Search
Abilities List
Faction
Set
Character name
Hand cost
Reserve cost
Character type
Select character types
Forest power
Mountain power
Forest power
Card text
Trigger
Condition
Effect
Also match support abilities
Search
Include unavailable cards
Min price
Max price
Found 2059 cards
in 0.7 seconds
1
2
3
More pages
21
0.95€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Augment
any number of target cards in play or in Reserve.
When you play a Permanent
—
∅
Target Character in play or in Reserve gains 1 boost.
0.95€
about 5 hours ago
View on Altered
Scout
.
You may put a card from your hand in Reserve. If you do:
Remove up to 2 counters from target card in play or in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
1.00€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
When I go to Reserve from the Expedition zone
—
∅
You may discard target Permanent.
1.00€
about 5 hours ago
View on Altered
∅
You may exhaust target card in an opponent's Reserve, then roll a die. When you roll a 1-3 this way — That opponent targets a card in your Reserve. Exhaust it.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
1.00€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target opponent may
Exhausted Resupply
.
When another Character joins your Expeditions
—
You may pay
. If you do:
I gain 1 boost.
1.00€
about 5 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
The next Bureaucrat you play this turn costs
less.
1.00€
about 5 hours ago
View on Altered
If you control three or more Characters:
The next Bureaucrat you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in target Expedition.
1.00€
about 5 hours ago
View on Altered
∅
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Augment
any number of target cards in play or in Reserve.
1.00€
about 5 hours ago
View on Altered
When you create a token
—
If I'm in
:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
1.00€
about 5 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
:
The next Character you play this turn costs
less.
1.00€
about 5 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
When you create a token
—
You may pay
. If you do:
Target Character other than me gains 1 boost.
1.12€
about 5 hours ago
View on Altered
You may pay
. If you do:
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
1.20€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
1.20€
about 5 hours ago
View on Altered
Scout
.
If I'm the only Character in my Expedition:
Target Character in play or in Reserve other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
1.28€
about 5 hours ago
View on Altered
If you control a
Fleeting
Character:
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
1.28€
about 5 hours ago
View on Altered
∅
You may
Augment
target card in play or in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Up to two target Characters in play or in Reserve each gain 1 boost.
:
You may have target Character other than me lose
Fleeting
.
1.70€
about 5 hours ago
View on Altered
When I gain
Asleep
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your other Expedition (the one I'm not in).
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
:
You may exhaust target card in Reserve.
1.70€
about 5 hours ago
View on Altered
∅
Augment
any number of target cards in play or in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 2 boosts.
:
You may target a Character, it gains
Fleeting
.
1.71€
about 5 hours ago
View on Altered
If your Reserve is empty:
You may return target Character or Permanent with Hand Cost
or less to its owner's hand.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange a Character from your Reserve with a card from your hand.
1.71€
about 5 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
You may discard target Permanent.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
1.89€
about 5 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
The next card you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
1.95€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Hero Expedition.
:
The next card you play this turn costs
less.
1.99€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
When another Character joins your Expeditions
—
You may discard a card from your Reserve. If you do:
Target Character other than me gains 1 boost.
1.99€
about 5 hours ago
View on Altered
You may discard a Spell from your Reserve. If you do:
You may send target Character to Reserve, then exhaust it.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Mana Moth 2/2/2
Illusion token in your Companion Expedition.
:
You may return a Spell from your Reserve to your hand.
2.00€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
At Dusk
—
If your hand is empty:
Draw a card.
2.00€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
When another Character joins my Expedition
—
If your Reserve is empty:
I gain 1 boost.
2.00€
about 5 hours ago
View on Altered
If you control a
Fleeting
Character:
Exhausted Resupply
.
If you control one or more Landmarks:
Each Character in target Expedition gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Draw a card.
2.00€
about 5 hours ago
View on Altered
You may discard a Spell from your Reserve. If you do:
Create a
Mana Moth 2/2/2
Illusion token in each of your Expeditions.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Spell in your Reserve with a card from your hand.
2.00€
about 5 hours ago
View on Altered
If my Expedition is behind:
I gain 2 boosts, otherwise I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Spell in your Reserve with a card from your hand.
:
You may exhaust target card in Reserve.
2.00€
about 5 hours ago
View on Altered
At Dusk
—
You may put a card from your hand in Reserve. If it's a Permanent:
You may discard target Permanent with Hand Cost
or less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Brassbug 2/2/2
Robot token in your Companion Expedition.
:
You may activate the
abilities of target Permanent you control.
2.00€
about 5 hours ago
View on Altered
Roll a die. On a 4+:
You may send to Reserve target Character with Hand Cost
or less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
2.00€
about 5 hours ago
View on Altered
You may have target opponent draw a card. If you do:
I gain
Anchored
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.
When another Character joins your Expeditions
—
I gain 1 boost, up to a max of 2.
2.00€
about 5 hours ago
View on Altered
You may pay
. If you do:
You may discard target Character with Hand Cost
or less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target opponent draws a card.
When I leave the Expedition zone
—
∅
Target Character in play or in Reserve gains 1 boost.
