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20
2.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
2.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
I gain 2 boosts.
:
You may exhaust target card in Reserve.
2.00€
about 16 hours ago
View on Altered
If you control one or more Landmarks:
You may return target Character or Permanent with Hand Cost
or less to its owner's hand.
When my Expedition moves forward
—
If you control a
Fleeting
Character:
You may discard target Permanent.
:
The next Character you play this turn gains 2 boosts.
2.00€
about 16 hours ago
View on Altered
If I'm in
:
I am
Eternal
.
If you control a
Fleeting
Character:
Target Character gains 3 boosts.
2.00€
about 16 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain 2 boosts.
When I gain 1 or more boosts
—
If you control a
Fleeting
Character:
You may exhaust target card in Reserve.
2.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Target Character in play or in Reserve gains 1 boost.
You may pay
. If you do:
Draw a card, otherwise
Resupply
.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
2.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
I gain 1 boost.
If you control two or more
Boosted
Characters:
Sabotage
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Exhausted Resupply
.
2.00€
about 16 hours ago
View on Altered
Scout
.
If you control a
Fleeting
Character:
Target Character gains 1 boost.
2.00€
about 16 hours ago
View on Altered
If your hand is empty:
Target Character gains 2 boosts and
Fleeting
.
If you control a
Fleeting
Character:
Resupply
.
2.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
When my Expedition moves forward
—
If I have 2 or more boosts:
Draw a card.
When you play another Character
—
I gain 1 boost, up to a max of 3.
2.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Pay
less for the next card you play this Afternoon.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2.16€
about 16 hours ago
View on Altered
If your Reserve is empty:
Target Character gains 2 boosts.
When I gain 1 or more boosts
—
If you control a
Fleeting
Character:
You may exhaust target card in Reserve.
2.50€
about 16 hours ago
View on Altered
You may spend 1 of my boosts. If you do:
You may discard target Character or Permanent with Hand Cost
or less.
When my Expedition moves forward
—
If you control a
Fleeting
Character:
You may discard target Permanent.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
2.50€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
You may exhaust target card in Reserve.
If you control one or more Landmarks:
Target Character gains 1 boost.
:
The next Spell you play this turn costs
less.
2.50€
about 17 hours ago
View on Altered
If you control a
Fleeting
Character:
The next Permanent you play this Afternoon costs
less.
If there are two or more exhausted cards in Reserve:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
2.50€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
The next card you play this Afternoon costs
less.
When I go to Reserve from the Expedition zone
—
If your hand is empty:
Target Character in play or in Reserve gains 2 boosts.
:
The next Character you play from your hand this turn activates its
abilities.
2.50€
about 16 hours ago
View on Altered
When another Character joins your Expeditions
—
If you control a
Fleeting
Character:
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
2.58€
about 17 hours ago
View on Altered
If you control a
Fleeting
Character:
The next Permanent you play this Afternoon costs
less.
:
The next Character you play from your hand this turn activates its
abilities.
2.58€
about 16 hours ago
View on Altered
If you control one or more Landmarks:
I gain 2 boosts and
Fleeting
.
When I gain 1 or more boosts
—
If you control a
Fleeting
Character:
You may exhaust target card in Reserve.
2.60€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
The next Character you play this Afternoon costs
less.
If your Reserve is empty:
The next card you play this Afternoon costs
less.
When another Character joins your Expeditions
—
You may pay
. If you do:
Target Character gains 1 boost and
Fleeting
.
2.80€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
I gain 1 boost.
You may have me gain
Fleeting
. If you do:
Pay
less for the next card you play this Afternoon.
2.99€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
You may discard target Permanent.
When I gain
Asleep
—
∅
Target Character gains 1 boost.
2.99€
about 17 hours ago
View on Altered
If you control a
Fleeting
Character:
I cost
less.
If your Reserve is empty:
Target Character gains 1 boost.
:
Exhausted Resupply
.
3.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
You may exhaust target card in Reserve.
When I gain
Asleep
—
∅
I gain 1 boost.
