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Found 688 cards
in 0.2 seconds
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0.49€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
When I leave the Expedition zone
—
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
0.80€
about 4 hours ago
View on Altered
∅
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
0.90€
about 4 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Each Character in target Expedition gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
:
You may target a Character, it gains
Fleeting
.
1.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
When a Character in your Reserve gains 1 or more boosts
—
∅
Target Character other than me gains 1 boost.
:
You may
Augment
target card in play or in Reserve.
1.00€
about 4 hours ago
View on Altered
When another Character joins your Expeditions
—
If you control a
Fleeting
Character:
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
1.20€
about 4 hours ago
View on Altered
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
1.28€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
When another Character joins my Expedition
—
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
1.28€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character in play or in Reserve gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Exhausted Resupply
.
1.40€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
When a card goes from your deck or hand to Reserve
—
You may pay
. If you do:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
1.50€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
1.71€
about 4 hours ago
View on Altered
If your Companion Expedition is behind:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
1.90€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If it's a Spell:
Discard all other cards in play and in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
1.99€
about 4 hours ago
View on Altered
∅
You may have target Character other than me lose
Fleeting
and gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
1.99€
about 4 hours ago
View on Altered
When an opponent plays a Character
—
∅
If there are no Characters in the Expedition facing me, that Character switches Expeditions.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
You may exhaust target card in Reserve.
2.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may activate the
abilities of target Permanent you control.
When you create a token
—
If your hand is empty:
Target Character in play or in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2.00€
about 4 hours ago
View on Altered
If your Reserve is empty:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
2.00€
about 4 hours ago
View on Altered
You may pay
. If you do:
Remove up to 2 counters from target card in play or in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less. If you do, its controller
Resupplies
.
:
The next Spell you play this turn loses
Fleeting
.
2.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
When a card goes from your deck or hand to Reserve
—
∅
I gain 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2.00€
about 4 hours ago
View on Altered
If your hand is empty:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
:
You may
Augment
target card in play or in Reserve.
2.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
At Dusk
—
You may pay
. If you do:
Target Character in Reserve gains 2 boosts.
When you play another Character
—
I gain 1 boost, up to a max of 3.
2.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
When you create a token
—
If your hand is empty:
I gain 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2.00€
about 4 hours ago
View on Altered
If you control a
Fleeting
Character:
I gain 1 boost.
If you control two or more
Boosted
Characters:
Sabotage
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Exhausted Resupply
.
2.00€
about 4 hours ago
View on Altered
If you control two or more Permanents:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or more.
:
The next Character you play from your hand this turn activates its
abilities.
2.00€
about 4 hours ago
View on Altered
If you control a
Fleeting
Character:
Pay
less for the next card you play this Afternoon.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2.00€
about 4 hours ago
View on Altered
When my Expedition moves forward due to
—
If I have 1 or more boosts:
Sabotage
after Rest.
When I leave the Expedition zone, if I was
Boosted
—
∅
Each player draws a card.
2.00€
about 4 hours ago
View on Altered
When you play a Permanent with Hand Cost
or more
—
∅
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
2.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 2 boosts.
When you play another Character
—
You may pay
to give it 1 boost.
2.13€
about 4 hours ago
View on Altered
If there are one or more cards in your Landmarks:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
:
The next Character you play from your hand this turn activates its
abilities.
2.20€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Discard all other cards in play and in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create two
Mana Moth 2/2/2
Illusion tokens in target Expedition.
2.50€
about 4 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Target Character gains 2 boosts and
Fleeting
.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
2.50€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2.99€
about 4 hours ago
View on Altered
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2.99€
about 4 hours ago
View on Altered
You may pay
. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
:
Exhausted Resupply
.
2.99€
about 4 hours ago
View on Altered
If you control two or more Permanents:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Exhausted Resupply
.
2.99€
about 4 hours ago
View on Altered
If your Reserve is empty:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 2 boosts.
2.99€
about 4 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
:
The next Character you play this turn loses
Fleeting
.
