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13
0.23€
about 4 hours ago
View on Altered
When another Character joins my Expedition
—
If you have ten or more Mana Orbs:
Target Character gains 2 boosts and
Fleeting
.
:
The next Character you play this turn gains 2 boosts.
0.35€
about 4 hours ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
If there's a card in your Landmarks:
Characters you control gain 1 boost.
If you have ten or more Mana Orbs:
Sabotage
, otherwise you may exhaust target card in Reserve.
:
You may target a Character, it gains
Fleeting
.
0.45€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
Each Character in target Expedition gains 1 boost.
When my Expedition moves forward
—
You may pay
. If you do:
You may discard target Permanent.
:
You may exhaust target card in Reserve.
0.56€
about 4 hours ago
View on Altered
At Dusk
—
If you have ten or more Mana Orbs:
You may discard target Permanent.
:
The next Character you play this turn loses
Fleeting
.
0.57€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If you have ten or more Mana Orbs:
You may discard target Permanent.
0.57€
about 4 hours ago
View on Altered
When another Character joins my Expedition
—
If you have ten or more Mana Orbs:
I gain 2 boosts.
0.58€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
Draw a card.
When I leave the Expedition zone
—
If your Companion Expedition is behind:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
0.58€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
Characters you control gain 1 boost.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
0.58€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
Draw a card.
:
The next Character you play this turn gains 2 boosts.
0.58€
about 4 hours ago
View on Altered
If your hand is empty:
I gain 2 boosts and
Fleeting
.
If you have ten or more Mana Orbs:
Target Character gains 2 boosts.
0.58€
about 4 hours ago
View on Altered
I am
Gigantic
.
If you have ten or more Mana Orbs:
Draw two cards.
All Reserve limits are reduced by one.
0.69€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may discard target Permanent.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
0.70€
about 4 hours ago
View on Altered
If your hand is empty:
Create an
Ordis Recruit 1/1/1
Soldier token in your other Expedition (the one I'm not in).
If you have ten or more Mana Orbs:
You may have target Character gain
Asleep
.
0.70€
about 4 hours ago
View on Altered
If your Reserve is empty:
Exhausted Resupply
.
At Dusk
—
If you have ten or more Mana Orbs:
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
0.93€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
Draw a card, otherwise
Resupply
.
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
:
You may
Augment
target card in play or in Reserve.
0.93€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may discard target Permanent.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
1.00€
about 4 hours ago
View on Altered
If you control two or more
Boosted
Characters:
You may discard target Character with Hand Cost
or less.
At Dusk
—
If you have ten or more Mana Orbs:
Draw a card.
1.00€
about 4 hours ago
View on Altered
If you control one or more Landmarks:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
If you have ten or more Mana Orbs:
You may discard target Permanent.
1.00€
about 4 hours ago
View on Altered
When another Character joins my Expedition
—
If you have ten or more Mana Orbs:
I gain 2 boosts.
:
You may exhaust target card in Reserve.
1.00€
about 4 hours ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
∅
I gain 1 boost per Character other than me in my Expedition, then send them to Reserve.
If you have ten or more Mana Orbs:
Target Character in play or in Reserve other than me gains 1 boost.
1.00€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may discard target Character.
If your Reserve is empty:
Target Character gains 2 boosts and
Fleeting
.
1.00€
about 4 hours ago
View on Altered
You may have target opponent draw a card. If you do:
I gain
Anchored
.
If you have ten or more Mana Orbs:
Each Character you control other than me gains 1 boost.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
1.00€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
Each Character in target Expedition gains 1 boost.
If your Reserve is empty:
Draw a card, otherwise
Resupply
.
1.00€
about 4 hours ago
View on Altered
If you control four or more Characters:
Exhausted Resupply
.
When I leave the Expedition zone
—
If you have ten or more Mana Orbs:
Sabotage
.
1.00€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may send to Reserve any number of target Characters with total
of 4 or less.
When another Character joins my Expedition
—
If my Expedition is behind:
I gain 1 boost.
1.05€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may discard target Character.
1.14€
about 4 hours ago
View on Altered
When my Expedition moves forward
—
If you have ten or more Mana Orbs:
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
:
You may exhaust target card in Reserve.
1.14€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
Your Characters other than me have: "
I gain 1 boost."
