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Found 1228 cards
in 2.2 seconds
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13
0.23€
about 1 month ago
View on Altered
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
∅
You may return a Spell from your Reserve to your hand.
0.24€
about 1 month ago
View on Altered
If you control one or more Landmarks:
You may discard target
Fleeting
,
Anchored
or
Asleep
Character.
∅
You may activate the
abilities of target Permanent you control.
0.34€
about 1 month ago
View on Altered
You may pay
. If you do:
You may have target Character gain
Fleeting
.
When I leave the Expedition zone
—
Roll a die. On a 4+:
You may activate the
abilities of target Permanent you control.
0.35€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
∅
You may activate the
abilities of target Permanent you control.
When you roll one or more dice
—
∅
You may have target Character gain
Fleeting
.
0.35€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
If I have 1 or more boosts:
You may activate the
abilities of target Permanent you control.
:
You may have target Character with Hand Cost
or less other than me gain
Anchored
.
0.47€
about 1 month ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
I gain 1 boost per card in your Reserve.
You may sacrifice me. If you do:
You may activate the
abilities of target Permanent you control.
When I'm sacrificed
—
If I'm not
Fleeting
:
Put me in Reserve.
0.47€
about 1 month ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may activate the
abilities of target Permanent you control.
You may put a card from your hand in Reserve. If you do:
Target Character gains 1 boost.
:
You may return a card from your Reserve to your hand.
0.47€
30 days ago
View on Altered
If you control two or more Landmarks:
You may activate the
abilities of target Permanent you control.
:
The next Character you play from your hand this turn activates its
abilities.
0.47€
30 days ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
You may activate the
abilities of target Permanent you control.
0.50€
about 1 month ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost.
When I leave the Expedition zone
—
∅
You may activate the
abilities of target Permanent you control.
0.58€
about 1 month ago
View on Altered
If there are three or more base statistics of 0 among Characters you control:
You may activate the
abilities of target Permanent you control.
∅
Roll a die. On a 4+, I gain 3 boosts. On a 1-3, I gain 1 boost.
0.58€
30 days ago
View on Altered
You may put a card from your hand in Reserve. If it's a Permanent:
You may activate the
abilities of target Permanent you control.
At Dusk
—
∅
You may discard target Permanent.
:
You may have target Character gain
Fleeting
.
0.58€
30 days ago
View on Altered
If you control two or more Landmarks:
You may activate the
abilities of target Permanent you control.
:
The next Character you play from your hand this turn activates its
abilities.
0.59€
about 1 month ago
View on Altered
∅
I gain 2 boosts.
When I leave the Expedition zone
—
If I have 1 or more boosts:
You may activate the
abilities of target Permanent you control.
0.59€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
If I have 1 or more boosts:
You may activate the
abilities of target Permanent you control.
:
You may return a card from your Reserve to your hand.
0.59€
about 1 month ago
View on Altered
When I go to Reserve from the Expedition zone
—
If I have 1 or more boosts:
You may activate the
abilities of target Permanent you control.
0.59€
about 1 month ago
View on Altered
Roll a die. On a 4+:
You may return a Spell from your Reserve to your hand.
When I leave the Expedition zone
—
∅
You may activate the
abilities of target Permanent you control.
:
The next Character you play this turn gains 1 boost.
0.59€
30 days ago
View on Altered
∅
You may activate the
abilities of target Permanent you control.
:
You may return a card from your Reserve to your hand.
0.59€
about 1 month ago
View on Altered
You may sacrifice a Permanent. If you do:
I gain 1 boost per card in your Reserve.
If you control a token:
You may activate the
abilities of target Permanent you control.
0.59€
about 1 month ago
View on Altered
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
When I leave the Expedition zone
—
∅
Create a
Brassbug 2/2/2
Robot token in target Expedition.
0.59€
about 1 month ago
View on Altered
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
You may activate the
abilities of target Permanent you control.
:
You may have target Character gain
Fleeting
.
0.59€
about 1 month ago
View on Altered
Roll a die. On a 4+:
You may activate the
abilities of target Permanent you control.
:
The next Character you play this turn gains 1 boost.
0.59€
30 days ago
View on Altered
∅
I gain 1 boost per card in each player's Reserve.
When I go to Reserve from the Expedition zone
—
∅
You may activate the
abilities of target Permanent you control.
0.59€
about 1 month ago
View on Altered
If there are two or more exhausted cards in Reserve:
Draw a card, otherwise
Resupply
.
You may put a card from your hand in Reserve. If you do:
You may activate the
abilities of target Permanent you control.
0.59€
about 1 month ago
View on Altered
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
:
You may have target Character other than me lose
Fleeting
.
0.70€
30 days ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Resupply
.
∅
You may activate the
abilities of target Permanent you control.
0.93€
about 1 month ago
View on Altered
Roll a die. On a 4+:
You may activate the
abilities of target Permanent you control.
:
You may return a card from your Reserve to your hand.
0.93€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
You may activate the
abilities of target Permanent you control.
:
Each Character controlled by target player gains
Fleeting
.
0.93€
about 1 month ago
View on Altered
When I go to Reserve from the Expedition zone
—
If I have 1 or more boosts:
You may activate the
abilities of target Permanent you control.
At Dusk
—
∅
You may have target Character gain
Fleeting
.
0.99€
about 1 month ago
View on Altered
You may discard a card from your Reserve. If you do:
You may activate the
abilities of target Permanent you control.
1.00€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
Roll a die. On a 4+:
You may activate the
abilities of target Permanent you control.
:
Each Character controlled by target player gains
Fleeting
.
1.00€
about 1 month ago
View on Altered
∅
You may have target Character gain
Fleeting
.
When I go to Reserve from the Expedition zone
—
∅
You may activate the
abilities of target Permanent you control.
:
The next Spell you play this Afternoon costs
less.
1.00€
about 1 month ago
View on Altered
∅
Roll a die. On a 4+, I gain 3 boosts. On a 1-3, I gain 1 boost.
When I leave the Expedition zone
—
∅
You may activate the
abilities of target Permanent you control.
1.00€
about 1 month ago
View on Altered
You may discard a card from your Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or more.
When I go to Reserve from the Expedition zone
—
∅
You may activate the
abilities of target Permanent you control.
1.00€
about 1 month ago
View on Altered
You may discard a card from your Reserve. If you do:
You may activate the
abilities of target Permanent you control.
:
You may return a Spell from your Reserve to your hand.
1.00€
about 1 month ago
View on Altered
When I leave the Expedition zone
—
∅
You may activate the
abilities of target Permanent you control.
When I leave the Expedition zone
—
If you control one or more Landmarks:
You may discard target Permanent.
1.00