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17
2.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
You may play exhausted cards from your Reserve.
If your hand is empty:
Exhausted Resupply
.
:
The next Permanent you play this turn costs
less.
2.00€
1 day ago
View on Altered
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in your other Expedition (the one I'm not in).
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
You may discard target Permanent.
:
The next Character you play from your hand this turn activates its
abilities.
2.00€
1 day ago
View on Altered
When you play a Permanent
—
If there are two or more exhausted cards in Reserve:
Target Character other than me gains 1 boost.
:
The next Permanent you play this turn costs
less.
2.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
You may play exhausted cards from your Reserve.
If both of your Expeditions are behind or tied:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may return a Spell from your Reserve to your hand.
2.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
:
You may return a Spell from your Reserve to your hand.
2.00€
1 day ago
View on Altered
You may discard a Spell from your Reserve. If you do:
I gain 2 boosts.
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
2.00€
1 day ago
View on Altered
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in your other Expedition (the one I'm not in).
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Up to two target Characters in play or in Reserve each gain 1 boost.
2.10€
1 day ago
View on Altered
When you play a Permanent
—
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Brassbug 2/2/2
Robot token in target Expedition.
:
The next Character you play this turn gains 1 boost.
2.50€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
:
The next card you play this turn costs
less.
2.50€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 1 boost.
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
2.50€
1 day ago
View on Altered
If you control a
Fleeting
Character:
The next Permanent you play this Afternoon costs
less.
If there are two or more exhausted cards in Reserve:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
2.56€
1 day ago
View on Altered
You may pay
. If you do:
You may exhaust target card in Reserve.
If there are two or more exhausted cards in Reserve:
I gain 1 boost per Landmark you control.
:
You may put a card from your hand in Reserve.
2.99€
1 day ago
View on Altered
You may play exhausted cards from your Reserve.
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
3.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
You may play exhausted cards from your Reserve.
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
:
The next Character you play this turn gains 1 boost.
3.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
You may play exhausted cards from your Reserve.
You may pay
. If you do:
Target Character gains 1 boost.
3.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
You may play exhausted cards from your Reserve.
:
The next card you play this turn costs
less.
3.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
You may play exhausted cards from your Reserve.
If your hand is empty:
Draw a card, otherwise
Resupply
.
3.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Brassbug 2/2/2
Robot token in my Expedition.
If your Reserve is empty:
Create a
Brassbug 2/2/2
Robot token in my Expedition.
3.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
The next Permanent you play this Afternoon costs
less.
If you control a token:
The next Permanent you play this Afternoon costs
less.
:
The next Character you play from your hand this turn activates its
abilities.
3.00€
1 day ago
View on Altered
If your hand is empty:
I gain 1 boost per Landmark you control.
If there are two or more exhausted cards in Reserve:
Target Character other than me gains 1 boost.
3.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
You may play exhausted cards from your Reserve.
:
You may return a card from your Reserve to your hand.
3.00€
1 day ago
View on Altered
I am
Defender
.
If I have 1 or more boosts:
Defender
Characters don't prevent my Expedition from moving forward.
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
3.00€
1 day ago
View on Altered
I am
Defender
.
If there are two or more exhausted cards in Reserve:
Defender
Characters don't prevent my Expedition from moving forward.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
You may discard target Permanent.
3.00€
1 day ago
View on Altered
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
If there are two or more exhausted cards in Reserve:
I gain 1 boost.
:
After You
.
3.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 1 boost.
If your Reserve is empty:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.
3.00€
1 day ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
If there are two or more exhausted cards in Reserve:
Draw a card.
3.00€
1 day ago
View on Altered
If my Expedition is behind:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
You may return a Spell from your Reserve to your hand.
3.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
I cost
less.
∅
You may exhaust target card in Reserve.
You may pay
. If you do:
I gain 2 boosts.
3.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
I cost
less.
∅
You may exhaust target card in Reserve.
:
After You
.
3.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
You may return a card from your Reserve to your hand.
If your Reserve is empty:
Target Character gains 1 boost.
3.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Draw a card.
:
You may return a Spell from your Reserve to your hand.
3.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
If you control one or more Landmarks:
I gain 2 boosts.
