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Found 1218 cards
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13
0.06€
about 1 month ago
View on Altered
If your hand is empty:
Resupply
, otherwise
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.23€
about 1 month ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
0.23€
about 1 month ago
View on Altered
When you create one or more tokens
—
If you control two or more Permanents:
Target Character in Reserve gains 1 boost.
:
The next Spell you play this turn loses
Fleeting
.
0.29€
about 1 month ago
View on Altered
If I'm the only Character in my Expedition:
Target Character in Reserve gains 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
0.29€
about 1 month ago
View on Altered
If I'm the only Character in my Expedition:
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
When you play another Character
—
You may pay
to give it 1 boost.
0.30€
about 1 month ago
View on Altered
∅
You may send target Character to Reserve. If you do, create an
Aerolith
token in its controller's Landmarks.
If you have six or more Mana Orbs:
Target Character in Reserve gains 1 boost.
:
Create an
Aerolith
token in target player's Landmarks.
0.34€
about 1 month ago
View on Altered
If you control two or more
Boosted
Characters:
Target Character in Reserve gains 1 boost.
0.34€
about 1 month ago
View on Altered
You may discard a Character from your Reserve. If you do:
Resupply
, otherwise
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
:
Pay
less for the next card you play this turn.
0.53€
about 1 month ago
View on Altered
If you control a
Fleeting
Character:
Target Character in Reserve gains 1 boost.
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
0.58€
about 1 month ago
View on Altered
When another Character joins your Expeditions
—
If I'm
Fleeting
:
Target Character in Reserve gains 1 boost.
:
You may target a Character, it gains
Fleeting
.
0.59€
about 1 month ago
View on Altered
∅
Target Character in Reserve gains 1 boost.
When you create one or more tokens
—
If you control two or more Permanents:
You may target a Character other than me, it gains 1 boost.
:
Create an
Aerolith
token in target player's Landmarks.
0.59€
about 1 month ago
View on Altered
If an opponent's hand contains more cards than yours:
Target Character in Reserve gains 1 boost.
:
Create an
Aerolith
token in your Landmarks.
0.59€
about 1 month ago
View on Altered
If you control a token:
You may target a Character other than me, it gains 1 boost.
If I'm facing an Expedition in
:
Target Character in Reserve gains 1 boost.
:
You may target a Character, it gains
Fleeting
.
0.59€
about 1 month ago
View on Altered
If your Reserve is empty:
Target Character gains 1 boost.
When I leave the Expedition zone, for each of my boosts
—
∅
Target Character in Reserve gains 1 boost.
0.59€
about 1 month ago
View on Altered
You may
Rush
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When you pass first
—
If I'm not
Fleeting
:
Target Character in Reserve gains 1 boost.
0.59€
about 1 month ago
View on Altered
If your hand is empty:
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
:
Exhausted Resupply
.
0.59€
about 1 month ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Sabotage
, otherwise
Resupply
.
When I leave the Expedition zone
—
If your hand is empty:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.59€
about 1 month ago
View on Altered
If you control a
Fleeting
Character:
Distribute 3 boosts among any Characters in Reserve.
If your hand is empty:
Target Character in Reserve gains 1 boost.
:
You may
Augment
target card in play or in Reserve.
0.59€
about 1 month ago
View on Altered
If you control a token:
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.59€
about 1 month ago
View on Altered
When you sacrifice a Permanent
—
∅
Target Character in Reserve gains 1 boost.
At Dusk
—
You may discard a card from your Reserve. If you do:
Create an
Aerolith
token in your Landmarks, otherwise create one in each player's Landmarks.
:
Create an
Aerolith
token in target player's Landmarks.
0.59€
about 1 month ago
View on Altered
When you create one or more tokens
—
∅
Target Character in Reserve gains 1 boost.
:
The next Spell you play this turn loses
Fleeting
.
0.59€
about 1 month ago
View on Altered
∅
Target Character in Reserve gains 1 boost.
