expedition Permanent, it joins my Expedition.
0.23€
5 months ago
View on Altered
∅
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone
—
If there's an exhausted card in Reserve:
Draw a card.
0.23€
5 months ago
View on Altered
If I'm
Fleeting
:
I am
Defender
.
If there's an exhausted card in Reserve:
Draw a card, otherwise
Resupply
.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
0.23€
6 months ago
View on Altered
If there's an exhausted card in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
If you control two or more Permanents:
Sabotage
.
0.24€
5 months ago
View on Altered
If there's an exhausted card in Reserve:
Target Character in play or in Reserve gains 1 boost.
:
You may target a Character, it gains
Fleeting
.
0.29€
5 months ago
View on Altered
∅
You may ready target Permanent or target card in Reserve.
If there's an exhausted card in Reserve:
I gain 1 boost.
0.29€
5 months ago
View on Altered
If there's an exhausted card in Reserve:
Target Character in play or in Reserve gains 1 boost.
If there's a Character in each of your Expeditions:
Target Character gains 1 boost.
0.35€
5 months ago
View on Altered
When I leave the Expedition zone
—
If there's an exhausted card in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may exhaust target Permanent or target card in Reserve.
0.35€
4 months ago
View on Altered
If there's an exhausted card in Reserve:
Target Character gains 1 boost.
:
Pay
less for the next card you play this turn, down to a minimum of
.
0.35€
5 months ago
View on Altered
You may exhaust a Permanent you control or a card in your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
If there's an exhausted card in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
0.45€
6 months ago
View on Altered
If there's an exhausted card in Reserve:
Distribute 2 boosts among any target Characters in play.
When I leave the Expedition zone
—