You may discard a Spell from your Reserve. If you do:
You may exhaust target card in Reserve.
3.00€
1 day ago
View on Altered
If your Hero Expedition is behind:
You may play exhausted cards from your Reserve.
If there are two or more exhausted cards in Reserve:
Sabotage
.
3.00€
1 day ago
View on Altered
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
You may return a Spell from your Reserve to your hand.
3.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
You may play exhausted cards from your Reserve.
If my Expedition is behind:
Target Character other than me gains 1 boost.
3.00€
1 day ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
I gain 1 boost.
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
:
After You
.
3.00€
1 day ago
View on Altered
If you control one or more Landmarks:
Resupply
.
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Sabotage
.
3.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next card you play this turn costs
less.
3.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
∅
You may exhaust target card in Reserve.
:
Exhausted Resupply
.
3.00€
1 day ago
View on Altered
If your hand is empty:
Sabotage
.
When another Robot joins your Expeditions
—
∅
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Sabotage
.
3.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
:
The next Character you play from your hand this turn activates its
abilities.
3.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character other than me gains 1 boost.
3.00€
1 day ago
View on Altered
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Target Character in play or in Reserve other than me gains 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
3.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character in play or in Reserve other than me gains 1 boost.
You may spend 1 of my boosts. If you do:
Resupply
, otherwise
Exhausted Resupply
.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
You may play exhausted cards from your Reserve.
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
You may discard target Permanent.
:
Exhausted Resupply
.
3.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
You may play exhausted cards from your Reserve.
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
You may discard target Permanent.
:
Exhausted Resupply
.
3.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.
3.42€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character other than me gains 1 boost.
You may spend 1 of my boosts. If you do:
Exhausted Resupply
.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3.50€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
3.59€
1 day ago
View on Altered
You may pay
. If you do:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
When you play a Permanent
—
If there are two or more exhausted cards in Reserve:
Target Character other than me gains 1 boost.
3.80€
1 day ago
View on Altered
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
:
The next Character you play from your hand this turn activates its
abilities.
3.87€
1 day ago
View on Altered
You may play exhausted Characters from your Reserve.
You may pay
. If you do:
I gain 1 boost per card in your Reserve.
When you play a Permanent
—
If there are two or more exhausted cards in Reserve:
Create a
Brassbug 2/2/2
Robot token in your other Expedition (the one I'm not in).
3.99€
1 day ago
View on Altered
If you control one or more Landmarks:
Resupply
.
If there are two or more exhausted cards in Reserve:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If it's a Spell:
You may return a Spell from your Reserve to your hand.
3.99€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
You may play exhausted cards from your Reserve.
You may discard a card from your Reserve. If you do:
I gain 1 boost.
:
The next Spell you play this turn loses
Fleeting
.
4.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
You may play exhausted cards from your Reserve.
When you play a Permanent
—
If your hand is empty:
I gain 2 boosts.
4.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
The next Permanent you play this Afternoon costs
less.
When you play a Permanent with Hand Cost
or more
—
∅
Target Character gains 1 boost.
4.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
:
You may exhaust target card in Reserve.
4.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
You may put a card from your hand in Reserve. If you do:
Draw a card.
4.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
The next Spell you play this Afternoon costs
less.
You may put a card from your hand in Reserve. If you do:
Target Character other than me gains 1 boost.
:
You may return a Spell from your Reserve to your hand.
4.00€
1 day ago
View on Altered
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
I gain 1 boost.
:
The next Spell you play this turn costs
less.
4.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
The next card you play this Afternoon costs
less.
:
The next card you play this turn costs
less.
4.00€
1 day ago
View on Altered
∅
You may exhaust target card in Reserve.
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
I gain 2 boosts.
:
Exhausted Resupply
.
4.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
∅
You may exhaust target card in Reserve.
:
The next Spell you play this turn loses
Fleeting
.
4.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character other than me gains 1 boost.
:
You may have target Character other than me lose
Fleeting
.
4.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Draw a card.
If I have 1 or more boosts:
Reveal the top card of your deck. If it's a Robot or Permanent, draw it, otherwise discard it.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
When you create a token
—
If my Expedition is behind:
I gain 1 boost.
:
Exhausted Resupply
.