:
The next Character you play from your hand this turn activates its
abilities.
1.14€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may discard target Character with Hand Cost
or less.
:
The next Character you play from your hand this turn activates its
abilities.
1.15€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may send target Character to Reserve.
If you control two or more Landmarks:
Each player sacrifices a Character.
1.15€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If you have ten or more Mana Orbs:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions, otherwise create one in my Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
1.15€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may discard target Permanent.
When my Expedition moves forward
—
You may discard a card from your Reserve. If you do:
You may discard target Permanent.
:
The next Character you play from your hand this turn activates its
abilities.
1.15€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may send target Character to Reserve, then exhaust it.
:
The next Character you play this turn loses
Fleeting
.
1.15€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may send to Reserve target Character with Hand Cost
or more.
If you control four or more Characters:
The next Permanent you play this Afternoon costs
less.
:
You may exhaust target card in Reserve.
1.15€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may send target Character to Reserve, then exhaust it.
1.15€
about 4 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If you have ten or more Mana Orbs:
Draw a card.
:
The next Character you play this turn costs
less.
1.15€
about 4 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins your Expeditions
—
If you have ten or more Mana Orbs:
Target Character gains 2 boosts and
Fleeting
.
1.15€
about 4 hours ago
View on Altered
When another Character joins my Expedition
—
If you have ten or more Mana Orbs:
I gain 2 boosts.
1.15€
about 4 hours ago
View on Altered
∅
Remove up to 2 counters from target card in play or in Reserve.
If you have ten or more Mana Orbs:
You may send to Reserve target Character with no statistic over 3.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
1.15€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may send target Character to Reserve, then exhaust it.
:
Draw a card.
1.15€
about 4 hours ago
View on Altered
If you control two or more Permanents:
The
,
and
abilities of Characters facing me can't activate.
At Dusk
—
If you have ten or more Mana Orbs:
Draw a card.
1.15€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
Target Character gains 3 boosts.
When another Character joins my Expedition
—
If your hand is empty:
Up to two target Characters each gain 1 boost.
1.15€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
Create two
Ordis Recruit 1/1/1
Soldier tokens in my Expedition.
You may put a card from your hand in Reserve. If you do:
You may send target Character to Reserve.
1.15€
about 4 hours ago
View on Altered
When another Character joins my Expedition
—
If you have ten or more Mana Orbs:
I gain 2 boosts.
1.15€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
Play me for
less.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
1.15€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If you have ten or more Mana Orbs:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
:
Draw a card.
1.16€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
Characters you control gain 1 boost.
When another Character joins my Expedition
—
You may pay
. If you do:
Target Character gains 2 boosts and
Fleeting
.
1.16€
about 4 hours ago
View on Altered
If your Hero Expedition is behind:
I gain 1 boost.
If you have ten or more Mana Orbs:
Create two
Ordis Recruit 1/1/1
Soldier tokens in my Expedition.
1.16€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions, otherwise create one in my Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
1.16€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
The
,
and
abilities of Characters facing me can't activate.
∅
You may send target Character to Reserve, then exhaust it.
1.16€
about 4 hours ago
View on Altered
You may pay
. If you do:
Target Character other than me gains 1 boost.
If you have ten or more Mana Orbs:
Target Character gains 2 boosts.
You may pay
. If you do:
You may return target Character or Permanent to its owner's hand.
1.16€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If you have ten or more Mana Orbs:
Draw a card.
At Dusk
—
If you control one or more Landmarks:
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
When you play another Character
—
You may pay
to give it 1 boost.
1.16€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
Create two
Ordis Recruit 1/1/1
Soldier tokens in my Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
1.16€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
Target Character in Reserve gains 1 boost.
At Dusk
—
If I have 2 or more boosts:
Draw a card.
When you play another Character
—
I gain 1 boost, up to a max of 3.
1.16€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may send to Reserve any number of target Characters with total
of 5 or less.
If your Companion Expedition is behind:
Each player sacrifices a Character.
1.16€
about 4 hours ago
View on Altered
I am
Gigantic
.
If you have ten or more Mana Orbs:
Sabotage
, otherwise you may exhaust target card in Reserve.
All Reserve limits are reduced by one.
