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Found 324 cards
in 1.2 seconds
1
2
3
4
0.12€
3 months ago
View on Altered
You may sacrifice a Character. If you do:
Each player chooses a Character they control. It gains
Asleep
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
0.34€
3 months ago
View on Altered
∅
Each player chooses a Character they control. It gains
Asleep
.
When another Character joins your Expeditions
—
If you control two or more Plants other than me:
You may give 2 boosts to target Character in
.
0.58€
3 months ago
View on Altered
Scout
.
If there are one or more cards in your Landmarks:
Up to two target Characters in play or in Reserve each gain 1 boost.
∅
Each player chooses a Character they control. It gains
Asleep
.
0.59€
3 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
I don't count towards your Reserve limit.
1.00€
3 months ago
View on Altered
You may have me gain
Fleeting
. If you do:
Each player chooses a Character they control. It gains
Asleep
.
At Dusk
—
If you control a token:
Draw a card.
:
Pay
less for the next Permanent you play this turn.
1.06€
3 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
At Noon
—
You may target a Character other than me in play or in Reserve, it gains 1 boost.
1.15€
3 months ago
View on Altered
∅
You may have me gain
Asleep
.
You may pay
. If you do:
Each player chooses a Character they control. It gains
Asleep
.
When you play another Character in
—
You may discard a card from your Reserve. If you do:
Up to two target Characters each gain 1 boost.
1.15€
3 months ago
View on Altered
If I have 1 or more boosts:
Characters other than me cost
less to play from your Reserve, down to a minimum of
.
You may put a card from your hand in Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
1.16€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
Roll a die. On a 4+:
Each player chooses a Character they control. It gains
Asleep
.
:
You may return a Spell from your Reserve to your hand.
1.16€
3 months ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
Each player chooses a Character they control. It gains
Asleep
.
∅
You may target a Character, it gains
Asleep
.
When an opponent plays a card from Reserve
—
You may pay
. If you do:
Target Character in play or in Reserve gains 2 boosts.
1.17€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
:
You may exhaust target card in Reserve.
1.17€
3 months ago
View on Altered
∅
Up to two target Characters each gain 2 boosts.
You may sacrifice a Character. If you do:
Each player chooses a Character they control. It gains
Asleep
.
If you control three or more Characters:
Draw a card.
1.17€
3 months ago
View on Altered
If you control a
Fleeting
Character:
I gain 1 boost.
If I'm the only Character in my Expedition:
Starting with you, each player may immediately play a card with Hand Cost
or less for free.
Roll a die. On a 4+:
Each player chooses a Character they control. It gains
Asleep
.
1.17€
3 months ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
You may put a card from your hand in Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
1.17€
3 months ago
View on Altered
Remove all boosts from Characters in play and in Reserve. Then, depending on the number of boosts removed this way:
• 1+:
Each player chooses a Character they control. It gains
Asleep
.
• 4+:
You may send target Character to Reserve.
• 9+:
Target Expedition moves forward one region.
:
You may return a card from your Reserve to your hand.
1.17€
3 months ago
View on Altered
Cards in your opponent's Reserve can't gain counters.
You may discard a Character from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
:
The next card you play this turn costs
less.
1.17€
3 months ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
∅
Each player chooses a Character they control. It gains
Asleep
.
1.17€
3 months ago
View on Altered
You may have target opponent draw a card. If you do:
I gain
Anchored
.
You may sacrifice a Character. If you do:
Each player chooses a Character they control. It gains
Asleep
.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
1.17€
3 months ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or less.
You may pay
. If you do:
Each player chooses a Character they control. It gains
Asleep
.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
1.17€
3 months ago
View on Altered
Scout
.
You may put a card from your hand in Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
When I leave the Expedition zone
—
∅
Augment
any number of target cards in play or in Reserve.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
1.17€
3 months ago
View on Altered
You may pay
. If you do:
Each player chooses a Character they control. It gains
Asleep
.
You may spend 1 counter from a card you control or in your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
1.17€
3 months ago
View on Altered
My region and the region of the Expedition facing me are
and lose their other terrains.
∅
You may have target Character in the Expedition facing me gain
Asleep
.
You may discard a card from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
1.17€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
At Noon
—
You may target a Character other than me in play or in Reserve, it gains 1 boost.
1.17€
3 months ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may put a card from your hand in Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
:
Pay
less for the next card you play this turn.
