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Found 273 cards
in 0.0 seconds
1
2
3
0.90€
about 4 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Target Character in Reserve gains 3 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
1.50€
about 4 hours ago
View on Altered
You may spend 1 of my boosts. If you do:
Ready two Mana Orbs.
At Dusk
—
You may have me gain
Fleeting
. If you do:
Target Character in Reserve gains 3 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
2.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Target Character in Reserve gains 3 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
2.00€
about 4 hours ago
View on Altered
You may pay
. If you do:
Target Character in Reserve gains 3 boosts.
You may spend 1 of my boosts. If you do:
Ready two Mana Orbs.
When you play another Character
—
I gain 1 boost, up to a max of 3.
2.00€
about 4 hours ago
View on Altered
At Dusk
—
You may sacrifice a Permanent. If you do:
Target Character in Reserve gains 3 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
2.56€
about 4 hours ago
View on Altered
If your hand is empty:
Target Character in Reserve gains 2 boosts.
If you control two or more Permanents:
Target Character in Reserve gains 3 boosts.
You may discard a card from your Reserve. If you do:
Resupply
.
2.99€
about 4 hours ago
View on Altered
At Dusk
—
If you control two or more Permanents:
Target Character in Reserve gains 3 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
3.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If your hand is empty:
Target Character in play or in Reserve other than me gains 1 boost.
When I leave the Expedition zone
—
You may pay
. If you do:
Target Character in Reserve gains 3 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
3.00€
about 4 hours ago
View on Altered
If you control two or more Permanents:
Target Character in play or in Reserve gains 1 boost.
When I go to Reserve from the Expedition zone
—
If your hand is empty:
Target Character in Reserve gains 3 boosts.
3.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 3 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
3.00€
about 4 hours ago
View on Altered
Scout
.
∅
Target Character in Reserve gains 3 boosts.
When I gain 1 or more boosts
—
If I'm
Fleeting
:
You may exhaust target card in Reserve.
3.00€
about 4 hours ago
View on Altered
When my Expedition moves forward
—
If your hand is empty:
Target Character in Reserve gains 3 boosts.
:
You may
Augment
target card in play or in Reserve.
3.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Target Character in Reserve gains 3 boosts.
When you create a token
—
If you control two or more Permanents:
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3.00€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may pay
. If you do:
Target Character in Reserve gains 3 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
3.00€
about 4 hours ago
View on Altered
If I have 1 or more boosts:
Robots other than me cost
less to play from your Reserve, down to a minimum of
.
At Dusk
—
You may pay
. If you do:
Target Character in Reserve gains 3 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3.00€
about 4 hours ago
View on Altered
Scout
.
When I leave the Expedition zone
—
∅
Target Character in play or in Reserve gains 2 boosts.
When my Expedition moves forward
—
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 3 boosts.
3.00€
about 4 hours ago
View on Altered
If there are two or more cards in your Landmarks:
Resupply
, otherwise
Exhausted Resupply
.
You may sacrifice a Permanent. If you do:
Target Character in Reserve gains 3 boosts.
:
Pay
less for the next Permanent you play this turn.
3.50€
about 4 hours ago
View on Altered
You may spend 1 of my boosts. If you do:
Ready two Mana Orbs.
When I leave the Expedition zone
—
If there are two or more cards in your Landmarks:
Target Character in Reserve gains 3 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3.58€
about 4 hours ago
View on Altered
Scout
.
∅
You may return target Character or Permanent to its owner's hand.
At Dusk
—
If I have 1 or more boosts:
Target Character in Reserve gains 3 boosts.
3.68€
about 4 hours ago
View on Altered
If you control two or more
Boosted
Characters:
Target Character in Reserve gains 3 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
4.00€
about 4 hours ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
If you control a
Fleeting
Character:
Target Character in Reserve gains 3 boosts.
:
The next card you play this turn costs
less.
4.00€
about 4 hours ago
View on Altered
If your hand is empty:
I gain 2 boosts.
When I leave the Expedition zone
—
If you control two or more Permanents:
Target Character in Reserve gains 3 boosts.
4.00€
about 4 hours ago
View on Altered
At Dusk
—
∅
Target Character in Reserve gains 3 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
4.26€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
∅
You may
Augment
target card in play or in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 3 boosts.
:
You may exhaust target card in Reserve.
4.27€
about 4 hours ago
View on Altered
Scout
.
When I leave the Expedition zone
—
If you control one or more Landmarks:
You may put a card from your Reserve in your Mana zone (as an exhausted Mana Orb).
When my Expedition moves forward
—
If I'm
Fleeting
:
Target Character in Reserve gains 3 boosts.
4.29€
about 4 hours ago
View on Altered
You may pay
. If you do:
Target Character gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 3 boosts.
