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176
0.38€
about 4 hours ago
View on Altered
If your Hero Expedition is behind:
You may send target Character to Reserve, then exhaust it.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Sabotage
.
0.38€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may discard a Spell from your Reserve. If you do:
Sabotage
.
:
After You
.
0.38€
about 4 hours ago
View on Altered
If you control a token:
You may send to Reserve target Character with Hand Cost
or less.
When I leave the Expedition zone
—
∅
For each Permanent you control, you may activate its
abilities.
0.38€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
When another Character joins your Expeditions
—
If I have 2 or more boosts:
Target Character gains 1 boost.
0.43€
about 4 hours ago
View on Altered
When I go to Reserve from the Expedition zone
—
∅
Target opponent may
Exhausted Resupply
.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions, otherwise create one in my Expedition.
0.49€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
When I leave the Expedition zone
—
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.49€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
When I leave the Expedition zone
—
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.50€
about 4 hours ago
View on Altered
All regions are
and lose their other terrains.
When I leave the Expedition zone
—
You may pay
. If you do:
You may discard target Permanent.
0.50€
about 4 hours ago
View on Altered
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in your other Expedition (the one I'm not in).
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
0.70€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Roll a die. On a 4+, draw a card. On a 1-3,
Resupply
.
:
You may have target Character gain
Fleeting
.
0.80€
about 4 hours ago
View on Altered
∅
Up to two target Characters each gain 1 boost.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
:
The next Character you play this turn gains 1 boost.
0.80€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
∅
Create a
Brassbug 2/2/2
Robot token in target Expedition.
When another Character joins your Expeditions
—
You may discard a card from your Reserve. If you do:
You may have target Character other than me lose
Fleeting
.
0.80€
about 4 hours ago
View on Altered
∅
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
0.80€
about 4 hours ago
View on Altered
If you control two or more Landmarks:
Each player sacrifices a Character.
When I leave the Expedition zone
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
0.80€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Landmarks:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Draw a card.
0.80€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Landmarks:
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Draw a card.
0.80€
about 4 hours ago
View on Altered
I am
Defender
.
When I leave the Expedition zone
—
You may pay
. If you do:
Draw a card.
0.80€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If there's a card in your Landmarks:
Draw a card.
0.85€
about 4 hours ago
View on Altered
If your Companion Expedition is behind:
I am
Tough 1
.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
0.85€
about 4 hours ago
View on Altered
If you control two or more Plants other than me:
Target Character gains 3 boosts.
When I leave the Expedition zone
—
∅
Each player puts the top card of their deck in their Mana zone (as an exhausted Mana Orb).
0.85€
about 4 hours ago
View on Altered
If you control one or more Landmarks:
The next Permanent you play this Afternoon costs
less.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
0.85€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
Roll a die. On a 4+:
You may activate the
abilities of target Permanent you control.
0.85€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Draw a card.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
0.85€
about 4 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain
Anchored
.
When I leave the Expedition zone
—
∅
Sabotage
.
0.85€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
0.85€
about 4 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
You may discard target Character with Hand Cost
or less.
When I leave the Expedition zone
—
You may pay
. If you do:
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
0.85€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character gains 1 boost.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
:
The next Character you play from your hand this turn activates its
abilities.
0.85€
about 4 hours ago
View on Altered
You may pay
. If you do:
You may target a Character, it gains
Fleeting
.
When I leave the Expedition zone
—
∅
Each Permanent you control may activate its
abilities.
0.85€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Sabotage
.
When you play a Spell
—
If there's a card in your Landmarks:
I gain 2 boosts.
:
After You
.
0.85€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If there's a card in your Landmarks:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
0.90€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
When I leave the Expedition zone
—
You may discard one of your Mana Orbs. If you do:
You may discard target Permanent.
0.90€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
When I leave the Expedition zone
—
You may discard one of your Mana Orbs. If you do:
You may discard target Permanent.
0.90€
about 4 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Each Character in target Expedition gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
:
You may target a Character, it gains
Fleeting
.
0.95€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
Unless you have eight or more Mana Orbs:
Create two
Ordis Recruit 1/1/1
Soldier tokens in each of your Expeditions.
0.95€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Augment
any number of target cards in play or in Reserve.
When you play a Permanent
—
∅
Target Character in play or in Reserve gains 1 boost.
0.95€
about 4 hours ago
View on Altered
Scout
.
You may put a card from your hand in Reserve. If you do:
Remove up to 2 counters from target card in play or in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
1.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
When I go to Reserve from the Expedition zone
—
∅
You may discard target Permanent.
1.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Draw a card.
