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Found 968 cards
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10
1.00€
about 16 hours ago
View on Altered
When an opponent plays a card from Reserve
—
You may pay
. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
The next Character you play this turn costs
less.
1.90€
about 16 hours ago
View on Altered
If I have 1 or more boosts:
Characters other than me cost
less to play from your Reserve, down to a minimum of
.
When I go to Reserve from the Expedition zone
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2.00€
about 16 hours ago
View on Altered
If your hand is empty:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
You may
Augment
target card in play or in Reserve.
2.00€
about 16 hours ago
View on Altered
Scout
.
If I'm the only Character in my Expedition:
Target Character in play or in Reserve other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
2.00€
about 16 hours ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
If there are one or more cards in your Landmarks:
Up to two target Characters in play or in Reserve each gain 1 boost.
If you control two or more Permanents:
Resupply
.
2.00€
about 16 hours ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
If you control two or more Permanents:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
You may exhaust target card in Reserve.
2.00€
about 16 hours ago
View on Altered
Scout
.
If your Reserve is empty:
You may target a Character with Hand Cost
or less other than me, it gains
Anchored
.
If there are one or more cards in your Landmarks:
Up to two target Characters in play or in Reserve each gain 1 boost.
2.00€
about 16 hours ago
View on Altered
If your hand is empty:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone
—
You may pay
. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
You may have target Character other than me lose
Fleeting
.
2.00€
about 16 hours ago
View on Altered
If I have 1 or more boosts:
The
,
and
of Characters you control other than me are equal to their highest statistic.
If your Companion Expedition is behind:
Target Character in play or in Reserve gains 1 boost.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.00€
about 16 hours ago
View on Altered
If you control three or more Characters:
Pay
less for the next Character you play this Afternoon.
When a Character you control gains
Anchored
—
You may pay
. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
Pay
less for the next Character you play this turn.
2.00€
about 16 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
Up to two target Characters in play or in Reserve each gain 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2.10€
about 16 hours ago
View on Altered
When I leave the Expedition zone
—
If your hand is empty:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
2.49€
about 16 hours ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
If both of your Expeditions are behind or tied:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
2.50€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
Target opponent draws a card.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
The next Spell you play this turn costs
less.
2.58€
about 16 hours ago
View on Altered
If you control a token:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
When an opponent plays a card from Reserve
—
You may pay
. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
2.59€
about 16 hours ago
View on Altered
You may pay
. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
When my Expedition moves forward due to
—
If I have 2 or more boosts:
Sabotage
after Rest.
2.59€
about 16 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
2.59€
about 16 hours ago
View on Altered
If you control two or more
Boosted
Characters:
Target Character in Reserve gains 1 boost.
When a Character you control gains
Fleeting
—
If your hand is empty:
Up to two target Characters in play or in Reserve each gain 1 boost.
2.59€
about 16 hours ago
View on Altered
When I leave the Expedition zone
—
If your hand is empty:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
You may exhaust target card in Reserve.
2.99€
about 16 hours ago
View on Altered
∅
I gain 1 boost per Character target opponent controls.
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Up to two target Characters in play or in Reserve each gain 1 boost.
3.00€
about 16 hours ago
View on Altered
Scout
.
You may put a card from your hand in Reserve. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
3.00€
about 16 hours ago
View on Altered
Scout
.
∅
You may
Augment
target card in play or in Reserve.
If you control a token:
Up to two target Characters in play or in Reserve each gain 1 boost.
3.00€
about 16 hours ago
View on Altered
If you control two or more Permanents:
Up to two target Characters in play or in Reserve each gain 1 boost.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
3.00€
about 16 hours ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
If you control one or more Landmarks:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
3.00€
about 16 hours ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
If you control four or more Characters:
Target Character other than me gains 1 boost.
If both of your Expeditions are behind or tied:
Up to two target Characters in play or in Reserve each gain 1 boost.
3.00€
about 16 hours ago
View on Altered
Scout
.
You may put a card from your hand in Reserve. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
3.00€
about 16 hours ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
You may spend 1 counter from a card you control or in your Reserve. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
3.00€
about 16 hours ago
View on Altered
You may spend 1 of my boosts. If you do:
You may have target Character gain
Asleep
.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
At Noon
—
I gain 1 boost, up to a max of 2.
3.00€
about 16 hours ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
Draw a card.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3.00€
about 16 hours ago
View on Altered
Scout
.
If you have two or more cards in Reserve:
You may send to Reserve target Character with Hand Cost
or less.
If your hand is empty:
Up to two target Characters in play or in Reserve each gain 1 boost.
3.00€
about 16 hours ago
View on Altered
Unless you control two or more Plants other than me:
Target opponent may
Exhausted Resupply
.
If you control three or more Characters:
Up to two target Characters in play or in Reserve each gain 1 boost.
3.00€
about 16 hours ago
View on Altered
If you control three or more Characters:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent with Hand Cost
or less. If you do, its controller
Resupplies
.
:
The next card you play this turn costs
less.
3.00€
about 16 hours ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
If there are one or more cards in your Landmarks:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
You may target a Character, it gains
Fleeting
.
3.00€
about 16 hours ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
You may exhaust target card in Reserve.
When you sacrifice a Character
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
3.00€
about 16 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, for each of my boosts
—
∅
Target Character in Reserve gains 1 boost.
3.00€
about 16 hours ago
View on Altered
If I have 1 or more boosts:
Draw a card.
When I leave the Expedition zone
—
If your Companion Expedition is behind:
Up to two target Characters in play or in Reserve each gain 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3.00€
about 16 hours ago
View on Altered
Scout
.
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
When you create a token
—
If I'm
Fleeting
:
Up to two target Characters in play or in Reserve each gain 1 boost.
3.00€
about 16 hours ago
View on Altered
Scout
.
∅
You may
Augment
target card in play or in Reserve.
If you control two or more Permanents:
Up to two target Characters in play or in Reserve each gain 1 boost.
3.00€
about 16 hours ago
View on Altered
If I have 1 or more boosts:
The
,
, and
of Characters you control other than me are equal to their highest statistic.
If your Companion Expedition is behind:
Up to two target Characters in play or in Reserve each gain 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3.00€
about 16 hours ago
View on Altered
Scout
.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
3.00€
about 16 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain
Anchored
.
At Noon
—
If there are one or more cards in your Landmarks:
Up to two target Characters in play or in Reserve each gain 1 boost.
3.00€
about 16 hours ago
View on Altered
Scout
.
∅
You may
Augment
target card in play or in Reserve.
If you control two or more Permanents:
Up to two target Characters in play or in Reserve each gain 1 boost.
3.00€
about 16 hours ago
View on Altered
You may sacrifice another Robot or Permanent. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
At Dusk
—
If you control a token:
Create an
Aerolith
token in target player's Landmarks.
:
Pay
less for the next card you play this turn.
3.50€
about 16 hours ago
View on Altered
If you control four or more Characters:
Up to two target Characters in play or in Reserve each gain 1 boost.
When an opponent plays a card from Reserve
—
∅
Target Character other than me gains 1 boost.
:
Pay
less for the next Permanent you play this turn.
3.99