1.16€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If you have ten or more Mana Orbs:
Draw a card.
When another non-token Character joins one of your Expeditions that is behind
—
∅
Target Character other than me gains 1 boost.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
1.16€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may send to Reserve any number of target Characters with total
of 5 or less.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
1.16€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
Characters you control gain 1 boost.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
1.16€
about 4 hours ago
View on Altered
Cards in your opponent's Reserve can't gain counters.
If you have ten or more Mana Orbs:
Create two
Ordis Recruit 1/1/1
Soldier tokens distributed among any Expeditions.
1.16€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
Defender
Characters don't prevent my Expedition from moving forward.
If my Expedition is behind:
You may send target Character to Reserve.
1.16€
about 4 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins your Expeditions
—
If you have ten or more Mana Orbs:
I gain 2 boosts.
1.16€
about 4 hours ago
View on Altered
Cards in your opponent's Reserve can't gain counters.
If you have ten or more Mana Orbs:
The
,
and
abilities of Characters facing me can't activate.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
1.16€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
Target Character gains 2 boosts.
If your hand is empty:
Resupply
.
:
You may exhaust target card in Reserve.
1.16€
about 4 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may target a Character, it gains
Asleep
.
If you have ten or more Mana Orbs:
Create two
Ordis Recruit 1/1/1
Soldier tokens in my Expedition.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
1.16€
about 4 hours ago
View on Altered
If my Expedition is behind:
Draw a card.
If you have ten or more Mana Orbs:
Create two
Ordis Recruit 1/1/1
Soldier tokens in your other Expedition (the one I'm not in).
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
1.16€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may send target Character to Reserve.
If your Companion Expedition is behind:
Exhausted Resupply
.
1.16€
about 4 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions, otherwise create one in my Expedition.
If you have ten or more Mana Orbs:
Sabotage
.
When I go to Reserve from the Expedition zone
—
∅
You may discard target Permanent.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
1.16€
about 4 hours ago
View on Altered
Cards in play or in Reserve that already have counters can't gain more.
If you have ten or more Mana Orbs:
Create two
Ordis Recruit 1/1/1
Soldier tokens in your other Expedition (the one I'm not in).
:
You may exhaust target card in Reserve.
1.16€
about 4 hours ago
View on Altered
When my Expedition moves forward
—
If you have ten or more Mana Orbs:
You may discard target Permanent.
:
The next Character you play from your hand this turn activates its
abilities.
1.16€
about 4 hours ago
View on Altered
If you control a token:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
If you have ten or more Mana Orbs:
Draw a card, otherwise
Resupply
.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
1.16€
about 4 hours ago
View on Altered
Scout
.
If you have ten or more Mana Orbs:
I gain 2 boosts.
When I go to Reserve from the Expedition zone
—
If there are one or more cards in your Landmarks:
Target Character in play or in Reserve gains 1 boost.
1.16€
about 4 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain
Anchored
.
At Noon
—
If you have ten or more Mana Orbs:
Characters you control gain 1 boost.
:
Exhausted Resupply
.
1.16€
about 4 hours ago
View on Altered
If I have 2 or more boosts:
Draw a card.
If you have ten or more Mana Orbs:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
1.74€
about 4 hours ago
View on Altered
If I'm the only Character in my Expedition:
I gain 1 boost per Mana Orb in your Mana Zone.
If you have ten or more Mana Orbs:
You may return target Character or Permanent with Hand Cost
or less to its owner's hand.
:
The next Character you play this turn gains 1 boost.
1.74€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
I gain 2 boosts, otherwise I gain 1 boost.
:
The next Character you play this turn costs
less.
1.74€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may discard target Permanent.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
1.85€
about 4 hours ago
View on Altered
If you control one or more Landmarks:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
When I leave the Expedition zone
—
If you have ten or more Mana Orbs:
You may discard target Permanent.
2.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
If you have ten or more Mana Orbs:
Sabotage
, otherwise you may exhaust target card in Reserve.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
2.00€
about 4 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
At Dusk
—
If you have ten or more Mana Orbs:
Draw a card.
2.00€
about 4 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain
Anchored
.
If you have ten or more Mana Orbs:
You may send target Character to Reserve.
At Noon
—
If your Hero Expedition is behind:
Resupply
, otherwise
Exhausted Resupply
.