:
The next Character you play this turn loses
Fleeting
.
4.29€
about 4 hours ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When I leave the Expedition zone
—
∅
Target Character in Reserve gains 3 boosts.
4.50€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
When my Expedition moves forward
—
If I'm
Fleeting
:
Target Character in Reserve gains 3 boosts.
:
Pay
less for the next Character you play this turn.
4.95€
about 4 hours ago
View on Altered
∅
Target Character in Reserve gains 3 boosts.
When you play another card from Reserve
—
If your hand is empty:
I gain 1 boost.
:
You may
Augment
target card in play or in Reserve.
4.99€
about 4 hours ago
View on Altered
If you control a
Fleeting
Character:
Target Character in Reserve gains 3 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4.99€
about 4 hours ago
View on Altered
At Dusk
—
If your hand is empty:
Target Character in Reserve gains 3 boosts.
:
The next Character you play this turn loses
Fleeting
.
4.99€
about 4 hours ago
View on Altered
∅
You may
Augment
target card in play or in Reserve.
You may pay
. If you do:
Target Character in Reserve gains 3 boosts.
:
You may have target Character gain
Fleeting
.
5.00€
about 4 hours ago
View on Altered
If I'm the only Character in my Expedition:
Target Character in Reserve gains 3 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
5.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
When I leave the Expedition zone
—
∅
Target Character in Reserve gains 3 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.00€
about 4 hours ago
View on Altered
Scout
.
When I leave the Expedition zone
—
∅
You may
Augment
target card in play or in Reserve.
At Dusk
—
You may sacrifice a Permanent. If you do:
Target Character in Reserve gains 3 boosts.
5.00€
about 4 hours ago
View on Altered
If I have 1 or more boosts:
Characters other than me cost
less to play from your Reserve, down to a minimum of
.
You may pay
. If you do:
Target Character in Reserve gains 3 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.00€
about 4 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character in Reserve gains 3 boosts.
If I have 1 or more boosts:
Reveal the top card of your deck. If it's a Robot or Permanent, draw it, otherwise discard it.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.00€
about 4 hours ago
View on Altered
Scout
.
If I'm the only Character in my Expedition:
Target Character in play or in Reserve other than me gains 1 boost.
At Dusk
—
If I have 1 or more boosts:
Target Character in Reserve gains 3 boosts.
5.00€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Boosted
Character you control.
When I leave the Expedition zone
—
You may pay
. If you do:
Target Character in Reserve gains 3 boosts.
:
The next card you play this turn costs
less.
5.00€
about 4 hours ago
View on Altered
If your hand is empty:
Target Character in Reserve gains 3 boosts.
You may spend 1 of my boosts. If you do:
Resupply
, otherwise
Exhausted Resupply
.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.00€
about 4 hours ago
View on Altered
If you have two or more cards in Reserve:
I gain 1 boost per Landmark you control.
When I leave the Expedition zone
—
If your hand is empty:
Target Character in Reserve gains 3 boosts.
5.00€
about 4 hours ago
View on Altered
Scout
.
∅
Ready all cards in your Reserve.
At Dusk
—
∅
Target Character in Reserve gains 3 boosts.
5.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 3 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
5.00€
about 4 hours ago
View on Altered
Scout
.
If I'm the only Character in my Expedition:
Target Character in play or in Reserve gains 1 boost.
When my Expedition moves forward
—
If you control a
Fleeting
Character:
Target Character in Reserve gains 3 boosts.
5.00€
about 4 hours ago
View on Altered
If I have 1 or more boosts:
Robots other than me cost
less to play from your Reserve, down to a minimum of
.
If you control two or more Landmarks:
Target Character in Reserve gains 3 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.00€
about 4 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Resupply
.
You may sacrifice a Permanent. If you do:
Target Character in Reserve gains 3 boosts.
At Dusk
—
If your hand is empty:
You may discard target Permanent.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.00€
about 4 hours ago
View on Altered
If your hand is empty:
Target Character in Reserve gains 3 boosts.
You may spend 1 counter from a card you control or in your Reserve. If you do:
Draw a card, otherwise
Resupply
.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.00€
about 4 hours ago
View on Altered
If you control a
Fleeting
Character:
Target Character in Reserve gains 3 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
5.00€
about 4 hours ago
View on Altered
If you have ten or more Mana Orbs:
Target Character in Reserve gains 3 boosts.
If I have 2 or more boosts:
Draw a card.
When you play another Character
—
I gain 1 boost, up to a max of 3.
5.00€
about 4 hours ago
View on Altered
Scout
.
If you control a
Fleeting
Character:
Target Character in Reserve gains 3 boosts.
5.00€
about 4 hours ago
View on Altered
Scout
.
∅
You may put a card from your Reserve in your Mana zone (as an exhausted Mana Orb).
