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33
1.30€
about 16 hours ago
View on Altered
If you control two or more
Boosted
Characters:
I gain 2 boosts.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
:
The next Character you play this turn loses
Fleeting
.
1.73€
about 16 hours ago
View on Altered
∅
I gain
Anchored
.
At Noon
—
If I have 2 or more boosts:
You may put a card from your hand in Reserve.
:
You may put a card from your hand in Reserve.
1.75€
about 16 hours ago
View on Altered
If I have 2 or more boosts:
Draw a card.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
You may discard target Permanent.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
1.90€
about 16 hours ago
View on Altered
∅
I gain
Anchored
.
At Noon
—
If I have 2 or more boosts:
Characters you control gain 1 boost.
2.00€
about 16 hours ago
View on Altered
At Dusk
—
If I have 2 or more boosts:
Sabotage
.
When another Character joins your Expeditions
—
You may pay
. If you do:
Target Character gains 2 boosts.
2.00€
about 16 hours ago
View on Altered
If you control two or more Plants other than me:
You may put a card from your hand in Reserve.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
2.00€
about 16 hours ago
View on Altered
If I have 2 or more boosts:
I am
Tough 1
.
At Dusk
—
∅
Each player draws a card.
:
Each player draws a card.
2.00€
about 16 hours ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
Sabotage
.
When a card leaves your Reserve during the Afternoon
—
If I have 2 or more boosts:
Target Character gains 1 boost.
2.00€
about 16 hours ago
View on Altered
I am
Defender
.
When I go to Reserve from the Expedition zone
—
If I have 2 or more boosts:
Draw a card.
2.00€
about 16 hours ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
When you play a Spell
—
If I have 2 or more boosts:
Target Character gains 1 boost.
2.00€
about 16 hours ago
View on Altered
At Night
—
If I have 2 or more boosts:
Sabotage
after Rest.
:
The next Character you play from your hand this turn activates its
abilities.
2.00€
about 16 hours ago
View on Altered
When a card leaves your Reserve during the Afternoon
—
If I have 2 or more boosts:
I gain 1 boost.
:
After You
.
2.00€
about 16 hours ago
View on Altered
If I have 2 or more boosts:
I am
Tough 1
.
∅
Target Character gains
Anchored
.
:
Each player draws a card.
2.00€
about 16 hours ago
View on Altered
I am
Seasoned
.
You may discard a card from your Reserve. If you do:
Resupply
.
When I go to Reserve from the Expedition zone
—
If I have 2 or more boosts:
Sabotage
.
2.00€
about 16 hours ago
View on Altered
I can't be played if you have less than seven Mana Orbs.
If I have 2 or more boosts:
Your Characters other than me have: "
I gain 1 boost."
2.00€
about 16 hours ago
View on Altered
∅
I gain
Anchored
.
At Noon
—
If I have 2 or more boosts:
You may put a card from your hand in Reserve.
:
The next card you play this Afternoon costs
less.
2.00€
about 16 hours ago
View on Altered
When my Expedition moves forward due to
—
∅
Sabotage
after Rest.
At Dusk
—
If I have 2 or more boosts:
Draw a card.
2.00€
about 16 hours ago
View on Altered
At Night
—
If I have 2 or more boosts:
Sabotage
after Rest.
:
The next Character you play this turn gains 1 boost.
2.00€
about 16 hours ago
View on Altered
If you control one or more Landmarks:
You may put a card from your hand in Reserve.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
2.00€
about 16 hours ago
View on Altered
If I have 2 or more boosts:
Draw a card, otherwise
Resupply
.
If you control one or more Landmarks:
Resupply
, otherwise
Exhausted Resupply
.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
When my Expedition moves forward
—
If I have 2 or more boosts:
Draw a card.
When you play another Character
—
I gain 1 boost, up to a max of 3.
2.00€
about 16 hours ago
View on Altered
At Night
—
If I have 2 or more boosts:
Sabotage
after Rest.
:
You may target a Character other than me, it loses
Fleeting
.
2.10€
about 16 hours ago
View on Altered
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
When I leave the Expedition zone
—
∅
Each player draws a card.
:
The next card you play this Afternoon costs
less.
2.50€
about 16 hours ago
View on Altered
∅
I gain
Anchored
.
At Noon
—
If I have 2 or more boosts:
I gain 1 boost.
:
You may have target Character other than me lose
Fleeting
.
2.50€
about 16 hours ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
You may send to Reserve target Character with Hand Cost
or more.
If I have 2 or more boosts:
Draw a card.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.57€
about 16 hours ago
View on Altered
If I have 2 or more boosts:
Draw a card, otherwise
Resupply
.
If you control one or more Landmarks:
Target player sacrifices a Character.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.58€
about 16 hours ago
View on Altered
∅
The next Character you play this Afternoon costs
less.
