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76
1.00€
about 16 hours ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in my Expedition.
When I go to Reserve from the Expedition zone
—
If your Hero Expedition is behind:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
:
You may return a card from your Reserve to your hand.
1.73€
about 16 hours ago
View on Altered
If you control a token:
Target Character in play or in Reserve gains 1 boost.
When I go to Reserve from the Expedition zone
—
∅
Sabotage
.
:
Pay
less for the next card you play this turn.
1.75€
about 16 hours ago
View on Altered
If I have 2 or more boosts:
Draw a card.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
You may discard target Permanent.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
1.90€
about 16 hours ago
View on Altered
If I have 1 or more boosts:
Characters other than me cost
less to play from your Reserve, down to a minimum of
.
When I go to Reserve from the Expedition zone
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
1.94€
about 17 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
:
The next Character you play this turn gains 1 boost.
1.99€
about 16 hours ago
View on Altered
You may play exhausted cards from your Reserve.
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2.00€
about 16 hours ago
View on Altered
Roll a die. On a 4+:
I gain
Anchored
.
When I go to Reserve from the Expedition zone
—
∅
Sabotage
.
2.00€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If I have 1 or more boosts:
You may activate the
abilities of target Permanent you control.
:
You may return a card from your Reserve to your hand.
2.00€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
You may activate the
abilities of target Permanent you control.
:
You may have target Character with Hand Cost
or less other than me gain
Anchored
.
2.00€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Roll a die. On a 4+, draw a card. On a 1-3,
Resupply
.
:
You may have target Character with Hand Cost
or less other than me gain
Anchored
.
2.00€
about 16 hours ago
View on Altered
Roll a die. On a 4+:
I gain
Anchored
.
When I go to Reserve from the Expedition zone
—
If I have 1 or more boosts:
Sabotage
.
2.00€
about 16 hours ago
View on Altered
Unless you have eight or more Mana Orbs:
Target opponent may
Exhausted Resupply
.
When I go to Reserve from the Expedition zone
—
If your Hero Expedition is behind:
You may discard target Permanent.
:
You may exhaust target card in Reserve.
2.00€
about 16 hours ago
View on Altered
If you control two or more Permanents:
You may exhaust target card in Reserve.
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Sabotage
.
2.00€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
Exhausted Resupply
.
2.00€
about 16 hours ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
Target Character other than me gains 1 boost.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2.00€
about 16 hours ago
View on Altered
You may pay
. If you do:
I gain 1 boost per Landmark you control.
When I go to Reserve from the Expedition zone
—
If you control two or more Landmarks:
Roll a die. On a 4+, draw a card. On a 1-3,
Resupply
.
2.00€
about 16 hours ago
View on Altered
If you control two or more Plants other than me:
Characters you control gain 1 boost.
When I go to Reserve from the Expedition zone
—
∅
You may play me for free and I gain
Asleep
.
2.00€
about 16 hours ago
View on Altered
I am
Defender
.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Draw a card.
:
The next Spell you play this Afternoon costs
less.
2.00€
about 16 hours ago
View on Altered
I am
Defender
.
When I go to Reserve from the Expedition zone
—
If I have 2 or more boosts:
Draw a card.
2.00€
about 16 hours ago
View on Altered
If you control one or more Landmarks:
You may return target Character or Permanent to its owner's hand.
When I go to Reserve from the Expedition zone
—
∅
You may discard target Permanent with Hand Cost
or less.
When you play another Character
—
I gain 1 boost, up to a max of 3.
2.00€
about 16 hours ago
View on Altered
If your Companion Expedition is behind:
The next card you play this Afternoon costs
less.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next Spell you play this turn costs
less.
2.00€
about 16 hours ago
View on Altered
∅
I gain
Anchored
.
If you control one or more Landmarks:
Up to two target Characters each gain 1 boost.
When I go to Reserve from the Expedition zone
—
If I have 1 or more boosts:
Each player draws a card.
2.00€
about 16 hours ago
View on Altered
I am
Seasoned
.
You may discard a card from your Reserve. If you do:
Resupply
.
When I go to Reserve from the Expedition zone
—
If I have 2 or more boosts:
Sabotage
.