4.00€
1 day ago
View on Altered
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
The next Spell you play this turn costs
less.
4.00€
1 day ago
View on Altered
∅
You may exhaust target card in Reserve.
You may discard a Spell from your Reserve. If you do:
The next card you play this Afternoon costs
less.
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
4.00€
1 day ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may send to Reserve any number of target Characters with total
of 5 or less.
If there are two or more exhausted cards in Reserve:
The next Permanent you play this Afternoon costs
less.
:
The next Character you play this turn gains 1 boost.
4.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
You may play exhausted cards from your Reserve.
You may pay
. If you do:
Exhausted Resupply
.
4.00€
1 day ago
View on Altered
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
After You
.
4.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
If my Expedition is behind:
The next Spell you play this Afternoon costs
less.
4.00€
1 day ago
View on Altered
∅
You may exhaust target card in Reserve.
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Sabotage
.
4.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Play me for
less.
∅
You may send target Character to Reserve, then exhaust it.
4.21€
1 day ago
View on Altered
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
4.21€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 2 boosts.
:
The next Spell you play this turn loses
Fleeting
.
4.26€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
You may play exhausted cards from your Reserve.
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
4.27€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
The next Permanent you play this Afternoon costs
less.
When I leave the Expedition zone
—
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
:
The next Character you play from your hand this turn activates its
abilities.
4.28€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
You may play exhausted cards from your Reserve.
:
Exhausted Resupply
.
4.28€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 2 boosts.
:
The next Character you play this turn gains 1 boost.
4.28€
1 day ago
View on Altered
Scout
.
If there are two or more exhausted cards in Reserve:
You may send to Reserve target Character with Hand Cost
or less.
You may discard a card from your Reserve. If you do:
Create a
Brassbug 2/2/2
Robot token in my Expedition.
4.29€
1 day ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
When you create a token
—
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
4.29€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
If there are two or more exhausted cards in Reserve:
The next Spell you play this Afternoon costs
less.
:
The next Spell you play this turn costs
less.
4.29€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
If there are two or more exhausted cards in Reserve:
The next Spell you play this Afternoon costs
less.
:
The next Spell you play this turn costs
less.
4.29€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 2 boosts.
:
You may return a Spell from your Reserve to your hand.
4.29€
1 day ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
If there are two or more exhausted cards in Reserve:
You may return a card from your Reserve to your hand.
4.29€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 2 boosts.
∅
You may exhaust target card in Reserve.
:
Exhausted Resupply
.
4.29€
1 day ago
View on Altered
∅
You may exhaust target card in Reserve.
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
You may discard target Permanent.
4.29€
1 day ago
View on Altered
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
You may return a Spell from your Reserve to your hand.
4.29€
1 day ago
View on Altered
If you control a
Fleeting
Character:
I gain 2 boosts, otherwise I gain 1 boost.
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
:
You may put a card from your hand in Reserve.
4.29€
1 day ago
View on Altered
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
I gain 1 boost.
:
You may exhaust target card in Reserve.
4.29€
1 day ago
View on Altered
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
The next card you play this turn costs
less.
4.29€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 1 boost.
You may pay
. If you do:
You may return a card from your Reserve to your hand.
If your Hero Expedition is behind:
The next card you play this Afternoon costs
less.
4.49€
1 day ago
View on Altered
You may play exhausted Characters from your Reserve.
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
:
The next card you play this turn costs
less.
4.50€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
:
You may put a card from your hand in Reserve.
4.50€
1 day ago
View on Altered
You may discard a Spell from your Reserve. If you do:
The next card you play this Afternoon costs
less.
If there are two or more exhausted cards in Reserve:
The next card you play this Afternoon costs
less.
4.50€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
You may play exhausted cards from your Reserve.
When you play a Spell
—
If you control one or more Landmarks:
Target Character other than me gains 1 boost.
4.50€
1 day ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Resupply
.
If there are two or more exhausted cards in Reserve:
I gain 2 boosts.
If your hand is empty:
Target Character in play or in Reserve other than me gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4.52€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Draw a card.
∅
You may exhaust target card in Reserve.
4.57€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
The next Permanent you play this Afternoon costs
less.
:
The next Permanent you play this turn costs
less.