Search
Abilities List
Faction
Set
Character name
Hand cost
Reserve cost
Character type
Select character types
Forest power
Mountain power
Forest power
Card text
Trigger
Condition
Effect
Also match support abilities
Search
Include unavailable cards
Min price
Max price
Found 1077 cards
in 1.9 seconds
1
2
3
More pages
11
0.15€
about 1 month ago
View on Altered
∅
Exchange a Spell from your Reserve with a card from your hand.
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Create an
Aerolith
token in your Landmarks.
:
Create an
Aerolith
token in your Landmarks.
0.15€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Target player puts a card from their hand in Reserve.
:
After You
.
0.24€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may return a Spell from your Reserve to your hand.
0.35€
about 1 month ago
View on Altered
If I'm
Fleeting
:
I am
Defender
.
If there's a Spell in your Reserve:
Draw a card.
0.50€
about 1 month ago
View on Altered
If there's a Character in each of your Expeditions:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
If there's a Spell in your Reserve:
Sabotage
.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
0.58€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When my Expedition fails to move forward during Dusk
—
∅
Create a
Manaseed
token in target player's Landmarks.
:
You may exhaust target Permanent or target card in Reserve.
0.59€
about 1 month ago
View on Altered
If there's a Character in each of your Expeditions:
You may exhaust target card in Reserve.
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
:
The next Spell you play this turn loses
Fleeting
.
0.59€
about 1 month ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
You may target a Character, it switches Expeditions.
At Dusk
—
If there's a Spell in your Reserve:
Draw two cards.
0.59€
about 1 month ago
View on Altered
If there's a Character in each of your Expeditions:
Create an
Aerolith
token in your Landmarks.
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Create an
Aerolith
token in your Landmarks.
:
After You
.
0.59€
about 1 month ago
View on Altered
∅
Target opponent may immediately play a card with Base Cost
or more for free.
If there's a Spell in your Reserve:
Sabotage
.
:
You may target a Character, it gains
Fleeting
.
0.59€
about 1 month ago
View on Altered
If your Hero Expedition is behind:
Draw a card, otherwise
Resupply
.
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
0.59€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
If my Expedition is behind:
I gain 1 boost.
:
Pay
less for the next Spell you play this turn.
0.59€
about 1 month ago
View on Altered
∅
Create a
Manaseed
token in target player's Landmarks.
If there's a Spell in your Reserve:
Target Character in play or in Reserve gains 1 boost.
:
You may exhaust target Permanent or target card in Reserve.
0.59€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
If there's a Spell in your Reserve:
Target Character gains 1 boost.
0.59€
about 1 month ago
View on Altered
You may put a Spell from your hand in Reserve. If you don't:
Sacrifice a Character.
If there's a Spell in your Reserve:
Draw a card, otherwise
Resupply
.
0.62€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
0.70€
about 1 month ago
View on Altered
If I'm
Fleeting
:
I am
Defender
.
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
:
You may exhaust target Permanent or target card in Reserve.
0.94€
about 1 month ago
View on Altered
If your Companion Expedition is behind:
I gain 2 boosts.
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Target player puts a card from their hand in Reserve.
0.94€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Target player puts a card from their hand in Reserve.
If there's a Spell in your Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
:
Create an
Aerolith
token in your Landmarks.
0.94€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Target player puts a card from their hand in Reserve.
If there's a Spell in your Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
:
Create an
Aerolith
token in your Landmarks.
1.00€
about 1 month ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
Resupply
, otherwise create an
Aerolith
token in your Landmarks.
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Create an
Aerolith
token in your Landmarks.
1.00€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Target Character gains 1 boost.
If an opponent is first player:
Target player puts a card from their hand in Reserve.
1.00€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
:
Pay
less for the next card you play this turn, down to a minimum of
.
1.00€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
:
Pay
less for the next Character you play this turn.
1.15€
about 1 month ago
View on Altered
∅
Create a
Manaseed
token in target player's Landmarks.
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
1.16€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Draw a card.
:
The next Spell you play this turn loses
Fleeting
.
