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23
0.70€
about 6 hours ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
0.70€
about 6 hours ago
View on Altered
You may spend 1 of my boosts. If you do:
Sabotage
.
If your Companion Expedition is behind:
I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
0.70€
about 6 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange a card from your Reserve with a card from your hand.
When my Expedition moves forward
—
If your hand is empty:
You may discard target Permanent.
0.85€
about 6 hours ago
View on Altered
You may pay
. If you do:
You may return a Spell from your Reserve to your hand.
∅
You may discard target Permanent with Hand Cost
or less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target opponent draws a card.
0.85€
about 6 hours ago
View on Altered
If both of your Expeditions are behind or tied:
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange a Spell from your Reserve with a card from your hand.
0.90€
about 6 hours ago
View on Altered
∅
You may exhaust target card in an opponent's Reserve, then roll a die. When you roll a 1-3 this way — That opponent targets a card in your Reserve. Exhaust it.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
0.90€
about 6 hours ago
View on Altered
If you control three or more Characters:
The next Bureaucrat you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
0.99€
about 6 hours ago
View on Altered
If your hand is empty:
You may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
0.99€
about 6 hours ago
View on Altered
You may pay
. If you do:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
1.00€
about 6 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target opponent may
Exhausted Resupply
.
When another Character joins your Expeditions
—
You may pay
. If you do:
I gain 1 boost.
1.00€
about 6 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
When another Character you control gains
Fleeting
—
You may discard a card from your Reserve. If you do:
I gain 2 boosts.
:
You may have target Character other than me lose
Fleeting
.
1.00€
about 6 hours ago
View on Altered
If there's a card in your Landmarks:
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
1.27€
about 6 hours ago
View on Altered
∅
Augment
any number of target cards in play or in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 2 boosts.
:
You may target a Character, it gains
Fleeting
.
1.50€
about 6 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
When an opponent draws one or more cards or does
Resupply
—
You may pay
. If you do:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
1.50€
about 6 hours ago
View on Altered
If your Companion Expedition is behind:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Spell in your Reserve with a card from your hand.
1.50€
about 6 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
I gain 1 boost per Character target opponent controls.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
:
After You
.
1.69€
about 6 hours ago
View on Altered
You may pay
. If you do:
You may discard target Character with Hand Cost
or less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
1.69€
about 6 hours ago
View on Altered
∅
I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
1.70€
about 6 hours ago
View on Altered
When I gain
Asleep
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your other Expedition (the one I'm not in).
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
:
You may exhaust target card in Reserve.
1.70€
about 6 hours ago
View on Altered
∅
Sabotage
. If you discarded a card this way, its owner
Exhausted Resupplies
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent with Hand Cost
or less.
1.70€
about 6 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
You may discard target Permanent.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
1.89€
about 6 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
1.95€
about 6 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next card you play this turn costs
less.
1.99€
about 6 hours ago
View on Altered
Roll a die. On a 4+:
You may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
1.99€
about 6 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
1.99€
about 6 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
1.99€
about 6 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
When another Character joins your Expeditions
—
You may discard a card from your Reserve. If you do:
Target Character other than me gains 1 boost.
1.99€
about 6 hours ago
View on Altered
You may discard a Spell from your Reserve. If you do:
You may send target Character to Reserve, then exhaust it.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
You may return a Spell from your Reserve to your hand.
1.99€
about 6 hours ago
View on Altered
If your hand is empty:
You may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
1.99€
about 6 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent with Hand Cost
or less. If you do, its controller
Resupplies
.
:
The next Character you play this turn costs
less.
2.00€
about 6 hours ago
View on Altered
If you control one or more Landmarks:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
2.00€
about 6 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
When another Character you control gains
Fleeting
—
∅
I gain 2 boosts.
2.00€
about 6 hours ago
View on Altered
If your hand is empty:
Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
2.00€
about 6 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
At Dusk
—
If your hand is empty:
Draw a card.
2.00€
about 6 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
When another Character joins my Expedition
—
If your Reserve is empty:
Up to two target Characters each gain 1 boost.
2.00€
about 6 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
When another Character joins my Expedition
—
If your Reserve is empty:
I gain 1 boost.
2.00€
about 6 hours ago
View on Altered
If you control a
Fleeting
Character:
Exhausted Resupply
.
If you control one or more Landmarks:
Each Character in target Expedition gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Draw a card.
2.00€
about 6 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Spell in your Reserve with a card from your hand.
:
You may exhaust target card in Reserve.
2.00€
about 6 hours ago
View on Altered
If my Expedition is behind:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Spell in your Reserve with a card from your hand.
:
You may exhaust target card in Reserve.
2.00€
about 6 hours ago
View on Altered
If you control a
Fleeting
Character:
I gain 2 boosts.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
2.00€
about 6 hours ago
View on Altered
If your hand is empty:
I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
2.00€
about 6 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent with Hand Cost
or less. If you do, its controller
Resupplies
.
2.00€
about 6 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
At Dusk
—
You may pay
. If you do:
You may discard target Permanent with Hand Cost
or less.
2.00€
about 6 hours ago
View on Altered
If you control two or more
Boosted
Characters:
Sabotage
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
2.00€
about 6 hours ago
View on Altered
At Dusk
—
You may put a card from your hand in Reserve. If it's a Permanent:
You may discard target Permanent with Hand Cost
or less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
:
You may activate the
abilities of target Permanent you control.
2.00€
about 6 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent with Hand Cost
or less.
At Noon
—
You may give 1 boost to target Character in play or in Reserve other than me.
2.00€
about 6 hours ago
View on Altered
You may have target opponent draw a card. If you do:
I gain
Anchored
.
When I leave the Expedition zone, if I was
Fleeting
—