:
Exhausted Resupply
.
3.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
3.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Resupply
, otherwise
Exhausted Resupply
.
Roll a die. On a 4+:
Target Character gains 1 boost.
:
You may exhaust target card in Reserve.
3.00€
about 17 hours ago
View on Altered
If you control a token:
Resupply
.
If you control a
Fleeting
Character:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
3.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Target Character gains 1 boost.
∅
Each player may put a card from their hand in Reserve.
:
You may exhaust target card in Reserve.
3.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
∅
Each player may put a card from their hand in Reserve.
:
You may put a card from your hand in Reserve.
3.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Exhausted Resupply
.
If you control one or more Landmarks:
Each Character in target Expedition gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Draw a card.
3.00€
about 16 hours ago
View on Altered
If your Reserve is empty:
Target Character gains 1 boost.
When I gain 1 or more boosts
—
If you control a
Fleeting
Character:
You may exhaust target card in Reserve.
3.00€
about 16 hours ago
View on Altered
∅
The next Character you play this Afternoon costs
less.
At Dusk
—
If you control a
Fleeting
Character:
You may discard target Permanent.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
3.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
You may send target Character to Reserve.
When you play another Character
—
You may pay
to give it 1 boost.
3.00€
about 16 hours ago
View on Altered
If your hand is empty:
Target Character in Reserve gains 1 boost.
When another Character joins my Expedition
—
If you control a
Fleeting
Character:
Target Character in Reserve gains 1 boost.
:
You may have target Character other than me lose
Fleeting
.
3.00€
about 16 hours ago
View on Altered
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in my Expedition.
If you control a
Fleeting
Character:
Target Character in play or in Reserve other than me gains 1 boost.
:
The next card you play this turn costs
less.
3.00€
about 16 hours ago
View on Altered
When my Expedition moves forward
—
You may discard a card from your Reserve. If you do:
You may discard target Permanent.
When another Character joins my Expedition
—
If you control a
Fleeting
Character:
I gain 1 boost.
3.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
You may exhaust target card in Reserve.
When I leave the Expedition zone
—
∅
You may
Augment
target card in play or in Reserve.
3.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Sabotage
, otherwise
Resupply
.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
The next Spell you play this turn costs
less.
3.00€
about 16 hours ago
View on Altered
Scout
.
If you control a
Fleeting
Character:
You may send target Character to Reserve.
:
You may
Augment
target card in play or in Reserve.
3.00€
about 16 hours ago
View on Altered
∅
Exchange target Card in your Reserve with a card from your hand.
If you control a
Fleeting
Character:
I gain 2 boosts, otherwise I gain 1 boost.
3.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Target Character in play or in Reserve gains 2 boosts.
You may pay
. If you do:
I gain 1 boost per
Boosted
Character you control.
When a Character you control gains
Fleeting
—
If I'm not
Fleeting
:
Target Character gains 1 boost.
3.00€
about 16 hours ago
View on Altered
My region is
in addition to its other terrains.
If you control a
Fleeting
Character:
You may send to Reserve target Character with Hand Cost
or more.
:
The next Character you play this turn costs
less.
3.00€
about 16 hours ago
View on Altered
If I would gain
Fleeting
, I gain 1 boost instead.
If you control a
Fleeting
Character:
The next card you play this Afternoon costs
less.
3.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Augment
any number of target cards in play or in Reserve.
3.00€
about 17 hours ago
View on Altered
If your hand is empty:
Exhausted Resupply
.
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in each of your Expeditions.
When you create a token
—
If you control a
Fleeting
Character:
I gain 1 boost.
3.00€
about 16 hours ago
View on Altered
You may spend 1 of my boosts. If you do:
Resupply
, otherwise
Exhausted Resupply
.
When you create a token
—
If you control a
Fleeting
Character:
Target Character in play or in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Exhausted Resupply
.
When my Expedition moves forward
—
If I have 1 or more boosts:
Reveal the top card of your deck. If it's a Character with a base statistic of 0, draw it, otherwise discard it.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
3.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Exhausted Resupply
.