You may discard a card from your Reserve. If you do:
You may discard target Permanent.
:
You may target a Character, it gains
Fleeting
.
0.59€
about 1 month ago
View on Altered
You may pass. If you do:
Target Character gains 2 boosts.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 1 boost.
:
The next Character played from your hand this turn activates one of its
abilities.
0.59€
about 1 month ago
View on Altered
If you control a
Fleeting
Character:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I go to Reserve from the Expedition zone
—
If your hand is empty:
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone
—
You may sacrifice a Permanent. If you do:
Sabotage
.
0.59€
about 1 month ago
View on Altered
At Dusk
—
If you control a
Fleeting
Character:
Target Character in Reserve gains 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
0.59€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
When you sacrifice a Permanent
—
∅
Target Character in Reserve gains 1 boost.
0.59€
about 1 month ago
View on Altered
If you control a
Fleeting
Character:
Target Character in Reserve gains 1 boost.
You may spend 1 of my boosts. If you do:
Ready two Mana Orbs.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.59€
about 1 month ago
View on Altered
∅
Create a
Manaseed
token in target player's Landmarks.
When I go to Reserve from the Expedition zone
—
∅
Target Character in Reserve gains 1 boost.
:
You may exhaust target Permanent or target card in Reserve.
0.69€
about 1 month ago
View on Altered
If I'm the only Character in my Expedition:
Resupply
.
You may
Rush
. If you do:
Resupply
.
When you pass first
—
∅
Target Character in Reserve gains 1 boost.
0.70€
about 1 month ago
View on Altered
When another Character joins my Expedition
—
∅
Target Character in Reserve gains 1 boost.
:
You may
Augment
target card in play or in Reserve.
0.70€
about 1 month ago
View on Altered
∅
Target Character in Reserve gains 1 boost.
If there are two or more cards in your Landmarks:
Target Character in Reserve gains 2 boosts.
0.71€
about 1 month ago
View on Altered
Scout
.
∅
Ready all cards in your Reserve.
When you play a Permanent with Hand Cost
or more
—
∅
Target Character in Reserve gains 1 boost.
0.71€
about 1 month ago
View on Altered
If an opponent's hand contains more cards than yours:
You may exhaust target card in Reserve.
When you sacrifice a Permanent
—
∅
Target Character in Reserve gains 1 boost.
0.92€
about 1 month ago
View on Altered
∅
Target Character in Reserve gains 1 boost.
You may sacrifice a Permanent. If you do:
Draw a card.
0.93€
about 1 month ago
View on Altered
If an opponent's hand contains more cards than yours:
Target Character in Reserve gains 1 boost.
When you pass first
—
You may have me gain
Fleeting
. If you do:
Create an
Aerolith
token in your Landmarks.
:
Create an
Aerolith
token in your Landmarks.
0.94€
about 1 month ago
View on Altered
If you control one or more Landmarks:
Target Character in Reserve gains 1 boost.
:
You may have target Character gain
Fleeting
.
0.94€
about 1 month ago
View on Altered
If an opponent's hand contains more cards than yours:
You may exhaust target card in Reserve.
When I go to Reserve from the Expedition zone
—
∅
Target Character in Reserve gains 1 boost.
:
After You
.
0.94€
about 1 month ago
View on Altered
If you control a
Fleeting
Character:
Sabotage
.
When a Character joins the Expedition facing me
—
∅
Target Character in Reserve gains 1 boost.
:
The next Spell you play this turn loses
Fleeting
.
0.94€
about 1 month ago
View on Altered
You may play Permanents for
less if their Base Cost is
or more.
If you control a token:
Target Character in Reserve gains 1 boost.
:
You may target a Character, it gains
Fleeting
.
0.94€
about 1 month ago
View on Altered
You may
Rush
. If you do:
I lose
Fleeting
.