1.16€
about 1 month ago
View on Altered
Seasoned
.
{H} Target a Character facing me. I gain its subtype and X boosts, where X equals its highest statistic.
If there's a Spell in your Reserve:
You may send to Reserve target Character with Hand Cost
or less.
:
Create an
Aerolith
token in your Landmarks.
1.16€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
If there's an exhausted card in Reserve:
Sabotage
, otherwise you may exhaust target card in Reserve.
1.16€
about 1 month ago
View on Altered
I am
Gigantic
.
If there's a Spell in your Reserve:
Target Character gains 1 boost and
Fleeting
.
:
You may return a card from your Reserve to your hand.
1.16€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
When I go to Reserve from the Expedition zone
—
∅
Sabotage
.
:
After You
.
1.16€
about 1 month ago
View on Altered
∅
Target Character in play or in Reserve gains 1 boost.
If there's a Spell in your Reserve:
I gain 1 boost.
If an opponent is first player:
Target Character gains 1 boost.
:
Pay
less for the next card you play this turn.
1.16€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
Pay
less for the next card you play this turn, down to a minimum of
.
1.16€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Target Character gains 2 boosts, otherwise it gains 1 boost.
∅
You may discard target Permanent. If you don't, I gain 2 boosts.
:
Target Character with Hand Cost
or less gains
Anchored
.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
I gain 1 boost.
When you sacrifice a Character or Permanent
—
∅
Target Character in play or in Reserve gains 1 boost.
1.17€
about 1 month ago
View on Altered
I am
Gigantic
.
{J} You may discard any number of cards from your Reserve, I gain that many boosts.
If there's a Spell in your Reserve:
You may target a Character, it gains
Asleep
.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Target player puts a card from their hand in Reserve.
When I leave the Expedition zone
—
If your Hero Expedition is behind:
Reveal the top card of your deck. If it's a Spell, draw it.
1.17€
about 1 month ago
View on Altered
∅
Target opponent may immediately play a Spell for free.
If you control a
Fleeting
Character:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
At Dusk
—
If there's a Spell in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
1.17€
about 1 month ago
View on Altered
You may play Spells for
less if their Base Cost is
or more.
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
:
You may exhaust target card in Reserve.
1.17€
about 1 month ago
View on Altered
∅
You may send to Reserve up to two target Characters with Hand Cost
or less.
If there's a Spell in your Reserve:
You may send to Reserve target Character with Hand Cost
or less.
:
Create an
Aerolith
token in target player's Landmarks.
1.17€
about 1 month ago
View on Altered
∅
You may discard target Permanent. If you don't, I gain 2 boosts.
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Draw a card.
:
You may return a card from your Reserve to your hand.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
At Dusk
—
You may sacrifice a Character. If you do:
Target player puts a card from their hand in Reserve.
:
Create an
Aerolith
token in target player's Landmarks.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
You may sacrifice a Character or Permanent. If you do:
Resupply
, otherwise create an
Aerolith
token in your Landmarks.
1.17€
about 1 month ago
View on Altered
I am
Gigantic
.
{J} You may discard any number of cards from your Reserve, I gain that many boosts.
If there's a Spell in your Reserve:
You may exhaust target card in Reserve.
1.17€
about 1 month ago
View on Altered
If there's a Spell with Reserve Cost
or more in your Reserve:
Target opponent discards a card from their hand.
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Draw a card.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
You may return a card from your Reserve to your hand.
If there's a Character in each of your Expeditions:
Resupply
.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Target Character gains 1 boost and
Fleeting
.
When you pass first
—
If there's a Character in each of your Expeditions:
Resupply
.
:
Pay
less for the next Spell you play this turn.
1.17€
about 1 month ago
View on Altered
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
If there's a Spell in your Reserve:
Target player puts a card from their hand in Reserve.
1.17€
about 1 month ago
View on Altered
If your Hero Expedition is behind:
Target Character in play or in Reserve gains 1 boost.