2.00€
about 16 hours ago
View on Altered
Unless you control two or more Bureaucrats other than me:
I am
Defender
.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
You may discard target Permanent with Hand Cost
or more.
2.00€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
2.00€
about 16 hours ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Create two
Ordis Recruit 1/1/1
Soldier tokens distributed among any Expeditions.
:
The next card you play this turn costs
less.
2.00€
about 16 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or less.
When I go to Reserve from the Expedition zone
—
∅
Target Character in play or in Reserve gains 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.00€
about 16 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Roll a die. On a 4+, I gain 2 boosts. On a 1-3, I gain 1 boost.
When I go to Reserve from the Expedition zone
—
∅
Roll a die. On a 4+, draw a card. On a 1-3,
Resupply
.
2.00€
about 16 hours ago
View on Altered
I am
Defender
.
When I go to Reserve from the Expedition zone
—
If I have 1 or more boosts:
You may return a card other than me from your Reserve to your hand.
2.00€
about 16 hours ago
View on Altered
You may discard a Spell from your Reserve. If you do:
You may exhaust target card in Reserve.
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
The next Spell you play this turn loses
Fleeting
.
2.00€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If your hand is empty:
Target Character in play or in Reserve gains 2 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
2.00€
about 16 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
Resupply
, otherwise
Exhausted Resupply
.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
You may discard target Permanent with Hand Cost
or less.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
2.00€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
Unless you have eight or more Mana Orbs:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
:
You may activate the
abilities of target Permanent you control.
2.00€
about 16 hours ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Draw a card.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
You may discard target Permanent.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.00€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If you control two or more Landmarks:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
When you play another Character
—
You may pay
to give it 1 boost.
2.00€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
The next Spell you play this turn costs
less.
2.00€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
:
You may have target Character gain
Fleeting
.
2.00€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Sabotage
.
:
You may have target Character gain
Fleeting
.
2.00€
about 16 hours ago
View on Altered
When I gain
Asleep
—
∅
I gain 1 boost.
When I go to Reserve from the Expedition zone
—
If there are two or more cards in your Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
:
Exhausted Resupply
.
2.00€
about 17 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
You may play exhausted cards from your Reserve.
When I go to Reserve from the Expedition zone
—
If there are two or more exhausted cards in Reserve:
You may discard target Permanent.
:
Exhausted Resupply
.
2.00€
about 16 hours ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
You may discard a Character from your Reserve. If you do:
Target Character other than me gains 1 boost.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Draw a card.
2.00€
about 16 hours ago
View on Altered
Cards other than me cost
less to play from Reserve, down to a minimum of
.
When I go to Reserve from the Expedition zone
—
∅
Each player draws a card.
:
You may exhaust target card in Reserve.
2.00€
about 16 hours ago
View on Altered
If you control two or more Permanents:
Resupply
, otherwise
Exhausted Resupply
.
When I go to Reserve from the Expedition zone
—
If your Hero Expedition is behind:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
2.00€
about 16 hours ago
View on Altered
If I have 1 or more boosts:
The
,
and
of Characters you control other than me are equal to their highest statistic.
If your Companion Expedition is behind:
Target Character in play or in Reserve gains 1 boost.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.00€
about 16 hours ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Target Character in play or in Reserve gains 1 boost.
At Dusk
—
∅
Target Character in Reserve gains 1 boost.
2.00€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Exhausted Resupply
.
2.32€
about 16 hours ago
View on Altered
When you play another card from Reserve
—
If your hand is empty:
Target Character gains 1 boost.
When I go to Reserve from the Expedition zone
—
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
:
The next Permanent you play this turn costs
less.
2.50€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
When you create a token
—
If your Hero Expedition is behind:
Target Character other than me gains 1 boost.
2.50€
about 16 hours ago
View on Altered
You may sacrifice a Character or Permanent. If you do:
You may send to Reserve target Character with Hand Cost
or less.
When I go to Reserve from the Expedition zone
—
∅
For each Permanent you control, you may activate its
abilities.
2.50€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
Target opponent draws a card.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
The next Spell you play this turn costs
less.
2.50€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
Target opponent draws a card.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
The next Spell you play this turn costs
less.
