Search
Abilities List
Faction
Set
Character name
Hand cost
Reserve cost
Character type
Select character types
Forest power
Mountain power
Forest power
Card text
Trigger
Condition
Effect
Also match support abilities
Search
Include unavailable cards
Min price
Max price
Found 388 cards
in 0.0 seconds
1
2
3
4
2.57€
1 day ago
View on Altered
When you create a token
—
If your hand is empty:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Exhausted Resupply
.
3.00€
1 day ago
View on Altered
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3.00€
1 day ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may activate the
abilities of target Permanent you control.
When you create a token
—
If your hand is empty:
Target Character in play or in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3.00€
1 day ago
View on Altered
If you control two or more Permanents:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
4.00€
1 day ago
View on Altered
When you create a token
—
If I'm
Fleeting
:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
:
You may exhaust target card in Reserve.
4.00€
1 day ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
4.00€
1 day ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
When you create a token
—
If you control a
Fleeting
Character:
Target Character in play or in Reserve other than me gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4.99€
1 day ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or less.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
4.99€
1 day ago
View on Altered
You may put a card from your hand in Reserve. If it's a Permanent:
Create a
Brassbug 2/2/2
Robot token in your other Expedition (the one I'm not in).
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4.99€
1 day ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may discard target Character or Permanent with Hand Cost
or less.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may return a Spell from your Reserve to your hand.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
4.99€
1 day ago
View on Altered
If your Reserve is empty:
You may target a Character in
, it gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
When my Expedition moves forward due to
—
∅
Each player puts the top card of their deck in their Mana zone (as an exhausted Mana Orb).
4.99€
1 day ago
View on Altered
You may pay
. If you do:
Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or more.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.00€
1 day ago
View on Altered
∅
You may have target Character other than me lose
Fleeting
and gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
5.00€
1 day ago
View on Altered
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
5.00€
1 day ago
View on Altered
If I have 1 or more boosts:
Characters other than me cost
less to play from your Reserve, down to a minimum of
.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may return a card other than me from your Reserve to your hand.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
5.00€
1 day ago
View on Altered
If you control two or more Landmarks:
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.00€
1 day ago
View on Altered
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
5.00€
1 day ago
View on Altered
If your Reserve is empty:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
5.00€
1 day ago
View on Altered
∅
Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.00€
1 day ago
View on Altered
You may pay
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
5.00€
1 day ago
View on Altered
Roll a die. On a 4+:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
:
You may return a card from your Reserve to your hand.
5.00€
1 day ago
View on Altered
If your hand is empty:
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.00€
1 day ago
View on Altered
If your hand is empty:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
:
The next Permanent you play this turn costs
less.
5.00€
1 day ago
View on Altered
When you create a token
—
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
:
You may have target Character gain
Fleeting
.
5.00€
1 day ago
View on Altered
You may pay
. If you do:
I gain 1 boost per
Fleeting
Character you control.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
5.00€
1 day ago
View on Altered
If your hand is empty:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
:
Exhausted Resupply
.
5.00€
1 day ago
View on Altered
If you control a token:
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may activate the
abilities of target Permanent you control.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.00€
1 day ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
At Dusk
—
You may pay
. If you do:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
5.00€
1 day ago
View on Altered
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
:
Exhausted Resupply
.
5.00€
1 day ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less. If you do, its controller
Resupplies
.
:
The next Spell you play this turn loses
Fleeting
.
5.00€
1 day ago
View on Altered
If I'm the only Character in my Expedition:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
5.00€
1 day ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
When you create a token
—
If your hand is empty:
I gain 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.00€
1 day ago
View on Altered
You may discard a card from your Reserve. If you do:
Target Character gains 2 boosts and
Fleeting
.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
5.00€
1 day ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
5.00€
1 day ago
View on Altered
If you control two or more Permanents:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or more.
:
The next Character you play from your hand this turn activates its
abilities.
5.00€
1 day ago
View on Altered
If there are two or more cards in your Landmarks:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or more.
:
You may exhaust target card in Reserve.
5.00€
1 day ago
View on Altered
When an opponent draws one or more cards or does
Resupply
—
You may discard a card from your Reserve. If you do:
You may give target
Fleeting
Character 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
5.00€
1 day ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
5.26€
1 day ago
View on Altered
If your Reserve is empty:
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
5.50€
1 day ago
View on Altered
You may pay
. If you do:
Target Character in play or in Reserve gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
:
Pay
less for the next card you play this turn.
5.98€
1 day ago
View on Altered
You may pay
. If you do:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
:
The next card you play this turn costs
less.
5.98€
1 day ago
View on Altered
You may pay
. If you do:
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
5.98€
1 day ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
6.00€
1 day ago
View on Altered
When you create a token
—
If I'm
Fleeting
:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
:
Exhausted Resupply
.
6.00€
1 day ago
View on Altered
You may pay
. If you do:
Target Character in Reserve gains 3 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
6.00€
1 day ago
View on Altered
∅
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
6.30€
1 day ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
When a card goes from your deck or hand to Reserve
—
You may pay
. If you do:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
6.43€
1 day ago
View on Altered
You may discard a Character from your Reserve. If you do:
Target Character gains 2 boosts and
Fleeting
.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
At Dusk
—
You may have me gain
Fleeting
. If you do:
Draw a card.
When you play another Character
—
I gain 1 boost, up to a max of 3.
6.82€
1 day ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
When another Character joins my Expedition
—
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
6.83€
1 day ago
View on Altered
If you control two or more Permanents:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
You may activate the
abilities of target Permanent you control.
6.83€
1 day ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character in play or in Reserve gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Exhausted Resupply
.