When my Expedition moves forward
—
If I have 2 or more boosts:
You may discard target Permanent.
:
The next Character you play this turn loses
Fleeting
.
2.59€
about 16 hours ago
View on Altered
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
When another Character joins your Expeditions
—
If you control one or more Landmarks:
I gain 1 boost.
2.59€
about 16 hours ago
View on Altered
If you control one or more Landmarks:
Target Character gains 1 boost and
Fleeting
.
When my Expedition moves forward
—
If I have 2 or more boosts:
Sabotage
after Rest.
:
The next Character you play this turn costs
less.
2.59€
about 16 hours ago
View on Altered
You may pay
. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
When my Expedition moves forward due to
—
If I have 2 or more boosts:
Sabotage
after Rest.
2.59€
about 16 hours ago
View on Altered
If there are one or more cards in your Landmarks:
You may discard target Permanent.
If I have 2 or more boosts:
Draw two cards.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3.00€
about 16 hours ago
View on Altered
When I leave the Expedition zone
—
∅
You may put me in my owner's Mana zone (as an exhausted Mana Orb). If you don't, draw a card.
When another Character joins your Expeditions
—
If I have 2 or more boosts:
Target Character gains 1 boost.
3.00€
about 17 hours ago
View on Altered
If I have 2 or more boosts:
I am
Tough 1
.
You may put a card from your hand in Reserve. If you do:
You may exhaust target card in Reserve.
If your hand is empty:
Resupply
, otherwise
Exhausted Resupply
.
3.00€
about 16 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
You may have target Character other than me lose
Fleeting
.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
3.00€
about 16 hours ago
View on Altered
If you control two or more
Boosted
Characters:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
3.00€
about 16 hours ago
View on Altered
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
When another Character joins your Expeditions
—
You may put a card from your hand in Reserve. If you do:
Target Character gains 1 boost.
3.00€
about 16 hours ago
View on Altered
At Dusk
—
You may put a card from your hand in Reserve. If it's a Spell:
You may return a card other than me from your Reserve to your hand.
When a card leaves your Reserve during the Afternoon
—
If I have 2 or more boosts:
Target Character gains 1 boost.
:
You may have target Character with Hand Cost
or less other than me gain
Anchored
.
3.00€
about 16 hours ago
View on Altered
I am
Defender
.
When a card leaves your Reserve during the Afternoon
—
If I have 2 or more boosts:
I gain 1 boost.
3.00€
about 16 hours ago
View on Altered
I am
Defender
.
When a card leaves your Reserve during the Afternoon
—
If I have 2 or more boosts:
I gain 1 boost.
3.00€
about 16 hours ago
View on Altered
I am
Defender
.
When I go to Reserve from the Expedition zone
—
If I have 2 or more boosts:
Sabotage
.
:
You may return a Spell from your Reserve to your hand.
3.00€
about 16 hours ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
You may return a card other than me from your Reserve to your hand.
At Dusk
—
If I have 2 or more boosts:
You may discard target Permanent.
3.00€
about 16 hours ago
View on Altered
∅
You may have target Character gain
Fleeting
.
When a card leaves your Reserve during the Afternoon
—
If I have 2 or more boosts:
Target Character gains 1 boost.
3.00€
about 16 hours ago
View on Altered
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
:
The next card you play this Afternoon costs
less.
3.00€
about 16 hours ago
View on Altered
∅
Resupply
.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
:
The next Character you play this turn loses
Fleeting
.
3.00€
about 17 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Starting with you, each player may immediately play a card with Hand Cost
or less for free.
When my Expedition moves forward due to
—
If I have 2 or more boosts:
Draw a card.
3.00€
about 16 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Resupply
.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
:
Each player draws a card.
3.00€
about 16 hours ago
View on Altered
If your Reserve is empty:
Target Character gains 2 boosts.
If I have 2 or more boosts:
Draw a card, otherwise
Resupply
.
When you play another Character
—
I gain 1 boost, up to a max of 3.
3.00€
about 16 hours ago
View on Altered
If both of your Expeditions are behind or tied:
You may send to Reserve target Character with Hand Cost
or more.
If I have 2 or more boosts:
Draw a card, otherwise
Resupply
.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3.00€
about 17 hours ago
View on Altered
∅
Exchange target Spell in your Reserve with a card from your hand.
At Dusk
—
If I have 2 or more boosts:
You may discard target Permanent.
:
Exhausted Resupply
.
3.00€
about 17 hours ago
View on Altered
If I have 2 or more boosts:
My region is
in addition to its other terrains.
∅
Starting with you, each player may immediately play a card with Hand Cost
or less for free.
:
The next Character you play this turn gains 1 boost.
3.00€
about 16 hours ago
View on Altered
If your Reserve is empty:
Target Character other than me gains 1 boost.
If I have 2 or more boosts:
Draw a card, otherwise
Resupply
.
