Search
Abilities List
Faction
Set
Character name
Hand cost
Reserve cost
Character type
Select character types
Forest power
Mountain power
Forest power
Card text
Trigger
Condition
Effect
Also match support abilities
Search
Include unavailable cards
Min price
Max price
Found 112 cards
in 0.6 seconds
1
2
0.34€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 2 boosts.
∅
Target Permanent you control activates its
abilities.
:
Pay
less for the next card you play this turn, down to a minimum of
.
1.16€
about 1 month ago
View on Altered
You may sacrifice a Permanent. If you do:
Create an
Aerolith
token in your Landmarks.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
After You
.
1.16€
about 1 month ago
View on Altered
If you control a token:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
When I go to Reserve from the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
1.17€
about 1 month ago
View on Altered
You may put a Permanent from your hand in Reserve. If you don't:
Sacrifice a Permanent.
∅
Target Permanent you control activates its
abilities.
1.17€
about 1 month ago
View on Altered
If you control a token:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
The next Character played from your hand this turn activates one of its
abilities.
1.17€
about 1 month ago
View on Altered
If you control two or more Permanents:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
∅
Target Permanent you control activates its
abilities.
1.17€
about 1 month ago
View on Altered
∅
Exhausted Resupply
.
∅
Target Permanent you control activates its
abilities.
1.17€
about 1 month ago
View on Altered
∅
You may ready target Permanent or target card in Reserve.
∅
Target Permanent you control activates its
abilities.
1.17€
about 1 month ago
View on Altered
If there's an exhausted card in Reserve:
Sabotage
, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
:
You may target a Character, it gains
Fleeting
.
1.17€
about 1 month ago
View on Altered
∅
Exhausted Resupply
.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
1.17€
about 1 month ago
View on Altered
∅
Target Permanent you control activates its
abilities.
:
The next Character played from your hand this turn activates one of its
abilities.
1.18€
about 1 month ago
View on Altered
I am
Gigantic
.
{J} You may discard any number of cards from your Reserve, I gain that many boosts.
∅
Target Permanent you control activates its
abilities.
:
Target Permanent you control activates its
abilities.
1.18€
about 1 month ago
View on Altered
If there's an exhausted card in Reserve:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
∅
Target Permanent you control activates its
abilities.
:
You may exhaust target Permanent or target card in Reserve.
1.18€
about 1 month ago
View on Altered
∅
You may exhaust target card in Reserve.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
2.34€
about 1 month ago
View on Altered
∅
Target Permanent you control activates its
abilities.
You may exhaust a Permanent you control. If you do:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
2.34€
about 1 month ago
View on Altered
You may exhaust a Permanent you control or a card in your Reserve. If you do:
Sabotage
, otherwise I gain 1 boost.
∅
Target Permanent you control activates its
abilities.
:
Pay
less for the next card you play this turn, down to a minimum of
.
2.34€
about 1 month ago
View on Altered
I am
Gigantic
.
If there are two or more cards in your Landmarks:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
∅
Target Permanent you control activates its
abilities.
2.34€
about 1 month ago
View on Altered
∅
You may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
:
Pay
less for the next card you play this turn, down to a minimum of
.
2.34€
about 1 month ago
View on Altered
You may pass. If you do:
Create two
Aerolith
tokens in your Landmarks, otherwise create only one.
∅
Target Permanent you control activates its
abilities.
:
You may exhaust target card in Reserve.
2.35€
about 1 month ago
View on Altered
You may exhaust a Permanent you control or a card in your Reserve. If you do:
Sabotage
.
∅
Target Permanent you control activates its
abilities.
2.94€
about 1 month ago
View on Altered
∅
Target Permanent you control activates its
abilities.
When I leave the Expedition zone
—
If there are two or more cards in your Landmarks:
Draw a card.
3.00€
about 1 month ago
View on Altered
If you control a
Fleeting
Character:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
3.51€
about 1 month ago
View on Altered
If there are two or more cards in your Landmarks:
Draw a card.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
:
Target Permanent you control activates its
abilities.
3.51€
about 1 month ago
View on Altered
You may exhaust a Permanent you control. If you do:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
The next Character played from your hand this turn activates one of its
abilities.
3.53€
about 1 month ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
When a card goes from your deck or hand to Reserve
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Target Permanent you control activates its
abilities.