2.99€
about 4 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Resupply
, otherwise
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
:
Pay
less for the next card you play this turn.
2.99€
about 4 hours ago
View on Altered
If you control two or more Permanents:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
2.99€
about 4 hours ago
View on Altered
You may pay
. If you do:
Target Character in play or in Reserve gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
2.99€
about 4 hours ago
View on Altered
If I'm the only Character in my Expedition:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
3.00€
about 4 hours ago
View on Altered
When another Character joins your Expeditions
—
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
:
The next Character you play from your hand this turn activates its
abilities.
3.00€
about 4 hours ago
View on Altered
If your Reserve is empty:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
3.00€
about 4 hours ago
View on Altered
If your hand is empty:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
:
The next Permanent you play this turn costs
less.
3.00€
about 4 hours ago
View on Altered
If you control a token:
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may activate the
abilities of target Permanent you control.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
When you play another Character
—
I gain 1 boost, up to a max of 3.
3.00€
about 4 hours ago
View on Altered
If your Companion Expedition is behind:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
3.00€
about 4 hours ago
View on Altered
If I'm the only Character in my Expedition:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
3.00€
about 4 hours ago
View on Altered
If there are one or more cards in your Landmarks:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
3.00€
about 4 hours ago
View on Altered
∅
I gain 1 boost per
Fleeting
Character you control.
You may pay
. If you do:
Target Character in Reserve gains 3 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
3.00€
about 4 hours ago
View on Altered
∅
Up to two target Characters each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
3.00€
about 4 hours ago
View on Altered
If your Reserve is empty:
I gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
3.00€
about 4 hours ago
View on Altered
If you control two or more
Boosted
Characters:
Target Character in play or in Reserve other than me gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
3.00€
about 4 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
I gain 1 boost per
Boosted
Character you control.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
You may exhaust target card in Reserve.
3.00€
about 4 hours ago
View on Altered
If there are two or more exhausted cards in Reserve:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
3.00€
about 4 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
3.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
At Dusk
—
If there are two or more exhausted cards in Reserve:
Target Character in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
∅
Target opponent may
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
:
After You
.
3.00€
about 4 hours ago
View on Altered
At Dusk
—
If I have 1 or more boosts:
Reveal the top card of your deck. If it's an Artist or Song, draw it, otherwise discard it.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may return a Spell from your Reserve to your hand.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
3.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
:
Pay
less for the next Character you play this turn.
3.16€
about 4 hours ago
View on Altered
If you control two or more
Boosted
Characters:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
:
Exhausted Resupply
.
3.16€
about 4 hours ago
View on Altered
If you control one or more Landmarks:
You may discard target Permanent.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
3.26€
about 4 hours ago
View on Altered
When you create a token
—
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
:
You may have target Character gain
Fleeting
.
3.41€
about 4 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Up to two target Characters each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
3.42€
about 4 hours ago
View on Altered
You may pay
. If you do:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
:
The next card you play this turn costs
less.
3.43€
about 4 hours ago
View on Altered
If I'm the only Character in my Expedition:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
3.50€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character in play or in Reserve gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 2 boosts.
:
Exhausted Resupply
.
3.50€
about 4 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
The next Permanent you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
3.84€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
At Noon
—
You may target a Character other than me in play or in Reserve, it gains 1 boost.
4.00€
about 4 hours ago
View on Altered
If I have 1 or more boosts:
Characters other than me cost
less to play from your Reserve, down to a minimum of
.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may return a card other than me from your Reserve to your hand.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
4.00€
about 4 hours ago
View on Altered
If you control two or more Landmarks:
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per
Boosted
Character you control.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
Exhausted Resupply
.
4.00€
about 4 hours ago
View on Altered
You may put a card from your hand in Reserve. If it's a Permanent:
Create a
Brassbug 2/2/2
Robot token in your other Expedition (the one I'm not in).
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4.00€
about 4 hours ago
View on Altered
If your hand is empty:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
:
Exhausted Resupply
.
