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Found 1138 cards
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12
0.30€
about 1 month ago
View on Altered
Characters your opponents play can't cost less than
.
Roll a die. On a 4+:
I gain 1 boost per card in each player's Reserve.
0.59€
about 1 month ago
View on Altered
Roll a die. On a 4+:
I gain
Anchored
.
∅
I gain 1 boost per card in each player's Reserve.
When I leave the Expedition zone
—
∅
You may discard target Permanent.
0.59€
about 1 month ago
View on Altered
You may sacrifice a Permanent. If you do:
I gain 1 boost per card in each player's Reserve.
∅
You may put a card from your hand in Reserve.
0.59€
about 1 month ago
View on Altered
You may sacrifice a Permanent. If you do:
I gain 1 boost per card in each player's Reserve.
When I go to Reserve from your hand
—
∅
You may play me for free and I gain
Asleep
.
0.59€
about 1 month ago
View on Altered
∅
I gain 1 boost per card in each player's Reserve.
When I go to Reserve from the Expedition zone
—
∅
You may activate the
abilities of target Permanent you control.
0.79€
about 1 month ago
View on Altered
If I have 1 or more boosts:
Reveal the top card of your deck. If it's a Robot or Permanent, draw it, otherwise discard it.
You may put a card from your hand in Reserve. If it's a Permanent:
I gain 1 boost per card in each player's Reserve.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.93€
about 1 month ago
View on Altered
At Noon
—
∅
I gain 1 boost per card in each player's Reserve.
:
You may target a Character other than me, it loses
Fleeting
.
1.00€
about 1 month ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in each player's Reserve.
You may pay
. If you do:
You may send to Reserve target Character with Hand Cost
or less.
1.00€
about 1 month ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in each player's Reserve.
:
The next Character you play this turn gains 1 boost.
1.00€
about 1 month ago
View on Altered
You may pay
. If you do:
I gain 1 boost.
∅
I gain 1 boost per card in each player's Reserve.
1.00€
about 1 month ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in each player's Reserve.
∅
The next card you play this Afternoon costs
less.
:
You may return a card from your Reserve to your hand.
1.00€
about 1 month ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in each player's Reserve.
:
You may have target Character other than me lose
Fleeting
.
1.00€
about 1 month ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in each player's Reserve.
:
The next Character you play this turn gains 1 boost.
1.00€
about 1 month ago
View on Altered
At Noon
—
∅
I gain 1 boost per card in each player's Reserve.
When you play another Character with a base statistic of 0
—
If you control one or more Landmarks:
Target Character gains 1 boost.
1.00€
about 1 month ago
View on Altered
∅
Sabotage
.
You may put a card from your hand in Reserve. If it's a Permanent:
I gain 1 boost per card in each player's Reserve.
1.00€
about 1 month ago
View on Altered
∅
Sabotage
.
∅
I gain 1 boost per card in each player's Reserve.
When you play a Permanent
—
If you control two or more Landmarks:
Each Robot you control other than me gains 1 boost.
1.00€
about 1 month ago
View on Altered
You may sacrifice a Permanent. If you do:
I gain 1 boost per card in each player's Reserve.
When you play a Permanent
—
If you control a token:
I gain 2 boosts.
1.00€
about 1 month ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in each player's Reserve.
If you control two or more Landmarks:
Each Robot you control other than me gains 1 boost.
1.00€
about 1 month ago
View on Altered
∅
Up to one target Character gains
Asleep
. You may give it 2 boosts.
At Noon
—
∅
I gain 1 boost per card in each player's Reserve.
:
You may target a Character other than me, it loses
Fleeting
.
1.00€
about 1 month ago
View on Altered
You may sacrifice a Permanent. If you do:
I gain 1 boost per card in each player's Reserve.
When I go to Reserve from the Expedition zone
—
∅
Target opponent draws a card.
1.00€
about 1 month ago
View on Altered
At Noon
—
∅
I gain 1 boost per card in each player's Reserve.
At Dusk
—
If you control one or more Landmarks:
Roll a die. On a 4+, draw a card. On a 1-3,
Resupply
.
1.00€
about 1 month ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in each player's Reserve.
:
You may return a card from your Reserve to your hand.
1.00€
about 1 month ago
View on Altered
You may discard a card from your Reserve. If you do:
Resupply
.
At Noon
—
∅
I gain 1 boost per card in each player's Reserve.
1.00€
about 1 month ago
View on Altered
Roll a die. On a 4+:
Pay
less for the next Spell you play this Afternoon.
