Search
Abilities List
Faction
Set
Character name
Hand cost
Reserve cost
Character type
Select character types
Forest power
Mountain power
Forest power
Card text
Trigger
Condition
Effect
Also match support abilities
Search
Include unavailable cards
Min price
Max price
Found 905 cards
in 0.3 seconds
1
2
3
More pages
10
1.00€
about 4 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
Exhausted Resupply
.
1.20€
about 4 hours ago
View on Altered
If your hand is empty:
I gain 2 boosts and
Fleeting
.
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn gains 1 boost.
1.45€
about 4 hours ago
View on Altered
If you control a
Fleeting
Character:
Play me for
less.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
Pay
less for the next card you play this turn.
1.50€
about 4 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain 2 boosts.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
1.50€
about 4 hours ago
View on Altered
You may pay
. If you do:
You may exhaust target card in Reserve.
∅
I gain 1 boost per
Fleeting
Character you control.
1.50€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may put a card from your hand in Reserve. If you do:
You may target a Character facing me, it gains
Asleep
.
:
You may return a Spell from your Reserve to your hand.
1.65€
about 4 hours ago
View on Altered
You may pay
. If you do:
I gain 1 boost per
Fleeting
Character you control.
If your hand is empty:
Characters you control gain 1 boost.
1.70€
about 4 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Resupply
.
∅
I gain 1 boost per
Fleeting
Character you control.
1.71€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If you control a
Fleeting
Character:
Characters you control gain 1 boost.
You may put a card from your hand in Reserve. If you do:
You may discard target Permanent.
1.71€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
At Dusk
—
You may put a card from your hand in Reserve. If you do:
You may discard target Permanent.
:
You may exhaust target card in Reserve.
1.75€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may pay
. If you do:
Resupply
, otherwise
Exhausted Resupply
.
1.99€
about 4 hours ago
View on Altered
Scout
.
If there are one or more cards in your Landmarks:
Target Character in play or in Reserve gains 1 boost.
∅
I gain 1 boost per
Fleeting
Character you control.
2.00€
about 4 hours ago
View on Altered
You may have me gain
Fleeting
. If you do:
I gain 1 boost per
Fleeting
Character you control.
When you roll one or more dice
—
You may discard a card from your Reserve. If you do:
Target Character gains 1 boost.
2.00€
about 4 hours ago
View on Altered
If your hand is empty:
You may exhaust target card in Reserve.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
2.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may discard a Character from your Reserve. If you do:
The next card you play this Afternoon costs
less.
2.00€
about 4 hours ago
View on Altered
If there are three or more base statistics of 0 among Characters you control:
Target Character gains 1 boost.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
Target Character with Hand Cost
or less gains
Anchored
.
2.00€
about 4 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn gains 1 boost.
2.00€
about 4 hours ago
View on Altered
You may have me gain
Fleeting
. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may put a card from your hand in Reserve. If you do:
Target Character gains 1 boost and
Fleeting
.
2.00€
about 4 hours ago
View on Altered
∅
The next card you play this Afternoon costs
less.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
2.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
2.03€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
If you control two or more
Boosted
Characters:
You may discard target Permanent.
:
The next Character you play from your hand this turn activates its
abilities.
2.03€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost.
∅
I gain 1 boost per
Fleeting
Character you control.
2.13€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may discard a card from your Reserve. If you do:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
:
The next Character you play from your hand this turn activates its
abilities.
2.13€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
If there's a card in your Landmarks:
Resupply
, otherwise
Exhausted Resupply
.
2.49€
about 4 hours ago
View on Altered
When you pass first
—
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn loses
Fleeting
.
2.50€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
If your Reserve is empty:
Each Character you control other than me gains 1 boost.
:
Exhausted Resupply
.
2.55€
about 4 hours ago
View on Altered
You may have me gain
Fleeting
. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may put a card from your hand in Reserve. If you do:
Target Character gains 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
2.56€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
:
You may exhaust target card in Reserve.
2.56€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may pay
. If you do:
Exhausted Resupply
.
:
Exhausted Resupply
.
2.56€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
:
You may have target Character other than me lose
Fleeting
.
2.56€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
At Dusk
—
If your hand is empty:
Draw a card.
