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Found 1627 cards
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17
0.15€
4 months ago
View on Altered
∅
You may send to Reserve target Character with Hand Cost
or less.
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
0.23€
4 months ago
View on Altered
When I leave the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.23€
4 months ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When I leave the Expedition zone
—
You may pay
. If you do:
Target Character in play or in Reserve gains 2 boosts.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.23€
4 months ago
View on Altered
If your Reserve is empty:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
You may put a card from your hand in Reserve. If you do:
Discard all cards other than me in play and in Reserve.
0.23€
4 months ago
View on Altered
You may discard a Spell from your Reserve. If you do:
I gain 2 boosts.
∅
Exchange a Spell from your Reserve with a card from your hand.
If there's a card in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
0.24€
4 months ago
View on Altered
∅
Sacrifice a Character in my Expedition and I gain 1 boost.
When I leave the Expedition zone
—
If there's a Spell with Reserve Cost
or more in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Create an
Aerolith
token in target player's Landmarks.
0.34€
4 months ago
View on Altered
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
∅
You may discard target Permanent. If you don't, I gain 2 boosts.
:
Pay
less for the next Spell you play this turn.
0.35€
4 months ago
View on Altered
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
You may discard a card from your Reserve. If you do:
Sabotage
, otherwise
Resupply
.
0.35€
4 months ago
View on Altered
If my Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Pay
less for the next card you play this turn, down to a minimum of
.
0.47€
4 months ago
View on Altered
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
You may exhaust target card in Reserve.
0.47€
4 months ago
View on Altered
You may discard a Spell from your Reserve. If you do:
You may exhaust target card in Reserve.
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
The next Spell you play this turn loses
Fleeting
.
0.47€
4 months ago
View on Altered
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.50€
4 months ago
View on Altered
∅
Exhaust a Permanent you control or a card in your Reserve.
If my Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
You may exhaust target card in Reserve.
0.50€
4 months ago
View on Altered
∅
I gain 2 boosts.
You may exhaust a card in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
0.53€
4 months ago
View on Altered
∅
You may exhaust target card in Reserve.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
0.57€
4 months ago
View on Altered
∅
You may exhaust target card in Reserve.
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
You may return a card from your Reserve to your hand.
0.59€
4 months ago
View on Altered
∅
Exhaust up to two cards in Reserve.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
0.59€
4 months ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
When I go to Reserve from the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
0.59€
4 months ago
View on Altered
I am
Defender
.
If you control one or more Landmarks:
Defender
Characters don't prevent my Expedition from moving forward.
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
0.59€
4 months ago
View on Altered
Scout
.
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
You may exhaust target card in Reserve.
0.59€
4 months ago
View on Altered
Scout
.
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
You may
Augment
target card in play or in Reserve.
0.59€
4 months ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
Each player sacrifices a Character.
If both of your Expeditions are behind or tied:
Target Character in play or in Reserve gains 2 boosts.
You may spend 1 of my boosts. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.59€
4 months ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
The next Bureaucrat you play this turn costs
less.
0.59€
4 months ago
View on Altered
If your Reserve is empty:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When you sacrifice a Character
—
∅
I gain 1 boost.
0.59€
4 months ago
View on Altered
Scout
.
If both of your Expeditions are behind or tied:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
If you control two or more Permanents:
I gain 1 boost.
0.59€
4 months ago
View on Altered
When I leave the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Create an
Aerolith
token in target player's Landmarks.
0.59€
4 months ago
View on Altered
∅
Resupply
.
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
At Dusk
—
∅
Target player puts a card from their hand in Reserve.
0.59€
4 months ago
View on Altered
Scout
.
If there's a card in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When you play a Spell
—
If your Hero Expedition is behind:
I gain 2 boosts.
0.59€
4 months ago
View on Altered
Remove all boosts from Characters in play and in Reserve. Then, depending on the number of boosts removed this way:
• 1+:
You may discard target Permanent with Hand Cost
or less.
• 4+:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
• 9+:
Your opponent's Expedition facing me moves backwards one region.
0.59€
4 months ago
View on Altered
If your Companion Expedition is behind:
Resupply
, otherwise
Exhausted Resupply
.
