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29
0.85€
about 6 hours ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
At Dusk
—
If your Reserve is empty:
Draw a card.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
0.85€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.
0.85€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Target Character other than me gains 1 boost.
When an opponent plays a card from Reserve
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
0.85€
about 6 hours ago
View on Altered
If an opponent's Reserve contains more cards than yours:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
If you control two or more Permanents:
You may target a Character, it gains
Asleep
.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
0.89€
about 6 hours ago
View on Altered
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
0.99€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Target Character in Reserve gains 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
0.99€
about 6 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain
Anchored
.
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
At Noon
—
If there are one or more cards in your Landmarks:
Up to two target Characters in play or in Reserve each gain 1 boost.
1.00€
about 6 hours ago
View on Altered
If my Expedition is behind:
You may have target Character gain
Asleep
.
If you control two or more Permanents:
The next Bureaucrat you play this Afternoon costs
less.
You may sacrifice a Character. If you do:
Each Character you control other than me gains 1 boost.
1.00€
about 6 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
1.00€
about 6 hours ago
View on Altered
If your Hero Expedition is behind:
I cost
less.
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
1.00€
about 6 hours ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
1.00€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Cards other than me cost
more to play from Reserve.
∅
You may exhaust target card in Reserve.
When another non-token Character joins your Expeditions
—
You may pay
. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
1.00€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
You may spend 1 counter from a card you control or in your Reserve. If you do:
Sabotage
.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
1.00€
about 6 hours ago
View on Altered
I am
Eternal
.
If you control a token:
Draw a card.
If you control two or more Permanents:
You may send target Character to Reserve, then exhaust it.
1.00€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Target Character in play or in Reserve other than me gains 1 boost.
When an opponent plays a card from Reserve
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your other Expedition (the one I'm not in).
1.00€
about 6 hours ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
If there are one or more cards in your Landmarks:
Up to two target Characters in play or in Reserve each gain 1 boost.
If you control two or more Permanents:
Resupply
.
1.00€
about 6 hours ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
If you control two or more Permanents:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
You may exhaust target card in Reserve.
1.00€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Target Character gains 1 boost.
If your hand is empty:
You may exhaust target card in Reserve.
1.00€
about 6 hours ago
View on Altered
If you control two or more Permanents:
You may exhaust target card in Reserve.
When an opponent plays a card from Reserve
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
:
Pay
less for the next Permanent you play this turn.
1.00€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Resupply
, otherwise
Exhausted Resupply
.
When an opponent plays a card from Reserve
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
1.00€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Sabotage
.
When an opponent plays a card from Reserve
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
:
You may
Augment
target card in play or in Reserve.
1.00€
about 6 hours ago
View on Altered
If you control two or more Permanents:
The
,
and
abilities of Characters facing me can't activate.
At Dusk
—
If you have ten or more Mana Orbs:
Draw a card.
1.00€
about 6 hours ago
View on Altered
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
When I leave the Expedition zone
—
If you control two or more Permanents:
Target Character in play or in Reserve gains 2 boosts.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
1.00€
about 6 hours ago
View on Altered
Scout
.
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions, otherwise create one in my Expedition.
1.00€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions, otherwise create one in my Expedition.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
1.00€
about 6 hours ago
View on Altered
If your hand is empty:
Resupply
.
When you play a Permanent
—
If you control two or more Permanents:
I gain 2 boosts.
:
The next Character you play this turn gains 1 boost.
1.00€
about 6 hours ago
View on Altered
If you control two or more Permanents:
I gain 1 boost per card in your Landmarks.
If there are two or more cards in your Landmarks:
I gain 1 boost per card in your Landmarks.
1.05€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
At Dusk
—
You may discard a Character from your Reserve. If you do:
You may have target Character in the Expedition facing me gain
Asleep
.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
1.05€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Target Character in play or in Reserve gains 1 boost.