1.00€
about 4 hours ago
View on Altered
∅
You may exhaust target card in an opponent's Reserve, then roll a die. When you roll a 1-3 this way — That opponent targets a card in your Reserve. Exhaust it.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
1.00€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
Resupply
.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
You may discard target Permanent with Hand Cost
or more.
1.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target opponent may
Exhausted Resupply
.
When another Character joins your Expeditions
—
You may pay
. If you do:
I gain 1 boost.
1.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
Unless you have eight or more Mana Orbs:
Target opponent may
Exhausted Resupply
.
When another Character joins my Expedition
—
You may pay
. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in your other Expedition (the one I'm not in).
1.00€
about 4 hours ago
View on Altered
If my Expedition is behind:
Exhausted Resupply
.
If you control three or more Characters:
The next Permanent you play this Afternoon costs
less.
When I leave the Expedition zone
—
If you control two or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
1.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Exhausted Resupply
.
1.00€
about 4 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
The next Bureaucrat you play this turn costs
less.
1.00€
about 4 hours ago
View on Altered
If you control three or more Characters:
The next Bureaucrat you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
1.00€
about 4 hours ago
View on Altered
∅
Resupply
.
When I leave the Expedition zone
—
You may pay
. If you do:
You may activate the
abilities of target Permanent you control.
1.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Create a
Brassbug 2/2/2
Robot token in each of your Expeditions.
:
You may return a card from your Reserve to your hand.
1.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Up to two target Characters each gain 2 boosts.
When I leave the Expedition zone
—
If I have 1 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
1.00€
about 4 hours ago
View on Altered
If you control two or more
Boosted
Characters:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
1.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Sabotage
.
:
You may have target Character with Hand Cost
or less other than me gain
Anchored
.
1.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
1.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
:
The next Bureaucrat you play this Afternoon costs
less.
1.00€
about 4 hours ago
View on Altered
I am
Defender
.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in my Expedition.
1.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
1.00€
about 4 hours ago
View on Altered
If you control one or more Landmarks:
Sabotage
.
When I leave the Expedition zone
—
∅
You may discard target Permanent with Hand Cost
or more.
1.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If you control two or more Landmarks:
Create two
Ordis Recruit 1/1/1
Soldier tokens in my Expedition.
:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
1.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may pay
. If you do:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
:
Exhausted Resupply
.
1.00€
about 4 hours ago
View on Altered
∅
Up to two target Characters each gain 1 boost.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
1.00€
about 4 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
1.00€
about 4 hours ago
View on Altered
∅
Target opponent may
Exhausted Resupply
, then may do it again.
When I leave the Expedition zone
—
If you control two or more Landmarks:
Create two
Ordis Recruit 1/1/1
Soldier tokens in each of your Expeditions.
1.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
:
You may have target Character gain
Fleeting
.
1.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
You may return a Spell from your Reserve to your hand.
1.00€
about 4 hours ago
View on Altered
If your Reserve is empty:
You may give 2 boosts to target Character in
.
When I leave the Expedition zone
—
∅
You may discard target Permanent.
1.00€
about 4 hours ago
View on Altered
∅
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Augment
any number of target cards in play or in Reserve.
1.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
After You
.
1.00€
about 4 hours ago
View on Altered
∅
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
When I leave the Expedition zone
—
You may pay
. If you do:
Sabotage
.
1.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
When a Character in your Reserve gains 1 or more boosts
—
∅
Target Character other than me gains 1 boost.
:
You may
Augment
target card in play or in Reserve.
1.00€
about 4 hours ago
View on Altered
If you control a token:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
When I leave the Expedition zone
—
You may pay
. If you do:
Target Character in play or in Reserve gains 2 boosts.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
1.00€
about 4 hours ago
View on Altered
When my Expedition fails to move forward during Dusk — After Rest:
∅
Sabotage
.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions, otherwise create one in my Expedition.
:
Exhausted Resupply
.
1.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If it's a Permanent:
You may have target Character gain
Fleeting
.
When I leave the Expedition zone
—
∅
Create a
Brassbug 2/2/2
Robot token in each of your Expeditions.
1.00€
about 4 hours ago
View on Altered
∅
You may target a Character, it gains
Asleep
.
When I leave the Expedition zone
—
Roll a die. On a 4+:
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
:
Pay
less for the next card you play this Afternoon.
1.00€
about 4 hours ago
View on Altered
When another Character joins your Expeditions
—
If you control a
Fleeting
Character:
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
1.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
∅
Create a
Brassbug 2/2/2
Robot token in target Expedition.
When you play a Permanent
—
You may discard a card from your Reserve. If you do:
I gain 1 boost.