6.85€
1 day ago
View on Altered
You may sacrifice another Robot or Permanent. If you do:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in target Expedition.
6.99€
1 day ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
When I go to Reserve from the Expedition zone
—
∅
Target Character in Reserve gains 3 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
7.00€
1 day ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
When I leave the Expedition zone
—
∅
Target Character in Reserve gains 3 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
7.00€
1 day ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 2 boosts.
When you create a token
—
If your Reserve is empty:
I gain 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
7.00€
1 day ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
7.00€
1 day ago
View on Altered
If your Companion Expedition is behind:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
7.00€
1 day ago
View on Altered
If I'm the only Character in my Expedition:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
7.00€
1 day ago
View on Altered
If your Reserve is empty:
Resupply
, otherwise
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
7.95€
1 day ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
Discard all other cards in play and in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
8.00€
1 day ago
View on Altered
When a Character you control gains
Fleeting
—
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
8.00€
1 day ago
View on Altered
If I'm the only Character in my Expedition:
Up to two target Characters each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
8.00€
1 day ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
8.00€
1 day ago
View on Altered
When a Character you control gains
Fleeting
—
If I'm the only Character in my Expedition:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
8.00€
1 day ago
View on Altered
If your hand is empty:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
:
You may
Augment
target card in play or in Reserve.
8.00€
1 day ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
When you play another Character
—
I gain 1 boost, up to a max of 3.
8.00€
1 day ago
View on Altered
If there are one or more cards in your Landmarks:
Pay
less for the next card you play this Afternoon.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
8.00€
1 day ago
View on Altered
When another Character joins your Expeditions
—
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
:
The next Character you play this turn gains 1 boost.
8.52€
1 day ago
View on Altered
You may pay
. If you do:
You may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
8.54€
1 day ago
View on Altered
If you have less cards in Reserve than target opponent:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
:
Target Character with Hand Cost
or less gains
Anchored
.
8.56€
1 day ago
View on Altered
If I have 1 or more boosts:
The
,
, and
of Characters you control other than me are equal to their highest statistic.
When I leave the Expedition zone, if I was
Boosted
—
∅
Draw a card.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
8.57€
1 day ago
View on Altered
You may pay
. If you do:
I gain 1 boost per
Boosted
Character you control.
When I leave the Expedition zone, if I was
Boosted
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
8.59€
1 day ago
View on Altered
You may pay
. If you do:
Target Character gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 3 boosts.
:
The next Character you play this turn loses
Fleeting
.
8.59€
1 day ago
View on Altered
You may sacrifice another Robot or Permanent. If you do:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
:
The next Character you play from your hand this turn activates its
abilities.
8.59€
1 day ago
View on Altered
You may sacrifice a Permanent. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
:
The next Character you play this turn gains 1 boost.
8.59€
1 day ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
8.59€
1 day ago
View on Altered
If your hand is empty:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in target Expedition.
:
The next Permanent you play this turn costs
less.
9.00€
1 day ago
View on Altered
You may discard a card from your Reserve. If you do:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
9.00€
1 day ago
View on Altered
If I'm the only Character in my Expedition:
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
9.00€
1 day ago
View on Altered
When a Character you control gains
Fleeting
—
If I'm the only Character in my Expedition:
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
:
You may
Augment
target card in play or in Reserve.
9.50€
1 day ago
View on Altered
At Dusk
—
If your hand is empty:
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
:
The next card you play this turn costs
less.
9.84€
1 day ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Discard all other cards in play and in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Draw two cards.
:
After You
.
9.90€
1 day ago
View on Altered
If your Companion Expedition is behind:
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
9.99€
1 day ago
View on Altered
If you control a
Fleeting
Character:
Target Character in Reserve gains 3 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
9.99€
1 day ago
View on Altered
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
You may exhaust target card in Reserve.
9.99€
1 day ago
View on Altered
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve other than me gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
:
You may target a Character, it gains
Fleeting
.
9.99€
1 day ago
View on Altered
If I'm in
:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
:
You may exhaust target card in Reserve.
10.00€
1 day ago
View on Altered
When a Character you control gains
Fleeting
—
If I have 1 or more boosts:
Up to two target Characters each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 3 boosts.
10.00€
1 day ago
View on Altered
When another Character joins your Expeditions
—
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
:
The next Character you play from your hand this turn activates its
abilities.
10.00€
1 day ago
View on Altered
At Dusk
—
∅
Target opponent may
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Exchange target Spell in your Reserve with a card from your hand.
:
Exhausted Resupply
.
10.00€
1 day ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
10.00€
1 day ago
View on Altered
At Dusk
—
If I have 1 or more boosts:
Reveal the top card of your deck. If it's a Character with a base statistic of 0, draw it, otherwise discard it.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
10.00€
1 day ago
View on Altered
If your hand is empty:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 2 boosts.
10.00€
1 day ago
View on Altered
When a Character in your Reserve gains 1 or more boosts
—
You may pay
. If you do:
Target Character gains 2 boosts and
Fleeting
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
10.00€
1 day ago
View on Altered
You may spend 1 of my boosts. If you do:
Ready two Mana Orbs.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
10.00€
1 day ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Characters you control gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
10.00€
1 day ago
View on Altered
If you control one or more Landmarks:
Sabotage
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 2 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
10.00€
1 day ago
View on Altered
You may put a card from your hand in Reserve. If it's a Permanent:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
10.00€
1 day ago
View on Altered
If your hand is empty:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
The next card you play this turn costs
less.
10.00€
1 day ago
View on Altered
You may spend 1 of my boosts. If you do:
You may discard target Character or Permanent with Hand Cost
or less.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.