2.50€
about 16 hours ago
View on Altered
I am
Tough 1
.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
You may return a Spell from your Reserve to your hand.
2.50€
about 16 hours ago
View on Altered
If I have 1 or more boosts:
Draw a card, otherwise
Resupply
.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Sabotage
.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.50€
about 16 hours ago
View on Altered
If you control a
Fleeting
Character:
The next card you play this Afternoon costs
less.
When I go to Reserve from the Expedition zone
—
If your hand is empty:
Target Character in play or in Reserve gains 2 boosts.
:
The next Character you play from your hand this turn activates its
abilities.
2.50€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If your Hero Expedition is behind:
Draw a card.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.55€
about 16 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may discard target Character or Permanent with Hand Cost
or less.
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Target Character in play or in Reserve gains 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
2.58€
about 16 hours ago
View on Altered
I am
Defender
.
When I go to Reserve from the Expedition zone
—
If I have 1 or more boosts:
You may discard target Permanent.
2.58€
about 16 hours ago
View on Altered
∅
Target a Character in play or in Reserve other than me. Then, roll a die: • On a 4+, we both gain 1 boost. • On a 1-3, it gains 1 boost.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
You may return a Spell from your Reserve to your hand.
:
You may have target Character gain
Fleeting
.
2.59€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
Target opponent may
Exhausted Resupply
.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions, otherwise create one in my Expedition.
2.59€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
At Dusk
—
You may discard a Spell from your Reserve. If you do:
Draw a card.
:
Exhausted Resupply
.
2.59€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
You may return a card other than me from your Reserve to your hand.
:
The next card you play this Afternoon costs
less.
2.59€
about 16 hours ago
View on Altered
I am
Seasoned
.
When I go to Reserve from the Expedition zone
—
If I have 3 or more boosts:
You may discard target Permanent.
:
The next Character you play this turn gains 1 boost.
2.59€
about 16 hours ago
View on Altered
If you control two or more Plants other than me:
I gain 2 boosts.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Draw a card.
2.59€
about 16 hours ago
View on Altered
My region is
in addition to its other terrains.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Draw a card.
:
The next Character you play this turn gains 1 boost.
2.59€
about 16 hours ago
View on Altered
If your Reserve is empty:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
When I go to Reserve from the Expedition zone
—
∅
Sabotage
.
2.59€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
You may sacrifice a Permanent. If you do:
You may discard target Permanent with Hand Cost
or less.
:
The next Character you play from your hand this turn activates its
abilities.
2.59€
about 16 hours ago
View on Altered
If you control three or more Characters:
Play me for
less.
When I go to Reserve from the Expedition zone
—
∅
Target opponent draws a card.
2.59€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If your hand is empty:
You may discard target Permanent.
:
The next Character you play this turn loses
Fleeting
.
2.62€
about 16 hours ago
View on Altered
You may discard one of your Mana Orbs. If you do:
Up to two target Characters each gain 1 boost.
When I go to Reserve from the Expedition zone
—
∅
Each player draws a card.
2.63€
about 16 hours ago
View on Altered
I am
Defender
.
When I go to Reserve from the Expedition zone
—
Unless you have eight or more Mana Orbs:
Create two
Ordis Recruit 1/1/1
Soldier tokens in each of your Expeditions.
2.64€
about 16 hours ago
View on Altered
I am
Defender
.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
2.73€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Draw a card.
When you play another Character
—
You may pay
to give it 1 boost.
2.80€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
Exchange target Spell in your Reserve with a card from your hand.
When I leave the Expedition zone
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
The next Spell you play this turn costs
less.
2.80€
about 16 hours ago
View on Altered
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your other Expedition (the one I'm not in).
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Exhausted Resupply
.
2.80€
about 16 hours ago
View on Altered
If your hand is empty:
Each Character in target Expedition gains 1 boost.
When I go to Reserve from the Expedition zone
—
If your Hero Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
2.99€
about 16 hours ago
View on Altered
I am
Defender
.
When I go to Reserve from the Expedition zone
—
If you control two or more Landmarks:
Sabotage
.
2.99€
about 16 hours ago
View on Altered
If you control a token:
The next Bureaucrat you play this Afternoon costs
less.
