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Found 243 cards
in 0.0 seconds
1
2
3
2.50€
1 day ago
View on Altered
If your Reserve is empty:
I gain 2 boosts and
Fleeting
.
When an opponent draws one or more cards or does
Resupply
—
∅
Target Character in Reserve gains 1 boost.
3.00€
1 day ago
View on Altered
If your hand is empty:
Sabotage
.
When another Robot joins your Expeditions
—
∅
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Sabotage
.
3.99€
1 day ago
View on Altered
You may spend 1 of my boosts. If you do:
Resupply
.
If you control two or more Permanents:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4.00€
1 day ago
View on Altered
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, for each of my boosts
—
∅
Target Character in Reserve gains 1 boost.
:
The next Character you play this turn gains 1 boost.
4.00€
1 day ago
View on Altered
If your hand is empty:
Target Character in Reserve gains 1 boost.
:
Exhausted Resupply
.
4.00€
1 day ago
View on Altered
If I'm the only Character in my Expedition:
Target Character in Reserve gains 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
4.00€
1 day ago
View on Altered
If I have 1 or more boosts:
Characters other than me cost
less to play from your Reserve, down to a minimum of
.
If you control a token:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4.00€
1 day ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
When you create a token
—
If you control a
Fleeting
Character:
Target Character in play or in Reserve other than me gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4.27€
1 day ago
View on Altered
If you control two or more Permanents:
Target Character in Reserve gains 1 boost.
You may spend 1 of my boosts. If you do:
Exhausted Resupply
.
You may pay
. If you do:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4.90€
1 day ago
View on Altered
If I have 1 or more boosts:
Robots other than me cost
less to play from your Reserve, down to a minimum of
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4.99€
1 day ago
View on Altered
You may spend 1 of my boosts. If you do:
Ready two Mana Orbs.
At Dusk
—
If you control two or more Permanents:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4.99€
1 day ago
View on Altered
Scout
.
At Dusk
—
If your hand is empty:
Target Character in Reserve gains 1 boost.
You may play exhausted cards from your Reserve.
5.00€
1 day ago
View on Altered
When you create a token
—
If your hand is empty:
Target Character in Reserve gains 1 boost.
:
You may exhaust target card in Reserve.
5.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character in Reserve gains 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
5.00€
1 day ago
View on Altered
If your hand is empty:
Target Character in Reserve gains 1 boost.
When another Character joins my Expedition
—
If you control a
Fleeting
Character:
Target Character in Reserve gains 1 boost.
:
You may have target Character other than me lose
Fleeting
.
5.00€
1 day ago
View on Altered
If your hand is empty:
Target Character in Reserve gains 1 boost.
When another Character joins my Expedition
—
If you control a
Fleeting
Character:
Target Character in Reserve gains 1 boost.
:
You may have target Character other than me lose
Fleeting
.
5.00€
1 day ago
View on Altered
When I leave the Expedition zone
—
If your hand is empty:
Target Character in play or in Reserve gains 2 boosts.
At Dusk
—
If I'm not
Fleeting
:
Target Character in Reserve gains 1 boost.
5.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
5.00€
1 day ago
View on Altered
If you control a
Fleeting
Character:
Target Character gains 1 boost.
When I leave the Expedition zone, for each of my boosts
—
∅
Target Character in Reserve gains 1 boost.
5.00€
1 day ago
View on Altered
If you control two or more Landmarks:
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.00€
1 day ago
View on Altered
You may pay
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
5.00€
1 day ago
View on Altered
If you control two or more
Boosted
Characters:
Sabotage
.
At Dusk
—
If I'm the only Character in my Expedition:
Target Character in Reserve gains 1 boost.
:
You may exhaust target card in Reserve.
5.00€
1 day ago
View on Altered
If you control a token:
Target Character in Reserve gains 1 boost.
You may discard a card from your Reserve. If you do:
You may discard target Permanent with Hand Cost
or less.
:
Exhausted Resupply
.
5.00€
1 day ago
View on Altered
When you create a token
—
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
:
You may have target Character gain
Fleeting
.