1.17€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
When an opponent plays a card from Reserve
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your other Expedition (the one I'm not in).
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
1.17€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
:
You may exhaust target card in Reserve.
1.17€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
:
You may exhaust target card in Reserve.
1.17€
3 months ago
View on Altered
You may pay
. If you do:
You may target a Character facing me, it gains
Asleep
.
You may pay
. If you do:
Each player chooses a Character they control. It gains
Asleep
.
1.17€
3 months ago
View on Altered
Scout
.
If your Reserve is empty:
Target Character gains
Anchored
.
You may put a card from your hand in Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
1.17€
3 months ago
View on Altered
∅
Each player chooses a Character they control. It gains
Asleep
.
∅
I gain
Anchored
.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
1.17€
3 months ago
View on Altered
If there are two or more cards in your Reserve:
I gain 2 boosts.
You may pay
. If you do:
Each player chooses a Character they control. It gains
Asleep
.
:
Pay
less for the next Character you play this turn.
1.17€
3 months ago
View on Altered
You may pay
. If you do:
Each player chooses a Character they control. It gains
Asleep
.
When my Expedition moves forward due to
—
If I have 1 or more boosts:
Sabotage
after Rest.
1.17€
3 months ago
View on Altered
If there's a card in your Landmarks:
Cards other than me cost
less to play from Reserve, down to a minimum of
.
∅
Each player chooses a Character they control. It gains
Asleep
.
:
Target Character with Hand Cost
or less gains
Anchored
.
1.18€
3 months ago
View on Altered
∅
Each player chooses a Character they control. It gains
Asleep
.
When I gain 1 or more boosts
—
If I'm
Fleeting
:
Target Character in play or in Reserve other than me gains 1 boost.
At Noon
—
You may give 1 boost to target Character in play or in Reserve other than me.
1.18€
3 months ago
View on Altered
If you control three or more Characters:
You may give 2 boosts to target Character in
.
You may discard a card from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
1.18€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
At Night
—
∅
Sabotage
after Rest.
1.18€
3 months ago
View on Altered
You may spend 1 of my boosts. If you do:
Sabotage
.
∅
Each player chooses a Character they control. It gains
Asleep
.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
1.18€
3 months ago
View on Altered
You may pay
. If you do:
Each player chooses a Character they control. It gains
Asleep
.
∅
Each player may put a card from their hand in Reserve to draw a card.
1.18€
3 months ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
Each player chooses a Character they control. It gains
Asleep
.
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
1.18€
3 months ago
View on Altered
If there are one or more cards in your Landmarks:
Cards other than me cost
less to play from Reserve, down to a minimum of
.
You may pay
. If you do:
Each player chooses a Character they control. It gains
Asleep
.
:
Pay
less for the next Character you play this turn.
1.18€
3 months ago
View on Altered
If your Reserve is empty:
Target Character gains 1 boost.
You may discard a Character from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
I don't count towards your Reserve limit.
1.18€
3 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
At Noon
—
You may target a Character other than me in play or in Reserve, it gains 1 boost.
1.50€
3 months ago
View on Altered
Roll a die. On a 4+:
Each player chooses a Character they control. It gains
Asleep
.
When a Character in your Reserve gains 1 or more boosts
—
∅
You may target a
Fleeting
Character, it gains 1 boost.
1.76€
3 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
You may spend 1 of my boosts. If you do:
You may have target Character gain
Asleep
.
At Noon
—
I gain 1 boost, up to a max of 2.
1.76€
3 months ago
View on Altered
Cards in your opponent's Reserve can't gain counters.
You may put a card from your hand in Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
1.88€
3 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
When another Character joins your Expeditions
—
If you control two or more Plants other than me:
I gain 1 boost.
At Noon
—
I gain 1 boost, up to a max of 2.
1.88€
3 months ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
∅
I gain 1 boost per Character other than me in my Expedition, then send them to Reserve.
∅
Each player chooses a Character they control. It gains
Asleep
.
2.00€
3 months ago
View on Altered
My region is
in addition to its other terrains.
∅
Each player chooses a Character they control. It gains
Asleep
.
2.00€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
When an opponent draws one or more cards or does
Resupply
—
You may discard a card from your Reserve. If you do:
You may target a Plant, it gains 2 boosts.
:
Pay
less for the next Character you play this turn.