You may spend 1 of my boosts. If you do:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
1.05€
about 6 hours ago
View on Altered
If you control two or more Permanents:
You may exhaust target card in Reserve.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
1.20€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in your other Expedition (the one I'm not in).
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
You may discard target Permanent.
:
The next Character you play from your hand this turn activates its
abilities.
1.27€
about 6 hours ago
View on Altered
If you control two or more Permanents:
I gain 2 boosts, otherwise I gain 1 boost.
∅
Each player may put a card from their hand in Reserve.
:
You may have target Character other than me lose
Fleeting
.
1.27€
about 6 hours ago
View on Altered
Unless you control two or more Bureaucrats other than me:
Target opponent may
Exhausted Resupply
.
If you control two or more Permanents:
Each Character in target Expedition gains 1 boost.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
1.27€
about 6 hours ago
View on Altered
If you control a token:
Cards other than me cost
more to play from Reserve.
If you control two or more Permanents:
Create two
Ordis Recruit 1/1/1
Soldier tokens in my Expedition.
1.27€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Resupply
, otherwise
Exhausted Resupply
.
You may have target opponent draw a card. If you do:
I gain
Anchored
.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
1.27€
about 6 hours ago
View on Altered
If both of your Expeditions are behind or tied:
Up to two target Characters in play or in Reserve each gain 1 boost.
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
1.49€
about 6 hours ago
View on Altered
If you have ten or more Mana Orbs:
Each Character you control other than me gains 1 boost.
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
1.49€
about 6 hours ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
You may spend 1 counter from a card you control or in your Reserve. If you do:
Each Character in target Expedition gains 1 boost.
1.50€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Characters you control gain 1 boost.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
1.50€
about 6 hours ago
View on Altered
If you control two or more Permanents:
You may send to Reserve target Character with Hand Cost
or more.
If you have ten or more Mana Orbs:
Each Character you control other than me gains 1 boost.
:
You may exhaust target card in Reserve.
1.50€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Pay
less for the next Character you play this Afternoon.
You may spend 1 of my boosts. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
1.50€
about 6 hours ago
View on Altered
Cards in your opponent's Reserve can't gain counters.
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
1.50€
about 6 hours ago
View on Altered
When an opponent plays a card from Reserve
—
∅
I gain 1 boost.
When I leave the Expedition zone
—
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
:
Pay
less for the next Character you play this turn.
1.50€
about 6 hours ago
View on Altered
If both of your Expeditions are behind or tied:
You may exhaust target card in Reserve.
If you control two or more Permanents:
Exhausted Resupply
.
1.50€
about 6 hours ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
∅
I gain 1 boost per Character other than me in my Expedition, then send them to Reserve.
When I leave the Expedition zone
—
If you control two or more Permanents:
Target Character in play or in Reserve other than me gains 1 boost.
1.50€
about 6 hours ago
View on Altered
If you control two or more Permanents:
You may exhaust target card in Reserve.
:
You may target a Permanent you control, it activates its
abilities.
1.50€
about 6 hours ago
View on Altered
∅
You may
Augment
target card in play or in Reserve.
When I go to Reserve from the Expedition zone
—
If you control two or more Permanents:
Target Character in Reserve gains 1 boost.
:
The next Character you play this turn gains 1 boost.
1.69€
about 6 hours ago
View on Altered
Roll a die. On a 4+:
Resupply
.
When you play a Permanent
—
If you control two or more Permanents:
I gain 1 boost.
1.69€
about 6 hours ago
View on Altered
If you control two or more Permanents:
You may exhaust target card in Reserve.
1.70€
about 6 hours ago
View on Altered
If your Companion Expedition is behind:
Cards other than me cost
more to play from Reserve.
If you control two or more Permanents:
I cost
less.
:
The next Bureaucrat you play this turn costs
less.
1.70€
about 6 hours ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
I gain
Anchored
.