:
You may exhaust target card in Reserve.
2.56€
about 4 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain 1 boost per
Boosted
Character you control.
You may pay
. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn gains 1 boost.
2.89€
about 4 hours ago
View on Altered
∅
You may
Augment
target card in play or in Reserve.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
2.98€
about 4 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
At Dusk
—
If you have ten or more Mana Orbs:
Draw a card.
2.99€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
2.99€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Draw a card.
3.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
If your hand is empty:
Target Character gains 1 boost and
Fleeting
.
:
You may have target Character other than me lose
Fleeting
.
3.00€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
:
You may exhaust target card in Reserve.
3.00€
about 4 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Target Character gains 1 boost.
∅
I gain 1 boost per
Fleeting
Character you control.
:
You may return a Spell from your Reserve to your hand.
3.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
Roll a die. On a 4+:
Target Character other than me gains 1 boost.
3.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may pay
. If you do:
Draw a card, otherwise
Resupply
.
3.00€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If your Reserve is empty:
The next Character you play this Afternoon costs
less.
3.00€
about 4 hours ago
View on Altered
If your hand is empty:
Each Character in target Expedition gains 1 boost.
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn loses
Fleeting
.
3.00€
about 4 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Target Character other than me gains 1 boost.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
The next card you play this turn costs
less.
3.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may pay
. If you do:
Target Character other than me gains 1 boost.
:
The next Character you play this turn loses
Fleeting
.
3.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
If you control one or more Landmarks:
You may discard target Permanent.
3.00€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If your hand is empty:
You may discard target Permanent.
3.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
If you control one or more Landmarks:
Up to two target Characters each gain 1 boost.
3.00€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If your hand is empty:
Target Character gains 2 boosts.
:
You may have target Character other than me lose
Fleeting
.
3.00€
about 4 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
When my Expedition moves forward
—
You may pay
. If you do:
You may discard target Permanent.
:
You may exhaust target card in Reserve.
3.00€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may put a card from your hand in Reserve. If you do:
The next card you play this Afternoon costs
less.
3.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
You may exhaust target card in Reserve.
3.00€
about 4 hours ago
View on Altered
∅
The next Character you play this Afternoon costs
less.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
You may have target Character other than me lose
Fleeting
.
3.00€
about 4 hours ago
View on Altered
If your Reserve is empty:
Each Character in target Expedition gains 1 boost.
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next card you play this turn costs
less.
3.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
If I'm the only Character in my Expedition:
You may exhaust target card in Reserve.
3.00€
about 4 hours ago
View on Altered
If my Expedition is behind:
Sabotage
.
∅
I gain 1 boost per
Fleeting
Character you control.
3.00€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If your hand is empty:
Resupply
, otherwise
Exhausted Resupply
.
3.00€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may pay
. If you do:
Target Character in Reserve gains 3 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
3.00€
about 4 hours ago
View on Altered
∅
You may have target Character with Hand Cost
or less other than me gain
Anchored
.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
The next card you play this turn costs
less.
3.00€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn costs
less.
3.00€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn loses
Fleeting
.
3.00€
about 4 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain 1 boost and
Fleeting
.
∅
I gain 1 boost per
Fleeting
Character you control.
3.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
When I leave the Expedition zone
—
If there's a card in your Landmarks:
Draw a card.
3.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
If I'm the only Character in my Expedition:
You may exhaust target card in Reserve.
:
Pay
less for the next Character you play this turn.
3.40€
about 4 hours ago
View on Altered
If you control one or more Landmarks:
Target Character gains 1 boost and
Fleeting
.
∅
I gain 1 boost per
Fleeting
Character you control.
You may put a card from your hand in Reserve. If you do:
The next Character you play this Afternoon costs
less.
3.41€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may put a card from your hand in Reserve. If you do:
You may discard target Permanent.
:
You may return a Spell from your Reserve to your hand.
3.50€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
:
You may exhaust target card in Reserve.
3.59€
about 4 hours ago
View on Altered
If you control a
Fleeting
Character:
Target Character gains 1 boost.
You may have me gain
Fleeting
. If you do:
I gain 1 boost per
Fleeting
Character you control.
3.84€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
You may exhaust target card in Reserve.