2.00€
3 months ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
Roll a die. On a 4+:
Each player chooses a Character they control. It gains
Asleep
.
:
The next Character you play this turn gains 1 boost.
2.00€
3 months ago
View on Altered
You may discard a Character from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
:
Pay
less for the next Character you play this turn.
2.34€
3 months ago
View on Altered
∅
You may have target Character or Expedition Permanent switch Expeditions.
You may discard a card from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
2.35€
3 months ago
View on Altered
You may have me gain
Fleeting
. If you do:
Each player chooses a Character they control. It gains
Asleep
.
:
The next Permanent you play this turn costs
less.
2.35€
3 months ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
∅
I gain 1 boost per Character other than me in my Expedition, then send them to Reserve.
You may sacrifice a Character or Permanent. If you do:
Each player chooses a Character they control. It gains
Asleep
.
:
Exhausted Resupply
.
2.35€
3 months ago
View on Altered
You may pay
. If you do:
I gain 1 boost per Expedition in
.
You may discard a card from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
:
You may exhaust target card in Reserve.
2.35€
3 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
When a Character you control gains
Anchored
—
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
2.35€
3 months ago
View on Altered
You may discard a card from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
2.35€
3 months ago
View on Altered
∅
Each player chooses a Character they control. It gains
Asleep
.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
2.35€
3 months ago
View on Altered
Cards other than me cost
less to play from Reserve, down to a minimum of
.
You may put a card from your hand in Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
2.35€
3 months ago
View on Altered
∅
I gain 1 boost per Mana Orb in your Mana zone.
You may discard a card from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
2.35€
3 months ago
View on Altered
You may pay
. If you do:
Remove up to 2 counters from target card in play or in Reserve.
∅
Each player chooses a Character they control. It gains
Asleep
.
If you control four or more Characters:
Resupply
, otherwise
Exhausted Resupply
.
2.35€
3 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may discard a card from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
2.35€
3 months ago
View on Altered
If I would gain
Fleeting
, I gain 1 boost instead.
Roll a die. On a 4+:
Each player chooses a Character they control. It gains
Asleep
.
:
Pay
less for the next Spell you play this turn.
2.35€
3 months ago
View on Altered
Remove all boosts from Characters in play and in Reserve. Then, depending on the number of boosts removed this way:
• 1+:
Each player chooses a Character they control. It gains
Asleep
.
• 4+:
You may discard target Character with Hand Cost
or less.
• 9+:
Your opponent's Expedition facing me moves backwards one region.
2.93€
3 months ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
You may pay
. If you do:
Each player chooses a Character they control. It gains
Asleep
.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
2.99€
3 months ago
View on Altered
You may pay
. If you do:
Each player chooses a Character they control. It gains
Asleep
.
When my Expedition moves forward due to
—
If I have 1 or more boosts:
Sabotage
after Rest.
:
Pay
less for the next Character you play this turn.
3.00€
3 months ago
View on Altered
∅
Each player chooses a Character they control. It gains
Asleep
.
If there are three or more base statistics of 0 among Characters you control:
You may discard target Permanent.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
3.34€
3 months ago
View on Altered
Unless you control two or more Plants other than me:
I gain
Asleep
.
You may pay
. If you do:
Each player chooses a Character they control. It gains
Asleep
.
When another Character joins my Expedition
—
If I have 1 or more boosts:
I gain 2 boosts.
3.38€
3 months ago
View on Altered
My region is
in addition to its other terrains.
You may have me gain
Fleeting
. If you do:
Each player chooses a Character they control. It gains
Asleep
.
:
The next Character you play this turn costs
less.
3.45€
3 months ago
View on Altered
You may have me gain
Fleeting
. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
You may sacrifice a Character. If you do:
Each player chooses a Character they control. It gains
Asleep
.
3.51€
3 months ago
View on Altered
My region is
in addition to its other terrains.
Roll a die. On a 4+:
Each player chooses a Character they control. It gains
Asleep
.
3.52€
3 months ago
View on Altered
My region is
in addition to its other terrains.
You may discard a Character from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
3.52€
3 months ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
If you control two or more Permanents:
I am
Tough 1
.
You may discard a Character from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
3.52€
3 months ago
View on Altered
You may discard a Character from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
3.52€
3 months ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may discard target Character or Permanent with Hand Cost
or less.