At Noon
—
∅
I gain 1 boost per card in each player's Reserve.
1.00€
about 1 month ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in each player's Reserve.
∅
You may return a Spell from your Reserve to your hand.
1.00€
about 1 month ago
View on Altered
If there are three or more base statistics of 0 among Characters you control:
You may target a Permanent you control, it activates its
abilities.
You may pay
. If you do:
I gain 1 boost per card in each player's Reserve.
1.00€
about 1 month ago
View on Altered
∅
Resupply
.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per card in each player's Reserve.
1.00€
about 1 month ago
View on Altered
∅
I gain 1 boost per card in each player's Reserve.
If there's a card in your Landmarks:
Resupply
.
1.00€
about 1 month ago
View on Altered
If there's a card in your Landmarks:
Target Character gains 1 boost.
At Noon
—
∅
I gain 1 boost per card in each player's Reserve.
1.00€
about 1 month ago
View on Altered
At Noon
—
∅
I gain 1 boost per card in each player's Reserve.
When you play another Character with a base statistic of 0
—
∅
I gain 1 boost.
1.00€
about 1 month ago
View on Altered
I am
Tough 1
.
∅
I gain 1 boost per card in each player's Reserve.
1.15€
about 1 month ago
View on Altered
You may sacrifice another Robot or Permanent. If you do:
I gain 1 boost per card in each player's Reserve.
When you play another card from Reserve
—
If your hand is empty:
You may exhaust target card in Reserve.
1.16€
about 1 month ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in each player's Reserve.
1.16€
about 1 month ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in each player's Reserve.
:
Resupply
.
1.16€
about 1 month ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in each player's Reserve.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
1.16€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
For each Permanent you control, you may activate its
abilities.
∅
I gain 1 boost per card in each player's Reserve.
1.16€
about 1 month ago
View on Altered
∅
I gain 1 boost per card in each player's Reserve.
At Dusk
—
You may pay
. If you do:
You may target a Character other than me, it loses
Fleeting
.
1.16€
about 1 month ago
View on Altered
You may discard a card from your Reserve. If you do:
Sabotage
.
∅
I gain 1 boost per card in each player's Reserve.
:
Pay
less for the next card you play this Afternoon.
1.16€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per card in each player's Reserve.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
1.16€
about 1 month ago
View on Altered
∅
I gain 1 boost per card in each player's Reserve.
:
You may return a card from your Reserve to your hand.
1.17€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per card in each player's Reserve.
:
You may have target Character gain
Fleeting
.
1.17€
about 1 month ago
View on Altered
∅
I gain 1 boost per card in each player's Reserve.
Roll a die. On a 4+:
Resupply
.
:
You may have target Character with Hand Cost
or less other than me gain
Anchored
.
1.17€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per card in each player's Reserve.
:
The next Character you play this turn gains 1 boost.
1.17€
about 1 month ago
View on Altered
∅
I gain 1 boost per card in each player's Reserve.
When you play another Character with a base statistic of 0
—
∅
Target Character gains 1 boost.
1.17€
about 1 month ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in each player's Reserve.
You may sacrifice a Permanent. If you do:
You may discard target Permanent.
1.17€
about 1 month ago
View on Altered
∅
I gain 1 boost per card in each player's Reserve.
When I go to Reserve from the Expedition zone
—
∅
Target opponent draws a card.
1.17€
about 1 month ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in each player's Reserve.
∅
Up to one target Character gains
Asleep
. You may give it 2 boosts.
1.17€
about 1 month ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in each player's Reserve.
:
You may have target Character with Hand Cost
or less other than me gain
Anchored
.
1.17€
about 1 month ago
View on Altered
∅
I gain 1 boost per card in each player's Reserve.
1.17€
about 1 month ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in each player's Reserve.
:
You may have target Character with Hand Cost
or less other than me gain
Anchored
.
1.17€
about 1 month ago
View on Altered
I can't be played if you have less than six Mana Orbs.
You may pay
. If you do:
I gain 1 boost per card in each player's Reserve.
1.17€
about 1 month ago
View on Altered
∅
I gain 1 boost per card in each player's Reserve.
∅
You may activate the
abilities of target Permanent you control.
1.17€
about 1 month ago
View on Altered
∅
You may target a Character, it gains
Fleeting
.
You may pay
. If you do:
I gain 1 boost per card in each player's Reserve.
1.17€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If it's a Permanent:
I gain 1 boost per card in each player's Reserve.