2.00€
about 5 hours ago
View on Altered
If you control a
Fleeting
Character:
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Augment
any number of target cards in play or in Reserve.
2.00€
about 5 hours ago
View on Altered
If you have two or more cards in Reserve:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
At Dusk
—
∅
You may target a Character other than me, it loses
Fleeting
.
2.00€
about 5 hours ago
View on Altered
When a Character you control gains
Anchored
—
You may pay
. If you do:
Target Character in your other Expedition (the one I'm not in) gains 2 boosts.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Each player puts the top card of their deck in their Mana zone (as an exhausted Mana Orb).
2.00€
about 5 hours ago
View on Altered
If you control three or more Characters:
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent with Hand Cost
or less. If you do, its controller
Resupplies
.
2.00€
about 5 hours ago
View on Altered
When a Character you control gains
Fleeting
—
If you control one or more Landmarks:
I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
2.00€
about 5 hours ago
View on Altered
If you control two or more Permanents:
Draw a card.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
When you play another Character
—
You may pay
to give it 1 boost.
2.00€
about 4 hours ago
View on Altered
If an opponent's hand contains more cards than yours:
Create two
Ordis Recruit 1/1/1
Soldier tokens distributed among any Expeditions.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
. If you discarded a card this way, create a
Woollyback 1/1/1
Animal token in its owner's Companion Expedition.
2.00€
about 5 hours ago
View on Altered
If your Companion Expedition is behind:
Cards other than me cost
more to play from Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in each of your Expeditions.
2.00€
about 4 hours ago
View on Altered
I am
Gigantic
and
Tough 1
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 2 boosts.
2.05€
about 4 hours ago
View on Altered
If three or more single-terrain regions are visible:
Create an
Aerolith
token in target player's Landmarks.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create an
Aerolith
token in your Landmarks.
2.10€
about 5 hours ago
View on Altered
When you play a Permanent
—
If there are two or more exhausted cards in Reserve:
Target Character gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Brassbug 2/2/2
Robot token in target Expedition.
:
The next Character you play this turn gains 1 boost.
2.13€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a Spell from your Reserve to your hand.
When my Expedition moves forward
—
You may pay
. If you do:
You may return a Spell from your Reserve to your hand.
2.13€
about 5 hours ago
View on Altered
When I leave the Expedition zone
—
If there are two or more exhausted cards in Reserve:
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
2.20€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Draw a card.
When another Character joins your Expeditions
—
You may pay
. If you do:
Target Character gains 1 boost.
2.20€
about 5 hours ago
View on Altered
If you control one or more Landmarks:
I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
:
The next Character you play this turn costs
less.
2.46€
about 5 hours ago
View on Altered
∅
Sabotage
. If you discarded a card this way, its owner
Exhausted Resupplies
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent with Hand Cost
or less.
2.50€
about 5 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Each Character you control other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
2.50€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
2.50€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Character in your Reserve with a card from your hand.
2.50€
about 5 hours ago
View on Altered
If your hand is empty:
I am
Tough 1
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
2.50€
about 5 hours ago
View on Altered
If your hand is empty:
I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
2.50€
about 5 hours ago
View on Altered
If you control a
Fleeting
Character:
Up to two target Characters in play or in Reserve each gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Distribute 3 boosts among any Characters in Reserve.
When you play another Character with a base statistic of 0
—
I gain 1 boost, up to a max of 2.
2.50€
about 5 hours ago
View on Altered
If I have 1 or more boosts:
Robots other than me cost
less to play from your Reserve, down to a minimum of
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in Reserve gains 1 boost.
At Noon
—
Choose one: • I gain 1 boost, up to a max of 3. •
: I gain 2 boosts, up to a max of 3.
2.50€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
When you play another Character
—
I gain 1 boost, up to a max of 3.
2.50€
about 5 hours ago
View on Altered
If your hand is empty:
Create a
Brassbug 2/2/2
Robot token in your other Expedition (the one I'm not in).
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in play or in Reserve other than me gains 1 boost.
2.50€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
When I leave the Expedition zone
—
If there are two or more cards in your Landmarks:
Target Character in play or in Reserve gains 1 boost.
2.50€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
When another Character joins my Expedition
—
If your hand is empty:
I gain 1 boost.
2.50€
about 5 hours ago
View on Altered
When you sacrifice a Character
—
∅
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target Character in play or in Reserve gains 1 boost.
:
You may exhaust target card in Reserve.
2.55€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target opponent draws a card.
When another Character joins your Expeditions
—
If your Reserve is empty:
Target Character gains 1 boost.
2.55€
about 5 hours ago
View on Altered
Scout
.
When I leave the Expedition zone
—
∅
You may
Augment
target card in play or in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Draw a card.
2.56€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
When you roll one or more dice
—
You may discard a card from your Reserve. If you do:
Target Character gains 1 boost.
2.56€
about 5 hours ago
View on Altered
You may discard a card from your Reserve. If you do:
Resupply
, otherwise
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
2.56€
about 5 hours ago
View on Altered
If your hand is empty:
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
2.57€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Augment
any number of target cards in play or in Reserve.