When I go to Reserve from the Expedition zone
—
∅
Target Character in Reserve gains 1 boost.
:
You may exhaust target card in Reserve.
1.00€
about 1 month ago
View on Altered
Scout
.
When you create a token
—
If I'm not
Fleeting
:
Target Character in Reserve gains 1 boost.
You may play exhausted cards from your Reserve.
1.00€
about 1 month ago
View on Altered
When you pass first
—
If an opponent's hand contains more cards than yours:
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone
—
If you are first player:
Create an
Aerolith
token in your Landmarks.
1.00€
about 1 month ago
View on Altered
∅
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone
—
You may sacrifice a Permanent. If you do:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
1.00€
about 1 month ago
View on Altered
∅
Target Character in Reserve gains 1 boost.
If there's a Character in each of your Expeditions:
You may target a Character other than me, it gains 1 boost.
:
The next Spell you play this turn loses
Fleeting
.
1.00€
about 1 month ago
View on Altered
If you have six or more Mana Orbs:
Target Character in Reserve gains 1 boost.
You may discard a card from your Reserve. If you do:
Resupply
.
1.00€
about 1 month ago
View on Altered
∅
Target Character in Reserve gains 1 boost.
When you pass first
—
If there's a Character in each of your Expeditions:
Draw a card.
:
Pay
less for the next card you play this turn, down to a minimum of
.
1.06€
about 1 month ago
View on Altered
∅
Create a
Manaseed
token in target player's Landmarks.
When you sacrifice a Permanent
—
∅
Target Character in Reserve gains 1 boost.
:
You may target a Character, it gains
Fleeting
.
1.14€
about 1 month ago
View on Altered
If I have 1 or more boosts:
Pay
less to play Characters other than me from your Reserve, down to a minimum of
.
If there are two or more cards in your Landmarks:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1.16€
about 1 month ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Sabotage
.
When you play a Permanent with Hand Cost
or more
—
∅
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1.16€
about 1 month ago
View on Altered
If you control two or more Permanents:
Target Character in Reserve gains 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
1.16€
about 1 month ago
View on Altered
You may
Rush
. If you do:
Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 1 boost.
1.16€
about 1 month ago
View on Altered
If I have 1 or more boosts:
Pay
less to play Characters other than me from your Reserve, down to a minimum of
.
∅
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone
—
∅
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1.16€
about 1 month ago
View on Altered
If I have 1 or more boosts:
Pay
less to play Characters other than me from your Reserve, down to a minimum of
.
∅
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone
—
∅
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1.16€
about 1 month ago
View on Altered
If I have 1 or more boosts:
Robots other than me cost
less to play from your Reserve, down to a minimum of
.
When I leave the Expedition zone
—
If your hand is empty:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1.16€
about 1 month ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
1.16€
about 1 month ago
View on Altered
If an opponent's hand contains more cards than yours:
Target Character gains 1 boost.
When you sacrifice a Permanent
—
∅
Target Character in Reserve gains 1 boost.
:
You may exhaust target card in Reserve.
1.16€
about 1 month ago
View on Altered
If I'm the only Character in my Expedition:
Target Character in Reserve gains 1 boost.
When you pass first
—
If you have six or more Mana Orbs:
I gain 1 boost.
:
Create an
Aerolith
token in target player's Landmarks.
1.16€
about 1 month ago
View on Altered
If there's an exhausted card in your Reserve or you control an exhausted Permanent:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone
—
∅
Target Character in Reserve gains 1 boost.
1.16€
about 1 month ago
View on Altered
If there's an exhausted card in Reserve:
Draw a card.
When I go to Reserve from the Expedition zone
—
∅
Target Character in Reserve gains 1 boost.
:
Exhausted Resupply
.
1.16€
about 1 month ago
View on Altered
∅
You may discard target Permanent. If you don't, I gain 2 boosts.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 1 boost.
:
Pay
less for the next Character you play this turn, down to a minimum of
.