5.00€
1 day ago
View on Altered
If you control a token:
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may activate the
abilities of target Permanent you control.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.00€
1 day ago
View on Altered
∅
Target Character in play or in Reserve gains 1 boost.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone
—
If your hand is empty:
Target Character in Reserve gains 1 boost.
5.00€
1 day ago
View on Altered
If I have 1 or more boosts:
Reveal the top card of your deck. If it's a Robot or Permanent, draw it, otherwise discard it.
At Dusk
—
If your hand is empty:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.00€
1 day ago
View on Altered
You may pay
. If you do:
I gain 1 boost per
Boosted
Character you control.
If you control one or more Landmarks:
Target Character in Reserve gains 1 boost.
5.00€
1 day ago
View on Altered
When I go to Reserve from the Expedition zone
—
If there are two or more cards in your Landmarks:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.00€
1 day ago
View on Altered
Scout
.
∅
Ready all cards in your Reserve.
When you play a Permanent with Hand Cost
or more
—
∅
Target Character in Reserve gains 1 boost.
5.00€
1 day ago
View on Altered
If there are two or more cards in your Landmarks:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.00€
1 day ago
View on Altered
If I have 1 or more boosts:
Robots other than me cost
less to play from your Reserve, down to a minimum of
.
If you control two or more Permanents:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.00€
1 day ago
View on Altered
You may spend 1 of my boosts. If you do:
Ready two Mana Orbs.
When I leave the Expedition zone
—
If your hand is empty:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.12€
1 day ago
View on Altered
You may sacrifice a Permanent. If you do:
Resupply
.
When you create a token
—
If I'm not
Fleeting
:
Target Character in Reserve gains 1 boost.
:
The next Character you play this turn gains 1 boost.
5.17€
1 day ago
View on Altered
If your hand is empty:
Each Character you control other than me is
Tough 2
.
At Dusk
—
If you control a
Fleeting
Character:
Target Character in Reserve gains 1 boost.
:
You may
Augment
target card in play or in Reserve.
5.98€
1 day ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
5.99€
1 day ago
View on Altered
If I have 1 or more boosts:
Reveal the top card of your deck. If it's a Robot or Permanent, draw it, otherwise discard it.
At Dusk
—
If you control two or more Landmarks:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
6.00€
1 day ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character in play or in Reserve gains 2 boosts.
When I leave the Expedition zone, for each of my boosts
—
∅
Target Character in Reserve gains 1 boost.
:
The next Character you play this turn costs
less.
6.00€
1 day ago
View on Altered
When you play a Permanent
—
∅
Target Character in Reserve gains 1 boost.
At Dusk
—
∅
You may discard target Permanent with Hand Cost
or less.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
6.00€
1 day ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Augment
any number of target cards in play or in Reserve.
When I leave the Expedition zone
—
If you control two or more Permanents:
Target Character in Reserve gains 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
6.99€
1 day ago
View on Altered
At Dusk
—
If your hand is empty:
Target Character in Reserve gains 1 boost.
7.00€
1 day ago
View on Altered
At Dusk
—
If your hand is empty:
Target Character in Reserve gains 1 boost.
:
You may activate the
abilities of target Permanent you control.
7.00€
1 day ago
View on Altered
At Dusk
—
If I'm the only Character in my Expedition:
Target Character in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
7.00€
1 day ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Ready two Mana Orbs.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
7.00€
1 day ago
View on Altered
If there are one or more cards in your Landmarks:
Target Character in play or in Reserve gains 2 boosts.
If I have 2 or more boosts:
Draw a card, otherwise
Resupply
.
When I go to Reserve from the Expedition zone
—
∅
Target Character in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
7.00€
1 day ago
View on Altered
You may spend 1 of my boosts. If you do:
Sabotage
.
When I leave the Expedition zone
—
If you control two or more Landmarks:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
7.00€
1 day ago
View on Altered
When a Character in your Reserve gains 1 or more boosts
—
∅
Target Character gains 1 boost and
Fleeting
.
When my Expedition moves forward
—
If you control a
Fleeting
Character:
Target Character in Reserve gains 1 boost.