When I go to Reserve from the Expedition zone
—
If an opponent is first player:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
0.59€
4 months ago
View on Altered
If my Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
If I have 1 or more boosts:
Draw a card.
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.59€
4 months ago
View on Altered
Scout
.
If an opponent's Reserve contains more cards than yours:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Pay
less for the next card you play this turn.
0.70€
4 months ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Create two
Ordis Recruit 1/1/1
Soldier tokens in your other Expedition (the one I'm not in).
You may sacrifice a Character. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.70€
4 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
If there's a card in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.71€
4 months ago
View on Altered
Scout
.
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
You may
Augment
target card in play or in Reserve.
0.94€
4 months ago
View on Altered
If an opponent is first player:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
∅
Reveal the top card of your deck. If it's a Spell, draw it.
:
After You
.
1.00€
4 months ago
View on Altered
I am
Defender
.
Defender
Characters don't prevent my Expedition from moving forward.
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
You may return a Spell from your Reserve to your hand.
1.00€
4 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
You may return a card other than me from your Reserve to your hand.
:
You may return a card from your Reserve to your hand.
1.00€
4 months ago
View on Altered
If both of your Expeditions are behind or tied:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange a Spell from your Reserve with a card from your hand.
1.00€
4 months ago
View on Altered
Scout
.
You may put a card from your hand in Reserve. If it's a Spell:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
∅
Target Character in play or in Reserve gains 1 boost.
1.00€
4 months ago
View on Altered
I am
Defender
.
If your Hero Expedition is behind:
Defender
Characters don't prevent my Expedition from moving forward.
When you exhaust a card in Reserve
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
1.00€
4 months ago
View on Altered
If there's a card in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
When I go to Reserve from the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
1.00€
4 months ago
View on Altered
When I leave the Expedition zone
—
If an opponent is first player:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
The next Spell you play this turn loses
Fleeting
.
1.05€
4 months ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 2 boosts.
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
You may exhaust target card in Reserve.
1.05€
4 months ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a Spell from your Reserve to your hand.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.06€
4 months ago
View on Altered
If my Expedition is behind:
Each Character you control other than me gains 1 boost.
When I leave the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
1.06€
4 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When I leave the Expedition zone
—
If your Companion Expedition is behind:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
1.15€
4 months ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Exhausted Resupply
.
1.15€
4 months ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
You may exhaust target card in Reserve.
1.16€
4 months ago
View on Altered
If your Companion Expedition is behind:
You may exhaust target card in Reserve.
When I leave the Expedition zone
—
If there are one or more cards in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
1.16€
4 months ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost.
When I leave the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
1.16€
4 months ago
View on Altered
If my Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
You may exhaust target card in Reserve.
1.16€
4 months ago
View on Altered
You may sacrifice a Character. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When you play a Spell
—
If your Companion Expedition is behind:
Target Character in play or in Reserve gains 1 boost.
1.16€
4 months ago
View on Altered
You may reveal a Spell with Hand Cost
or more from your hand. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
1.16€
4 months ago
View on Altered
If I'm not
Fleeting
:
I am
Defender
.
If there's a Spell with Reserve Cost
or more in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Pay
less for the next Spell you play this turn, down to a minimum of
.
1.16€
4 months ago
View on Altered
∅
You may exhaust target card in Reserve.
When I go to Reserve from the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
The next Spell you play this turn loses
Fleeting
.
1.16€
4 months ago
View on Altered
When you play a Spell
—
You may pay
. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
When I go to Reserve from the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
1.17€
4 months ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
1.17€
4 months ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
After You
.
1.17€
4 months ago
View on Altered
When I leave the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
You may exhaust target card in Reserve.
1.17€
4 months ago
View on Altered
∅
You may exhaust target card in Reserve.
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
1.17€
4 months ago
View on Altered
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
You may put a card from your hand in Reserve. If it's a Spell:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
You may spend 1 of my boosts. If you do:
You may discard target Character or Permanent with Hand Cost
or less.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
1.17€
4 months ago
View on Altered
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
You may put a card from your hand in Reserve. If it's a Spell:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
You may spend 1 of my boosts. If you do:
You may discard target Character or Permanent with Hand Cost
or less.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
1.17€
4 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
You may return a Spell from your Reserve to your hand.
1.17€
4 months ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
The next Character you play this turn costs
less.