When you play another card from Reserve
—
If your hand is empty:
You may exhaust target card in Reserve.
2.90€
about 5 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may give target
Fleeting
Character 2 boosts.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
2.90€
about 5 hours ago
View on Altered
Cards in play or in Reserve that already have counters can't gain more.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
:
You may exhaust target card in Reserve.
2.99€
about 5 hours ago
View on Altered
If you control one or more Landmarks:
Sabotage
, otherwise you may exhaust target card in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
2.99€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
When another Character joins my Expedition
—
You may pay
. If you do:
Target Character other than me gains 1 boost.
2.99€
about 5 hours ago
View on Altered
If I have 1 or more boosts:
I am
Eternal
.
At Night
—
I lose 1 boost.
∅
I gain 1 boost per Character other than me in my Expedition, then send them to Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
2.99€
about 5 hours ago
View on Altered
If I have 2 or more boosts:
Your Characters other than me have: "
I gain 1 boost."
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent with Hand Cost
or less.
:
You may
Augment
target card in play or in Reserve.
2.99€
about 5 hours ago
View on Altered
If your hand is empty:
Draw a card.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
2.99€
about 5 hours ago
View on Altered
If your hand is empty:
I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
2.99€
about 5 hours ago
View on Altered
Scout
.
When I go to Reserve from the Expedition zone
—
∅
Augment
any number of target cards in play or in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
:
You may target a Character, it gains
Fleeting
.
2.99€
about 5 hours ago
View on Altered
If there are one or more cards in your Landmarks:
Target Character in play or in Reserve other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
:
You may exhaust target card in Reserve.
2.99€
about 5 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Up to two target Characters each gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Draw a card.
2.99€
about 5 hours ago
View on Altered
You may put a card from your hand in Reserve. If it's a Permanent:
Sabotage
, otherwise
Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
2.99€
about 5 hours ago
View on Altered
If you control one or more Landmarks:
I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may
Augment
target card in play or in Reserve.
2.99€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Target opponent
Resupplies
.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
2.99€
about 4 hours ago
View on Altered
You may play Spells for
less if their Base Cost is
or more.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create an
Aerolith
token in target player's Landmarks.
:
Create an
Aerolith
token in your Landmarks.
2.99€
about 5 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
Draw a card, otherwise
Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
:
Pay
less for the next Character you play this turn.
3.00€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Draw a card.
When another Character you control gains
Fleeting
—
You may pay
. If you do:
Target Character gains 1 boost.
3.00€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a Spell from your Reserve to your hand.
When another Character you control gains
Fleeting
—
You may discard a card from your Reserve. If you do:
Target Character gains 1 boost.
3.00€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
When my Expedition moves forward
—
If I have 1 or more boosts:
You may return a card other than me from your Reserve to your hand.
3.00€
about 5 hours ago
View on Altered
You may discard a Character from your Reserve. If you do:
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
3.00€
about 5 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
The next Character you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
3.00€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
When another Character you control gains
Fleeting
—
∅
I gain 2 boosts.
3.00€
about 5 hours ago
View on Altered
You may put a card from your hand in Reserve. If you do:
You may send to Reserve target Character with Hand Cost
or more.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Exchange target Card in your Reserve with a card from your hand.
3.00€
about 5 hours ago
View on Altered
If you control a
Fleeting
Character:
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may return a card other than me from your Reserve to your hand.
3.00€
about 5 hours ago
View on Altered
If you control a token:
The next Permanent you play this Afternoon costs
less.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
3.00€
about 5 hours ago
View on Altered
When a card goes from your deck or hand to Reserve
—
You may pay
. If you do:
I gain 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create a
Brassbug 2/2/2
Robot token in your Hero Expedition.
:
You may have target Character other than me lose
Fleeting
.
3.00€
about 5 hours ago
View on Altered
If you have two or more cards in Reserve:
Target Character gains 1 boost.
∅
Each player may put a card from their hand in Reserve.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
3.00€
about 5 hours ago
View on Altered
If I have 2 or more boosts:
I am
Tough 2
.
∅
Exhausted Resupply
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may put me in my owner's Mana zone (as an exhausted Mana Orb).
3.00€
about 5 hours ago
View on Altered
You may pay
. If you do:
Target Character other than me gains 1 boost.
When I leave the Expedition zone, if I was
Fleeting
—
∅
You may discard target Permanent.
3.00€
about 5 hours ago
View on Altered
If your hand is empty:
I gain 2 boosts and
Fleeting
.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Sabotage
.
3.00€
about 5 hours ago
View on Altered
When I leave the Expedition zone, if I was
Fleeting
—
∅
Draw a card.
3.00€
about 5 hours ago
View on Altered
My region is
in addition to its other terrains.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Each player draws a card.
:
Target Character you control with Hand Cost
or less gains
Asleep
.
3.00€
about 5 hours ago
View on Altered
If I would gain
Asleep
, I gain
Anchored
instead.
When I leave the Expedition zone, if I was
Fleeting
—
∅
Create an
Ordis Recruit 1/1/1
Soldier token in your Companion Expedition.