∅
Each player chooses a Character they control. It gains
Asleep
.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
3.52€
3 months ago
View on Altered
If your Companion Expedition is behind:
Cards other than me cost
more to play from Reserve.
You may pay
. If you do:
Each player chooses a Character they control. It gains
Asleep
.
You may discard a Character from your Reserve. If you do:
You may discard target Permanent.
3.52€
3 months ago
View on Altered
If I'm in
:
You may immediately play a Character for
less. It gains 1 boost.
∅
Each player chooses a Character they control. It gains
Asleep
.
:
Draw a card.
3.52€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
3.53€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
∅
Target Character gains 1 boost.
When my Expedition moves forward
—
Unless I'm in
:
I gain
Fleeting
.
3.53€
3 months ago
View on Altered
My region and the region of the Expedition facing me are
and lose their other terrains.
You may pay
. If you do:
Each player chooses a Character they control. It gains
Asleep
.
3.53€
3 months ago
View on Altered
If I would gain
Fleeting
, I gain 1 boost instead.
Roll a die. On a 4+:
Each player chooses a Character they control. It gains
Asleep
.
3.53€
3 months ago
View on Altered
You may discard a Character from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
:
You may exhaust target card in Reserve.
3.53€
3 months ago
View on Altered
You may sacrifice a Character. If you do:
Each player chooses a Character they control. It gains
Asleep
.
When an opponent plays a card from Reserve
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
3.53€
3 months ago
View on Altered
If I have 1 or more boosts:
Pay
less to play Artists other than me from your Reserve, down to a minimum of
.
∅
Each player chooses a Character they control. It gains
Asleep
.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
3.75€
3 months ago
View on Altered
You may discard a Character from your Reserve. If you do:
Draw a card.
∅
Each player chooses a Character they control. It gains
Asleep
.
At Noon
—
You may give 1 boost to target Character in play or in Reserve other than me.
3.76€
3 months ago
View on Altered
∅
Each player chooses a Character they control. It gains
Asleep
.
You may discard a Character from your Reserve. If you do:
You may exhaust target card in Reserve.
4.11€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target opponent draws a card.
4.34€
3 months ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
Roll a die. On a 4+:
Each player chooses a Character they control. It gains
Asleep
.
:
You may have target Character other than me lose
Fleeting
.
4.50€
3 months ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
You may discard a Character from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
:
You may exhaust target card in Reserve.
4.60€
3 months ago
View on Altered
∅
You may have target Character or Expedition Permanent switch Expeditions.
You may discard a card from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
4.69€
3 months ago
View on Altered
If I have 1 or more boosts:
The
,
, and
of Characters you control other than me are equal to their highest statistic.
You may put a card from your hand in Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
4.69€
3 months ago
View on Altered
If I would gain
Fleeting
, I gain 1 boost instead.
You may pay
. If you do:
Each player chooses a Character they control. It gains
Asleep
.
:
Target Character with Hand Cost
or less gains
Anchored
.
4.70€
3 months ago
View on Altered
You may discard a Character from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
:
You may exhaust target card in Reserve.
5.00€
3 months ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
You may have target opponent draw a card. If you do:
I gain
Anchored
.
:
The next Bureaucrat you play this turn costs
less.
5.00€
3 months ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
∅
I gain 1 boost per Character other than me in my Expedition, then send them to Reserve.
∅
Each player chooses a Character they control. It gains
Asleep
.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
5.00€
3 months ago
View on Altered
You may discard a Character from your Reserve. If you do:
Each player chooses a Character they control. It gains
Asleep
.
∅
Exchange target Character in your Reserve with a card from your hand.
5.00€
3 months ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
You may sacrifice a Character. If you do:
Each player chooses a Character they control. It gains
Asleep
.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
5.00€
3 months ago
View on Altered
You may pay
. If you do:
Each player chooses a Character they control. It gains
Asleep
.
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
5.00€
3 months ago
View on Altered
If your hand is empty:
You may exhaust target card in Reserve.
You may pay
. If you do:
Each player chooses a Character they control. It gains
Asleep
.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
5.00€
3 months ago
View on Altered
∅
Each player chooses a Character they control. It gains
Asleep
.
You may have target opponent draw a card. If you do:
I gain
Anchored
.
At Dusk
—
If you have ten or more Mana Orbs:
You may discard target Permanent.