:
You may exhaust target card in Reserve.
7.00€
1 day ago
View on Altered
Scout
.
If your Reserve is empty:
You may send target Character to Reserve.
At Dusk
—
∅
Target Character in Reserve gains 1 boost.
7.89€
1 day ago
View on Altered
If your hand is empty:
Target Character in Reserve gains 1 boost.
:
The next card you play this turn costs
less.
7.89€
1 day ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per
Boosted
Character you control.
When another Character joins my Expedition
—
If I'm not
Fleeting
:
Target Character in Reserve gains 1 boost.
8.00€
1 day ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Boosted
Character you control.
At Dusk
—
If I have 1 or more boosts:
Target Character in Reserve gains 1 boost.
8.00€
1 day ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
∅
I gain 1 boost per Character other than me in my Expedition, then send them to Reserve.
∅
Target Character in Reserve gains 1 boost.
:
Pay
less for the next Character you play this turn.
8.00€
1 day ago
View on Altered
When you create a token
—
If your Reserve is empty:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
8.54€
1 day ago
View on Altered
At Dusk
—
If I have 1 or more boosts:
Target Character in Reserve gains 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
8.54€
1 day ago
View on Altered
Roll a die. On a 4+:
Create two
Brassbug 2/2/2
Robot tokens in target Expedition, otherwise create only one.
If you control a token:
Target Character in Reserve gains 1 boost.
8.55€
1 day ago
View on Altered
When a Character you control gains
Fleeting
—
You may pay
. If you do:
Target Character in play or in Reserve gains 2 boosts.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 1 boost.
:
The next Character you play this turn loses
Fleeting
.
8.56€
1 day ago
View on Altered
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Target Character in Reserve gains 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
9.00€
1 day ago
View on Altered
If your hand is empty:
I gain 2 boosts, otherwise I gain 1 boost.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Target Character in Reserve gains 1 boost.
:
The next card you play this turn costs
less.
9.00€
1 day ago
View on Altered
If I'm the only Character in my Expedition:
Target Character in Reserve gains 1 boost.
When my Expedition moves forward
—
If you control two or more
Boosted
Characters:
Sabotage
after Rest.
9.00€
1 day ago
View on Altered
If I'm the only Character in my Expedition:
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
9.50€
1 day ago
View on Altered
At Dusk
—
If your hand is empty:
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
:
The next card you play this turn costs
less.
9.99€
1 day ago
View on Altered
Scout
.
∅
Target Character gains 1 boost and
Fleeting
.
If there are one or more cards in your Landmarks:
Target Character in Reserve gains 1 boost.
10.00€
1 day ago
View on Altered
Scout
.
When you play a Permanent
—
∅
Target Character in Reserve gains 1 boost.
You may play exhausted cards from your Reserve.
10.00€
1 day ago
View on Altered
When my Expedition moves forward
—
If your hand is empty:
Target Character in Reserve gains 1 boost.
When a Character you control gains
Fleeting
—
You may pay
. If you do:
You may exhaust target card in Reserve.
:
The next Character you play this turn gains 1 boost.
10.00€
1 day ago
View on Altered
Scout
.
∅
Augment
any number of target cards in play or in Reserve.
If you control two or more Permanents:
Target Character in Reserve gains 1 boost.
:
You may exhaust target card in Reserve.
10.00€
1 day ago
View on Altered
At Dusk
—
If I have 1 or more boosts:
Reveal the top card of your deck. If it's a Robot or Permanent, draw it, otherwise discard it.
When I leave the Expedition zone
—
∅
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
10.00€
1 day ago
View on Altered
If I'm the only Character in my Expedition:
You may return target Character to its owner's hand.
When my Expedition moves forward
—
If I'm not
Fleeting
:
Target Character in Reserve gains 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
10.00€
1 day ago
View on Altered
If you control two or more
Boosted
Characters:
Sabotage
.
At Dusk
—
If you control one or more Landmarks:
Target Character in Reserve gains 1 boost.
