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Ability (Effect):
Pay {1} less for the next Spell you play this turn, down to a minimum of {1}.
Found in 336 cards
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3
4
0.23€
about 2 months ago
View on Altered
If I'm
Fleeting
:
I am
Defender
.
If there's an exhausted card in Reserve:
Draw a card, otherwise
Resupply
.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
0.23€
about 1 month ago
View on Altered
If my Expedition is behind:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
0.45€
2 months ago
View on Altered
If there's an exhausted card in Reserve:
Distribute 2 boosts among any target Characters in play.
When I leave the Expedition zone
—
∅
Sabotage
.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
0.46€
2 months ago
View on Altered
If there's an exhausted card in Reserve:
Target Character gains 1 boost.
If there's a Spell in your Reserve:
Target Character in play or in Reserve gains 1 boost.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
0.5€
about 1 month ago
View on Altered
If there's a Character in each of your Expeditions:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
If there's a Spell in your Reserve:
Sabotage
.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
0.58€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When I leave the Expedition zone
—
∅
Reveal the top card of your deck. If it's a Spell, draw it.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
0.58€
2 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
∅
You may exhaust target card in Reserve.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
0.59€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
0.59€
about 1 month ago
View on Altered
If there's a Spell with Reserve Cost
or more in your Reserve:
Target Character in play or in Reserve gains 1 boost.
∅
You may exchange a Spell from your Reserve with a card from your hand.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
0.59€
about 1 month ago
View on Altered
If I'm
In Contact
:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
0.59€
about 1 month ago
View on Altered
If there's an exhausted card in Reserve:
I gain 2 boosts.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
0.71€
about 1 month ago
View on Altered
If my Expedition is behind:
Resupply
.
When my Expedition fails to move forward during Dusk
—
∅
Create a
Manaseed
token in target player's Landmarks.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.05€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a Spell from your Reserve to your hand.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.15€
2 months ago
View on Altered
If I'm
In Contact
:
Draw a card, otherwise create a
Manaseed
token in your Landmarks.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.15€
3 months ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When you sacrifice a Character or Permanent
—
∅
Target Character gains 1 boost.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.15€
3 months ago
View on Altered
∅
You may exhaust target card in Reserve.
∅
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.16€
about 1 month ago
View on Altered
If I'm not
Fleeting
:
I am
Defender
.
If there's a Spell with Reserve Cost
or more in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.16€
about 1 month ago
View on Altered
∅
You may exhaust target card in Reserve.
∅
You may return a Spell from your Reserve to your hand.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.16€
about 2 months ago
View on Altered
I am
Defender
.
If there's a Character in each of your Expeditions:
Resupply
.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.16€
3 months ago
View on Altered
∅
You may target a Character or an Expedition Permanent, it switches Expeditions.
If there's an exhausted card in Reserve:
Sabotage
, otherwise I gain 1 boost.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
∅
Create a
Manaseed
token in target player's Landmarks.
You may sacrifice a Character or Permanent. If you do:
Resupply
.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.17€
about 2 months ago
View on Altered
∅
You may exhaust target card in Reserve.
At Dusk
—
If there's a Character in each of your Expeditions:
Draw a card.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
If there's an exhausted card in Reserve:
Distribute 2 boosts among any target Characters in play.
You may create a
Mana Moth 2/2/2
Illusion token in an opponent's Expedition. If you do:
Draw a card, otherwise
Resupply
.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
If I'm not
Fleeting
:
I am
Defender
.
When I leave the Expedition zone
—
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
I am
Defender
.
If my Expedition is behind:
Resupply
, otherwise
Exhausted Resupply
.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
∅
Create a
Manaseed
token in target player's Landmarks.
If there's a Character in each of your Expeditions:
Resupply
, otherwise
Exhausted Resupply
.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
∅
You may exchange a card other than me from your Reserve with a card from your hand.
If there's an exhausted card in Reserve:
Create a
Manaseed
token in target player's Landmarks.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.17€
about 2 months ago
View on Altered
∅
You may exhaust target card in Reserve.
If there's an exhausted card in Reserve:
I gain 1 boost.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
If my Expedition is behind:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
∅
You may exchange a Spell from your Reserve with a card from your hand.
If my Expedition is behind:
You may exhaust target card in Reserve.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.17€
about 2 months ago
View on Altered
When you play a Spell with Base Cost
or more
—
∅
Resupply
.
At Dusk
—
∅
You may target a Character, it gains
Fleeting
.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
∅
Create a
Manaseed
token in target player's Landmarks.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Create a
Manaseed
token in target player's Landmarks.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
∅
Exhaust a Permanent you control or a card in your Reserve.
If my Expedition is behind:
You may target a Character or an Expedition Permanent, it switches Expeditions.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
If there's an exhausted card in Reserve:
I gain 2 boosts.
You may exhaust a card in your Reserve. If you do:
Sabotage
, otherwise I gain 1 boost.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
∅
You may exhaust target card in Reserve.