If there are one or more cards in your Landmarks:
Target Character in Reserve gains 3 boosts.
5.00€
about 4 hours ago
View on Altered
If you control a token:
Target Character in Reserve gains 3 boosts.
At Dusk
—
If I have 1 or more boosts:
Reveal the top card of your deck. If it's a Robot or Permanent, draw it, otherwise discard it.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.00€
about 4 hours ago
View on Altered
Scout
.
When I leave the Expedition zone
—
∅
Target Character in Reserve gains 3 boosts.
5.00€
about 4 hours ago
View on Altered
If I'm the only Character in my Expedition:
I gain 1 boost per Mana Orb in your Mana zone.
When I go to Reserve from the Expedition zone
—
If there's a card in your Landmarks:
Target Character in Reserve gains 3 boosts.
5.00€
about 4 hours ago
View on Altered
Scout
.
∅
Ready all cards in your Reserve.
You may pay
. If you do:
Target Character in Reserve gains 3 boosts.
5.00€
about 4 hours ago
View on Altered
At Dusk
—
If your hand is empty:
Target Character in Reserve gains 3 boosts.
:
You may
Augment
target card in play or in Reserve.
5.26€
about 4 hours ago
View on Altered
Your Characters other than me have: "
I gain 1 boost."
If your Reserve is empty:
You may exhaust target card in Reserve.
At Dusk
—
If your hand is empty:
Target Character in Reserve gains 3 boosts.
5.99€
about 4 hours ago
View on Altered
At Dusk
—
If you control a
Fleeting
Character:
Target Character in Reserve gains 3 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
6.00€
about 4 hours ago
View on Altered
At Dusk
—
If you control two or more Landmarks:
Target Character in Reserve gains 3 boosts.
When I leave the Expedition zone
—
∅
You may activate the
abilities of target Permanent you control.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
6.00€
about 4 hours ago
View on Altered
If you control two or more
Boosted
Characters:
Sabotage
, otherwise you may exhaust target card in Reserve.
If you control a
Fleeting
Character:
Target Character in Reserve gains 3 boosts.
When a Character you control gains 1 or more boosts
—
You may discard a card from your Reserve. If you do:
You may exhaust target card in Reserve.
6.00€
about 4 hours ago
View on Altered
Scout
.
If you control a
Fleeting
Character:
Target Character in play or in Reserve gains 1 boost.
When my Expedition moves forward
—
If I'm
Fleeting
:
Target Character in Reserve gains 3 boosts.
6.00€
about 4 hours ago
View on Altered
∅
I gain 1 boost per Mana Orb in your Mana Zone.
If you control one or more Landmarks:
Target Character in Reserve gains 3 boosts.
6.86€
about 4 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When my Expedition moves forward
—
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 3 boosts.
7.00€
about 4 hours ago
View on Altered
Scout
.
∅
You may
Augment
target card in play or in Reserve.
You may pay
. If you do:
Target Character in Reserve gains 3 boosts.
7.00€
about 4 hours ago
View on Altered
You may pay
. If you do:
Target Character in Reserve gains 3 boosts.
If your hand is empty:
Target Character in play or in Reserve gains 1 boost.
:
Exhausted Resupply
.
7.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 3 boosts.
:
You may target a Character, it gains
Fleeting
.
7.50€
about 4 hours ago
View on Altered
When my Expedition moves forward
—
If you control one or more Landmarks:
You may discard target Permanent.
When my Expedition moves forward
—
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 3 boosts.
7.67€
about 4 hours ago
View on Altered
Scout
.
If you control a
Fleeting
Character:
Target Character in Reserve gains 3 boosts.
8.00€
about 4 hours ago
View on Altered
If you control two or more Permanents:
Target Character in Reserve gains 3 boosts.
If your hand is empty:
Target Character in play or in Reserve gains 1 boost.
8.00€
about 4 hours ago
View on Altered
If you control a
Fleeting
Character:
Target Character in Reserve gains 3 boosts.
If your hand is empty:
Exhausted Resupply
.
8.00€
about 4 hours ago
View on Altered
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
When I go to Reserve from the Expedition zone
—
If your hand is empty:
Target Character in Reserve gains 3 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
8.40€
about 4 hours ago
View on Altered
If your hand is empty:
Target Character in Reserve gains 3 boosts.
If I'm the only Character in my Expedition:
Resupply
, otherwise
Exhausted Resupply
.
8.52€
about 4 hours ago
View on Altered
When my Expedition moves forward
—
If I have 2 or more boosts:
Target Character in Reserve gains 3 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
8.53€
about 4 hours ago
View on Altered
When my Expedition moves forward
—
You may put a card from your hand in Reserve. If you do:
You may discard target Permanent.