1.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If your hand is empty:
Target Character in Reserve gains 1 boost.
:
You may target a Character, it gains
Fleeting
.
1.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may discard target Permanent.
When I leave the Expedition zone
—
If you control two or more Landmarks:
Create a
Brassbug 2/2/2
Robot token in each of your Expeditions.
1.00€
about 4 hours ago
View on Altered
If there's a card in your Landmarks:
Cards other than me cost
more to play from Reserve.
If both of your Expeditions are behind or tied:
Target Character other than me gains 1 boost.
When I leave the Expedition zone
—
If your Hero Expedition is behind:
Sabotage
.
1.00€
about 4 hours ago
View on Altered
If you control three or more Characters:
Create an
Ordis Recruit 1/1/1
Soldier token in your Hero Expedition.
When I leave the Expedition zone
—
Unless you have eight or more Mana Orbs:
You may discard target Permanent.
1.00€
about 4 hours ago
View on Altered
You may pay
. If you do:
You may have target Character with Hand Cost
or less other than me gain
Anchored
.
When I leave the Expedition zone
—
If I have 2 or more boosts:
Put me in my owner's Mana zone (as an exhausted Mana Orb).
:
You may have target Character with Hand Cost
or less other than me gain
Anchored
.
1.00€
about 4 hours ago
View on Altered
When you create a token
—
If I'm in
:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
1.00€
about 4 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
:
The next Character you play this turn costs
less.
1.00€
about 4 hours ago
View on Altered
Unless you control two or more Bureaucrats other than me:
Target opponent may
Exhausted Resupply
.
When I leave the Expedition zone
—
If you control one or more Landmarks:
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
1.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you create a token
—
You may pay
. If you do:
Target Character other than me gains 1 boost.
1.05€
about 4 hours ago
View on Altered
If you control three or more Characters:
You may have target Character gain
Asleep
.
If my Expedition is behind:
Up to two target Characters each gain 2 boosts.
When I leave the Expedition zone
—
You may pay
. If you do:
You may discard target Permanent.
1.05€
about 4 hours ago
View on Altered
I am
Tough 1
.
When I leave the Expedition zone
—
If you control two or more Landmarks:
You may discard target Permanent.
:
Draw a card.
1.05€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
If your hand is empty:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
1.12€
about 4 hours ago
View on Altered
You may pay
. If you do:
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
1.20€
about 4 hours ago
View on Altered
Unless you have eight or more Mana Orbs:
I am
Defender
.
When I leave the Expedition zone
—
If you control two or more Landmarks:
You may discard target Permanent.
1.20€
about 4 hours ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
1.20€
about 4 hours ago
View on Altered
If you control a token:
The next Permanent you play this Afternoon costs
less.
When I leave the Expedition zone
—
If you control two or more Permanents:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
:
Draw a card.
1.20€
about 4 hours ago
View on Altered
Scout
.
If I'm the only Character in my Expedition:
Target Character in play or in Reserve other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
1.20€
about 4 hours ago
View on Altered
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
1.20€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
∅
For each Permanent you control, you may activate its
abilities.
:
The next Character you play from your hand this turn activates its
abilities.
1.20€
about 4 hours ago
View on Altered
∅
For each Permanent you control, you may activate its
abilities.
When I leave the Expedition zone
—
∅
Create a
Brassbug 2/2/2
Robot token in each of your Expeditions.
:
You may return a card from your Reserve to your hand.
1.23€
about 4 hours ago
View on Altered
You may discard one of your Mana Orbs. If you do:
I gain 3 boosts.
When I leave the Expedition zone
—
∅
You may put me in my owner's Mana zone (as an exhausted Mana Orb). If you don't, draw a card.
:
You may have target Character gain
Fleeting
.
1.23€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Create a
Brassbug 2/2/2
Robot token in target Expedition.
:
You may put a card from your hand in Reserve.
1.28€
about 4 hours ago
View on Altered
If you control a
Fleeting
Character:
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
1.28€
about 4 hours ago
View on Altered
∅
You may have target Character other than me lose
Fleeting
.
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If it's a Permanent:
Sabotage
.
:
You may have target Character other than me lose
Fleeting
.
1.28€
about 4 hours ago
View on Altered
At Dusk
—
∅
Target opponent may
Exhausted Resupply
.
When I leave the Expedition zone
—
You may pay
. If you do:
You may discard target Permanent with Hand Cost
or more.
:
Create an
Ordis Recruit 1/1/1
Soldier token in target Expedition.
1.28€
about 4 hours ago
View on Altered
∅
You may
Augment
target card in play or in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
:
You may have target Character other than me lose
Fleeting
.