1.17€
4 months ago
View on Altered
∅
Exchange target Spell in your Reserve with a card from your hand.
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
The next Spell you play this turn costs
less.
1.17€
4 months ago
View on Altered
Scout
.
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When another non-token Character joins your Expeditions
—
If your Companion Expedition is behind:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
1.17€
4 months ago
View on Altered
If your Reserve is empty:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
1.17€
4 months ago
View on Altered
If both of your Expeditions are behind or tied:
Resupply
.
When I go to Reserve from the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
1.17€
4 months ago
View on Altered
You may pay
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
You may spend 1 of my boosts. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
1.17€
4 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
The next card you play this turn costs
less.
1.17€
4 months ago
View on Altered
If your Reserve is empty:
Target Character gains 1 boost.
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
1.17€
4 months ago
View on Altered
Scout
.
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Pay
less for the next Permanent you play this turn.
1.17€
4 months ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
You may target a Character, it gains
Fleeting
.
1.17€
4 months ago
View on Altered
If there are two or more exhausted cards in Reserve:
Sabotage
.
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
You may exhaust target card in Reserve.
1.17€
4 months ago
View on Altered
If there are two or more exhausted cards in Reserve:
The next Spell you play this Afternoon costs
less.
When I leave the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
1.17€
4 months ago
View on Altered
Scout
.
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
1.17€
4 months ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per Character target opponent controls.
When I go to Reserve from the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
After You
.
1.17€
4 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Target player puts a card from their hand in Reserve.
When I leave the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
1.17€
4 months ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
At Dusk
—
If there's a Character in each of your Expeditions:
Target player puts a card from their hand in Reserve.
1.17€
4 months ago
View on Altered
Scout
.
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Pay
less for the next Spell you play this turn.
1.17€
4 months ago
View on Altered
You may reveal a Spell with Hand Cost
or more from your hand. If you do:
Create an
Aerolith
token in your Landmarks.
If you have six or more Mana Orbs:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
1.17€
4 months ago
View on Altered
If you have six or more Mana Orbs:
Create an
Aerolith
token in your Landmarks.
You may sacrifice a Character or Permanent. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
1.17€
4 months ago
View on Altered
I am
Eternal
.
If my Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
You may sacrifice a Character. If you do:
Exhaust up to two cards in Reserve.
1.17€
4 months ago
View on Altered
Scout
.
If my Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
The next Character you play this turn costs
less.
1.17€
4 months ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
You may exhaust target card in Reserve.
1.17€
4 months ago
View on Altered
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
If there's a Spell in your Reserve:
Target player puts a card from their hand in Reserve.
1.17€
4 months ago
View on Altered
If your Hero Expedition is behind:
Target Character in play or in Reserve gains 1 boost.
If there's a Spell in your Reserve:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
You may return a Spell from your Reserve to your hand.
1.17€
4 months ago
View on Altered
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
∅
You may discard target Permanent. If you don't, I gain 2 boosts.
:
Pay
less for the next Spell you play this turn.
1.17€
4 months ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
If your Reserve is empty:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
1.17€
4 months ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Discard all cards other than me in play and in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
You may exhaust target card in Reserve.
1.17€
4 months ago
View on Altered
If I have 1 or more boosts:
You may play exhausted cards from your Reserve.
When I leave the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
1.17€
4 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Pay
less for the next Permanent you play this turn.
1.17€
4 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Exhausted Resupply
.
1.17€
4 months ago
View on Altered
I am
Defender
.
If both of your Expeditions are behind or tied:
Defender
Characters don't prevent my Expedition from moving forward.
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
1.17€
4 months ago
View on Altered
When I leave the Expedition zone
—
If an opponent is first player:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Create an
Aerolith
token in your Landmarks.
1.17€
4 months ago
View on Altered
Scout
.
If both of your Expeditions are behind or tied:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Pay
less for the next Permanent you play this turn.
1.17€
4 months ago
View on Altered
When I go to Reserve from the Expedition zone
—
You may reveal a Spell with Hand Cost
or more from your hand. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
The next Spell you play this turn loses
Fleeting
.
1.17€
4 months ago
View on Altered
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
1.17€
4 months ago
View on Altered
If my Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Pay
less for the next card you play this turn.