When I gain
Asleep
—
∅
I gain 2 boosts.
3.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
You may immediately play a Character for
less. It gains 2 boosts.
:
The next Character you play from your hand this turn activates its
abilities.
3.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
You may immediately play a Character for
less.
3.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
You may send target Character to Reserve.
When you play another Character
—
You may pay
to give it 1 boost.
3.00€
about 17 hours ago
View on Altered
If you control a
Fleeting
Character:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
If your hand is empty:
Target Character other than me gains 1 boost.
3.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Create an
Aerolith
token in target player's Landmarks.
At Dusk
—
You may discard a card from your Reserve. If you do:
Create an
Aerolith
token in your Landmarks.
3.00€
about 16 hours ago
View on Altered
Scout
.
If you control a
Fleeting
Character:
You may discard target Character or Permanent.
:
You may
Augment
target card in play or in Reserve.
3.16€
about 16 hours ago
View on Altered
Scout
.
When I leave the Expedition zone
—
∅
Augment
any number of target cards in play or in Reserve.
At Dusk
—
If you control a
Fleeting
Character:
Target Character in Reserve gains 2 boosts.
:
You may target a Character, it gains
Fleeting
.
3.20€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
The next card you play this Afternoon costs
less.
When I gain
Asleep
—
∅
I gain 1 boost.
3.23€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
You may exhaust target card in Reserve.
:
Exhausted Resupply
.
3.44€
about 16 hours ago
View on Altered
∅
Exchange target Character in your Reserve with a card from your hand.
At Dusk
—
If you control a
Fleeting
Character:
You may discard target Permanent.
3.46€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
You may give 2 boosts to target Character in
.
If your Reserve is empty:
You may exhaust target card in Reserve.
:
The next Character you play this turn loses
Fleeting
.
3.50€
about 16 hours ago
View on Altered
You may play exhausted cards from your Reserve.
Roll a die. On a 4+:
Exhausted Resupply
.
When you play a Permanent
—
If you control a
Fleeting
Character:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
3.63€
about 16 hours ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
If you control a
Fleeting
Character:
Target Character gains 1 boost.
3.64€
about 17 hours ago
View on Altered
If you control a
Fleeting
Character:
The next Permanent you play this Afternoon costs
less.
3.64€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Target Character gains 1 boost.
You may have me gain
Fleeting
. If you do:
I gain 1 boost per
Fleeting
Character you control.
3.75€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Characters you control gain 1 boost.
You may pay
. If you do:
Distribute 3 boosts among any Characters in Reserve.
When you play another Character
—
You may pay
to give it 1 boost.
3.80€
about 16 hours ago
View on Altered
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 2 boosts.
If you control a
Fleeting
Character:
Exhausted Resupply
.
When you play another Character
—
You may pay
to give it 1 boost.
3.90€
about 16 hours ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
If you control a
Fleeting
Character:
I gain 1 boost.
3.90€
about 17 hours ago
View on Altered
If you control a
Fleeting
Character:
Exhausted Resupply
.
:
Exhausted Resupply
.
4.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Target Character gains 1 boost.
Roll a die. On a 4+:
Exhausted Resupply
.
:
You may exhaust target card in Reserve.
4.00€
6 months ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
If you control a
Fleeting
Character:
Sabotage
, otherwise you may exhaust target card in Reserve.
4.00€
about 16 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.
If you control a
Fleeting
Character:
Target Character gains 1 boost.
4.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
You may exhaust target card in Reserve.
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.
:
The next card you play this turn costs
less.
4.00€
about 16 hours ago
View on Altered
∅
Each player may put a card from their hand in Reserve.
When you play a Permanent
—
If you control a
Fleeting
Character:
I gain 1 boost.
4.00€
about 16 hours ago
View on Altered
When another Character joins your Expeditions
—
If you control a
Fleeting
Character:
You may give 2 boosts to target Character in
.
:
The next Character you play this turn gains 1 boost.