2.00€
about 4 hours ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
∅
I gain 1 boost per Character other than me in my Expedition, then send them to Reserve.
If you have ten or more Mana Orbs:
You may discard target Character with Hand Cost
or more.
2.00€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
Target Character gains 3 boosts.
When another Character joins your Expeditions
—
If your hand is empty:
Target Character gains 1 boost and
Fleeting
.
2.09€
about 4 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Each Character in target Expedition gains 1 boost.
If you have ten or more Mana Orbs:
Each player sacrifices a Character.
2.30€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
Target Character gains 2 boosts and
Fleeting
.
:
The next Character you play from your hand this turn activates its
abilities.
2.30€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
You may send target Character to Reserve, then exhaust it.
∅
You may have target Character gain
Fleeting
.
If your Hero Expedition is behind:
Target Character other than me gains 1 boost.
2.30€
about 4 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Target Character gains 2 boosts and
Fleeting
.
When another Character joins my Expedition
—
If you have ten or more Mana Orbs:
Target Character gains 2 boosts.
2.30€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
I gain 2 boosts and
Fleeting
.
∅
Resupply
.
2.30€
about 4 hours ago
View on Altered
Scout
.
∅
You may
Augment
target card in play or in Reserve.
When another Character joins my Expedition
—
If you have ten or more Mana Orbs:
Target Character in play or in Reserve gains 2 boosts.
2.30€
about 4 hours ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
∅
I gain 1 boost per Character other than me in my Expedition, then send them to Reserve.
When I go to Reserve from the Expedition zone
—
If you have ten or more Mana Orbs:
Draw a card.
2.30€
about 4 hours ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
∅
I gain 1 boost per Character other than me in my Expedition, then send them to Reserve.
When my Expedition moves forward
—
If you have ten or more Mana Orbs:
Target Character in Reserve gains 1 boost.
:
Pay
less for the next card you play this turn.
2.31€
about 4 hours ago
View on Altered
If you control a
Fleeting
Character:
You may return target Character or Permanent to its owner's hand.
When I leave the Expedition zone
—
If you have ten or more Mana Orbs:
Sabotage
.
2.31€
about 4 hours ago
View on Altered
If you have less cards in Reserve than target opponent:
Draw a card, otherwise
Resupply
.
You may have target opponent draw a card. If you do:
I gain
Anchored
.
If you have ten or more Mana Orbs:
Create two
Ordis Recruit 1/1/1
Soldier tokens distributed among any Expeditions.
:
The next Bureaucrat you play this turn costs
less.
2.31€
about 4 hours ago
View on Altered
Cards in play or in Reserve that already have counters can't gain more.
If you have ten or more Mana Orbs:
Sabotage
, otherwise you may exhaust target card in Reserve.
2.31€
about 4 hours ago
View on Altered
You may have target opponent draw a card. If you do:
I gain
Anchored
.
If you have ten or more Mana Orbs:
Target Character in play or in Reserve other than me gains 1 boost.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
2.31€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 2 boosts.
If you have ten or more Mana Orbs:
I gain 2 boosts, otherwise I gain 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
2.31€
about 4 hours ago
View on Altered
If you control a token:
You may target a Character, it gains
Asleep
.
You may spend 1 of my boosts. If you do:
Create two
Ordis Recruit 1/1/1
Soldier tokens in your other Expedition (the one I'm not in).
When I go to Reserve from the Expedition zone
—
If you have ten or more Mana Orbs:
Target Character in play or in Reserve gains 1 boost.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
2.31€
about 4 hours ago
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If you have ten or more Mana Orbs:
Create two
Ordis Recruit 1/1/1
Soldier tokens in each of your Expeditions.
2.31€
about 4 hours ago
View on Altered
Cards in your opponent's Reserve can't gain counters.
If you have ten or more Mana Orbs:
Create two
Ordis Recruit 1/1/1
Soldier tokens distributed among any Expeditions.
2.31€
about 4 hours ago
View on Altered
Scout
.
You may sacrifice a Character or Permanent. If you do:
Remove up to 2 counters from target card in play or in Reserve.
When you create a token
—
If you have ten or more Mana Orbs:
Target Character in play or in Reserve gains 2 boosts.