1.16€
about 1 month ago
View on Altered
If an opponent's hand contains more cards than yours:
Target Character in Reserve gains 1 boost.
When I go to Reserve from the Expedition zone
—
∅
Sabotage
.
1.16€
about 1 month ago
View on Altered
∅
Create a
Manaseed
token in target player's Landmarks.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 1 boost.
:
You may exhaust target card in Reserve.
1.16€
about 1 month ago
View on Altered
∅
Create a
Manaseed
token in target player's Landmarks.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 1 boost.
:
You may target a Character, it gains
Fleeting
.
1.17€
about 1 month ago
View on Altered
When my Expedition moves forward
—
If you control a
Fleeting
Character:
Target Character in Reserve gains 1 boost.
:
Exhausted Resupply
.
1.17€
about 1 month ago
View on Altered
When another Character joins your Expeditions
—
If I have 1 or more boosts:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
:
You may have target Character gain
Fleeting
.
1.17€
about 1 month ago
View on Altered
If your hand is empty:
I gain 2 boosts, otherwise I gain 1 boost.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Target Character in Reserve gains 1 boost.
:
The next card you play this turn costs
less.
1.17€
about 1 month ago
View on Altered
Scout
.
∅
You may
Augment
target card in play or in Reserve.
If you control a token:
Target Character in Reserve gains 1 boost.
1.17€
about 1 month ago
View on Altered
If I have 1 or more boosts:
Robots other than me cost
less to play from your Reserve, down to a minimum of
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1.17€
about 1 month ago
View on Altered
If you have ten or more Mana Orbs:
Target Character in Reserve gains 1 boost.
At Dusk
—
If I have 2 or more boosts:
Draw a card.
When you play another Character
—
I gain 1 boost, up to a max of 3.
1.17€
about 1 month ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may activate the
abilities of target Permanent you control.
When you play a Permanent with Hand Cost
or more
—
∅
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1.17€
about 1 month ago
View on Altered
Scout
.
∅
Target Character in play or in Reserve gains 1 boost.
When another Character joins your Expeditions
—
If I'm
Fleeting
:
Target Character in Reserve gains 1 boost.
1.17€
about 1 month ago
View on Altered
If your Reserve is empty:
I gain 2 boosts, otherwise I gain 1 boost.
∅
Discard all cards other than me in play and in Reserve.
When I go to Reserve from the Expedition zone
—
If there are one or more cards in your Landmarks:
Target Character in Reserve gains 1 boost.
1.17€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
∅
Target Character in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
1.17€
about 1 month ago
View on Altered
When another Character joins your Expeditions
—
If I have 1 or more boosts:
Target Character in Reserve gains 1 boost.
1.17€
about 1 month ago
View on Altered
When you create a token
—
If you control a
Fleeting
Character:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
1.17€
about 1 month ago
View on Altered
If you control a token:
Target Character in Reserve gains 1 boost.
:
Pay
less for the next card you play this turn.
1.17€
about 1 month ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
Target Character in Reserve gains 1 boost.
At Dusk
—
If you have six or more Mana Orbs:
Create an
Aerolith
token in your Landmarks, otherwise create one in each player's Landmarks.
:
Create an
Aerolith
token in your Landmarks.
1.17€
about 1 month ago
View on Altered
When another Character joins your Expeditions
—
∅
Target Character in Reserve gains 1 boost.
:
The next Character you play this turn loses
Fleeting
.
1.17€
about 1 month ago
View on Altered
When another Character joins your Expeditions
—
If I'm
Fleeting
:
Target Character in Reserve gains 1 boost.
:
The next Character you play this turn gains 1 boost.
1.17€
about 1 month ago
View on Altered
If you have two or more cards in Reserve:
Target Character gains 1 boost.
When you sacrifice a Permanent
—
∅
Target Character in Reserve gains 1 boost.
1.17€
about 1 month ago
View on Altered
You may sacrifice a Permanent. If you do:
Create an
Aerolith
token in your Landmarks.
