Search
Abilities List
Faction
Set
Character name
Hand cost
Reserve cost
Character type
Select character types
Forest power
Mountain power
Forest power
Card text
Trigger
Condition
Effect
Also match support abilities
Search
Include unavailable cards
Min price
Max price
Found 931 cards
in 0.0 seconds
1
2
3
More pages
10
0.85€
about 4 hours ago
View on Altered
If your Companion Expedition is behind:
I am
Tough 1
.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
1.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
After You
.
1.00€
about 4 hours ago
View on Altered
When you exhaust a card in Reserve
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may exhaust target card in Reserve.
1.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you create a token
—
You may pay
. If you do:
Target Character other than me gains 1 boost.
1.71€
about 4 hours ago
View on Altered
When you exhaust a card in Reserve
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may return a Spell from your Reserve to your hand.
1.95€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next card you play this turn costs
less.
1.99€
about 4 hours ago
View on Altered
You may play exhausted cards from your Reserve.
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
1.99€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Remove up to 2 counters from target card in play or in Reserve.
When you play a Spell
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
After You
.
2.00€
about 4 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
2.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Permanent you play this turn costs
less.
2.00€
about 4 hours ago
View on Altered
If you control four or more Characters:
Resupply
, otherwise
Exhausted Resupply
.
When I leave the Expedition zone
—
If you control two or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.
2.00€
about 4 hours ago
View on Altered
When you exhaust a card in Reserve
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2.00€
about 4 hours ago
View on Altered
You may ready an exhausted card in Reserve. If you do:
Exhausted Resupply
.
When I leave the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next card you play this turn costs
less.
2.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
Target Character other than me gains 1 boost.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2.00€
about 4 hours ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Target Character other than me gains 1 boost.
When I go to Reserve from the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2.00€
about 4 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may exhaust target card in Reserve.
2.00€
about 4 hours ago
View on Altered
I am
Eternal
.
You may discard a Spell from your Reserve. If you do:
Exhaust up to two cards in Reserve.
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2.00€
about 4 hours ago
View on Altered
If your Companion Expedition is behind:
The next card you play this Afternoon costs
less.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn costs
less.
2.00€
about 4 hours ago
View on Altered
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
You may put a card from your hand in Reserve. If it's a Spell:
Remove up to 2 counters from target card in play or in Reserve.
:
The next card you play this turn costs
less.
2.00€
about 4 hours ago
View on Altered
Scout
.
If your Reserve is empty:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next card you play this turn costs
less.
2.00€
about 4 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2.00€
about 4 hours ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When another non-token Character joins your Expeditions
—
If you control four or more Characters:
Target Character other than me gains 1 boost.
2.00€
about 4 hours ago
View on Altered
Scout
.
If both of your Expeditions are behind or tied:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2.00€
about 4 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.
2.00€
about 4 hours ago
View on Altered
Scout
.
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may
Augment
target card in play or in Reserve.
2.00€
about 4 hours ago
View on Altered
Scout
.
If you control a token:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When another non-token Character joins your Expeditions
—
If I'm not
Fleeting
:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
2.00€
about 4 hours ago
View on Altered
If your Hero Expedition is behind:
Target Character gains 1 boost.
When I go to Reserve from the Expedition zone
—
If there's a card in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Pay
less for the next Spell you play this turn.
2.03€
about 4 hours ago
View on Altered
If I have 1 or more boosts:
The
,
, and
of Characters you control other than me are equal to their highest statistic.
When I leave the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.03€
about 4 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.
2.05€
about 4 hours ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2.10€
about 4 hours ago
View on Altered
If your Reserve is empty:
Target Character other than me gains 1 boost.
If I have 2 or more boosts:
Draw a card, otherwise
Resupply
.
When I leave the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.13€
about 4 hours ago
View on Altered
You may sacrifice a Character. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When I go to Reserve from the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.13€
about 4 hours ago
View on Altered
You may sacrifice a Character. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When I go to Reserve from the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.49€
about 4 hours ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.
2.50€
about 4 hours ago
View on Altered
If you control two or more Permanents:
The next Character you play this Afternoon costs
less.
When I go to Reserve from the Expedition zone
—
If you control two or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2.50€
about 4 hours ago
View on Altered
If your Reserve is empty:
Target Character gains 1 boost.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may return a card from your Reserve to your hand.
2.50€
about 4 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Draw a card, otherwise
Resupply
.
When I leave the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2.50€
about 4 hours ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may exhaust target card in Reserve.
2.50€
about 4 hours ago
View on Altered
Scout
.
If your Reserve is empty:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Pay
less for the next Character you play this turn.
2.55€
about 4 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.55€
about 4 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 1 boost.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn costs
less.
2.56€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.
2.56€
about 4 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may exhaust target card in Reserve.
2.56€
about 4 hours ago
View on Altered
You may ready an exhausted card in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn loses
Fleeting
.
2.56€
about 4 hours ago
View on Altered
Scout
.
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may exhaust target card in Reserve.
2.75€
about 4 hours ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.99€
about 4 hours ago
View on Altered
∅
I gain 1 boost per Character target opponent controls.
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Up to two target Characters in play or in Reserve each gain 1 boost.
2.99€
about 4 hours ago
View on Altered
∅
Resupply
.