When I go to Reserve from the Expedition zone
—
If you control two or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in your other Expedition (the one I'm not in).
2.99€
about 16 hours ago
View on Altered
All regions are
and lose their other terrains.
When I go to Reserve from the Expedition zone
—
If you control two or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
2.99€
about 16 hours ago
View on Altered
∅
I gain 1 boost per Character target opponent controls.
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Up to two target Characters in play or in Reserve each gain 1 boost.
2.99€
about 16 hours ago
View on Altered
∅
I gain 1 boost per Character target opponent controls.
When I go to Reserve from the Expedition zone
—
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Up to two target Characters in play or in Reserve each gain 1 boost.
2.99€
about 16 hours ago
View on Altered
You may spend 1 of my boosts. If you do:
Create two
Ordis Recruit 1/1/1
Soldier tokens in my Expedition.
When I go to Reserve from the Expedition zone
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
2.99€
about 16 hours ago
View on Altered
∅
Resupply
.
You may discard a Spell from your Reserve. If you do:
Target Character gains 1 boost.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
2.99€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If your hand is empty:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
The next Character you play this turn costs
less.
2.99€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
Sabotage
.
:
You may have target Character gain
Fleeting
.
3.00€
about 16 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
When I go to Reserve from the Expedition zone
—
∅
You may discard target Permanent.
3.00€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
You may discard target Permanent.
3.00€
about 16 hours ago
View on Altered
∅
You may have target Character or Expedition Permanent switch Expeditions.
When I go to Reserve from the Expedition zone
—
Roll a die. On a 4+:
Sabotage
.
:
You may return a card from your Reserve to your hand.
3.00€
about 16 hours ago
View on Altered
When I gain
Asleep
—
∅
Target Character other than me gains 1 boost.
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
You may discard target Permanent.
:
The next card you play this turn costs
less.
3.00€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
You may pay
. If you do:
You may return a card other than me from your Reserve to your hand.
3.00€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
If I have 1 or more boosts:
You may return a Spell from your Reserve to your hand.
:
Resupply
.
3.00€
about 16 hours ago
View on Altered
At Noon
—
∅
I gain 2 boosts.
When I go to Reserve from the Expedition zone
—
If I have 1 or more boosts:
Roll a die. On a 4+, draw a card. On a 1-3,
Resupply
.
3.00€
about 17 hours ago
View on Altered
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
When I go to Reserve from the Expedition zone
—
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
3.00€
about 17 hours ago
View on Altered
If your Reserve is empty:
You may exhaust target card in Reserve.
When I go to Reserve from the Expedition zone
—
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
3.00€
about 17 hours ago
View on Altered
If you control two or more Landmarks:
Exhausted Resupply
.
When you play a Permanent
—
If you have two or more cards in Reserve:
I gain 2 boosts.
When I go to Reserve from the Expedition zone
—
You may sacrifice a Permanent. If you do:
Sabotage
.
3.00€
about 17 hours ago
View on Altered
When another Character joins my Expedition
—
You may discard a Character from your Reserve. If you do:
You may give 2 boosts to target Character in
.
When I go to Reserve from the Expedition zone
—
If you control one or more Landmarks:
Sabotage
.
:
The next Character you play this turn loses
Fleeting
.
3.00€
about 16 hours ago
View on Altered
If your Reserve is empty:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
When I go to Reserve from the Expedition zone
—
∅
Target opponent may
Exhausted Resupply
.
:
The next Character you play this turn gains 1 boost.
3.00€
about 16 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
When I go to Reserve from the Expedition zone
—
If your hand is empty:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
3.00€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
Unless you control two or more Landmarks:
Target opponent may
Exhausted Resupply
.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
3.00€
about 16 hours ago
View on Altered
If you control one or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
When I go to Reserve from the Expedition zone
—
Unless you have eight or more Mana Orbs:
Target opponent may
Exhausted Resupply
.
3.00€
about 16 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
Target opponent may
Exhausted Resupply
.
When another Character joins my Expedition
—
If both of your Expeditions are behind or tied:
Target Character other than me gains 1 boost.
:
The next card you play this turn costs
less.