At Noon
—
If you control two or more Permanents:
Resupply
.
:
You may exhaust target card in Reserve.
1.70€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Sabotage
.
You may discard a card from your Reserve. If you do:
Create a
Brassbug 2/2/2
Robot token in your other Expedition (the one I'm not in).
1.80€
about 6 hours ago
View on Altered
At Dusk
—
If you control two or more Permanents:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
1.99€
about 6 hours ago
View on Altered
If your hand is empty:
Exhausted Resupply
.
If you control two or more Permanents:
Resupply
, otherwise
Exhausted Resupply
.
:
You may exhaust target card in Reserve.
1.99€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Create two
Brassbug 2/2/2
Robot tokens in target Expedition, otherwise create only one.
At Dusk
—
You may put a card from your hand in Reserve. If it's a Permanent:
You may discard target Permanent.
1.99€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Exhausted Resupply
.
When I gain
Asleep
—
∅
Target Character other than me gains 1 boost.
1.99€
about 6 hours ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
1.99€
about 6 hours ago
View on Altered
If you control two or more Permanents:
The next card you play this Afternoon costs
less.
If you have less cards in Reserve than target opponent:
Resupply
.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
1.99€
about 6 hours ago
View on Altered
Scout
.
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
2.00€
about 6 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
The next Permanent you play this Afternoon costs
less.
When I leave the Expedition zone
—
If you control two or more Permanents:
Draw a card.
:
You may put a card from your hand in Reserve.
2.00€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Draw a card, otherwise
Resupply
.
If your hand is empty:
You may send to Reserve target Character with Hand Cost
or less.
2.00€
about 6 hours ago
View on Altered
∅
I gain 1 boost.
If you control two or more Permanents:
Draw a card, otherwise
Resupply
.
2.00€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone
—
∅
Draw a card.
2.00€
about 6 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may exhaust target card in Reserve.
When you play a Permanent
—
If you control two or more Permanents:
Target Character gains 1 boost.
2.00€
about 6 hours ago
View on Altered
If I'm in
:
You may exhaust target card in Reserve.
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
:
The next card you play this turn costs
less.
2.00€
about 6 hours ago
View on Altered
∅
Each player may put a card from their hand in Reserve.
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
:
You may put a card from your hand in Reserve.
2.00€
about 6 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
The next card you play this Afternoon costs
less.
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
2.00€
about 6 hours ago
View on Altered
If you control one or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
If you control two or more Permanents:
Target Character other than me gains 1 boost.
2.00€
about 6 hours ago
View on Altered
If your Hero Expedition is behind:
I am
Eternal
.
If you control two or more Permanents:
You may send target Character to Reserve, then exhaust it.
∅
You may send to Reserve target Character with Hand Cost
or less, where X is the number of Characters you control.
2.00€
about 6 hours ago
View on Altered
I am
Eternal
.
Exhausted Characters in Reserve remain exhausted during Morning.
If you control two or more Permanents:
Create four
Ordis Recruit 1/1/1
Soldier tokens, distributed among any Expeditions.
2.00€
about 6 hours ago
View on Altered
If you control two or more Permanents:
You may exhaust target card in Reserve.
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Sabotage
.
2.00€
about 6 hours ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
When I leave the Expedition zone
—
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
2.00€
about 6 hours ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
If you control two or more Permanents:
I gain 1 boost.
:
The next Permanent you play this turn costs
less.
2.00€
about 6 hours ago
View on Altered
If you control two or more Permanents:
You may exhaust target card in Reserve.
When I gain
Asleep
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
:
The next Character you play this turn costs
less.
2.00€
about 6 hours ago
View on Altered
If you control one or more Landmarks:
Cards other than me cost
more to play from Reserve.
When another Character joins your Expeditions
—
If you control two or more Permanents:
I gain 1 boost.
2.00€
about 6 hours ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Permanent you play this turn costs
less.