You may put a card from your hand in Reserve. If you do:
You may have target Character gain
Fleeting
.
1.17€
about 1 month ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in each player's Reserve.
:
Pay
less for the next card you play this Afternoon.
1.17€
about 1 month ago
View on Altered
∅
I gain 1 boost per card in each player's Reserve.
:
Each Character controlled by target player gains
Fleeting
.
1.17€
about 1 month ago
View on Altered
∅
I gain 1 boost per card in each player's Reserve.
At Dusk
—
You may pay
. If you do:
Each Character controlled by target player gains
Fleeting
.
1.17€
about 1 month ago
View on Altered
∅
I gain 1 boost per card in each player's Reserve.
:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
1.17€
about 1 month ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in each player's Reserve.
:
You may target a Character, it gains
Fleeting
.
1.17€
about 1 month ago
View on Altered
∅
You may target a Character other than me, it loses
Fleeting
and gains 1 boost.
You may put a card from your hand in Reserve. If it's a Permanent:
I gain 1 boost per card in each player's Reserve.
1.17€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If it's a Permanent:
I gain 1 boost per card in each player's Reserve.
:
The next Character you play from your hand this turn activates its
abilities.
1.17€
about 1 month ago
View on Altered
If you control a token:
I gain 2 boosts.
You may sacrifice a Character or Permanent. If you do:
I gain 1 boost per card in each player's Reserve.
1.17€
about 1 month ago
View on Altered
I am
Tough 1
.
Roll a die. On a 4+:
I gain 1 boost per card in each player's Reserve.
1.17€
about 1 month ago
View on Altered
I am
Gigantic
.
I am
Tough 2
.
∅
I gain 1 boost per card in each player's Reserve.
:
You may return a Spell from your Reserve to your hand.
1.17€
about 1 month ago
View on Altered
∅
Resupply
.
You may pay
. If you do:
I gain 1 boost per card in each player's Reserve.
:
You may return a Spell from your Reserve to your hand.
1.17€
about 1 month ago
View on Altered
Remove all boosts from Characters in play and in Reserve. Then, depending on the number of boosts removed this way:
• 1+:
Distribute 3 boosts among any Characters in Reserve.
• 4+:
I gain 1 boost per card in each player's Reserve.
• 9+:
Your opponent's Expedition facing me moves backwards one region.
1.17€
about 1 month ago
View on Altered
∅
I gain 1 boost per card in each player's Reserve.
If there are three or more base statistics of 0 among Characters you control:
Resupply
.
:
You may target a Character, it gains
Fleeting
.
1.17€
about 1 month ago
View on Altered
∅
I gain 1 boost per card in each player's Reserve.
:
You may put a card from your hand in Reserve.
1.17€
about 1 month ago
View on Altered
You may sacrifice a Permanent. If you do:
I gain 1 boost per card in each player's Reserve.
:
You may target a Permanent you control, it activates its
abilities.
1.17€
about 1 month ago
View on Altered
∅
I gain 1 boost per card in each player's Reserve.
At Dusk
—
You may put a card from your hand in Reserve. If you do:
Sabotage
.
1.17€
about 1 month ago
View on Altered
I am
Eternal
.
∅
You may discard target Character with Hand Cost
or more.
At Noon
—
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per card in each player's Reserve.
1.17€
about 1 month ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in each player's Reserve.
:
Pay
less for the next Spell you play this Afternoon.
1.17€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per card in each player's Reserve.
:
Pay
less for the next card you play this Afternoon.
1.17€
about 1 month ago
View on Altered
∅
I gain 1 boost per card in each player's Reserve.
If there are three or more base statistics of 0 among Characters you control:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
1.17€
about 1 month ago
View on Altered
Remove all boosts from Characters in play and in Reserve. Then, depending on the number of boosts removed this way:
• 1+:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
• 4+:
I gain 1 boost per card in each player's Reserve.
• 9+:
Target Expedition moves forward one region.
1.17€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per card in each player's Reserve.
When I go to Reserve from the Expedition zone
—
If I have 1 or more boosts:
You may return a Spell from your Reserve to your hand.
1.17€
about 1 month ago
View on Altered
If I'm
In Contact
:
Resupply
.
∅
I gain 1 boost per card in each player's Reserve.
:
Pay
less for the next card you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
If there are nine or more base statistics of 0 among Characters you control and in your Reserve:
Target Expedition moves forward one region.
Roll a die. On a 4+:
I gain 1 boost per card in each player's Reserve.