3.53€
about 1 month ago
View on Altered
You may sacrifice a Permanent. If you do:
Sabotage
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
:
Pay
less for the next Permanent you play this turn.
3.53€
about 1 month ago
View on Altered
If there's an exhausted card in Reserve:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
4.12€
about 1 month ago
View on Altered
∅
Target Permanent you control activates its
abilities.
If there's an exhausted card in Reserve:
Draw a card.
4.68€
about 1 month ago
View on Altered
If there's a Character in each of your Expeditions:
Create an
Aerolith
token in your Landmarks.
∅
Target Permanent you control activates its
abilities.
:
You may target a Character, it gains
Fleeting
.
4.71€
about 1 month ago
View on Altered
I am
Gigantic
.
{J} You may sacrifice any number of Permanents, I gain that many boosts.
∅
Target Permanent you control activates its
abilities.
:
You may exhaust target card in Reserve.
5.00€
about 1 month ago
View on Altered
∅
You may target a Character, it switches Expeditions.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
:
You may exhaust target card in Reserve.
5.84€
about 1 month ago
View on Altered
∅
Target Permanent you control activates its
abilities.
When I go to Reserve from the Expedition zone
—
If you have six or more Mana Orbs:
Create an
Aerolith
token in your Landmarks.
:
After You
.
5.85€
about 1 month ago
View on Altered
At Dusk
—
∅
You may discard target Permanent with Hand Cost
or less.
When I go to Reserve from the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
5.85€
about 1 month ago
View on Altered
If you have two or more cards in Reserve:
Sabotage
.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
After You
.
5.85€
about 1 month ago
View on Altered
∅
Target Permanent you control activates its
abilities.
When you sacrifice a Permanent
—
∅
You may target a Character other than me, it gains 1 boost.
5.85€
about 1 month ago
View on Altered
∅
You may ready target Permanent or target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
5.85€
about 1 month ago
View on Altered
∅
You may ready target Permanent or target card in Reserve.
When I go to Reserve from the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
Target Permanent you control activates its
abilities.
5.85€
about 1 month ago
View on Altered
If you control two or more Permanents:
Resupply
, otherwise
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
5.85€
about 1 month ago
View on Altered
If you control a token:
Draw a card, otherwise create a
Manaseed
token in your Landmarks.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
5.85€
about 1 month ago
View on Altered
∅
Target Permanent you control activates its
abilities.
At Dusk
—
If I'm not
Fleeting
:
Draw a card.
:
Target Permanent you control activates its
abilities.
5.85€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Draw a card, otherwise
Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
5.85€
about 1 month ago
View on Altered
If you control two or more Permanents:
Sabotage
, otherwise you may exhaust target card in Reserve.
∅
Target Permanent you control activates its
abilities.
:
The next Character played from your hand this turn activates one of its
abilities.
5.85€
about 1 month ago
View on Altered
∅
Target Permanent you control activates its
abilities.
:
The next Character played from your hand this turn activates one of its
abilities.
5.85€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
If there's an exhausted card in Reserve:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
When I go to Reserve from the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
5.85€
about 1 month ago
View on Altered
When you create one or more tokens
—
If there's an exhausted card in Reserve:
I gain 1 boost.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
5.85€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
At Dusk
—
You may sacrifice a Permanent. If you do:
Create an
Aerolith
token in your Landmarks.
5.85€
about 1 month ago
View on Altered
You may exhaust a Permanent you control. If you do:
Create a
Manaseed
token in target player's Landmarks.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
Target Permanent you control activates its
abilities.
5.85€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
The next Character played from your hand this turn activates one of its
abilities.
5.86€
about 1 month ago
View on Altered
You may exhaust a Permanent you control or a card in your Reserve. If you do:
Sabotage
.
∅
Target Permanent you control activates its
abilities.
5.86€
about 1 month ago
View on Altered
If you control a token:
Sabotage
.
∅
Target Permanent you control activates its
abilities.
5.86€
about 1 month ago
View on Altered
∅
Sabotage
.
∅
Target Permanent you control activates its
abilities.
:
Pay
less for the next Permanent you play this turn, down to a minimum of
.
5.87€
about 1 month ago
View on Altered
When I go to Reserve from the Expedition zone
—
If there are two or more cards in your Landmarks:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
5.88€
about 1 month ago
View on Altered
If there's a Character in each of your Expeditions:
Target Character in Reserve gains 2 boosts.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
:
The next Character you play from your hand this turn activates its
abilities.
