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Found 21 cards
in 0.0 seconds
8.00€
about 16 hours ago
View on Altered
If there are 7 or more boosts among Characters you control and in your Reserve:
Each player passes.
At Dusk
—
If you have six or more Mana Orbs:
Create an
Aerolith
token in your Landmarks.
:
Pay
less for the next Character you play this turn.
15.00€
about 16 hours ago
View on Altered
If there's a Spell in your Reserve:
I gain 1 boost.
If there are nine or more base statistics of 0 among Characters you control and in your Reserve:
Each player passes.
:
Pay
less for the next Spell you play this turn.
15.00€
about 16 hours ago
View on Altered
If an opponent's hand contains more cards than yours:
Target Character gains 2 boosts, otherwise it gains 1 boost.
If there are nine or more base statistics of 0 among Characters you control and in your Reserve:
Each player passes.
:
Target Character with Hand Cost
or less gains
Anchored
.
15.00€
about 16 hours ago
View on Altered
If there are 7 or more boosts among Characters you control and in your Reserve:
Each player passes.
When you pass first
—
You may discard a card from your Reserve. If you do:
Each Character in target Expedition gains 1 boost.
25.00€
about 16 hours ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts.
If there are nine or more base statistics of 0 among Characters you control and in your Reserve:
Each player passes.
If you have six or more Mana Orbs:
You may exhaust target card in Reserve.
30.00€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
Each Character in target Expedition gains 1 boost.
If there are 7 or more boosts among Characters you control and in your Reserve:
Each player passes.
40.00€
about 16 hours ago
View on Altered
If there are nine or more base statistics of 0 among Characters you control and in your Reserve:
Each player passes.
If there's a Character in each of your Expeditions:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
∅
You may target a
Fleeting
Character, it gains 1 boost.
40.00€
about 16 hours ago
View on Altered
If there are 7 or more boosts among Characters you control and in your Reserve:
Each player passes.
At Dusk
—
If I have 2 or more boosts:
Draw a card.
50.00€
about 16 hours ago
View on Altered
If there are 7 or more boosts among Characters you control and in your Reserve:
Each player passes.
∅
You may exhaust target card in Reserve.
65.00€
about 16 hours ago
View on Altered
If there are 7 or more boosts among Characters you control and in your Reserve:
Each player passes.
You may
Rush
. If you do:
Create an
Aerolith
token in target player's Landmarks.
86.49€
about 16 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
If there are 7 or more boosts among Characters you control and in your Reserve:
Each player passes.
90.00€
about 16 hours ago
View on Altered
If there are 7 or more boosts among Characters you control and in your Reserve:
Each player passes.
When my Expedition moves forward
—
If you are first player:
Create an
Aerolith
token in your Landmarks.
:
Pay
less for the next Character you play this turn.
90.00€
about 16 hours ago
View on Altered
If there are 7 or more boosts among Characters you control and in your Reserve:
Each player passes.
When you pass first
—
∅
Each Character you control other than me gains 1 boost.
99.00€
about 16 hours ago
View on Altered
If there are 7 or more boosts among Characters you control and in your Reserve:
Each player passes.
:
You may target a Character other than me, it loses
Fleeting
.
99.00€
about 16 hours ago
View on Altered
If there are 7 or more boosts among Characters you control and in your Reserve:
Each player passes.
When a Character you control gains
Fleeting
—
If you are first player:
You may target a Character other than me, it gains 1 boost.
100.00€
about 16 hours ago
View on Altered
If there are 7 or more boosts among Characters you control and in your Reserve:
Each player passes.
When a Character you control gains
Fleeting
—
If you are first player:
Target Character gains 2 boosts.
:
The next Character you play from your hand this turn activates its
abilities.
100.00€
about 16 hours ago
View on Altered
If you are first player:
Sabotage
, otherwise you may exhaust target card in Reserve.
If there are 7 or more boosts among Characters you control and in your Reserve:
Each player passes.
:
Pay
less for the next card you play this turn.
120.00€
about 16 hours ago
View on Altered
∅
You may return a Spell from your Reserve to your hand.
If there are nine or more base statistics of 0 among Characters you control and in your Reserve:
Each player passes.
120.00€
about 16 hours ago
View on Altered
If there are 7 or more boosts among Characters you control and in your Reserve:
Each player passes.
You may discard a card from your Reserve. If you do:
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
160.00€
about 16 hours ago
View on Altered
If there are 7 or more boosts among Characters you control and in your Reserve:
Each player passes.
∅
You may exhaust target card in Reserve.
If you are first player:
Up to two target Characters each gain 1 boost.
200.00€
about 16 hours ago
View on Altered
If there are 7 or more boosts among Characters you control and in your Reserve:
Each player passes.
When a Character joins the Expedition facing me
—
∅
Target Character in Reserve gains 2 boosts.