When a Character joins the Expedition facing me
—
∅
You may target a Character other than me, it gains 1 boost.
1.18€
about 1 month ago
View on Altered
I am
Gigantic
.
I am
Tough 1
.
∅
I gain 1 boost per card in each player's Reserve.
:
You may have target Character gain
Fleeting
.
1.18€
about 1 month ago
View on Altered
∅
I gain 1 boost per card in each player's Reserve.
You may pay
. If you do:
Roll a die. On a 4+, I gain 3 boosts. On a 1-3, I gain 1 boost.
1.18€
about 1 month ago
View on Altered
At Noon
—
∅
I gain 1 boost per card in each player's Reserve.
At Dusk
—
You may put a card from your hand in Reserve. If you do:
You may discard target Permanent.
:
You may return a Spell from your Reserve to your hand.
1.18€
about 1 month ago
View on Altered
∅
You may discard target Permanent.
You may pay
. If you do:
I gain 1 boost per card in each player's Reserve.
:
You may return a Spell from your Reserve to your hand.
1.18€
about 1 month ago
View on Altered
∅
I gain 1 boost per card in each player's Reserve.
:
You may return a card from your Reserve to your hand.
1.18€
about 1 month ago
View on Altered
At Noon
—
∅
I gain 1 boost per card in each player's Reserve.
:
Each Character controlled by target player gains
Fleeting
.
1.18€
about 1 month ago
View on Altered
∅
I gain 1 boost per card in each player's Reserve.
When I leave the Expedition zone
—
∅
For each Permanent you control, you may activate its
abilities.
:
Draw a card.
1.18€
about 1 month ago
View on Altered
At Noon
—
∅
I gain 1 boost per card in each player's Reserve.
1.18€
about 1 month ago
View on Altered
∅
Roll a die. On a 4+, draw a card. On a 1-3,
Resupply
.
Roll a die. On a 4+:
I gain 1 boost per card in each player's Reserve.
1.18€
about 1 month ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in each player's Reserve.
:
The next Spell you play this Afternoon costs
less.
1.18€
about 1 month ago
View on Altered
You may sacrifice a Permanent. If you do:
I gain 1 boost per card in each player's Reserve.
∅
Pay
less for the next Permanent you play this Afternoon.
1.18€
about 1 month ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in each player's Reserve.
:
You may have target Character with Hand Cost
or less other than me gain
Anchored
.
1.18€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per card in each player's Reserve.
:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
1.18€
about 1 month ago
View on Altered
Seasoned
.
{H} Target a Character facing me. I gain its subtype and X boosts, where X equals its highest statistic.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per card in each player's Reserve.
If you control a
Fleeting
Character:
Target Character in play or in Reserve gains 1 boost.
1.18€
about 1 month ago
View on Altered
Scout
.
∅
You may put a card from your Reserve in your Mana zone (as an exhausted Mana Orb).
You may sacrifice another Robot or Permanent. If you do:
I gain 1 boost per card in each player's Reserve.
:
You may target a Character, it gains
Fleeting
.
1.18€
about 1 month ago
View on Altered
∅
I gain 1 boost per card in each player's Reserve.
You may pay
. If you do:
I gain 1 boost per card in your Landmarks.
1.18€
about 1 month ago
View on Altered
If you control a token:
Sabotage
, otherwise you may exhaust target card in Reserve.
You may exhaust a Permanent you control or a card in your Reserve. If you do:
I gain 1 boost per card in each player's Reserve.
1.18€
about 1 month ago
View on Altered
If I'm not
Fleeting
:
I am
Tough 2
.
∅
I gain 1 boost per card in each player's Reserve.
:
You may exhaust target Permanent or target card in Reserve.
1.18€
about 1 month ago
View on Altered
If I have 1 or more boosts:
Pay
less to play Characters other than me from your Reserve, down to a minimum of
.
Roll a die. On a 4+:
I gain 1 boost per card in each player's Reserve.
At Dusk
—
You may pay
. If you do:
Draw a card.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
1.18€
about 1 month ago
View on Altered
I am
Eternal
.
At Noon
—
∅
I gain 1 boost per card in each player's Reserve.
1.23€
about 1 month ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in each player's Reserve.
:
The next Character you play this turn gains 1 boost.
1.23€
about 1 month ago
View on Altered
I am
Eternal
.
∅
Roll a die. On a 4+, I gain
Anchored
. On a 1-3, I gain 3 boosts.
At Noon
—
∅
I gain 1 boost per card in each player's Reserve.