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Found 185 cards
in 0.0 seconds
1
2
0.58€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
∅
Target Character gains 1 boost and
Fleeting
.
:
You may return a Spell from your Reserve to your hand.
0.58€
about 4 hours ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If you control a
Fleeting
Character:
Pay
less for the next Character you play this Afternoon.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
1.15€
about 3 hours ago
View on Altered
If an opponent's hand contains more cards than yours:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
1.16€
about 4 hours ago
View on Altered
If you control a
Fleeting
Character:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may spend 1 of my boosts. If you do:
Exhausted Resupply
.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
1.16€
about 4 hours ago
View on Altered
If your hand is empty:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When you play a Permanent with Hand Cost
or more
—
∅
Create a
Brassbug 2/2/2
Robot token in my Expedition.
1.16€
about 4 hours ago
View on Altered
If I'm the only Character in my Expedition:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
At Noon
—
You may target a Character other than me in play or in Reserve, it gains 1 boost.
2.00€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If there are three or more base statistics of 0 among Characters you control:
Up to two target Characters in play or in Reserve each gain 1 boost.
2.31€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
:
Target Character with Hand Cost
or less gains
Anchored
.
2.32€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may spend 1 of my boosts. If you do:
Exhausted Resupply
.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
2.32€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
:
You may exhaust target card in Reserve.
2.32€
about 3 hours ago
View on Altered
If there's a Spell in your Reserve:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If I'm in a single-terrain region:
Exhaust target card in Reserve, otherwise my Expedition
Ascends
.
:
Pay
less for the next Character you play this turn.
2.32€
about 4 hours ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
∅
Sabotage
. If you discarded a card this way, its owner
Exhausted Resupplies
.
:
You may exhaust target card in Reserve.
2.32€
about 3 hours ago
View on Altered
∅
Create a
Manaseed
token in target player's Landmarks.
If three or more single-terrain regions are visible:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
2.50€
about 4 hours ago
View on Altered
If I'm the only Character in my Expedition:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
3.25€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
:
You may target a Character, it gains
Fleeting
.
3.45€
about 3 hours ago
View on Altered
If you control a token:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may
Rush
. If you do:
Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
3.46€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may put a card from your hand in Reserve. If you do:
You may discard target Character in play or in Reserve.
3.46€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If there's a card in your Landmarks:
I gain 2 boosts.
3.46€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When a Character in your Reserve gains 1 or more boosts
—
∅
I gain 2 boosts.
3.47€
about 4 hours ago
View on Altered
If there are one or more cards in your Landmarks:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
3.48€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may sacrifice a Permanent. If you do:
Target Character in play or in Reserve gains 2 boosts.
:
The next Character you play from your hand this turn activates its
abilities.
3.48€
about 4 hours ago
View on Altered
If there are two or more cards in your Landmarks:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
4.58€
about 4 hours ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If I have 1 or more boosts:
Reveal the top card of your deck. If it's a Character with a base statistic of 0, draw it, otherwise discard it.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
4.64€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If you have two or more cards in Reserve:
Target Character other than me gains 1 boost.
4.65€
about 4 hours ago
View on Altered
You may sacrifice a Permanent. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When you create a token
—
If I'm
Fleeting
:
Target Character in Reserve gains 2 boosts.
4.98€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
5.00€
about 4 hours ago
View on Altered
You may sacrifice a Permanent. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
5.00€
about 4 hours ago
View on Altered
If you control a
Fleeting
Character:
Target Character in play or in Reserve other than me gains 1 boost.
If there are three or more base statistics of 0 among Characters you control:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
5.00€
about 4 hours ago
View on Altered
If you control a
Fleeting
Character:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If there are one or more cards in your Landmarks:
Exhausted Resupply
.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
5.00€
about 4 hours ago
View on Altered
If I'm the only Character in my Expedition:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
At Dusk
—
If I have 1 or more boosts:
Reveal the top card of your deck. If it's a Character with a base statistic of 0, draw it, otherwise discard it.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
5.00€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
5.00€
about 3 hours ago
View on Altered
You may sacrifice a Permanent. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When I leave the Expedition zone
—
You may sacrifice a Permanent. If you do:
Sabotage
.
5.00€
about 3 hours ago
View on Altered
∅
Target opponent may immediately play a card with Base Cost
or more for free.
If I'm the only Character in my Expedition:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
Roll a die. On a 4+:
Resupply
.
5.77€
about 3 hours ago
View on Altered
You may exhaust a Character in your Reserve. If you do:
I activate its
abilities as if they were mine.
If there are two or more cards in your Landmarks:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
5.78€
about 4 hours ago
View on Altered
If you control a
Fleeting
Character:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may spend 1 counter from a card you control or in your Reserve. If you do:
Exhausted Resupply
.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
5.78€
about 4 hours ago
View on Altered
If your hand is empty:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
5.78€
about 4 hours ago
View on Altered
If you have two or more cards in Reserve:
Target Character in play or in Reserve gains 1 boost.
If you control a
Fleeting
Character:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
At Noon
—
You may target a Character other than me in play or in Reserve, it gains 1 boost.