When you create one or more tokens
—
If an opponent's hand contains more cards than yours:
Target Character in Reserve gains 1 boost.
1.17€
about 1 month ago
View on Altered
∅
Target Character gains 1 boost.
If there's a Character in each of your Expeditions:
Target Character in Reserve gains 1 boost.
:
After You
.
1.17€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
If an opponent's hand contains more cards than yours:
Target Character in Reserve gains 1 boost.
When I go to Reserve from the Expedition zone
—
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
:
The next Spell you play this turn loses
Fleeting
.
1.17€
about 1 month ago
View on Altered
At Dusk
—
If you control a token:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1.17€
about 1 month ago
View on Altered
If you control a token:
Target Character in Reserve gains 1 boost.
When my Expedition moves forward
—
∅
Create an
Aerolith
token in target player's Landmarks.
:
Create an
Aerolith
token in your Landmarks.
1.17€
about 1 month ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When another Character joins your Expeditions
—
∅
Target Character in Reserve gains 1 boost.
1.17€
about 1 month ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
You may
Augment
target card in play or in Reserve.
At Dusk
—
If you control a
Fleeting
Character:
Target Character in Reserve gains 1 boost.
1.17€
about 1 month ago
View on Altered
When another Character joins my Expedition
—
If there's a card in your Landmarks:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
1.17€
about 1 month ago
View on Altered
If I have 1 or more boosts:
Robots other than me cost
less to play from your Reserve, down to a minimum of
.
At Dusk
—
∅
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1.17€
about 1 month ago
View on Altered
If you have six or more Mana Orbs:
Target Character in Reserve gains 1 boost.
If there are two or more cards in your Reserve:
I gain 1 boost.
When my Expedition moves forward
—
∅
Create an
Aerolith
token in target player's Landmarks.
1.17€
about 1 month ago
View on Altered
When you sacrifice a Permanent
—
∅
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone
—
If you have six or more Mana Orbs:
Target Character in Reserve gains 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
1.17€
about 1 month ago
View on Altered
When you sacrifice a Permanent
—
∅
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone
—
If you have six or more Mana Orbs:
Target Character in Reserve gains 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
1.17€
about 1 month ago
View on Altered
If I have 1 or more boosts:
Robots other than me cost
less to play from your Reserve, down to a minimum of
.
When you create a token
—
If you control two or more Permanents:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1.17€
about 1 month ago
View on Altered
Discard all cards other than me from play and Reserve.
When a card joins the discard pile
—
I gain 1 boost.
I am
Tough 1
.
At Dusk
—
If I'm not
Fleeting
:
Target Character in Reserve gains 1 boost.
1.17€
about 1 month ago
View on Altered
You may pay
. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
:
Pay
less for the next card you play this turn.
1.17€
about 1 month ago
View on Altered
When I go to Reserve from the Expedition zone
—
You may sacrifice a Permanent. If you do:
Create an
Aerolith
token in your Landmarks, otherwise create one in each player's Landmarks.
When you create one or more tokens
—
If you control two or more Permanents:
Target Character in Reserve gains 1 boost.
:
After You
.
1.17€
about 1 month ago
View on Altered
∅
Target Character in Reserve gains 1 boost.
∅
Exhausted Resupply
.
:
Pay
less for the next card you play this turn, down to a minimum of
.
1.17€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Create a
Manaseed
token in target player's Landmarks.
When I go to Reserve from the Expedition zone
—
∅
Target Character in Reserve gains 1 boost.
1.17€
about 1 month ago
View on Altered
∅
Target Character in Reserve gains 1 boost.
∅
Create a
Manaseed
token in target player's Landmarks.
:
You may target a Character other than me, it loses
Fleeting
.
1.17€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
∅
Target Character in Reserve gains 1 boost.
:
The next Character played from your hand this turn activates one of its
abilities.