When I leave the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3.00€
about 16 hours ago
View on Altered
You may pay
. If you do:
You may send to Reserve target Character with Hand Cost
or less.
When you play a Spell
—
If I have 2 or more boosts:
I gain 2 boosts.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
You may discard target Permanent.
3.00€
about 16 hours ago
View on Altered
You may pay
. If you do:
You may target a Character, it gains
Fleeting
.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
:
The next Character you play this turn gains 1 boost.
3.00€
about 16 hours ago
View on Altered
When I leave the Expedition zone
—
∅
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
When another Character joins your Expeditions
—
If I have 2 or more boosts:
I gain 2 boosts.
:
You may have target Character other than me lose
Fleeting
.
3.00€
about 16 hours ago
View on Altered
If I have 2 or more boosts:
My region is
in addition to its other terrains.
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
:
You may exhaust target card in Reserve.
3.00€
about 16 hours ago
View on Altered
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
When another Character joins your Expeditions
—
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
3.00€
about 16 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Resupply
.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
3.00€
about 16 hours ago
View on Altered
If you control three or more Characters:
Resupply
.
When another Character joins your Expeditions
—
If I have 2 or more boosts:
Target Character gains 1 boost.
3.00€
about 16 hours ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
Sabotage
.
When a card leaves your Reserve during the Afternoon
—
If I have 2 or more boosts:
I gain 2 boosts.
3.00€
about 17 hours ago
View on Altered
I am
Defender
.
If I have 2 or more boosts:
Defender
Characters don't prevent my Expedition from moving forward.
If you control one or more Landmarks:
You may send to Reserve target Character with Hand Cost
or less.
:
You may return a card from your Reserve to your hand.
3.00€
about 16 hours ago
View on Altered
∅
You may discard target Character with Hand Cost
or more.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
:
You may have target Character other than me lose
Fleeting
.
3.00€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
Each player draws a card.
When I leave the Expedition zone
—
If I have 2 or more boosts:
You may discard target Permanent.
3.00€
about 16 hours ago
View on Altered
∅
The next card you play this Afternoon costs
less.
At Dusk
—
If I have 2 or more boosts:
I lose
Fleeting
.
3.16€
about 16 hours ago
View on Altered
If your Companion Expedition is behind:
I gain 2 boosts, otherwise I gain 1 boost.
∅
You may
Augment
target card in play or in Reserve.
If I have 2 or more boosts:
Draw a card.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3.20€
about 16 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Characters you control gain 1 boost.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
3.44€
about 16 hours ago
View on Altered
If you control one or more Landmarks:
I gain 1 boost.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
3.45€
about 16 hours ago
View on Altered
You may pay
. If you do:
I lose
Fleeting
.
When I go to Reserve from the Expedition zone
—
If I have 2 or more boosts:
You may discard target Permanent.
3.46€
about 16 hours ago
View on Altered
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
When another Character joins your Expeditions
—
You may pay
. If you do:
I gain 1 boost.
3.46€
about 16 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may return a Spell from your Reserve to your hand.
If I have 2 or more boosts:
Draw a card, otherwise
Resupply
.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3.50€
about 16 hours ago
View on Altered
∅
I gain
Anchored
.
At Noon
—
If I have 2 or more boosts:
Target Character gains 1 boost.
3.50€
about 16 hours ago
View on Altered
∅
Up to two target Characters each gain 1 boost.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
3.50€
about 16 hours ago
View on Altered
If I have 2 or more boosts:
Your Characters other than me have: "
I gain 1 boost."
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent with Hand Cost
or less.
:
You may
Augment
target card in play or in Reserve.
3.62€
about 16 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
3.63€
about 16 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain
Anchored
.
At Noon
—
If I have 2 or more boosts:
Exhausted Resupply
.
3.63€
about 16 hours ago
View on Altered
∅
I gain
Anchored
.
When another Character joins your Expeditions
—
If I have 2 or more boosts:
I gain 1 boost.
3.63€
about 16 hours ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
Draw a card.
When a card leaves your Reserve during the Afternoon
—
If I have 2 or more boosts:
I gain 1 boost.
3.64€
about 16 hours ago
View on Altered
When my Expedition moves forward
—
If I have 2 or more boosts:
Sabotage
after Rest.
:
You may
Augment
target card in play or in Reserve.
3.64€
about 16 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Plants you control other than me gain 1 boost.
When another Character joins your Expeditions
—
If I have 2 or more boosts:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
3.80€
about 16 hours ago
View on Altered
∅
I gain
Anchored
.
At Noon
—
If I have 2 or more boosts:
Target Character in play or in Reserve gains 1 boost.
:
You may exhaust target card in Reserve.
3.80€
about 16 hours ago
View on Altered
∅
You may discard target Permanent.
At Dusk
—
If I have 2 or more boosts:
Draw a card.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3.95