You may discard a Spell from your Reserve. If you do:
Target Character gains 1 boost.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2.99€
about 4 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or less.
When I go to Reserve from the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.99€
about 4 hours ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
3.00€
about 4 hours ago
View on Altered
If your Hero Expedition is behind:
You may play exhausted cards from your Reserve.
When I leave the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
3.00€
about 4 hours ago
View on Altered
If you control one or more Landmarks:
You may play exhausted cards from your Reserve.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
3.00€
about 4 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn loses
Fleeting
.
3.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
At Dusk
—
If there are two or more exhausted cards in Reserve:
You may return a card other than me from your Reserve to your hand.
3.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may return a card from your Reserve to your hand.
3.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.
3.00€
about 4 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
3.00€
about 4 hours ago
View on Altered
You may play exhausted Characters from your Reserve.
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
3.00€
about 4 hours ago
View on Altered
Scout
.
If my Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
If you control two or more Permanents:
Exhausted Resupply
.
3.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If it's a Spell:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
At Dusk
—
If there are two or more exhausted cards in Reserve:
Draw a card.
3.00€
about 4 hours ago
View on Altered
If your Companion Expedition is behind:
You may play exhausted cards from your Reserve.
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
3.00€
about 4 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or less.
When I go to Reserve from the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3.00€
about 4 hours ago
View on Altered
If you control one or more Landmarks:
Resupply
.
When I leave the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
3.00€
about 4 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.
3.00€
about 4 hours ago
View on Altered
∅
Discard all other cards in play and in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
3.00€
about 4 hours ago
View on Altered
Scout
.
∅
Ready all cards in your Reserve.
When another non-token Character joins one of your Expeditions that is behind
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
3.00€
about 4 hours ago
View on Altered
If I have 1 or more boosts:
Draw two cards.
When I leave the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3.00€
about 4 hours ago
View on Altered
∅
You may send target Character to Reserve, then exhaust it.
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
3.00€
about 4 hours ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn loses
Fleeting
.
3.00€
about 4 hours ago
View on Altered
If both of your Expeditions are behind or tied:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3.00€
about 4 hours ago
View on Altered
If my Expedition is behind:
Target Character in play or in Reserve gains 2 boosts.
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3.00€
about 4 hours ago
View on Altered
If your Reserve is empty:
You may discard target Character with Hand Cost
or more.
You may spend 1 counter from a card you control or in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3.40€
about 4 hours ago
View on Altered
If you control four or more Characters:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
3.41€
about 4 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
3.41€
about 4 hours ago
View on Altered
If your Hero Expedition is behind:
You may discard target Permanent.
You may spend 1 counter from a card you control or in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3.50€
about 4 hours ago
View on Altered
If your Reserve is empty:
The next Bureaucrat you play this Afternoon costs
less.
When I go to Reserve from the Expedition zone
—
If your hand is empty:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
3.50€
about 4 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
You may sacrifice a Character. If you do:
You may discard target Character with Hand Cost
or more.
3.99€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may return a Spell from your Reserve to your hand.
3.99€
about 4 hours ago
View on Altered
Scout
.
If my Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next card you play this turn costs
less.
3.99€
about 4 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
When you play a Spell
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
3.99€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may exhaust target card in Reserve.
4.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If your hand is empty:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Bureaucrat you play this turn costs
less.
4.00€
7 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may have target Character in the Expedition facing me gain
Asleep
.
When I leave the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
4.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If your hand is empty:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next card you play this turn costs
less.
4.00€
about 4 hours ago
View on Altered
I am
Defender
.
If your Companion Expedition is behind:
Defender
Characters don't prevent my Expedition from moving forward.
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
4.00€
about 4 hours ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
4.00€
about 4 hours ago
View on Altered
If your Companion Expedition is behind:
Exhausted Resupply
.
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn loses
Fleeting
.
4.00€
about 4 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
The next card you play this Afternoon costs
less.
If your Reserve is empty:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
4.00€
about 4 hours ago
View on Altered
∅
Exhausted Resupply
.
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
You may return a card from your Reserve to your hand.
4.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
When I leave the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.
4.00€
about 4 hours ago
View on Altered
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When I leave the Expedition zone
—
∅
You may discard target Permanent.
:
You may exhaust target card in Reserve.
4.00€
about 4 hours ago
View on Altered
I am
Eternal
.
If your Reserve is empty:
You may send target Character to Reserve, then exhaust it.
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
4.00€
about 4 hours ago
View on Altered
I am
Eternal
.
I am
Tough X
, where X is the number of exhausted cards in Reserve.
You may discard a card from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
4.00€
about 4 hours ago
View on Altered
Scout
.
If your Reserve is empty:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
4.00€
about 4 hours ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
4.00€
about 4 hours ago
View on Altered
Scout
.
If you control two or more Permanents:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Bureaucrat you play this turn costs
less.
4.00€
about 4 hours ago
View on Altered
If my Expedition is behind:
The next Spell you play this Afternoon costs
less.
When I leave the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
4.00€
about 4 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When I leave the Expedition zone
—
If your Hero Expedition is behind:
Target Character in play or in Reserve other than me gains 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
4.00€
about 4 hours ago
View on Altered
∅
Target Character other than me gains 1 boost.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.