5.88€
about 1 month ago
View on Altered
If there are two or more cards in your Landmarks:
Draw a card, otherwise
Resupply
.
∅
Target Permanent you control activates its
abilities.
5.88€
about 1 month ago
View on Altered
∅
You may target a Character, it switches Expeditions.
∅
Target Permanent you control activates its
abilities.
:
Target Permanent you control activates its
abilities.
5.88€
about 1 month ago
View on Altered
If an opponent's hand contains more cards than yours:
I gain 1 boost.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
Pay
less for the next card you play this turn.
5.89€
about 1 month ago
View on Altered
∅
Target Permanent you control activates its
abilities.
When you pass
—
If I'm
Fleeting
:
Draw a card.
:
The next Character played from your hand this turn activates one of its
abilities.
5.89€
about 1 month ago
View on Altered
∅
Target Permanent you control activates its
abilities.
∅
Draw a card, then create two
Manaseed
tokens in your Landmarks.
:
You may exhaust target Permanent or target card in Reserve.
7.00€
about 1 month ago
View on Altered
∅
You may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
7.06€
about 1 month ago
View on Altered
∅
You may ready target Permanent or target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
10.00€
about 1 month ago
View on Altered
If you control a token:
Sabotage
.
∅
Target Permanent you control activates its
abilities.
:
You may target a Character, it gains
Fleeting
.
11.71€
about 1 month ago
View on Altered
If there's a Character in each of your Expeditions:
Create an
Aerolith
token in your Landmarks, otherwise
Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
:
After You
.
11.71€
about 1 month ago
View on Altered
If you have two or more cards in Reserve:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
Target Permanent you control activates its
abilities.
11.71€
about 1 month ago
View on Altered
You may discard a card from your Reserve. If you do:
Create an
Aerolith
token in your Landmarks, otherwise
Resupply
.
∅
Target Permanent you control activates its
abilities.
When I leave the Expedition zone
—
∅
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
11.71€
about 1 month ago
View on Altered
If there's a Character in each of your Expeditions:
Resupply
, otherwise
Exhausted Resupply
.
When I go to Reserve from the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
You may exhaust target Permanent or target card in Reserve.
11.71€
about 1 month ago
View on Altered
∅
Target Permanent you control activates its
abilities.
If there are two or more cards in your Landmarks:
Resupply
, otherwise
Exhausted Resupply
.
11.71€
about 1 month ago
View on Altered
∅
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
At Dusk
—
If you control a token:
Create two
Aerolith
tokens in your Landmarks.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
11.71€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
The next Character played from your hand this turn activates one of its
abilities.
11.71€
about 1 month ago
View on Altered
∅
Draw a card, then create two
Manaseed
tokens in your Landmarks.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
11.71€
about 1 month ago
View on Altered
I am
Gigantic
.
{J} You may sacrifice any number of Permanents, I gain that many boosts.
∅
Target Permanent you control activates its
abilities.
:
Target Permanent you control activates its
abilities.
11.71€
about 1 month ago
View on Altered
If there's an exhausted card in your Reserve or you control an exhausted Permanent:
Draw a card.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
11.75€
about 1 month ago
View on Altered
You may exhaust a Permanent you control. If you do:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
Exhausted Resupply
.
11.76€
about 1 month ago
View on Altered
∅
Target Permanent you control activates its
abilities.
You may immediately pass. If you do:
Create an
Aerolith
token in target player's Landmarks.
:
You may target a Character, it gains
Fleeting
.
11.76€
about 1 month ago
View on Altered
∅
Target Character in play or in Reserve gains 1 boost.
∅
Target Permanent you control activates its
abilities.
:
Pay
less for the next Permanent you play this turn.
11.76€
about 1 month ago
View on Altered
If there are two or more cards in your Landmarks:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
:
You may exhaust target Permanent or target card in Reserve.
15.00€
about 1 month ago
View on Altered
If an opponent's hand contains more cards than yours:
Resupply
.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
After You
.
15.00€
about 1 month ago
View on Altered
∅
Target Permanent you control activates its
abilities.
If you control a token:
I gain 2 boosts, otherwise I gain 1 boost.