10.00€
1 day ago
View on Altered
You may spend 1 of my boosts. If you do:
Ready two Mana Orbs.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
10.00€
1 day ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Ready two Mana Orbs.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Target Character in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
10.00€
1 day ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
At Dusk
—
If I have 1 or more boosts:
Target Character in Reserve gains 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
10.00€
1 day ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When I go to Reserve from the Expedition zone
—
∅
Target Character in Reserve gains 1 boost.
10.00€
1 day ago
View on Altered
If I have 1 or more boosts:
Reveal the top card of your deck. If it's a Robot or Permanent, draw it, otherwise discard it.
When you create a token
—
If you control a
Fleeting
Character:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
10.00€
1 day ago
View on Altered
If I'm the only Character in my Expedition:
Target Character in Reserve gains 1 boost.
When a Character in your Reserve gains 1 or more boosts
—
You may pay
. If you do:
I gain 2 boosts.
10.00€
1 day ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Target Character in Reserve gains 3 boosts.
When you create a token
—
If you control two or more Permanents:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
10.00€
1 day ago
View on Altered
If I have 1 or more boosts:
Reveal the top card of your deck. If it's a Robot or Permanent, draw it, otherwise discard it.
When you create a token
—
If I'm
Fleeting
:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
10.00€
1 day ago
View on Altered
If I have 1 or more boosts:
Pay
less to play Characters other than me from your Reserve, down to a minimum of
.
If you control a token:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
10.00€
1 day ago
View on Altered
∅
You may target a
Fleeting
Character, it gains 2 boosts.
When I go to Reserve from the Expedition zone
—
∅
Target Character in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
10.00€
1 day ago
View on Altered
When I leave the Expedition zone
—
If your hand is empty:
Target Character in Reserve gains 1 boost.
:
You may have target Character gain
Fleeting
.
10.00€
1 day ago
View on Altered
∅
Sabotage
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
10.00€
1 day ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per
Boosted
Character you control.
When another Character joins your Expeditions
—
If I'm
Fleeting
:
Target Character in Reserve gains 1 boost.
10.00€
1 day ago
View on Altered
If I'm the only Character in my Expedition:
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
When you play another Character
—
You may pay
to give it 1 boost.
10.00€
1 day ago
View on Altered
If I have 1 or more boosts:
Robots other than me cost
less to play from your Reserve, down to a minimum of
.
At Dusk
—
If your hand is empty:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
10.00€
1 day ago
View on Altered
When I leave the Expedition zone
—
∅
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, for each of my boosts
—
∅
Target Character in Reserve gains 1 boost.
:
You may
Augment
target card in play or in Reserve.
10.00€
1 day ago
View on Altered
∅
Target Character in Reserve gains 1 boost.
If I have 2 or more boosts:
Draw a card.
When you play another Character
—
I gain 1 boost, up to a max of 3.
10.50€
1 day ago
View on Altered
If you control two or more
Boosted
Characters:
Target Character in Reserve gains 1 boost.
When my Expedition moves forward
—
If I have 1 or more boosts:
You may discard target Permanent.
When you play another Character
—
I gain 1 boost, up to a max of 3.
11.14€
1 day ago
View on Altered
You may discard a card from your Reserve. If you do:
Up to two target Characters each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
11.74€
1 day ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
When my Expedition moves forward
—
If I'm
Fleeting
:
Target Character in Reserve gains 1 boost.
12.00€
1 day ago
View on Altered
When an opponent draws one or more cards or does
Resupply
—
∅
Target Character in Reserve gains 1 boost.
:
The next Character you play this turn loses
Fleeting
.
12.00€
1 day ago
View on Altered
Scout
.
∅
You may
Augment
target card in play or in Reserve.
If you control a token:
Target Character in Reserve gains 1 boost.
12.00€
1 day ago
View on Altered
Scout
.
∅
Ready all cards in your Reserve.
At Dusk
—
If you control a token:
Target Character in Reserve gains 1 boost.
12.00€
1 day ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise
Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
12.00€
1 day ago
View on Altered
If I have 1 or more boosts:
Robots other than me cost
less to play from your Reserve, down to a minimum of
.
If your hand is empty:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
12.00