4.00€
about 4 hours ago
View on Altered
When you create a token
—
If I'm
Fleeting
:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
:
You may exhaust target card in Reserve.
4.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
When you create a token
—
If you have two or more cards in Reserve:
Target Character in play or in Reserve other than me gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
4.00€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
When you create a token
—
If you control a
Fleeting
Character:
Target Character in play or in Reserve other than me gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4.00€
about 4 hours ago
View on Altered
When you create a token
—
If I'm
Fleeting
:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
:
Pay
less for the next card you play this turn.
4.21€
about 4 hours ago
View on Altered
If you control a token:
Target Character in Reserve gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4.26€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less. If you do, its controller
Resupplies
.
When you play a Spell
—
If you control one or more Landmarks:
Up to two target Characters in play or in Reserve each gain 1 boost.
:
You may exhaust target card in Reserve.
4.26€
about 4 hours ago
View on Altered
If your hand is empty:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in target Expedition.
:
The next Permanent you play this turn costs
less.
4.26€
about 4 hours ago
View on Altered
When a Character you control gains
Fleeting
—
If I have 1 or more boosts:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less.
4.26€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
When you play another Character
—
You may pay
to give it 1 boost.
4.26€
about 4 hours ago
View on Altered
If you have less cards in Reserve than target opponent:
Up to one target Character gains
Asleep
. You may give it 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
:
Target Character with Hand Cost
or less gains
Anchored
.
4.26€
about 4 hours ago
View on Altered
You may pay
. If you do:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 1 boost.
:
Exhausted Resupply
.
4.27€
about 4 hours ago
View on Altered
You may sacrifice another Robot or Permanent. If you do:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Create a
Brassbug 2/2/2
Robot token in target Expedition.
4.27€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 2 boosts.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4.27€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
When you play another card from Reserve
—
If your hand is empty:
You may exhaust target card in Reserve.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4.27€
about 4 hours ago
View on Altered
When I leave the Expedition zone
—
You may put a card from your hand in Reserve. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
4.29€
about 4 hours ago
View on Altered
You may pay
. If you do:
Target Character gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in Reserve gains 3 boosts.
:
The next Character you play this turn loses
Fleeting
.
4.29€
about 4 hours ago
View on Altered
You may sacrifice a Character. If you do:
Remove up to 2 counters from target card in play or in Reserve.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent.
:
The next Spell you play this turn loses
Fleeting
.
4.29€
about 4 hours ago
View on Altered
When I leave the Expedition zone, if I was
Boosted
—
∅
You may discard target Permanent with Hand Cost
or less. If you do, its controller
Resupplies
.
When I gain 1 or more boosts
—
If I'm in
:
You may exhaust target card in Reserve.
4.50€
about 4 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
The next Character you play this turn gains 1 boost.
4.50€
about 4 hours ago
View on Altered
If I'm the only Character in my Expedition:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
:
Exhausted Resupply
.
4.99€
about 4 hours ago
View on Altered
If you control a
Fleeting
Character:
Target Character in Reserve gains 3 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
4.99€
about 4 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or less.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
4.99€
about 4 hours ago
View on Altered
If you control a
Fleeting
Character:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Target Character in play or in Reserve gains 1 boost.
:
You may exhaust target card in Reserve.
4.99€
about 4 hours ago
View on Altered
You may spend 1 counter from a card you control or in your Reserve. If you do:
You may discard target Character or Permanent with Hand Cost
or less.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may return a Spell from your Reserve to your hand.
When you play a Spell
—
I gain 1 boost, up to a max of 2.
4.99€
about 4 hours ago
View on Altered
If your Reserve is empty:
You may target a Character in
, it gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
Sabotage
.
When my Expedition moves forward due to
—
∅
Each player puts the top card of their deck in their Mana zone (as an exhausted Mana Orb).
4.99€
about 4 hours ago
View on Altered
∅
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
When I leave the Expedition zone, if I was
Boosted
—
∅
You may
Augment
target card in play or in Reserve.
:
You may exhaust target card in Reserve.