:
Create an
Aerolith
token in target player's Landmarks.
15.29€
about 1 month ago
View on Altered
You may sacrifice another Robot or Permanent. If you do:
I gain 1 boost per card in your Reserve.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
17.62€
about 1 month ago
View on Altered
If you control a
Fleeting
Character:
Distribute 2 boosts among any target Characters in play.
∅
Target Permanent you control activates its
abilities.
:
The next Character played from your hand this turn activates one of its
abilities.
17.64€
about 1 month ago
View on Altered
If you control a token:
Create a
Brassbug 2/2/2
Robot token in your other Expedition (the one I'm not in).
When I go to Reserve from the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
Create an
Aerolith
token in target player's Landmarks.
17.66€
about 1 month ago
View on Altered
∅
You may exhaust target card in Reserve.
∅
Target Permanent you control activates its
abilities.
:
Pay
less for the next card you play this turn, down to a minimum of
.
23.41€
about 1 month ago
View on Altered
When you sacrifice a Permanent
—
∅
You may target a Character other than me, it gains 1 boost.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
Pay
less for the next Permanent you play this turn.
23.48€
about 1 month ago
View on Altered
∅
Target Permanent you control activates its
abilities.
You may immediately pass. If you do:
Pay
less for the next Permanent you play this Afternoon.
23.50€
about 1 month ago
View on Altered
At Dusk
—
If there are two or more cards in your Landmarks:
Draw a card.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
:
Exhausted Resupply
.
23.51€
about 1 month ago
View on Altered
∅
Each player exhausts a Permanent they control or a card in their Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
23.53€
about 1 month ago
View on Altered
If there are two or more cards in your Landmarks:
Create an
Aerolith
token in your Landmarks, otherwise
Resupply
.
∅
Target Permanent you control activates its
abilities.
∅
You may send target Character to Reserve. If you do, create an
Aerolith
token in its controller's Landmarks.
23.53€
about 1 month ago
View on Altered
You may put a Permanent from your hand in Reserve. If you don't:
Sacrifice a Permanent.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
29.41€
about 1 month ago
View on Altered
You may play Permanents for
less if their Base Cost is
or more.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
:
Pay
less for the next Permanent you play this turn.
29.41€
about 1 month ago
View on Altered
If there are two or more cards in your Landmarks:
Draw a card.
When I go to Reserve from the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
30.00€
about 1 month ago
View on Altered
If you have two or more cards in Reserve:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Permanent you control activates its
abilities.
:
Create an
Aerolith
token in your Landmarks.
31.61€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I go to Reserve from the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
Exhausted Resupply
.
35.12€
about 1 month ago
View on Altered
If you control a token:
Resupply
.
When I go to Reserve from the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
Create an
Aerolith
token in target player's Landmarks.
35.12€
about 1 month ago
View on Altered
∅
Target Permanent you control activates its
abilities.
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per card in your Landmarks.
:
The next Character you play from your hand this turn activates its
abilities.
35.12€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
You may sacrifice a Permanent. If you do:
Sabotage
.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
You may target a Character, it gains
Fleeting
.
40.00€
about 1 month ago
View on Altered
∅
Target Permanent you control activates its
abilities.
If you control a token:
Sabotage
.
47.05€
about 1 month ago
View on Altered
∅
You may ready target Permanent or target card in Reserve.
∅
Target Permanent you control activates its
abilities.
58.53€
about 1 month ago
View on Altered
∅
Target Permanent you control activates its
abilities.
You may exhaust a Permanent you control. If you do:
You may choose both, otherwise choose one: •
Sabotage
. • Create a
Manaseed
token in target player's Landmarks.
58.53€
about 1 month ago
View on Altered
∅
Target Permanent you control activates its
abilities.
You may sacrifice a Permanent. If you do:
Draw a card, otherwise
Resupply
.
58.86€
about 1 month ago
View on Altered
You may exhaust a card in your Reserve. If you do:
Draw a card.
When I go to Reserve from the Expedition zone
—
∅
Target Permanent you control activates its
abilities.
:
You may exhaust target Permanent or target card in Reserve.
67.89€
about 1 month ago
View on Altered
When you create one or more tokens
—
If there's an exhausted card in Reserve:
I gain 2 boosts.
When I leave the Expedition zone
—
∅
Target Permanent you control activates its
abilities.