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
You may return a Spell from your Reserve to your hand.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
When I leave the Expedition zone
—
∅
Sabotage
.
:
You may exhaust target card in Reserve.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Create an
Aerolith
token in your Landmarks.
:
Create an
Aerolith
token in target player's Landmarks.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone
—
If five or more single-terrain regions are visible:
Draw a card.
1.17€
about 1 month ago
View on Altered
∅
You may discard target Permanent. If you don't, I gain 2 boosts.
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Draw a card.
:
Pay
less for the next Character you play this turn.
1.17€
about 1 month ago
View on Altered
You may discard a card from your Reserve. If you do:
Draw a card, otherwise
Resupply
.
If there's a Spell in your Reserve:
Target Character gains 1 boost.
You may sacrifice a Character or Permanent. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
1.17€
about 1 month ago
View on Altered
When my Expedition moves forward
—
If there's a Spell in your Reserve:
Create an
Aerolith
token in your Landmarks.
:
Pay
less for the next Character you play this turn.
1.17€
about 1 month ago
View on Altered
I am
Gigantic
.
{J} You may discard any number of cards from your Reserve, I gain that many boosts.
If there's a Spell in your Reserve:
You may exhaust target card in Reserve.
:
You may return a Spell from your Reserve to your hand.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Draw a card, otherwise
Resupply
.
:
Create an
Aerolith
token in your Landmarks.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Reveal the top card of your deck. If it's a Spell, draw it.
:
The next Spell you play this turn loses
Fleeting
.
1.17€
about 1 month ago
View on Altered
∅
You may discard target Character or Permanent with Hand Cost
or less.
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
1.17€
about 1 month ago
View on Altered
∅
Each player exhausts a Permanent they control or a card in their Reserve.
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Sabotage
, otherwise you may exhaust target card in Reserve.
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may target a Character, it gains
Fleeting
.
1.17€
about 1 month ago
View on Altered
I am
Defender
.
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
The next Spell you play this turn loses
Fleeting
.
1.17€
about 1 month ago
View on Altered
I am
Defender
.
If there's a Spell in your Reserve:
Sabotage
, otherwise I gain 1 boost.
:
You may exhaust target Permanent or target card in Reserve.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Create a
Manaseed
token in target player's Landmarks.
∅
You may exhaust target card in Reserve.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Target Character gains 1 boost.
:
Pay
less for the next card you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
∅
You may discard target Character or Permanent. If its Base Cost was
or more, its controller draws a card.
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Reveal the top card of your deck. If it's a Spell, draw it.
When you sacrifice a Character or Permanent
—
∅
I gain 1 boost.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Target Character gains 1 boost.
:
After You
.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
After You
.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
I gain 1 boost.
When you pass first
—
If you have six or more Mana Orbs:
I gain 1 boost.
:
Create an
Aerolith
token in target player's Landmarks.
1.17€
about 1 month ago
View on Altered
∅
Each player exhausts a Permanent they control or a card in their Reserve.
If there's a Spell in your Reserve:
Draw a card, otherwise
Resupply
.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Target Character in play or in Reserve gains 1 boost.
When my Expedition fails to move forward during Dusk
—
∅
Create a
Manaseed
token in target player's Landmarks.
:
Pay
less for the next card you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
∅
Create a
Manaseed
token in target player's Landmarks.
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
1.17€
about 1 month ago
View on Altered
If I'm facing an Expedition in
:
Draw a card, otherwise
Resupply
.
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Draw a card.
If you are first player:
Target player becomes first player.
:
Create an
Aerolith
token in your Landmarks.
1.17€
about 1 month ago
View on Altered
If there's a Character in each of your Expeditions:
Target player puts a card from their hand in Reserve.
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
1.17€
about 1 month ago
View on Altered
∅
Exhaust a Permanent you control or a card in your Reserve.
If there's a Spell in your Reserve:
Sabotage
, otherwise I gain 1 boost.
1.17€
about 1 month ago
View on Altered
If you are first player:
Target player becomes first player.