At Dusk
—
If I'm the only Character in my Expedition:
Target Character in Reserve gains 3 boosts.
8.57€
about 4 hours ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
At Dusk
—
∅
Target Character in Reserve gains 3 boosts.
:
You may exhaust target card in Reserve.
9.00€
about 4 hours ago
View on Altered
If your hand is empty:
Target Character in Reserve gains 3 boosts.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
9.00€
about 4 hours ago
View on Altered
If your Reserve is empty:
Target Character gains 1 boost.
When I leave the Expedition zone
—
If your hand is empty:
Target Character in Reserve gains 3 boosts.
9.00€
about 4 hours ago
View on Altered
You may pay
. If you do:
I gain 1 boost per
Boosted
Character you control.
At Dusk
—
If I'm the only Character in my Expedition:
Target Character in Reserve gains 3 boosts.
9.99€
about 4 hours ago
View on Altered
If I'm the only Character in my Expedition:
I gain 1 boost per Mana Orb in your Mana zone.
When my Expedition moves forward
—
If I have 2 or more boosts:
Target Character in Reserve gains 3 boosts.
9.99€
about 4 hours ago
View on Altered
You may spend 1 of my boosts. If you do:
Ready two Mana Orbs.
At Dusk
—
If there are two or more cards in your Landmarks:
Target Character in Reserve gains 3 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
9.99€
about 4 hours ago
View on Altered
When my Expedition moves forward
—
You may pay
. If you do:
Target Character in Reserve gains 3 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
9.99€
about 4 hours ago
View on Altered
Scout
.
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 3 boosts.
10.00€
about 4 hours ago
View on Altered
You may spend 1 of my boosts. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
At Dusk
—
If there are two or more exhausted cards in Reserve:
Target Character in Reserve gains 3 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
10.00€
about 4 hours ago
View on Altered
At Dusk
—
If your hand is empty:
Target Character in Reserve gains 3 boosts.
:
Exhausted Resupply
.
10.00€
about 4 hours ago
View on Altered
When my Expedition moves forward
—
If your hand is empty:
Target Character in Reserve gains 3 boosts.
:
The next Character you play this turn gains 1 boost.
10.00€
about 4 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character in Reserve gains 3 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
10.00€
about 4 hours ago
View on Altered
When my Expedition moves forward
—
If your hand is empty:
Target Character in Reserve gains 3 boosts.
:
The next Character you play from your hand this turn activates its
abilities.
10.00€
about 4 hours ago
View on Altered
If I have 1 or more boosts:
Robots other than me cost
less to play from your Reserve, down to a minimum of
.
If you control two or more Landmarks:
Target Character in Reserve gains 3 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
10.00€
about 4 hours ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
You may pay
. If you do:
Target Character in Reserve gains 3 boosts.
10.00€
about 4 hours ago
View on Altered
If your hand is empty:
Target Character in Reserve gains 2 boosts.
At Dusk
—
If there are one or more cards in your Landmarks:
Target Character in Reserve gains 3 boosts.
:
Pay
less for the next Character you play this turn.
10.00€
about 4 hours ago
View on Altered
Scout
.
If there are one or more cards in your Landmarks:
Target Character in Reserve gains 3 boosts.
10.00€
about 4 hours ago
View on Altered
You may sacrifice another Robot or Permanent. If you do:
Target Character in Reserve gains 3 boosts.
10.00€
about 4 hours ago
View on Altered
You may have me gain
Fleeting
. If you do:
Target Character in Reserve gains 3 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
10.00€
about 4 hours ago
View on Altered
You may pay
. If you do:
Exhausted Resupply
.
∅
Target Character in Reserve gains 3 boosts.
When a Character in your Reserve gains 1 or more boosts
—
∅
You may exhaust target card in Reserve.
10.00€
about 4 hours ago
View on Altered
You may spend 1 of my boosts. If you do:
Ready two Mana Orbs.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 3 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
10.00€
about 4 hours ago
View on Altered
∅
Target a Character in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When I go to Reserve from the Expedition zone
—
∅
Target Character in Reserve gains 3 boosts.
10.00€
about 4 hours ago
View on Altered
When a Character you control gains
Fleeting
—
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 3 boosts.
10.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Each Character you control other than me gains 1 boost.
When my Expedition moves forward
—
If I have 2 or more boosts:
Target Character in Reserve gains 3 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
10.00€
about 4 hours ago
View on Altered
∅
Each Character you control other than me gains 1 boost.
If you control two or more
Boosted
Characters:
Sabotage
.
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 3 boosts.
10.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may sacrifice a Permanent. If you do:
Target Character in Reserve gains 3 boosts.
At Dusk
—
You may put a card from your hand in Reserve. If you do:
Target Character in Reserve gains 3 boosts.