3.90€
about 4 hours ago
View on Altered
∅
Exhausted Resupply
.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
3.99€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Sabotage
.
∅
I gain 1 boost per
Fleeting
Character you control.
If you control a
Fleeting
Character:
Target Character gains 1 boost.
3.99€
about 4 hours ago
View on Altered
If you control one or more Landmarks:
Target Character gains 1 boost and
Fleeting
.
∅
I gain 1 boost per
Fleeting
Character you control.
3.99€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
At Dusk
—
If I'm the only Character in my Expedition:
You may discard target Permanent.
3.99€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may give target
Fleeting
Character 2 boosts.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
4.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
You may exhaust target card in Reserve.
4.00€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If your Reserve is empty:
Exhausted Resupply
.
4.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may put a card from your hand in Reserve. If you do:
Target Character other than me gains 1 boost.
:
The next Character you play this turn costs
less.
4.00€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
Roll a die. On a 4+:
The next card you play this Afternoon costs
less.
If you control one or more Landmarks:
Exhausted Resupply
.
4.00€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may discard a Character from your Reserve. If you do:
Target Character gains 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
4.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
You may pay
. If you do:
Each Character in target Expedition gains 1 boost.
4.00€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may discard a card from your Reserve. If you do:
You may discard target Permanent.
4.00€
about 4 hours ago
View on Altered
If your Reserve is empty:
I gain 2 boosts.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
4.00€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
:
The next Character you play this turn loses
Fleeting
.
4.00€
about 4 hours ago
View on Altered
You may pay
. If you do:
Resupply
, otherwise
Exhausted Resupply
.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
Exhausted Resupply
.
4.00€
about 4 hours ago
View on Altered
If you control one or more Landmarks:
I gain 1 boost and
Fleeting
.
You may have me gain
Fleeting
. If you do:
I gain 1 boost per
Fleeting
Character you control.
4.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
Roll a die. On a 4+:
You may have target Character in the Expedition facing me gain
Asleep
.
When my Expedition moves forward
—
If there are three or more base statistics of 0 among Characters you control:
You may discard target Permanent.
4.00€
about 4 hours ago
View on Altered
If you have two or more cards in Reserve:
I gain 2 boosts, otherwise I gain 1 boost.
You may have me gain
Fleeting
. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
You may exhaust target card in Reserve.
4.00€
about 4 hours ago
View on Altered
If you control a
Fleeting
Character:
I gain 2 boosts, otherwise I gain 1 boost.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
4.00€
about 4 hours ago
View on Altered
You may pay
. If you do:
I gain 1 boost per
Fleeting
Character you control.
If my Expedition is behind:
Target Character gains 1 boost.
4.00€
about 4 hours ago
View on Altered
∅
Target Character gains 1 boost.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
:
You may return a Spell from your Reserve to your hand.
4.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
If there's a card in your Landmarks:
Exhausted Resupply
.
∅
Target Character gains 1 boost and
Fleeting
.
4.20€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may put a card from your hand in Reserve. If you do:
Sabotage
.
:
You may target a Character other than me, it loses
Fleeting
.
4.21€
about 4 hours ago
View on Altered
If your Reserve is empty:
You may exhaust target card in Reserve.
∅
I gain 1 boost per
Fleeting
Character you control.
4.26€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
When I leave the Expedition zone
—
You may pay
. If you do:
Draw a card.
:
You may exhaust target card in Reserve.
4.26€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
If you control one or more Landmarks:
Resupply
.
:
You may exhaust target card in Reserve.
4.26€
about 4 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Target Character other than me gains 1 boost.
∅
I gain 1 boost per
Fleeting
Character you control.
4.26€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may discard a Character from your Reserve. If you do:
You may discard target Permanent.
:
The next Character you play this turn loses
Fleeting
.
4.26€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.
If there are one or more cards in your Landmarks:
I gain 1 boost and
Fleeting
.
4.26€
about 4 hours ago
View on Altered
You may have me gain
Fleeting
. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
∅
I gain 1 boost per
Fleeting
Character you control.
4.26€
about 4 hours ago
View on Altered
If your Reserve is empty:
I gain 2 boosts, otherwise I gain 1 boost.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Fleeting
Character you control.