2.00€
about 6 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If your hand is empty:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
When I leave the Expedition zone
—
If you control two or more Permanents:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
2.00€
about 6 hours ago
View on Altered
Scout
.
∅
You may
Augment
target card in play or in Reserve.
If you control two or more Permanents:
Each Character you control other than me gains 1 boost.
2.00€
about 6 hours ago
View on Altered
∅
I gain
Anchored
.
At Noon
—
If you control two or more Permanents:
Exhausted Resupply
.
2.00€
about 6 hours ago
View on Altered
If you control two or more Permanents:
You may discard target Permanent.
2.00€
about 6 hours ago
View on Altered
If you control two or more Permanents:
I gain 1 boost.
∅
Create one
Ordis Recruit 1/1/1
Soldier token in my Expedition per Bureaucrat you control.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
2.00€
about 6 hours ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
The next Permanent you play this Afternoon costs
less.
At Dusk
—
If you control two or more Permanents:
You may discard target Permanent.
2.00€
about 6 hours ago
View on Altered
If your hand is empty:
Sabotage
.
If you control two or more Permanents:
Target Character in play or in Reserve gains 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
2.00€
about 6 hours ago
View on Altered
If I have 1 or more boosts:
Characters other than me cost
less to play from your Reserve, down to a minimum of
.
If you control two or more Permanents:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2.00€
about 6 hours ago
View on Altered
You may spend 1 of my boosts. If you do:
Sabotage
.
If you control two or more Permanents:
You may send to Reserve target Character with Hand Cost
or more.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
2.00€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
:
You may put a card from your hand in Reserve.
2.00€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Exhausted Resupply
.
:
You may exhaust target card in Reserve.
2.00€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Exhausted Resupply
.
:
You may exhaust target card in Reserve.
2.00€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in your other Expedition (the one I'm not in).
∅
Each player may put a card from their hand in Reserve.
2.00€
about 6 hours ago
View on Altered
If you control three or more Characters:
You may discard target Permanent.
If you control two or more Permanents:
Characters you control gain 1 boost.
:
The next Character you play this turn costs
less.
2.00€
about 6 hours ago
View on Altered
If your Reserve is empty:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
If you control two or more Permanents:
Target Character in play or in Reserve gains 1 boost.
If both of your Expeditions are behind or tied:
Resupply
, otherwise
Exhausted Resupply
.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
2.00€
about 6 hours ago
View on Altered
Roll a die. On a 4+:
Draw a card, otherwise
Resupply
.
If you control two or more Permanents:
The next card you play this Afternoon costs
less.
2.00€
about 6 hours ago
View on Altered
If you control two or more Permanents:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or more.
:
The next Character you play from your hand this turn activates its
abilities.
2.00€
about 6 hours ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
If you control two or more Permanents:
Create two
Ordis Recruit 1/1/1
Soldier tokens distributed among any Expeditions.
2.00€
about 6 hours ago
View on Altered
If your hand is empty:
I gain 2 boosts.
When I leave the Expedition zone
—
If you control two or more Permanents:
Target Character in Reserve gains 3 boosts.
2.00€
about 6 hours ago
View on Altered
Scout
.
When I leave the Expedition zone
—
If you control two or more Permanents:
You may put a card from your Reserve in your Mana zone (as an exhausted Mana Orb).
2.00€
about 6 hours ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
If you control two or more Permanents:
Each Character in target Expedition gains 1 boost.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
2.00€
about 6 hours ago
View on Altered
If you control two or more Permanents:
Target Character in play or in Reserve other than me gains 1 boost.
When an opponent plays a card from Reserve
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your other Expedition (the one I'm not in).
2.00€
about 6 hours ago
View on Altered
If you control two or more Permanents:
I gain 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
2.00€
about 6 hours ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
If you control two or more Permanents:
Draw a card, otherwise
Resupply
.
:
The next Character you play from your hand this turn activates its
abilities.