You may exhaust a Permanent you control or a card in your Reserve. If you do:
Draw a card, otherwise
Resupply
.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
∅
Exhaust a Permanent you control or a card in your Reserve.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.17€
about 2 months ago
View on Altered
If I'm
In Contact
:
Create a
Manaseed
token in target player's Landmarks.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
When my Expedition fails to move forward during Dusk
—
∅
Create a
Manaseed
token in target player's Landmarks.
At Dusk
—
If I'm
Fleeting
:
Draw a card.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.17€
about 2 months ago
View on Altered
You may create a
Mana Moth 2/2/2
Illusion token in an opponent's Expedition. If you do:
Draw a card.
∅
I gain 2 boosts.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
∅
You may exchange a Spell from your Reserve with a card from your hand.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
∅
Exhaust a Permanent you control or a card in your Reserve.
You may discard a card from your Reserve. If you do:
You may target a Character, it gains
Asleep
.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.18€
about 1 month ago
View on Altered
If I'm
In Contact
:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.18€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.18€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.18€
about 1 month ago
View on Altered
If I'm
In Contact
:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.18€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.18€
about 1 month ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.18€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
If there's a Spell in your Reserve:
I gain 1 boost.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.18€
about 2 months ago
View on Altered
If I'm
In Contact
:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.18€
about 1 month ago
View on Altered
If my Expedition is behind:
You may target a Character, it switches Expeditions.
If there's a Character in each of your Expeditions:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.18€
about 1 month ago
View on Altered
If there's an exhausted card in Reserve:
You may target a Character, it gains
Asleep
.
∅
Target Character gains 1 boost.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.18€
about 1 month ago
View on Altered
If there's an exhausted card in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.18€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Sabotage
, otherwise
Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.18€
about 2 months ago
View on Altered
When my Expedition fails to move forward during Dusk
—
∅
Create a
Manaseed
token in target player's Landmarks.
When you play a Spell
—
∅
Target Character gains 1 boost.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.18€
about 1 month ago
View on Altered
If I'm not
Fleeting
:
I am
Defender
.
You may exhaust a Permanent you control or a card in your Reserve. If you do:
Sabotage
, otherwise
Resupply
.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.18€
about 1 month ago
View on Altered
If I'm
In Contact
:
You may target a Character, it gains
Asleep
.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.53€
about 1 month ago
View on Altered
If I'm
Fleeting
:
I am
Defender
.
If there's a Spell in your Reserve:
Draw a card.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.75€
about 1 month ago
View on Altered
When my Expedition fails to move forward during Dusk
—
∅
Create a
Manaseed
token in target player's Landmarks.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
2€
about 1 month ago
View on Altered
∅
Each player exhausts a Permanent they control or a card in their Reserve.
If there's a Spell in your Reserve:
Draw a card, otherwise
Resupply
.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
2.29€
3 months ago
View on Altered
∅
Sabotage
.
You may create a
Mana Moth 2/2/2
Illusion token in an opponent's Expedition. If you do:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
2.32€
3 months ago
View on Altered
If there's an exhausted card in Reserve:
Target Character in play or in Reserve gains 1 boost.
When my Expedition fails to move forward during Dusk
—
∅
Create a
Manaseed
token in target player's Landmarks.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
2.34€
about 1 month ago
View on Altered
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
2.34€
about 1 month ago
View on Altered
∅
Create a
Manaseed
token in target player's Landmarks.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
2.34€
about 2 months ago
View on Altered
∅
You may exchange a Spell from your Reserve with a card from your hand.
∅
You may exhaust target card in Reserve.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
2.34€
about 1 month ago
View on Altered
If I'm not
Fleeting
:
I am
Defender
.
If my Expedition is behind:
Sabotage
, otherwise I gain 1 boost.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
2.34€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
You may exhaust target Permanent or target card in Reserve.
When my Expedition fails to move forward during Dusk
—
∅
Create a
Manaseed
token in target player's Landmarks.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
2.34€
about 1 month ago
View on Altered
If I'm
In Contact
:
Resupply
, otherwise
Exhausted Resupply
.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
2.34€
about 1 month ago
View on Altered
I am
Defender
.
You may exhaust a Permanent you control or a card in your Reserve. If you do:
Draw a card, otherwise
Resupply
.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
2.34€
about 1 month ago
View on Altered
If my Expedition is behind:
Sabotage
, otherwise I gain 1 boost.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
2.34€
about 1 month ago
View on Altered
When you play a Spell with Base Cost
or more
—
∅
Resupply
.
When I go to Reserve from the Expedition zone
—
∅
Draw a card.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
2.34€
about 1 month ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Sabotage
, otherwise I gain 1 boost.
∅
Exhausted Resupply
.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
2.34€
about 1 month ago
View on Altered
If I'm
In Contact
:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
2.34€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
2.34€
about 1 month ago
View on Altered
You may exhaust a Permanent you control or a card in your Reserve. If you do:
Sabotage
, otherwise I gain 1 boost.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
2.34€
about 1 month ago
View on Altered
∅
Exhaust a Permanent you control or a card in your Reserve.
If there's a Spell with Reserve Cost
or more in your Reserve:
Draw a card, otherwise create a
Manaseed
token in your Landmarks.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
2.34€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Sabotage
, otherwise I gain 1 boost.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
2.34