4.00€
about 16 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When another Character joins my Expedition
—
If you control a
Fleeting
Character:
You may give 2 boosts to target Character in
.
4.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Up to two target Characters each gain 1 boost.
When I gain 1 or more boosts
—
You may pay
. If you do:
You may exhaust target card in Reserve.
4.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Target Character gains 1 boost.
When I gain 1 or more boosts
—
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.
:
Exhausted Resupply
.
4.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
You may immediately play a Character for
less. It gains 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
4.00€
about 16 hours ago
View on Altered
∅
You may have me gain
Asleep
.
If you control a
Fleeting
Character:
The next Character you play this Afternoon costs
less.
When another Character joins your Expeditions
—
If your Reserve is empty:
I gain 2 boosts.
4.00€
about 16 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Target Character gains 1 boost.
If you control a
Fleeting
Character:
I gain 2 boosts, otherwise I gain 1 boost.
When my Expedition moves forward
—
Unless I'm in
:
I gain
Fleeting
.
4.00€
about 17 hours ago
View on Altered
If you control a
Fleeting
Character:
Target Character gains 1 boost.
:
You may have target Character other than me lose
Fleeting
.
4.00€
about 16 hours ago
View on Altered
Scout
.
If you control a
Fleeting
Character:
Target Character gains 1 boost.
You may pay
. If you do:
Target Character gains 2 boosts and
Fleeting
.
4.00€
about 16 hours ago
View on Altered
If I'm in
:
I am
Eternal
.
If you control a
Fleeting
Character:
I gain 2 boosts, otherwise I gain 1 boost.
4.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
4.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Any number of target Characters in
each gain 2 boosts.
When I leave the Expedition zone
—
If your hand is empty:
Sabotage
.
4.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Up to two target Characters in play or in Reserve each gain 1 boost.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
4.00€
about 16 hours ago
View on Altered
If I'm in
:
I am
Eternal
.
If you control a
Fleeting
Character:
Draw a card.
4.00€
about 16 hours ago
View on Altered
Scout
.
If you control a
Fleeting
Character:
You may discard target Character.
:
You may exhaust target card in Reserve.
4.00€
about 16 hours ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If you control a
Fleeting
Character:
Up to two target Characters each gain 2 boosts.
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
4.00€
about 16 hours ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
If you control a
Fleeting
Character:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
The next Character you play this turn loses
Fleeting
.
4.00€
about 16 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
When you create a token
—
If you control a
Fleeting
Character:
Target Character in play or in Reserve other than me gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4.00€
about 16 hours ago
View on Altered
Scout
.
If you control a
Fleeting
Character:
Target Character gains
Anchored
.
:
You may exhaust target card in Reserve.
4.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Each Character you control other than me is
Tough 2
.
You may pay
. If you do:
Resupply
.
:
You may target a Character other than me, it loses
Fleeting
.
4.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Create an
Aerolith
token in target player's Landmarks.
When you pass first
—
If I'm
Fleeting
:
Target Character gains 1 boost.
4.00€
about 16 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Sabotage
, otherwise
Resupply
.
When you create a token
—
If you control a
Fleeting
Character:
I gain 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4.21€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
You may exhaust target card in Reserve.
When a Character you control gains
Fleeting
—
If you control one or more Landmarks:
I gain 1 boost.
4.30€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
The next Character you play this Afternoon costs
less.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
4.30€
about 16 hours ago
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If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
When you create a token
—
If you control a
Fleeting
Character:
Target Character in play or in Reserve gains 1 boost.
:
The next card you play this turn costs
less.
4.30€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
You may exhaust target card in Reserve.
You may discard a Character from your Reserve. If you do:
Target Character gains 1 boost.
4.31€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
You may exhaust target card in Reserve.
:
You may return a Spell from your Reserve to your hand.
4.31€
about 16 hours ago
View on Altered
Scout
.
If you control a
Fleeting
Character:
Target Character in play or in Reserve gains 1 boost.
When my Expedition moves forward
—
If I'm
Fleeting
:
You may discard target Permanent.