If there's a Spell in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
:
Create an
Aerolith
token in target player's Landmarks.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
When you pass first
—
If I have 1 or more boosts:
Target Character gains 1 boost.
:
You may return a card from your Reserve to your hand.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
∅
Create a
Manaseed
token in target player's Landmarks.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Distribute 2 boosts among any target Characters in play.
∅
Take control of target Permanent with Base Cost
or less. If it's an Expedition Permanent, it joins my Expedition.
1.17€
about 1 month ago
View on Altered
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
If there's a Spell in your Reserve:
Target Character gains 1 boost.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Sabotage
.
1.17€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Sabotage
, otherwise I gain 1 boost.
:
You may return a Spell from your Reserve to your hand.
1.17€
about 1 month ago
View on Altered
∅
Take control of target token Permanent. If it's an Expedition Permanent, it joins my Expedition.
If there's a Spell in your Reserve:
Sabotage
, otherwise you may exhaust target card in Reserve.
∅
Each player exhausts a Permanent they control or a card in their Reserve.
1.18€
about 1 month ago
View on Altered
I am
Gigantic
.
If there's a Spell in your Reserve:
Target Character gains 1 boost.
1.18€
about 1 month ago
View on Altered
I am
Gigantic
.
I'm also considered a Spell, even when not in play.
If there's a Spell in your Reserve:
Each player sacrifices a Character.
1.18€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Target player puts a card from their hand in Reserve.
You may discard a card from your Reserve. If you do:
You may discard target Permanent.
:
The next Spell you play this turn loses
Fleeting
.
1.18€
about 1 month ago
View on Altered
If your Hero Expedition is behind:
Resupply
, otherwise create an
Aerolith
token in your Landmarks.
When I leave the Expedition zone
—
If there's a Spell in your Reserve:
Target player puts a card from their hand in Reserve.
1.18€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Create an
Aerolith
token in your Landmarks.
When you pass first
—
If you have six or more Mana Orbs:
Create an
Aerolith
token in target player's Landmarks.
1.18€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
You may sacrifice a Character. If you do:
Target Character gains 2 boosts, otherwise it gains 1 boost.
:
Create an
Aerolith
token in target player's Landmarks.
1.18€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
You may exhaust target card in Reserve.
At Dusk
—
If there's a Spell with Reserve Cost
or more in your Reserve:
Target player puts a card from their hand in Reserve.
1.18€
about 1 month ago
View on Altered
You may put a Spell from your hand in Reserve. If you don't:
Sacrifice one Character.
If there's a Spell in your Reserve:
I gain 2 boosts.
:
You may exhaust target card in Reserve.
1.18€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Target Character in play or in Reserve gains 1 boost.
1.18€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Create an
Aerolith
token in target player's Landmarks.
When you sacrifice a Character or Permanent
—
∅
I gain 1 boost.
1.18€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
You may send to Reserve target Character with Hand Cost
or less.
:
Create an
Aerolith
token in your Landmarks.
1.18€
about 1 month ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a: • 4+: It moves forward one more region instead. • 1: It doesn't move instead.
If there's a Character in each of your Expeditions:
You may return a card from your Reserve to your hand.
If there's a Spell in your Reserve:
Draw a card.
1.18€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Target Character in play or in Reserve gains 1 boost.
When I go to Reserve from the Expedition zone
—
∅
Sabotage
.
:
Create an
Aerolith
token in target player's Landmarks.
1.18€
about 1 month ago
View on Altered
If there's a Spell in your Reserve:
Target Character gains 1 boost.
You may
Rush
. If you do:
Sabotage
.
1.18€
about 1 month ago
View on Altered
∅
You may send to Reserve target Character with Hand Cost
or less.
If there's a Spell in your Reserve:
Sabotage
.
1.18€
about 1 month ago
View on Altered
If I'm in a single-terrain region:
Sabotage
, otherwise my Expedition
Ascends
.
If there's a Spell in your Reserve:
You may target a Character other than me, it gains 1 boost.
If I'm the only Character in my Expedition:
I gain 2 boosts, otherwise I gain 1 boost.