5.78€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When I leave the Expedition zone
—
You may pay
. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
Exhausted Resupply
.
5.78€
about 3 hours ago
View on Altered
If an opponent's hand contains more cards than yours:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
If there's a Character in each of your Expeditions:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
5.78€
about 4 hours ago
View on Altered
If your hand is empty:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
Roll a die. On a 4+:
Create two
Brassbug 2/2/2
Robot tokens in target Expedition, otherwise create only one.
:
Exhausted Resupply
.
5.78€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
:
You may return a Spell from your Reserve to your hand.
5.78€
about 3 hours ago
View on Altered
If I'm in a single-terrain region:
Exhaust target card in Reserve, otherwise my Expedition
Ascends
.
If three or more single-terrain regions are visible:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
:
Create an
Aerolith
token in your Landmarks.
5.79€
about 4 hours ago
View on Altered
You may sacrifice a Permanent. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
:
The next card you play this turn costs
less.
5.79€
about 3 hours ago
View on Altered
∅
Exchange a card from your Reserve with a card from your hand.
If I'm facing an Expedition in
:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
5.79€
about 3 hours ago
View on Altered
If I'm in a single-terrain region:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
At Dusk
—
You may discard a card from your Reserve. If you do:
Draw a card.
:
Create an
Aerolith
token in target player's Landmarks.
5.79€
about 4 hours ago
View on Altered
If I'm the only Character in my Expedition:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may discard a Character from your Reserve. If you do:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
I don't count towards your Reserve limit.
5.79€
about 3 hours ago
View on Altered
Roll a die. On a 4+:
Create an
Aerolith
token in your Landmarks.
If an opponent's hand contains more cards than yours:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
5.79€
about 3 hours ago
View on Altered
If my Expedition would move forward during Dusk, roll a die. On a 4+: It moves forward one more region instead.
If three or more single-terrain regions are visible:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
5.79€
about 3 hours ago
View on Altered
You may sacrifice a Permanent. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may pass. If you do:
Sabotage
.
5.80€
about 4 hours ago
View on Altered
If your hand is empty:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If you control two or more Landmarks:
You may discard target Permanent.
:
The next Character you play from your hand this turn activates its
abilities.
5.80€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
Resupply
, otherwise
Exhausted Resupply
.
If there are three or more base statistics of 0 among Characters you control:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
:
You may have target Character gain
Fleeting
.
5.80€
about 3 hours ago
View on Altered
If an opponent's hand contains more cards than yours:
You may target a Character, it gains
Asleep
.
If I'm facing an Expedition in
:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
5.81€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If your Reserve is empty:
Sabotage
.
5.81€
about 4 hours ago
View on Altered
If there are one or more cards in your Landmarks:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or less.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
5.81€
about 4 hours ago
View on Altered
If there are two or more cards in your Landmarks:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.81€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If there's a card in your Landmarks:
Target Character gains 1 boost.
:
The next Character you play this turn gains 1 boost.
5.81€
about 4 hours ago
View on Altered
If there's a card in your Landmarks:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If I have 1 or more boosts:
Reveal the top card of your deck. If it's a Character with a base statistic of 0, draw it, otherwise discard it.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
5.81€
about 4 hours ago
View on Altered
You may pay
. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may spend 1 of my boosts. If you do:
Sabotage
.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.81€
about 3 hours ago
View on Altered
Seasoned
.
{H} Target a Character facing me. I gain its subtype and X boosts, where X equals its highest statistic.
Roll a die. On a 4+:
You may return a card from your Reserve to your hand.
If I'm in a single-terrain region:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
8.00€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
:
The next Character you play this turn gains 1 boost.
8.04€
about 3 hours ago
View on Altered
You may pass. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If you control a token:
Target Character in play or in Reserve gains 2 boosts.
8.08€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
∅
You may target a Character, it gains
Asleep
.
:
You may return a Spell from your Reserve to your hand.
10.00€
about 3 hours ago
View on Altered
If you control two or more Permanents:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
If you control two or more Permanents:
Draw a card.
:
You may target a Character, it gains
Fleeting
.
11.50€
about 3 hours ago
View on Altered
If you control a token:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
∅
You may discard target Character. If you do, create an
Aerolith
token in its controller's Landmarks.
:
The next Character you play from your hand this turn activates its
abilities.
11.53€
about 4 hours ago
View on Altered
If your hand is empty:
You may exhaust target card in Reserve.
You may pay
. If you do:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
11.56€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may put a card from your hand in Reserve. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
11.56€
about 4 hours ago
View on Altered
If there are three or more base statistics of 0 among Characters you control:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
At Noon
—
You may target a Character other than me in play or in Reserve, it gains 1 boost.
11.57€
about 4 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may spend 1 of my boosts. If you do:
Draw a card, otherwise
Resupply
.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
11.57€
about 3 hours ago
View on Altered
∅
You may target a Character, it switches Expeditions.
If you control two or more Permanents:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
You may put a card from your hand in Reserve. If you do:
Sabotage
.
11.59€
about 4 hours ago
View on Altered
If you control two or more Permanents:
I gain 1 boost per card in your Reserve, otherwise I gain 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
11.59